# STORY CONTENT & DLC ROADMAP **NovaFarma - Expansions & Story Arcs** --- ## πŸ“– **BASE GAME STORY ARC** ### **Act 1: Survival (Day 1-10)** The player arrives at an abandoned farm on the edge of civilization. - Quest: "First Harvest" - Learn farming basics - Quest: "Night Watch" - Survive first zombie attack - Quest: "Radio Signal" - Discover mysterious transmission ### **Act 2: The Laboratory (Day 11-20)** Finding clues about the virus origin. #### **πŸ”¬ Laboratory Ruins Discovery** - **Location:** Abandoned research facility near the city - **Story:** Government lab where the virus was created - **Enemies:** Lab zombies (stronger), security robots (malfunctioning) - **Loot:** Research documents, medical supplies, virus samples #### **Quest Chain: "The Truth"** 1. **"Lab Access"** - Find keycard in city ruins 2. **"Data Recovery"** - Retrieve lab computer files 3. **"Patient Zero"** - Discover first infected subject 4. **"The Outbreak"** - Learn how virus escaped 5. **"Cure Research"** - Find partial cure formula **Rewards:** - Blueprint: Advanced Medical Station - Item: Virus Sample (for cure crafting) - Lore: Audio logs from scientists --- ### **Act 3: The Sister (Day 21-30)** Personal stakes - finding lost family. #### **πŸ’” Missing Sister Storyline** **Background:** Player's younger sister, Dr. Ana MarkoviΔ‡, was a microbiologist at the lab. She disappeared during the outbreak. **Quest Chain: "Where is Ana?"** 1. **"Family Photo"** - Find old photograph in farmhouse 2. **"Her Last Message"** - Discover voicemail on old phone 3. **"Lab Badge"** - Find Ana's ID card in research wing 4. **"Security Footage"** - Watch last moments before outbreak 5. **"The Abduction"** - Learn she was taken by someone #### **😈 The Kidnapping Twist** - **Villain:** Dr. Viktor KrniΔ‡ (lead scientist, megalomaniac) - **Motivation:** Wants to perfect the virus, needs Ana's expertise - **Location:** Hidden underground bunker (northern mountains) - **Plan:** Create controlled zombie army **Final Missions:** 1. **"Tracking Viktor"** - Follow clues to bunker location 2. **"Infiltration"** - Sneak into underground facility 3. **"Sister's Prison"** - Find Ana in holding cells 4. **"The Choice"** - Rescue or join Viktor's plan 5. **"Confrontation"** - Boss fight with Zombie King (Viktor's experiment) **Multiple Endings:** - **Cure Ending:** Save Ana, create cure, heal infected - **Power Ending:** Join Viktor, control zombies, rule wasteland - **Escape Ending:** Flee with Ana to distant safe zone - **Sacrifice Ending:** Ana sacrifices herself to destroy bunker --- ## πŸ‘ **BASE GAME: ANIMAL FARMING SYSTEM** ### **Sheep System:** - βœ… **Tame sheep** (wheat feeding) - βœ… **Shearing mechanics** (wool harvest every 7 days) - βœ… **Wool β†’ Clothing crafting:** - Wool Shirt (warmth +5) - Wool Pants (warmth +5) - Winter Coat (warmth +15, cold immunity) - Wool Hat (warmth +3) - βœ… **Breeding:** 2 sheep β†’ baby sheep (7 days to adult) ### **Cow System:** - βœ… **Milk production** (every 2 days, requires bucket) - βœ… **Breeding:** Bull + Cow β†’ Calf - βœ… **Age system:** - Young Cow (0-30 days) - No products - Adult Cow (30-180 days) - Milk + manure - Old Cow (180+ days) - Reduced milk - βœ… **Butchering old cows:** - **Leather** (5 units) β†’ Armor crafting - **Beef** (10 units) β†’ Food (cooked steak) - **Bones** (3 units) β†’ Bone tools/fertilizer - **Fat** (2 units) β†’ Candles/cooking oil ### **Leather Crafting:** - Leather Armor (defense +10) - Leather Boots (speed +5%) - Leather Gloves (farming speed +10%) - Leather Backpack (inventory +5 slots) --- ## πŸ¦– **DLC 1: DINO WORLD** *"When time itself breaks..."* ### **Story Premise:** A temporal anomaly opens near the farm, bringing creatures from the Mesozoic era. ### **New Biomes:** #### **Prehistoric Valley** - Dinosaurs (T-Rex, Velociraptors, Triceratops, Pterodactyls) - Volcanic terrain, hot springs, lava flows - Primitive plants (ferns, cycads, giant mushrooms) - Dinosaur nests (farmable eggs) - Tar pits (trap hazard) ### **Dinosaur Types:** - **T-Rex** (Boss) - Massive damage, roar stun - **Velociraptors** (Pack hunters) - Speed, teamwork - **Triceratops** (Tameable mount) - Tank, charge attack - **Pterodactyls** (Flying) - Aerial scouts, rideable - **Brachiosaurus** (Peaceful giant) - Mobile base platform - **Stegosaurus** (Defensive) - Tail spike attack ### **New Features:** - βœ… Dinosaur taming system (eggs β†’ babies β†’ adults) - βœ… Dino saddles (riding system) - βœ… Dino breeding (genetics, mutations) - βœ… Fossil excavation (archaeology minigame) - βœ… Prehistoric tools & weapons - βœ… Amber crafting (time preservation) - βœ… Volcano dungeon (fire resistance needed) ### **Unique Items:** - Dino Egg Omelette (mega food buff) - T-Rex Tooth Sword (high damage) - Raptor Claw Dagger (speed weapon) - Pterodactyl Wings (gliding ability) - Amber Time Crystal (save point item) --- ## πŸ¦„ **DLC 2: MYTHICAL HIGHLANDS** *"Legends come to life..."* ### **Story Premise:** A magical rift opens, bringing creatures from mythology and folklore. ### **New Biomes:** #### **Enchanted Mountains** - **Unicorns** (rainbow trails, healing magic) - **Dragons** (fire/ice/poison variants) - **Yetis** (snow peaks, friendly village) - **Griffins** (lion-eagle hybrids, rideable) - Ancient ruins, mystical crystals - Rainbow waterfalls, cloud islands ### **Mythical Creatures:** - **Unicorns** (tameable, rideable, healing aura) - **Dragons** (3 types: Fire, Ice, Poison) - **Yetis** (traders, quest givers) - **Griffins** (fast aerial mounts) - **Phoenix** (rare, resurrection ability) - **Pegasus** (flying horses) ### **New Features:** - βœ… Unicorn breeding (rainbow genetics) - βœ… Dragon hatching (egg incubation) - βœ… Yeti village (trading hub) - βœ… Crystal magic system - βœ… Cloud castle building - βœ… Mythical armor sets ### **Unique Items:** - Unicorn Horn Wand (healing staff) - Dragon Scale Armor (fire/ice resist) - Yeti Fur Coat (ultimate cold protection) - Griffin Feather Boots (double jump) - Phoenix Egg (1-up item) --- ## 🌲 **DLC 3: ENDLESS FOREST** *"The woods go on forever..."* ### **Story Premise:** Procedurally generated infinite forest biome with cryptids and ancient mysteries. ### **Cryptid Creatures:** #### **🦍 Bigfoot / Sasquatch** - Rare encounter (1% spawn) - Non-hostile (unless provoked) - Drops: Bigfoot Fur (legendary crafting material) - Can befriend with offerings (berries, fish) - Special ability: Tree camouflage #### **🌳 Forest Entities:** - Wendigo (night-only horror) - Forest Spirits (guides, questgivers) - Tree Ents (giant walking trees) - Will-o'-wisps (lead to treasure or traps) ### **New Features:** - βœ… Infinite procedural forest generation - βœ… Cryptid tracking mini-game - βœ… Tree house building - βœ… Forest spirit quests - βœ… Ancient tree farming (1000-year growth) - βœ… Bigfoot companion system ### **Mysteries:** - