# 🔒 MASTER REFERENCE - STYLE 32 LOCK-IN **⚠️ DO NOT MODIFY THESE FILES! ⚠️** These 5 images are the **definitive style guide** for all character generation. --- ## 📸 MASTER REFERENCES: 1. **ref_kai.png** - Kai (main character) 2. **ref_gronk.png** - Gronk (companion orc) 3. **ref_ana.png** - Ana (story character) 4. **ref_susi.png** - Susi (baby dinosaur pet) 5. **ref_zombie.png** - Zombie Policist (enemy template) --- ## 🎨 STYLE 32 SPECIFICATIONS: ### **Core Rules:** - ✅ **Chibi proportions** (big head, small body) - ✅ **Very thick black outlines** (4-5px) - ✅ **Flat colors** (NO gradients) - ✅ **Eyes WITH pupils** (like Kai reference - colored eyes with visible pupils) ✅ CONFIRMED - ✅ **Pastel meets gothic** (cute-dark aesthetic) - ✅ **Adorable with edge** (charming sinister balance) - ✅ **Clean vector cartoon** (NOT pixel art) - ✅ **Chroma green background** (#00FF00) --- ## 🔐 LOCK-IN MANDATES: ### **1. COLOR CONSISTENCY:** - **Kai's dreadlocks:** Exact green shade from ref_kai.png - **Gronk's dreadlocks:** Exact pink shade from ref_gronk.png - **Gronk's skin:** Exact pastel green from ref_gronk.png - **Ana's hair:** Exact pink/magenta from ref_ana.png - **Susi's colors:** Exact black/orange from ref_susi.png - **Zombie skin:** Exact gray-green decay from ref_zombie.png **No variation allowed! Match to the pixel!** --- ### **2. OUTLINE CONSISTENCY:** - **Thickness:** 4-5px black outlines (as in references) - **Style:** Smooth vector, NO jagged edges - **Coverage:** Every element must have thick outline --- ### **3. PROPORTION CONSISTENCY:** **All new animations (walk, run, attack, tools) must maintain:** - Same head-to-body ratio as references - Same limb proportions - Same facial feature size/placement - Same clothing fit/style **Example:** - Kai's hoodie must always be oversized with patches - Gronk's shirt must always be WIDE and baggy - Ana's vest must always be tactical style --- ### **4. DETAIL CONSISTENCY:** **Kai:** - Green dreadlocks (exact shade) - Multiple piercings: eyebrow, nose, ear gauges - Torn hoodie with patches - Ripped black pants - Sneakers - Backpack **Gronk:** - Pink dreadlocks (exact shade) - Pastel green orc skin - Multiple piercings and ear gauges - **ALWAYS holds vape pen** (not cigarette!) - WIDE baggy tribal shirt - Pink sneakers - **ONLY 2 ARMS** (common error!) **Ana:** - **TWIN SISTER of Kai** (similar facial features!) - Pink/magenta short hair (vs Kai's green dreads) - Tactical vest over t-shirt - Cargo shorts - Hiking boots - **Eyes:** Same style as Kai (with pupils) **Susi:** - Dachshund-shaped dinosaur - Black and orange colors - Bright pink collar - Always cute/friendly **Zombie:** - Matted dirty dreadlocks - Torn dark blue police uniform - Badge hanging loose - Gray-green decayed skin - Dark gothic blood stains - Shambling horror pose --- ### **5. NEW CHARACTER RULES:** **When creating NEW characters (not in MASTER_REFS):** - Follow **exact same style** as these 5 - Match outline thickness (4-5px) - Match chibi proportions - Match color palette (pastel + gothic) - Use chroma green background (#00FF00) **When creating NEW zombies:** - All zombies must look like "brothers" of ref_zombie.png - Same decayed style - Same outline thickness - Same pastel horror aesthetic - Can vary clothing/poses but keep core style --- ## 🚫 FORBIDDEN CHANGES: ❌ **DO NOT:** - Change outline thickness - Change proportions (no realistic bodies!) - Remove pupils from eyes (Style 32 HAS pupils!) - Use gradients or shading - Change chibi ratio - Modify reference colors - Make zombies "too cute" or "too scary" - Give Gronk more than 2 arms - Give Gronk cigarette instead of vape --- ## ✅ ANIMATION WORKFLOW: **When generating animations:** 1. **Load reference** (e.g., ref_kai.png) 2. **Extract exact colors** (eyedropper) 3. **Match proportions** (measure head-to-body) 4. **Maintain outlines** (4-5px throughout) 5. **Verify consistency** (compare side-by-side) **Frame-by-frame checklist:** - [ ] Same dreadlock color? - [ ] Same skin tone? - [ ] Same clothing style? - [ ] Same outline thickness? - [ ] Same proportions? - [ ] Chroma green background? --- ## 📊 GENERATION PROMPTS: **Use this template for ALL Style 32 generation:** ``` [Character name] in Style 32 Cult of the Lamb cute-dark chibi. [Physical description from reference]. Chibi proportions (big head, small body), very thick black outlines 4-5px, flat colors NO gradients, [specific color notes], eyes with pupils, adorable with edge aesthetic, charming sinister balance, clean vector cartoon. [Pose/action]. Solid chroma green background (#00FF00). ``` **Always include:** - "Style 32" - "Chibi proportions" - "Very thick black outlines 4-5px" - "Flat colors NO gradients" - "Eyes with pupils" - "Adorable with edge aesthetic" - "Clean vector cartoon" - "Solid chroma green background (#00FF00)" --- ## 🎯 QUALITY CONTROL: **Before saving ANY new asset:** 1. Compare to master reference 2. Check color match (pixel-perfect) 3. Verify outline thickness (4-5px) 4. Confirm chibi proportions 5. Validate chroma green background 6. Ensure NO gradients/shading **If ANY check fails → REJECT and regenerate!** --- ## 📝 VERSION CONTROL: **Master References created:** 03.01.2026 03:08 CET **Style:** Style 32 (Cult of the Lamb cute-dark chibi) **Status:** 🔒 **LOCKED** - Do not modify! **These references are FINAL and APPROVED.** **All future assets MUST match these exactly.** --- ## 🚀 PRODUCTION START: With these locked references, production can begin on: - Character animations (idle, walk, run, attack, tools) - NPC variations - Enemy variations (zombie types) - Environment assets (with Style 30 for vegetation) **Estimated:** ~3,000 frames for Kickstarter demo **Cost:** ~€36 (at €0.012/image) **Timeline:** 4-5 days --- **✅ MASTER REFERENCES LOCKED AND READY!** 🎨🔒