# 📐 FINAL TILESET SIZES - BALANCED! **Datum:** 20. Dec 2025 10:33 **Status:** ✅ **PERFEKTNO BALANSIRANO!** --- ## 🎯 **SIZING STRATEGY:** ### **2×2 TILES (96×96px) - Interaktivni objekti:** - ✅ Characters (Kai, Zombie) - ✅ Camp objects (tents, campfire, chests) - ✅ Tools (hoe, axe, pickaxe, etc.) ### **5×5+ TILES (256×256px) - Naravni objekti:** - 🌳 Trees (cherry, apple, oak, pine) - 🌾 Crops (potatoes, carrots, corn, pumpkin, wheat) ### **1×1 TILES (48×48px) - Base terrain:** - 🟩 Ground (grass, soil) - 🔲 Fences - 🏠 Obstacles --- ## 📊 **COMPLETE SIZE TABLE:** | Tileset | Size | Grid | Tiles | Purpose | |---------|------|------|-------|---------| | **grass_soil_autotile** | 48×48 | 1×1 | 16 | ✅ Base terrain | | **fence_autotile** | 48×48 | 1×1 | 16 | ✅ Base structures | | **micro_camp_24px** | 24×24 | 0.5×0.5 | 8 | ✅ Tiny objects | | **kai_character_96px** | 96×96 | **2×2** | 4 | ✅ BALANCED! | | **tools_96px** | 96×96 | **2×2** | 6 | ✅ BALANCED! | | **zombie_character_96px** | 96×96 | **2×2** | 4 | ✅ BALANCED! | | **camp_objects_96px** | 96×96 | **2×2** | 12 | ✅ BALANCED! | | **crops** | 256×256 | 5×5 | 6 | 🌱 Natural (large OK) | | **terrain_autotile** | 256×256 | 5×5 | 16 | 🌿 Detail terrain | | **decorations_tiles** | 256×256 | 5×5 | 12 | 🪨 Large objects | | **tree_cherry_apple** | 256×256 | 5×5 | 10 | 🌸 Trees (large OK) | | **tree_oak** | 256×256 | 5×5 | 5 | 🌳 Trees (large OK) | | **tree_pine** | 256×256 | 5×5 | 5 | 🌲 Trees (large OK) | | **crop_growth_all** | 256×256 | 5×5 | 16 | 🥔 Crops (large OK) | | **wheat_growth** | 256×256 | 5×5 | 4 | 🌾 Crops (large OK) | | **farm_obstacles** | 48×48 | 1×1 | 32 | ✅ Base obstacles | --- ## 🎮 **VISUAL SCALE COMPARISON:** ### **On 4×4 Farm Plot:** ``` ┌─┬─┬─┬─┐ │ │■│■│ │ ← Tilled soil (48×48) ├─┼─┼─┼─┤ │ │K│A│ │ ← Kai 2×2 (96×96) ✅ Perfect! ├─┼─┼─┼─┤ │ │I│ │ │ ├─┼─┼─┼─┤ │F│E│N│C│ ← Fence (48×48) └─┴─┴─┴─┘ ``` ### **Camp Objects (2×2):** ``` ┌─┬─┬─┬─┬─┬─┐ │ │ │ │ │ │ │ ├─┼─┼─┼─┼─┼─┤ │ │T│E│ │C│F│ ← Tent (2×2) + Chest (1 tile) + Campfire (2×2) ├─┼─┼─┼─┼─┼─┤ │ │N│T│ │H│I│ ├─┼─┼─┼─┼─┼─┤ │ │ │ │ │E│R│ ├─┼─┼─┼─┼─┼─┤ │ │ │ │ │S│E│ └─┴─┴─┴─┴─┴─┘ ``` ### **Trees (5×5 - Large):** ``` ┌─┬─┬─┬─┬─┬─┬─┐ │ │ │ T R E E │ │ ← Oak tree (5×5, can overlap) ├─┼─┼─┼─┼─┼─┼─┤ │ │ │█│█│█│█│ │ ├─┼─┼─┼─┼─┼─┼─┤ │ │ │█│█│█│█│ │ ├─┼─┼─┼─┼─┼─┼─┤ │ │ │█│█│█│█│ │ ├─┼─┼─┼─┼─┼─┼─┤ │ │ │ │ │ │ │ │ └─┴─┴─┴─┴─┴─┴─┘ ``` --- ## 💡 **PREDNOSTI TE KONFIGURACIJE:** ### **2×2 Objects (96×96px):** - ✅ **Perfect gameplay scale** - not too big, not too small - ✅ **Clear visibility** - can see details - ✅ **Good interaction** - player can walk around them - ✅ **Balanced UI** - consistent size in Tilesets panel ### **5×5 Natural Objects (256×256px):** - ✅ **Beautiful detail** - trees look realistic - ✅ **Natural scale** - crops can grow large - ✅ **Depth perception** - adds visual variety - ✅ **Game aesthetics** - makes world feel alive --- ## 🗺️ **UPDATED FILES:** ### **New 96px Versions:** - ✅ `kai_character_96px.tsx` / `.png` - ✅ `zombie_character_96px.tsx` / `.png` - ✅ `camp_objects_96px.tsx` / `.png` - ✅ `tools_96px.tsx` / `.png` ### **Kept Large (256px):** - 🌳 `tree_cherry_apple.tsx` - 🌳 `tree_oak.tsx` - 🌳 `tree_pine.tsx` - 🌾 `crop_growth_all.tsx` - 🌾 `wheat_growth.tsx` - 🌱 `crops.tsx` ### **Map Updated:** - ✅ `micro_farm_128x128.tmx` → Uses 96px for characters/camp/tools --- ## 🚀 **READY FOR TILED:** **Reload:** ``` Map → Reload (Ctrl+R) ``` **V Tilesets panel boste videli:** - Characters: Nice 2×2 size ✅ - Camp objects: Nice 2×2 size ✅ - Tools: Nice 2×2 size ✅ - Trees: Larger but OK (they're trees!) 🌳 - Crops: Larger but OK (growing plants!) 🌾 --- ## ✨ **PERFECT BALANCE!** **Interaktivni objekti:** 2×2 (96×96px) ✅ **Naravni objekti:** 5×5 (256×256px) ✅ **Base terrain:** 1×1 (48×48px) ✅ **Ready za design! 🎉**