# 🎡 AUDIO ASSET MANIFEST **Project:** Mrtva Dolina (DolinaSmrti) **Last Updated:** 2026-01-05 19:27 CET **Total Audio Files:** 61 --- ## πŸ“‚ **AUDIO STRUCTURE** ``` assets/audio/ β”œβ”€β”€ music/ (8 tracks) β”œβ”€β”€ ambience/ (12 loops) β”œβ”€β”€ sfx/ (25 effects) β”œβ”€β”€ voices/ (11 NPC voice packs) └── ui/ (5 interface sounds) ``` --- ## 🎼 **1. MUSIC (8 tracks)** | Track | Type | Duration | Mood | Loop | Status | |-------|------|----------|------|------|--------| | **main_theme.ogg** | Theme | 3:00 | Epic/Dark | Yes | πŸ”΄ Needed | | **farm_ambient.ogg** | Background | 2:30 | Peaceful/Rustic | Yes | πŸ”΄ Needed | | **combat_theme.ogg** | Action | 2:00 | Intense/Fast | Yes | πŸ”΄ Needed | | **raid_warning.ogg** | Alert | 1:30 | Tense/Urgent | Yes | πŸ”΄ Needed | | **town_theme.ogg** | Background | 2:45 | Hopeful/Building | Yes | πŸ”΄ Needed | | **night_theme.ogg** | Background | 2:15 | Mysterious/Eerie | Yes | πŸ”΄ Needed | | **victory_theme.ogg** | Reward | 0:45 | Triumphant | No | πŸ”΄ Needed | | **ana_theme.ogg** | Emotional | 2:30 | Melancholic/Hope | Yes | πŸ”΄ Needed | **Specifications:** - Format: OGG Vorbis (compressed) - Sample Rate: 44.1kHz - Bitrate: 128kbps (looping tracks), 192kbps (theme) - Channels: Stereo --- ## 🌊 **2. AMBIENCE (12 loops)** | Ambience | Environment | Loop | Status | |----------|-------------|------|--------| | **wind_soft.ogg** | Outdoor/Day | Yes | πŸ”΄ Needed | | **wind_strong.ogg** | Outdoor/Storm | Yes | πŸ”΄ Needed | | **rain_light.ogg** | Weather | Yes | πŸ”΄ Needed | | **rain_heavy.ogg** | Weather | Yes | πŸ”΄ Needed | | **crickets.ogg** | Night | Yes | πŸ”΄ Needed | | **birds_chirping.ogg** | Day | Yes | πŸ”΄ Needed | | **fire_crackling.ogg** | Indoor/Campfire | Yes | πŸ”΄ Needed | | **water_stream.ogg** | River/Lake | Yes | πŸ”΄ Needed | | **zombie_moans_distant.ogg** | Danger Zone | Yes | πŸ”΄ Needed | | **town_bustle.ogg** | Populated Area | Yes | πŸ”΄ Needed | | **workshop_ambient.ogg** | Building Interior | Yes | πŸ”΄ Needed | | **forest_ambient.ogg** | Biome | Yes | πŸ”΄ Needed | **Specifications:** - Format: OGG Vorbis - Sample Rate: 44.1kHz - Bitrate: 96kbps (ambient loops) - Seamless Loop: Required - Duration: 30-60 seconds per loop --- ## πŸ”Š **3. SOUND EFFECTS (25 files)** ### **Farming (8 SFX)** βœ… | SFX | Use Case | Status | |-----|----------|--------| | **dig.ogg** | Digging/Hoeing | βœ… Exists | | **plant_seed.ogg** | Planting | βœ… Exists | | **harvest.ogg** | Crop harvest | βœ… Exists | | **water_crop.ogg** | Watering can | πŸ”΄ Needed | | **tree_chop.ogg** | Axe on tree | πŸ”΄ Needed | | **stone_mine.ogg** | Pickaxe on stone | πŸ”΄ Needed | | **scythe_swing.ogg** | Harvesting tool | πŸ”΄ Needed | | **cow_moo.ogg** | Farm animal | πŸ”΄ Needed | ### **Combat (8 SFX)** | SFX | Use Case | Status | |-----|----------|--------| | **sword_slash.ogg** | Melee attack | πŸ”΄ Needed | | **zombie_hit.ogg** | Enemy damage | πŸ”΄ Needed | | **zombie_death.ogg** | Enemy killed | πŸ”΄ Needed | | **player_hurt.ogg** | Player damage | πŸ”΄ Needed | | **raider_attack.ogg** | Raider swing | πŸ”΄ Needed | | **shield_block.ogg** | Blocking | πŸ”΄ Needed | | **bow_release.ogg** | Ranged attack | πŸ”΄ Needed | | **explosion.ogg** | Bomb/Trap | πŸ”΄ Needed | ### **Building (5 SFX)** | SFX | Use