# 🎯 UPDATED TASK TRACKER - Based on Reference Folder **Last Updated:** Jan 8, 2026 02:41 CET **Source:** Verified against assets/references/ --- ## ✅ **KAJ ŽE IMAMO (Ready to Use)** ### Characters (Master References) - [x] Kai master reference ✅ - [x] Ana master reference ✅ - [x] Gronk master reference ✅ - [x] Susi master reference ✅ **Character Masters: 4/4** ✅✅✅✅ **100% COMPLETE!** ### Companions - [x] Susi master reference ✅ - [x] Zombie Scout master reference ✅ **Companions: 2/2** ✅✅ ### Crops (Harvested Only) - [x] 80 harvested crop sprites ✅ - wheat, carrot, tomato, potato, corn, etc. **Crops Harvested: 80/80** ✅ ### Creatures (Master References) - [x] 112 creature references ✅ - Including zombie master reference! ✅ - Farm animals, mythical, bosses, etc. **Creatures: 112/112** ✅ ### Trees - [x] 23 tree sprites ✅ - Oak (4 seasons) ✅ - Pine (2 variations) ✅ - Apple, Lemon, Cherry, etc. ✅ **Trees: 23** ✅ ### Buildings - [x] 7 farm buildings ✅ - Barn, Farmhouse, Silo, Shed, Well, Windmill, Gothic House **Buildings: 7** ✅ ### NPCs - [x] 179 NPC sprites ✅ - All biomes covered **NPCs: 179** ✅ --- ## ❌ **ŠE MANJKA (Need to Generate)** ### 🚨 PRIORITY 1: CHARACTER ANIMATIONS ✅ **COMPLETE!** **Note:** All character animations GENERATED! 52 frames total! 🎬 #### Kai Animation Frames ✅ COMPLETE - [x] Kai idle frames (4) ✅ - [x] Kai walk frames (6) ✅ - [x] Kai dig frames (5) ✅ - [x] Kai swing frames (5) ✅ **Kai Animations: 20/20** ✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅ **DONE!** #### Ana Animation Frames ✅ COMPLETE - [x] Ana idle frames (4) ✅ - [x] Ana walk frames (6) ✅ **Ana Animations: 10/10** ✅✅✅✅✅✅✅✅✅✅ **DONE!** #### Gronk Animation Frames ✅ COMPLETE - [x] Gronk idle frames (4) ✅ - [x] Gronk walk frames (6) ✅ **Gronk Animations: 10/10** ✅✅✅✅✅✅✅✅✅✅ **DONE!** #### Susi Animation Frames ✅ COMPLETE - [x] Susi idle frames (4) ✅ - [x] Susi run frames (6) ✅ - [x] Susi bark frames (2) ✅ **Susi: 12/12** ✅✅✅✅✅✅✅✅✅✅✅✅ **DONE!** **🎉 ALL CHARACTER ANIMATIONS: 52/52 COMPLETE! 🎉** --- ### 🚨 PRIORITY 2: GRASSLAND BIOME TILES (85 assets) **Note:** Imamo trees/buildings, manjka GROUND TILES in PROPS! #### Ground Tiles (CRITICAL) - [ ] Grass tile (light green) - [ ] Grass tile (dark green) - [ ] Grass tile (dry/brown) - [ ] Dirt path tile - [ ] Tilled soil (dry) - [ ] Tilled soil (wet/dark) - [ ] Stone path tile - [ ] Grass border tiles (8 variations) - [ ] Path corner tiles (4 variations) **Ground Tiles: 0/22** ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜ #### Nature Props (NEEDED) - [ ] Small rocks (3 variations) - [ ] Medium rocks (3 variations) - [ ] Large rocks (2 variations) - [ ] Green bushes (3 sizes) - [ ] Flowering bushes (2 variations) - [ ] Tall grass tufts (5 variations for wind) - [ ] Fallen logs (2 variations) - [ ] Tree stumps (2 variations) - [ ] Mushroom clusters (3 variations) **Nature Props: 0/25** ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜ #### Flowers (NEEDED) - [ ] Red flower patch - [ ] Blue flower patch - [ ] Yellow flower patch - [ ] White flower patch - [ ] Mixed flower patch **Flowers: 0/5** ⬜⬜⬜⬜⬜ #### Farm Elements (NEEDED) - [ ] Crop plot states (8 states from empty → ready) - [ ] Fence sections (horizontal, vertical, corner, T) - [ ] Farm gate (open/closed) - [ ] Sign post **Farm Elements: 0/15** ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜ **Note:** CAN USE existing trees (oak, pine, willow) ✅ **Note:** CAN USE existing buildings (barn, farmhouse) ✅ --- ### 🚨 PRIORITY 3: ZOMBIE ANIMATIONS (15 frames) **Note:** Imamo zombie master reference! ✅ - [ ] Zombie idle frame 1 - [ ] Zombie idle frame 2 - [ ] Zombie idle frame 3 - [ ] Zombie idle frame 4 - [ ] Zombie walk frame 1 - [ ] Zombie walk frame 2 - [ ] Zombie walk frame 3 - [ ] Zombie walk frame 4 - [ ] Zombie walk frame 5 - [ ] Zombie walk frame 6 - [ ] Zombie attack frame 1 - [ ] Zombie attack frame 2 - [ ] Zombie attack frame 3 - [ ] Zombie attack frame 4 - [ ] Zombie attack frame 5 **Zombie Animations: 0/15** (have master ref ✅) --- ### 🚨 PRIORITY 4: CROP GROWTH STAGES (25 sprites) **Note:** Imamo harvested sprites! Need seed packets + growth stages! #### Wheat (Demo Essential) - [ ] Wheat seed packet - [ ] Wheat stage 1 (sprout) - [ ] Wheat stage 2 (young stalks) - [ ] Wheat stage 3 (growing) - [ ] Wheat stage 4 (ready to harvest) - [x] Wheat harvested ✅ **Wheat: 1/6** ✅⬜⬜⬜⬜⬜ #### Carrot - [ ] Carrot seed packet - [ ] Carrot growth stages (4) - [x] Carrot harvested ✅ **Carrot: 1/6** ✅⬜⬜⬜⬜⬜ #### Tomato - [ ] Tomato seed packet - [ ] Tomato growth stages (4) - [x] Tomato harvested ✅ **Tomato: 1/6** ✅⬜⬜⬜⬜⬜ #### Potato - [ ] Potato seed packet - [ ] Potato growth stages (4) - [x] Potato harvested ✅ **Potato: 1/6** ✅⬜⬜⬜⬜⬜ #### Corn - [ ] Corn seed packet - [ ] Corn growth stages (4) - [x] Corn harvested ✅ **Corn: 1/6** ✅⬜⬜⬜⬜⬜ **Crops Growth: 5/30** (only harvested) 🌾 --- ### 🚨 PRIORITY 5: UI ELEMENTS (35 assets) **Note:** Verjetno NIČ v references! #### Health/Stamina - [ ] Health bar background - [ ] Health bar fill - [ ] Stamina bar background - [ ] Stamina bar fill - [ ] Bar border frame **Bars: 0/5** ⬜⬜⬜⬜⬜ #### Inventory - [ ] Inventory slot (empty) - [ ] Inventory slot (selected) - [ ] Inventory background panel - [ ] Stack number font **Inventory: 0/4** ⬜⬜⬜⬜ #### Buttons - [ ] Button (normal, hover, pressed) - [ ] Close button (X) **Buttons: 0/4** ⬜⬜⬜⬜ #### Icons - [ ] Tool icons (hoe, watering can, etc.) - [ ] Seed bag icon - [ ] Coin icon - [ ] Quest marker **Icons: 0/7** ⬜⬜⬜⬜⬜⬜⬜ #### Dialogue - [ ] Dialogue box background - [ ] Portrait frame - [ ] Continue arrow **Dialogue: 0/3** ⬜⬜⬜ #### Other - [ ] Quest tracker panel - [ ] Minimap frame - [ ] Cursors (3 types) **Other: 0/5** ⬜⬜⬜⬜⬜ **UI Total: 0/35** 🎨 --- ## 📊 DEMO PROGRESS (Updated Jan 8, 04:00 CET) | Category | Have | Need | Total | % | |----------|------|------|-------|---| | Char Masters | 4 | 0 | 4 | 100% ✅ | | Companions | 2 | 0 | 2 | 100% ✅ | | **Char Animations** | **52** | **0** | **52** | **100% ✅** | | Grassland Tiles | 0 | 67 | 67 | 0% | | Grassland Assets (trees/buildings) | 18 | 0 | 18 | 100% ✅ | | Zombie Master | 1 | 0 | 1 | 100% ✅ | | Zombie Animations | 0 | 15 | 15 | 0% | | Crops Harvested | 80 | 0 | 80 | 100% ✅ | | Crops Growth | 0 | 25 | 25 | 0% | | UI Elements | 0 | 35 | 35 | 0% | | **TOTAL** | **157** | **135** | **292** | **54%** | **Progress Bar:** ✅✅✅✅✅⬜⬜⬜⬜⬜ 54% **🎉 CHARACTER ANIMATIONS COMPLETE! +52 assets! 🎉** --- ## 🎯 WHAT TO GENERATE (Updated List) **Total to Generate:** 135 assets (down from 190!) 1. ~~**Character Animations:** 47~~ ✅ **COMPLETE!** 2. **Grassland Tiles & Props:** 67 3. **Zombie Animations:** 15 4. **Crop Growth Stages:** 25 5. **UI Elements:** 35 --- ## 🚀 IMMEDIATE ACTIONS **Can Use NOW from references:** - ✅ Kai / Ana / Gronk (master refs for portraits/dialogue) - ✅ All 80 harvested crops (for inventory icons) - ✅ Zombie master (for enemy icon) - ✅ Trees (oak, pine for grassland) - ✅ Buildings (barn, farmhouse, etc.) - ✅ 179 NPCs (for dialogue portraits) **Need to Generate:** - ❌ All animations (characters, zombie) - ❌ All ground tiles & props - ❌ All crop growth stages - ❌ All UI elements --- *Updated Task Tracker - Jan 8, 2026 02:41 CET* ✅🎯📋