# ๐ŸŽ‰ VSE SLIKE DODANE V TILED! (BATCH 2) **Datum:** 20. Dec 2025 10:05 **Dodanih:** 5 novih tilesets **Skupaj v mapi:** **14 tilesets!** --- ## ๐Ÿ†• **NOVO DODANI TILESETS:** ### **1. Zombie Character** ๐ŸงŸ **File:** `zombie_character.tsx` / `zombie_character.png` **Grid:** 2ร—2 = 4 tiles (directional views) **Tile Size:** 512ร—512px **Sprites:** - [0] Front view (zombie z lopato) - [1] Back view - [2] Left view - [3] Right view **Usage:** NPC zombie character za game! --- ### **2. Cherry & Apple Trees** ๐ŸŒธ๐ŸŽ **File:** `tree_cherry_apple.tsx` / `tree_growth_cherry_apple.png` **Grid:** 5ร—2 = 10 tiles (2 vrste dreves, 5 stopenj vsak) **Tile Size:** 256ร—256px **Row 1 - Cherry Tree:** - [0-4] Sapling โ†’ Mature cherry blossom (pink flowers) **Row 2 - Apple Tree:** - [5-9] Sapling โ†’ Mature apple tree (red apples!) --- ### **3. Oak Trees** ๐ŸŒณ **File:** `tree_oak.tsx` / `tree_growth_oak.png` **Grid:** 5ร—1 = 5 tiles **Tile Size:** 256ร—256px **Growth Stages:** - [0] Sapling - [1] Young oak - [2] Medium oak - [3] Large oak - [4] Mature oak (harvestable!) --- ### **4. Pine Trees** ๐ŸŒฒ **File:** `tree_pine.tsx` / `tree_growth_pine.png` **Grid:** 5ร—1 = 5 tiles **Tile Size:** 256ร—256px **Growth Stages:** - [0] Pine sapling - [1] Small pine - [2] Medium pine - [3] Large pine - [4] Mature evergreen (harvestable!) --- ### **5. Camp Objects** ๐Ÿ•๏ธ **File:** `camp_objects.tsx` / `camp_objects.png` **Grid:** 4ร—3 = 12 tiles **Tile Size:** 256ร—256px **Objekti:** - [0] Campfire (z ognjem!) - [1] Chest (closed) - [2] Chest (open z items!) - [3] Tent (small) - [4] Tent (large) - [5] Bedroll - [6] Sleeping bag - [7] Water barrel - [8] Wood planks - [9] Workbench - [10] Farm plot (planted!) - [11] Wood pile (logs stacked) --- ## ๐Ÿ—บ๏ธ **V MICRO_FARM_128x128.TMX:** **Kompletna lista tilesets (14 total):** | ID | Tileset | Tiles | Purpose | |----|---------|-------|---------| | 1 | grass_soil_autotile | 16 | Terrain | | 17 | fence_autotile | 16 | Fences | | 33 | micro_camp_24px | 8 | Mini objects | | 41 | kai_character | 4 | Player | | 45 | tools | 6 | Tools | | 51 | crops | 6 | Crops/plants | | 57 | terrain_autotile | 16 | Detailed terrain | | 73 | decorations_tiles | 12 | Rocks/logs | | **85** | **zombie_character** | **4** | **Zombie NPC** โ† NEW! | | **89** | **tree_cherry_apple** | **10** | **Fruit trees** โ† NEW! | | **99** | **tree_oak** | **5** | **Oak growth** โ† NEW! | | **104** | **tree_pine** | **5** | **Pine growth** โ† NEW! | | **109** | **camp_objects** | **12** | **Camp items** โ† NEW! | | 121 | farm_obstacles | 32 | Obstacles | --- ## ๐ŸŽฎ **USAGE EXAMPLES:** ### **Growth System:** ``` Plant oak sapling (tile 99) โ†’ Wait/water โ†’ Grows to tile 100, 101, 102 โ†’ Mature oak (tile 103) - ready to harvest! ``` ### **NPC Placement:** ``` Add zombie character (tile 85-88) to map โ†’ Different directional views for movement ``` ### **Camp Design:** ``` Layer: Objects - Campfire (tile 109) at center - Tent (tile 112) nearby - Chest (tile 110) for storage - Workbench (tile 118) for crafting ``` --- ## โš ๏ธ **TILE SIZE OPOMNIK:** **Veฤina novih tiles = 256ร—256px ali 512ร—512px!** **V Tiled bodo VELIKI!** Uporabite za: - Detail/showcase views - Single large objects - Resize v Phaser za gameplay --- ## ๐Ÿš€ **READY ZA UPORABO!** **Reload mapo v Tiled** (Ctrl+R) in zaฤnite dizajnirati z VSEMI 14 tilesets! ๐ŸŽจโœจ **Total asset count: 148 tiles!** ๐ŸŽ‰