# ๐ŸŒฟ๐Ÿ„๐ŸŒบ SPECIAL CROPS - Complete Reference **Cannabis, Magic Mushrooms, & Mesojedka** **Datum**: 2026-01-04 21:13 **Faza 1 Priority Crops** --- ## ๐ŸŒฟ CANNABIS (MARIHUANA) ### **Overview:** - **7 Unique Strains** - **96 Total Sprites** (32 per main strain) - **High-profit crop** (+300% normal vegetables) - **Risk/Reward mechanics** (police raids!) - **Phase 1 Priority** โœ… --- ### **STRAINS:** #### **1. HEMP (Industrial)** **Purpose**: Crafting material **THC**: Low (<0.3%) **Sprites**: 32 (8 growth stages ร— 4 seasons) **Uses**: - Rope (crafting) - Cloth (tailoring) - Paper (writing) - Building material (hempcrete) **Effects**: None (industrial use only) **Price**: 15g per harvest **Legal Status**: Legal (agricultural) --- #### **2. 7-LEAF (Classic High THC)** **Purpose**: Recreational **THC**: High (18-22%) **Sprites**: 32 **Effects**: - Relaxation (-10% stress) - Time dilation (slower perception) - Creative boost (+10% crafting ideas) - Movement -15% (lazy effect) - Screen slightly blurry **Duration**: 10 minutes **Price**: 40g per harvest **Legal Status**: โš ๏ธ Illegal (fine 500g if caught) --- #### **3. PURPLE HAZE (Legendary)** **Purpose**: Euphoric/Creative **THC**: Very High (24-28%) **Sprites**: 32 **Effects**: - Euphoria (+happiness buff) - Creativity boost (+20% crafting speed!) - Color saturation +30% (vibrant visuals) - Giggles (random laugh sounds) - Ideas pop randomly (quest hints!) - Movement -20% **Duration**: 15 minutes **Price**: 60g per harvest **Legal Status**: โš ๏ธ Illegal (fine 800g) --- #### **4. NORTHERN LIGHTS** (Additional Strain) **Purpose**: Sleep aid **THC**: Medium (15-18%) **Effects**: - Drowsiness (sleep meter fills faster) - Stress relief (-20%) - Healing boost (+5 HP regen) - Movement -10% **Price**: 35g --- #### **5. SOUR DIESEL** (Additional Strain) **Purpose**: Energy boost **THC**: High (20-24%) **Effects**: - Energy (+10% stamina regen) - Focus (+5% accuracy) - Speed +5% (opposite of normal!) - Alertness (see enemies earlier) **Price**: 45g --- #### **6. OG KUSH** (Additional Strain) **Purpose**: Pain relief **THC**: High (19-23%) **Effects**: - Pain relief (damage -10%) - Relaxation - Appetite boost (eat more, gain more health) - Movement -15% **Price**: 50g --- #### **7. WHITE WIDOW** (Additional Strain) **Purpose**: Balanced hybrid **THC**: Medium-High (17-21%) **Effects**: - Balanced (all minor effects) - +5% to all skills temporarily - No movement penalty - Good for beginners **Price**: 40g --- ### **CANNABIS MECHANICS:** #### **Growing:** - **8 Growth Stages**: Seed โ†’ Sprout โ†’ Veg (early/mid/late) โ†’ Flower (early/mid/late) โ†’ Harvest - **Seasonal**: Best in Spring/Summer - **Water**: Medium needs - **Space**: 1 tile per plant - **Time**: 14 in-game days #### **Harvesting:** - **Yield**: 3-5 buds per plant - **Quality**: Affected by water, season, care - **Drying**: Must dry 2 days before smoking - **Seeds**: 1-2 seeds per harvest (replant!) #### **Processing:** - Dry buds โ†’ Smokeable - Extract to oil โ†’ Stronger effects - Cook into edibles โ†’ Longer duration - Make hash โ†’ Concentrated #### **Risk