# ๐ŸŽฏ DEMO NEXT STEPS - Kaj ลกe manjka **Date:** 3. Januar 2026 @ 19:40 **Current Status:** Enhanced demo funkcionalnost OK, assets pa manjkajo --- ## โœ… KAR ลฝE IMAMO: - โœ… DemoSceneEnhanced.js (code ready) - โœ… Locket memory system - โœ… Wheat 4 stages (Style 30) - โœ… Quest system - โœ… Gronk dialogue - โœ… UI tracking - โœ… Tools (locket, hoe, bucket, watering can) --- ## โŒ KAR ล E MANJKA: ### ๐ŸŽจ PRIORITY 1: GLAVNI SPRITES (Must-Have) #### 1. **KAI - Player Character** ๐Ÿƒ **Status:** โŒ Uporablja placeholder (moder krog) **Potrebno:** - Kai idle (facing down) - Kai walk cycle (4 smeri: up, down, left, right) - Vsaj 2 frame-a per direction - Style 32 (chibi, thick outline) - **Frames:** ~8-10 PNG #### 2. **GRONK - NPC** ๐Ÿ’จ **Status:** โŒ Uporablja placeholder (zelen krog) **Potrebno:** - Gronk idle (z vape-om!) - Gronk smoking animation (2-3 frames) - Style 32 - **Frames:** ~3-4 PNG #### 3. **ZOMBIJI - Ambient Enemies** ๐ŸงŸ **Status:** โŒ Uporabljajo placeholder (sivi krogi) **Potrebno:** - Basic zombie idle - Basic zombie walk (2 frames) - Style 32 - **Frames:** ~3-4 PNG **PRIORITY 1 TOTAL:** ~15-18 PNG --- ### ๐Ÿ—๏ธ PRIORITY 2: WORLD ASSETS (Important) #### 4. **TENT - Player Base** โ›บ **Status:** โŒ Basic rectangle **Potrebno:** - Tent sprite (Lvl 1 base) - Simple, small tent - Style 32 - **Frames:** 1 PNG #### 5. **CAMPFIRE - Gronk's Spot** ๐Ÿ”ฅ **Status:** โŒ Ni vkljuฤen **Potrebno:** - Campfire idle - Optional: Fire animation (2-3 frames) - Style 32 - **Frames:** 1-3 PNG #### 6. **GOLDEN GONG** ๐Ÿ”” **Status:** โŒ Ni v sceni **Potrebno:** - Gronk's golden gong - Style 32 - **Frames:** 1 PNG **PRIORITY 2 TOTAL:** ~3-5 PNG --- ### ๐ŸŽจ PRIORITY 3: POLISH ASSETS (Nice-to-Have) #### 7. **FARM PLOT TILES** ๐ŸŒพ **Status:** โŒ Basic brown rectangles **Potrebno:** - Tilled soil tile (64x64) - Grass tile (64x64) - Path tile (optional) - Style 30 (for organic elements) - **Frames:** 2-3 PNG #### 8. **TREES / DECORATION** ๐ŸŒณ **Status:** โŒ Empty world **Potrebno:** - Oak tree (background decoration) - Bushes/rocks - Style 30 for vegetation - **Frames:** 2-3 PNG #### 9. **VFX EFFECTS** โœจ **Status:** โŒ No effects **Potrebno:** - Sparkle effect (for locket/wheat) - Poof effect (harvesting) - **Frames:** 3-5 PNG **PRIORITY 3 TOTAL:** ~7-11 PNG --- ## ๐Ÿ“Š TOTAL MISSING ASSETS: ``` PRIORITY 1 (Must): 15-18 PNG โš ๏ธ CRITICAL PRIORITY 2 (Important): 3-5 PNG โšก HIGH PRIORITY 3 (Polish): 7-11 PNG โœจ NICE GRAND TOTAL: ~25-34 PNG needed ``` --- ## ๐ŸŽฏ RECOMMENDED ORDER: ### **SESSION 1: CHARACTERS** (15-18 PNG) **ฤŒas:** ~20 minut **Priority:** CRITICAL โš ๏ธ 1. Kai idle down (1 PNG) 2. Kai walk down (2 PNG) 3. Kai walk up (2 PNG) 4. Kai walk left (2 PNG) 5. Kai walk right (2 PNG) 6. Gronk idle with vape (1 PNG) 7. Gronk vaping animation (2 PNG) 8. Zombie idle (1 PNG) 9. Zombie walk (2 PNG) **Total:** 15 PNG --- ### **SESSION 2: WORLD** (3-5 PNG) **ฤŒas:** ~10 minut **Priority:** HIGH โšก 1. Tent (base level 1) (1 PNG) 2. Campfire idle (1 PNG) 3. Campfire flame animation (2 PNG) 4. Golden gong (1 PNG) **Total:** 5 PNG --- ### **SESSION 3: POLISH** (7-11 PNG) **ฤŒas:** ~15 minut **Priority:** NICE โœจ 1. Tilled soil tile (1 PNG) 2. Grass tile (1 PNG) 3. Oak tree (1 PNG) 4. Bushes (2 PNG) 5. Sparkle VFX (3 PNG) 6. Poof VFX (3 PNG) **Total:** 11 PNG --- ## ๐Ÿ’ก ALTERNATE APPROACH: ### **MINIMUM VIABLE DEMO** (Only Priority 1) **Assets needed:** 15 PNG **Time:** 20 minut **Features:** - Kai walking (looks like real game!) - Gronk vaping (character personality!) - Zombies wandering (atmosphere!) - Everything else functional (already done!) **Result:** PRESENTABLE DEMO for Kickstarter! โœ… --- ## ๐ŸŽฎ CODING WORK NEEDED: After generating assets, need to: 1. **Update preload()** - Load all new sprites 2. **Add animations** - Define walk cycles 3. **Replace placeholders** - Use real sprites 4. **Polish timing** - Animation speeds 5. **Test & verify** - Everything works **Time:** ~30-45 minut coding --- ## โฐ TIME ESTIMATE: ``` Generate Priority 1 assets: 20 min (15 PNG) Update code integration: 30 min Test & polish: 15 min โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ TOTAL MVP DEMO: 65 min (~1 hour) With Priority 2 & 3: +45 min โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ FULL POLISHED DEMO: 110 min (~2 hours) ``` --- ## ๐Ÿš€ RECOMMENDATION: **START WITH PRIORITY 1 (Characters):** 1. Generate Kai sprites (9 PNG) 2. Generate Gronk sprites (3 PNG) 3. Generate Zombie sprites (3 PNG) 4. Integrate into demo 5. Test 6. **DEMO READY FOR VIDEO!** ๐ŸŽฅ **Then if time allows:** - Add Priority 2 (World assets) - Add Priority 3 (Polish) --- ## ๐Ÿ“‹ GENERATION CHECKLIST: ### Kai (Style 32): - [ ] kai_idle_down.png - [ ] kai_walk_down_1.png - [ ] kai_walk_down_2.png - [ ] kai_walk_up_1.png - [ ] kai_walk_up_2.png - [ ] kai_walk_left_1.png - [ ] kai_walk_left_2.png - [ ] kai_walk_right_1.png - [ ] kai_walk_right_2.png ### Gronk (Style 32): - [ ] gronk_idle_vape.png - [ ] gronk_vaping_1.png - [ ] gronk_vaping_2.png ### Zombie (Style 32): - [ ] zombie_basic_idle.png - [ ] zombie_basic_walk_1.png - [ ] zombie_basic_walk_2.png **TOTAL:** 15 PNG = 1 generation session! --- ## โšก API QUOTA STATUS: **Current time:** 19:40 **Next reset:** NOW! (quota just reset) **Available:** 200 PNG **Needed for Priority 1:** 15 PNG **Remaining after:** 185 PNG **YOU HAVE PLENTY! Generate now! ๐Ÿš€** --- ## ๐ŸŽฏ NEXT ACTION: **Option A: GENERATE PRIORITY 1 NOW** โšก โ†’ 15 PNG characters โ†’ Makes demo look REAL โ†’ Ready for Kickstarter video! **Option B: FULL ASSET BATCH** ๐ŸŽจ โ†’ All 34 PNG (priorities 1-3) โ†’ Fully polished demo โ†’ Takes ~40 min **Option C: SOMETHING ELSE?** ๐Ÿ’ก --- **KAJ HOฤŒEล  NAREDITI? ๐ŸŽฎ** 1. Generate Priority 1 (characters) - RECOMMENDED! 2. Generate all demo assets (34 PNG) 3. Test current demo first 4. Nฤ›co drugega?