Case | Status | |-----|----------|--------| | **hammer_nail.ogg** | Construction | πŸ”΄ Needed | | **door_open.ogg** | Building entry | πŸ”΄ Needed | | **door_close.ogg** | Building exit | πŸ”΄ Needed | | **chest_open.ogg** | Loot access | πŸ”΄ Needed | | **repair.ogg** | Fixing structures | πŸ”΄ Needed | ### **Misc (4 SFX)** | SFX | Use Case | Status | |-----|----------|--------| | **footstep_grass.ogg** | Walking | πŸ”΄ Needed | | **footstep_stone.ogg** | Walking | πŸ”΄ Needed | | **coin_collect.ogg** | Currency pickup | πŸ”΄ Needed | | **level_up.ogg** | XP milestone | πŸ”΄ Needed | **Specifications:** - Format: OGG Vorbis - Sample Rate: 44.1kHz - Bitrate: 128kbps - Duration: 0.1-2 seconds - No silence padding --- ## πŸ—£οΈ **4. NPC VOICES (11 voice packs)** Each NPC has 5-10 voice clips for dialogue/reactions. | NPC | Voice Type | Clips | Status | |-----|------------|-------|--------| | **Kai MarkoviΔ‡** | Young Male, Gruff | 10 | πŸ”΄ Needed | | **Ana MarkoviΔ‡** | Young Female, Soft | 10 | πŸ”΄ Needed | | **Ivan Kovač** | Middle-aged Male, Tough | 8 | πŸ”΄ Needed | | **Teacher** | Female, Mature | 8 | πŸ”΄ Needed | | **Mayor** | Male, Authoritative | 8 | πŸ”΄ Needed | | **Kustos** | Male, Scholarly | 8 | πŸ”΄ Needed | | **Pek** | Male, Jolly | 6 | πŸ”΄ Needed | | **Ε ivilja** | Female, Kind | 6 | πŸ”΄ Needed | | **Tehnik** | Male, Nerdy | 6 | πŸ”΄ Needed | | **Arborist** | Male, Calm | 6 | πŸ”΄ Needed | | **Priest** | Male, Somber | 6 | πŸ”΄ Needed | **Voice Clip Types:** - Greeting (1-2 clips) - Quest Start (1 clip) - Quest Complete (1 clip) - Trading (1 clip) - Reaction/Filler (2-4 clips) **Specifications:** - Format: OGG Vorbis - Sample Rate: 44.1kHz - Bitrate: 96kbps (voice) - Duration: 1-3 seconds per clip - Normalize audio levels --- ## πŸ–±οΈ **5. UI SOUNDS (5 files)** | UI Sound | Use Case | Status | |----------|----------|--------| | **button_click.ogg** | Menu interaction | πŸ”΄ Needed | | **button_hover.ogg** | Menu hover | πŸ”΄ Needed | | **notification.ogg** | Alert popup | πŸ”΄ Needed | | **quest_complete.ogg** | Achievement | πŸ”΄ Needed | | **error.ogg** | Invalid action | πŸ”΄ Needed | **Specifications:** - Format: OGG Vorbis - Sample Rate: 44.1kHz - Bitrate: 128kbps - Duration: 0.1-0.5 seconds - Clean, no reverb --- ## πŸ“‹ **AUDIO PRODUCTION NOTES** ### **Voice Recording:** - Use Edge TTS (Microsoft Azure) for NPC voices - Slovenian language for authentic feel - ADHD-friendly: Short, punchy clips (1-3s max) ### **Music Generation:** - AI-assisted composition (Suno AI, AIVA) - Dark folk/post-apocalyptic style - Seamless loops required ### **SFX Sources:** - Freesound.org (CC0 license) - Custom Foley recording - Procedural audio generation ### **File Naming:** ``` [category]_[name]_[variant].ogg Examples: music_main_theme.ogg sfx_dig_01.ogg voice_kai_greeting_01.ogg ambience_rain_light_loop.ogg ui_button_click.ogg ``` --- ## βœ… **COMPLETED AUDIO (3/61)** 1. βœ… dig.ogg 2. βœ… plant_seed.ogg 3. βœ… harvest.ogg --- ## πŸ”΄ **NEEDED AUDIO (58/61)** **Priority Order:** 1. **High:** Combat SFX (8), UI sounds (5), Main theme (1) 2. **Medium:** Farming SFX (5), Ambience (12), Building SFX (5) 3. **Low:** NPC voices (82 clips), Additional music (7) **Est. Production Time:** 20-30 hours for full audio implementation