<? xml version = "1.0" encoding = "UTF-8" ?>
    <tileset version="1.10" tiledversion="1.10.2" name="objects_demo" tilewidth="64" tileheight="96" tilecount="4" columns="0">
        <grid orientation="orthogonal" width="1" height="1" />
        <tile id="0">
            <image width="64" height="64" source="../../assets/images/demo/buildings/tent_styleA.png" />
            <properties>
                <property name="building_type" value="tent" />
                <property name="collision" type="bool" value="true" />
                <property name="interactable" type="bool" value="false" />
            </properties>
        </tile>
        <tile id="1">
            <image width="64" height="64" source="../../assets/images/demo/environment/campfire_styleA.png" />
            <properties>
                <property name="decoration_type" value="campfire" />
                <property name="animated" type="bool" value="true" />
                <property name="light_radius" type="int" value="128" />
            </properties>
        </tile>
        <tile id="2">
            <image width="64" height="96" source="../../assets/images/demo/environment/dead_tree_styleA.png" />
            <properties>
                <property name="decoration_type" value="tree" />
                <property name="collision" type="bool" value="true" />
                <property name="height" type="int" value="96" />
            </properties>
        </tile>
        <tile id="3">
            <image width="48" height="32" source="../../assets/images/demo/environment/rock_styleA.png" />
            <properties>
                <property name="decoration_type" value="rock" />
                <property name="collision" type="bool" value="true" />
            </properties>
        </tile>
    </tileset>