System:** **Police Patrols:** - Random chance each day (5%) - Higher risk if farm is visible from road - Can hide crops: - Underground grow room - Camouflage with other plants - Basement/attic **If Caught:** - Fine: 500g-1,000g - Confiscation of ALL cannabis - Temporary police surveillance (3 days) **Late-Game:** - Unlock "Medicinal License" (5,000g) - Growing becomes legal! - Can sell to dispensary (+50% price) --- ## ๐Ÿ„ MAGIC MUSHROOMS (ฤŒAROBNE GOBE) ### **Overview:** - **6 Unique Varieties** - **96 Total Sprites** (16 per variety ร— 6 stages) - **VERY high-profit** (+400% normal crops!) - **Psychoactive visual effects** - **Phase 1 Priority** โœ… --- ### **VARIETIES:** #### **1. PSILOCYBE CUBENSIS (Golden Teacher)** **Potency**: Medium (0.6-0.8% psilocybin) **Sprites**: 16 (growth stages) **Visual Effects:** - Mild trails behind objects - Colors slightly enhanced (+10% saturation) - Patterns in textures (breathing walls) - Friendly hallucinations **Mental Effects:** - Deep thoughts (random philosophy quotes) - Emotional openness - Time dilation (mild) - Giggles **Duration**: 4-6 hours **Price**: 50g per mushroom **Best For**: Beginners --- #### **2. AMANITA MUSCARIA (Fly Agaric)** **Potency**: Low-Medium (muscimol, not psilocybin) **Appearance**: **ICONIC** red cap + white dots! **Sprites**: 16 **Visual Effects:** - Size distortion (Mario-style!) - Objects look bigger/smaller - Bright, cartoon-like colors - Floating feeling **Mental Effects**: - Dreamlike state - Confusion (-10% accuracy) - Sleepiness - Euphoria **Duration**: 6-8 hours **Price**: 40g **Note**: Different chemistry (muscimol vs psilocybin) --- #### **3. PSILOCYBE AZURESCENS (Blue Meanies)** **Potency**: **VERY HIGH** (1.8% psilocybin!) **Sprites**: 16 **Visual Effects:** - Intense trails (long afterimages) - Color shifting (rainbow hues) - Geometric patterns everywhere - Reality warping (wavy) **Mental Effects:** - Ego dissolution - Profound insights (quest clues!) - Time completely lost - Overwhelming if too much **Duration**: 6-8 hours **Price**: 80g per mushroom **Warning**: For experienced users only! --- #### **4. PSILOCYBE SEMILANCEATA (Liberty Caps)** **Potency**: Medium-High (0.9-1.2%) **Appearance**: Small pointy cap **Sprites**: 16 **Visual Effects:** - Nature enhanced (trees breathe) - Fractal patterns - Enhanced colors - Dancing lights **Mental Effects:** - Giggly, euphoric - Connected to nature - Creative thoughts - Mild confusion **Duration**: 4-5 hours **Price**: 55g --- #### **5. PSILOCYBE CYANESCENS (Wavy Caps)** **Potency**: High (1.0-1.5%) **Appearance**: Wavy cap edge **Sprites**: 16 **Visual Effects:** - **WAVY** effect (entire screen undulates!) - Objects melt and reform - Color trails - Liquid-like movement **Mental Effects:** - Deep introspection - Emotional release - Time loss - Body high **Duration**: 5-7 hours **Price**: 65g --- #### **6. PSILOCYBE CUBENSIS "PENIS ENVY"** **Potency**: **EXTREME** (2.0-2.5%! Strongest!) **Appearance**: Thick stem, small cap **Sprites**: 16 **Visual Effects:** - **REALITY-BENDING** - Complete visual distortions - Entity encounters (NPCs look strange) - Kaleidoscope vision - Objects morph and change **Mental Effects:** - Ego death - Mystical experiences - Timelessness - Can be overwhelming **Duration**: 8-10 hours! **Price**: **100g per mushroom!** **Warning**: โš ๏ธ **VERY STRONG** - Save before consuming! --- ### **MUSHROOM MECHANICS:** #### **Growing:** - **6 Growth Stages**: Spore โ†’ Pin โ†’ Baby โ†’ Young โ†’ Mature โ†’ Old - **Substrate**: Requires special soil (manure + straw) - **Environment**: Dark, humid (basement/cave ideal) - **Temperature**: Cool (10-20ยฐC) - **Time**: 21 in-game days #### **Harvesting:** - **Yield**: 10-30 mushrooms per flush - **Flushes**: 3-4 harvests from same substrate! - **Drying**: Must dry before storing - **Spores**: Collect from mature caps (replant!) #### **Consumption:** - **Raw**: Eat directly (fastest onset) - **Tea**: Brew for easier stomach - **Chocolate**: Mix for taste (delays onset) - **Microdose**: Tiny amounts for creativity (no visuals) #### **Dosing:** - **Microdose**: 0.1-0.3g (no trip, just mood boost) - **Threshold**: 0.5g (mild effects) - **Light Trip**: 1-1.5g (gentle visuals) - **Moderate Trip**: 2-3g (full experience) - **Heavy Trip**: 3.5-5g+ (intense, reality-bending) - **"Heroic Dose"**: 5g+ Penis Envy (โš ๏ธ extreme!) #### **Trip Stages:** 1. **Come-up** (30-60 min): Giggles, energy, anticipation 2. **Peak** (2-4 hours): Full visuals, insights 3. **Plateau** (1-2 hours): Sustained effects 4. **Come-down** (2-3 hours): Gradual return 5. **Afterglow** (next day): Clarity, peace #### **Visual System (In-Game):** ```javascript // Screen effects based on dose - Light: +10% saturation, mild trails - Moderate: +30% saturation, patterns, breathing - Heavy: +50% saturation, warping, fractals, color shifts - Heroic: Reality breaks, kaleidoscope, entities ``` #### **Risk:** - Illegal (like cannabis) - Higher fine if caught (1,000g) - "Bad trip" risk if stressed (negative effects) - Can unlock "Mycology License" late-game --- ## ๐ŸŒบ MESOJEDKA (CARNIVOROUS PLANT) ### **Overview:** - **Defense Plant** (Mario-style!) - **5 Growth Stages** - **Auto-attacks enemies** - **Feeds on meat** - **โœ… ALREADY IMPLEMENTED** in code! --- ### **GROWTH STAGES:** #### **Stage 1: Seed** ๐ŸŒฑ - **Size**: 0.2x - **Damage**: 0 - **Range**: 0 - **Status**: Baby, can't attack #### **Stage 2: Sprout** ๐ŸŒฟ - **Size**: 0.4x - **Damage**: 0 - **Range**: 0 - **Status**: Young, growing #### **Stage 3: Young Plant** ๐Ÿชด - **Size**: 0.6x - **Damage**: 10 - **Range**: 100 pixels - **Status**: โœ… **CAN ATTACK!** #### **Stage 4: Adult Plant** ๐ŸŒบ - **Size**: 0.8x - **Damage**: 25 - **Range**: 150 pixels - **Status**: Strong defender, can harvest #### **Stage 5: GIANT CARNIVOROUS FLOWER** ๐ŸŒธ - **Size**: 1.5x (HUGE!) - **Damage**: **50** - **Range**: **200 pixels** - **Status**: **MAXIMUM POWER!** ๐Ÿ‘‘ --- ### **FEEDING SYSTEM:** **Meat Types:** | Meat | Nutrition | Growth Boost | Rarity | |------|-----------|--------------|--------| | **Zombie Flesh** | 10 | 1.0x | Common | | **Mutant Meat** | 25 | 1.5x | Uncommon | | **Boss Meat** | 50 | 2.0x | Rare | | **Legendary Meat** | 100 | 3.0x | Legendary | **Hunger System:** - Starts at 100% - Decreases 5% per hour - **Dies at 0% hunger!** โš ๏ธ - Feed regularly to keep alive! **Growth:** - Feeding gives +10% growth (ร—boost) - Passive growth: 0.1% per second (if hunger >50%) - Needs 100% growth to evolve to next stage --- ### **COMBAT MECHANICS:** **Attack Pattern:** - Auto-attacks nearest enemy in range - Attack cooldown: 2 seconds - **CHOMP** animation (bite!) - Screen shake on Stage 5 attacks! **Damage Output:** - Stage 3: 10 damage (kills basic zombies in 3 hits) - Stage 4: 25 damage (2-hit kill) - Stage 5: **50 damage** (one-shot basic enemies!) **Defense Strategy:** - Plant around farm perimeter - Stage 5 in corners (max coverage) - Feed after battles (they get hungry!) --- ### **HARVEST SYSTEM:** **Can harvest at Stage 4+** **Rewards by Stage:** **Stage 4 (Adult):** - 5-10 Petals (crafting material) - 1 Seed (replant!) **Stage 5 (Giant):** - **15-25 Petals** - 2-4 Seeds - 10% chance: **Legendary Nectar** (rare potion ingredient!) **Bonus:** - +1 petal per enemy killed **Uses:** - **Petals**: Potion crafting (berserk potions!) - **Seeds**: Replant or sell - **Nectar**: Ultimate healing potion base --- ### **STRATEGY TIPS:** 1. **Early Game:** - Plant 2-3 young mesojedke near tent - Feed zombie flesh from kills - Protects while you sleep! 2. **Mid Game:** - Upgrade to Stage 4-5 - Ring of defense around farm - Feed mutant meat for fast growth 3. **Late Game:** - Giant mesojedke army! - Harvest for potion materials - Boss meat = ultra-fast growth **Pro Tip**: Mesojedke + Cannabis farm = Perfect defense! Enemies get confused by weed smoke, then eaten by plants! ๐Ÿ˜‚๐ŸŒฟ๐ŸŒบ --- ## ๐Ÿ“Š COMBINED PRODUCTION PLAN: ### **Phase 1 Special Crops:** | Crop | Varieties | Sprites | Time | Priority | |------|-----------|---------|------|----------| | **Cannabis** | 7 strains | 224 | 3h | ๐Ÿ”ด HIGH | | **Magic Mushrooms** | 6 types | 96 | 1.5h | ๐Ÿ”ด HIGH | | **Mesojedka** | 5 stages | 60 | 1h | ๐ŸŸก MED | | **TOTAL** | **18** | **380** | **5.5h** | - | --- ## ๐ŸŽฎ GAMEPLAY SYNERGY: **Early Game Loop:** 1. Plant wheat (food/income) 2. Plant Cannabis (hidden, high profit) 3. Plant Mesojedka (defense) 4. Fight zombies โ†’ feed meat to Mesojedka 5. Harvest Cannabis โ†’ sell for 3x profit! 6. Use profit to expand farm **Mid-Game:** 1. Unlock mushroom growing (basement) 2. Grow Magic Mushrooms (4x profit!) 3. Trip on mushrooms โ†’ get quest hints from visions! 4. Level up Mesojedke to Stage 5 5. Automate defense **Late-Game:** 1. Get Cannabis license (legal!) 2. Mass mushroom farm 3. Army of Giant Mesojedke 4. Ultimate profit + ultimate defense! --- ## โœ… STATUS: | Feature | Code | Assets | Status | |---------|------|--------|--------| | **Cannabis** | โณ TODO | โณ TODO | Phase 1 | | **Magic Mushrooms** | โณ TODO | โณ TODO | Phase 1 | | **Mesojedka** | โœ… **DONE** | โš ๏ธ Partial | Implemented! | --- **Mesojedka sistem JE ลฝE V IGRI!** (`src/systems/MesojedkeSystem.js`) **Cannabis & Mushrooms:** Ready za Phase 1 generation! ๐ŸŒฟ๐Ÿ„ --- **Shranjeno za po demotu!** ๐Ÿ“ Gremo zdaj na demo UI? ๐Ÿ˜Š