# 📝 PHASE 3: Content Creation Plan **Status**: PLANNING 📋 **Duration**: 2-3 weeks **Priority**: HIGH **Dependencies**: Phase 2 (Assets) --- ## 📋 OVERVIEW This phase focuses on creating all story content, dialogue, quests, and balancing the game. --- ## 📖 STORY CONTENT ### **1. DIALOGUE WRITING** #### **NPC Dialogue Trees** **Jakob (Merchant)** - [ ] Introduction dialogue (5 nodes) - [ ] Trading dialogue (10 nodes) - [ ] Quest dialogue (15 nodes) - [ ] Relationship dialogue (10 nodes) - [ ] Ending dialogue (5 nodes) - **Total**: 45 dialogue nodes - **Word Count**: ~2,000 words - **Time**: 4-6 hours **Lyra (Mutant Elf)** - [ ] Introduction dialogue (5 nodes) - [ ] Teaching dialogue (15 nodes) - [ ] Quest dialogue (15 nodes) - [ ] Relationship dialogue (10 nodes) - [ ] Ending dialogue (5 nodes) - **Total**: 50 dialogue nodes - **Word Count**: ~2,500 words - **Time**: 5-7 hours **Grok (Troll Guardian)** - [ ] Introduction dialogue (5 nodes) - [ ] Guardian dialogue (10 nodes) - [ ] Quest dialogue (10 nodes) - [ ] Relationship dialogue (8 nodes) - [ ] Ending dialogue (5 nodes) - **Total**: 38 dialogue nodes - **Word Count**: ~1,500 words - **Time**: 3-5 hours **Dr. Chen (Radio Voice)** - [ ] Introduction dialogue (5 nodes) - [ ] Mission briefings (20 nodes) - [ ] Story reveals (15 nodes) - [ ] Ending dialogue (5 nodes) - **Total**: 45 dialogue nodes - **Word Count**: ~2,000 words - **Time**: 4-6 hours **Dialogue Summary:** - **Total Nodes**: 178 - **Total Words**: ~8,000 - **Total Time**: 16-24 hours --- ### **2. QUEST DESIGN** #### **Act 1: Survival (Day 1-10)** **Quest 1: "Prvi Pridelek"** - [ ] Write quest description - [ ] Design objectives - [ ] Create rewards - [ ] Write completion text - **Time**: 2 hours **Quest 2: "Varno Zatočišče"** - [ ] Write quest description - [ ] Design objectives - [ ] Create rewards - [ ] Write completion text - **Time**: 2 hours **Quest 3: "Nočna Straža"** - [ ] Write quest description - [ ] Design objectives - [ ] Create rewards - [ ] Write completion text - **Time**: 2 hours **Quest 4: "Meet the Merchant"** - [ ] Write quest description - [ ] Design objectives - [ ] Create rewards - [ ] Write completion text - **Time**: 2 hours #### **Act 2: Discovery (Day 11-20)** **Quest 5-8:** (Similar structure) - [ ] Strange Transmission - [ ] Prvi Poskus - [ ] Lab Ruins - [ ] Mutant Contact - **Time**: 8 hours #### **Act 3: The Truth (Day 21-30)** **Quest 9-13:** (Similar structure) - [ ] Lab Notes - [ ] Patient Zero - [ ] Difficult Choice - [ ] Final Confrontation - **Time**: 10 hours **Quest Design Summary:** - **Total Quests**: 13 - **Total Time**: 28 hours --- ### **3. CUTSCENE SCRIPTS** #### **Cutscene 1: Arrival** - [ ] Write script (500 words) - [ ] Design camera movements - [ ] Plan visuals - [ ] Time cutscene (2 minutes) - **Time**: 4 hours #### **Cutscene 2: First Zombie** - [ ] Write script (300 words) - [ ] Design tutorial elements - [ ] Plan visuals - [ ] Time cutscene (1.5 minutes) - **Time**: 3 hours #### **Cutscene 3: City Discovery** - [ ] Write script (400 words) - [ ] Design camera pan - [ ] Plan visuals - [ ] Time cutscene (2 minutes) - **Time**: 4 hours #### **Cutscene 4: Boss Reveal** - [ ] Write script (600 words) - [ ] Design dramatic reveal - [ ] Plan visuals - [ ] Time cutscene (3 minutes) - **Time**: 5 hours **Cutscene Summary:** - **Total Cutscenes**: 4 - **Total Words**: 1,800 - **Total Time**: 16 hours --- ### **4. ENDING NARRATIVES** #### **Ending 1: Cure** - [ ] Write ending text (800 words) - [ ] Design ending visuals - [ ] Plan epilogue - **Time**: 4 hours #### **Ending 2: Zombie King** - [ ] Write ending text (800 words) - [ ] Design ending visuals - [ ] Plan epilogue - **Time**: 4 hours #### **Ending 3: Escape** - [ ] Write ending text (800 words) - [ ] Design ending visuals - [ ] Plan epilogue - **Time**: 4 hours #### **Ending 4: Farmer** - [ ] Write ending text (800 words) - [ ] Design ending visuals - [ ] Plan epilogue - **Time**: 4 hours #### **Ending 5: Mutation** - [ ] Write ending text (800 words) - [ ] Design ending visuals - [ ] Plan epilogue - **Time**: 4 hours **Endings Summary:** - **Total Endings**: 5 - **Total Words**: 4,000 - **Total Time**: 20 hours --- ### **5. PROOFREADING** - [ ] Proofread all dialogue - [ ] Check for typos - [ ] Verify consistency - [ ] Polish writing - **Time**: 8-12 hours **Story Content Summary:** - **Total Words**: ~13,800 - **Total Time**: 88-100 hours --- ## ⚖️ GAME BALANCE ### **1. ECONOMY BALANCE** #### **Resource Costs** - [ ] Balance wood costs - [ ] Balance stone costs - [ ] Balance iron costs - [ ] Balance gold costs - [ ] Test gathering rates - **Time**: 4 hours #### **Item Prices** - [ ] Balance tool prices - [ ] Balance food prices - [ ] Balance building prices - [ ] Test economy flow - **Time**: 4 hours #### **Crafting Recipes** - [ ] Balance recipe costs - [ ] Test crafting progression - [ ] Verify tier unlocks - **Time**: 4 hours #### **Skill Costs** - [ ] Balance skill point costs - [ ] Test skill progression - [ ] Verify skill tree balance - **Time**: 4 hours #### **Automation Efficiency** - [ ] Balance worker output - [ ] Test automation tiers - [ ] Verify progression curve - **Time**: 4 hours **Economy Balance Time**: 20 hours --- ### **2. DIFFICULTY BALANCE** #### **Enemy Difficulty** - [ ] Balance zombie stats - [ ] Balance mutant stats - [ ] Balance cave enemy stats - [ ] Test combat difficulty - **Time**: 6 hours #### **Boss Difficulty** - [ ] Balance Mutant King - [ ] Balance Zombie Leader - [ ] Balance Ancient Tree - [ ] Balance Ice Titan - [ ] Balance Fire Dragon - [ ] Test boss phases - **Time**: 10 hours #### **Survival Mechanics** - [ ] Balance hunger rate - [ ] Balance health regen - [ ] Test survival difficulty - **Time**: 4 hours #### **Progression Speed** - [ ] Balance XP gains - [ ] Balance level curve - [ ] Test progression pacing - **Time**: 6 hours #### **Playstyle Testing** - [ ] Test farming focus - [ ] Test combat focus - [ ] Test automation focus - [ ] Test balanced playstyle - **Time**: 8 hours **Difficulty Balance Time**: 34 hours --- ## 📊 TOTAL TIME ESTIMATE ### **Content Creation** - **Dialogue Writing**: 16-24 hours - **Quest Design**: 28 hours - **Cutscene Scripts**: 16 hours - **Ending Narratives**: 20 hours - **Proofreading**: 8-12 hours - **Subtotal**: 88-100 hours ### **Game Balance** - **Economy Balance**: 20 hours - **Difficulty Balance**: 34 hours - **Subtotal**: 54 hours ### **TOTAL**: 142-154 hours (3.5-4 weeks at 40 hours/week) --- ## 🎯 PRIORITIES ### **Week 1: Core Story** - [ ] Write all NPC dialogue - [ ] Design all 13 quests - [ ] Write cutscene scripts ### **Week 2: Endings & Balance** - [ ] Write all 5 endings - [ ] Proofread all text - [ ] Balance economy ### **Week 3: Final Balance** - [ ] Balance difficulty - [ ] Test all playstyles - [ ] Final polish --- ## ✅ SUCCESS CRITERIA Phase 3 is complete when: - [ ] All dialogue written - [ ] All quests designed - [ ] All cutscenes scripted - [ ] All endings written - [ ] All text proofread - [ ] Economy balanced - [ ] Difficulty balanced - [ ] All playstyles tested --- *Content Creation Plan - December 13, 2025*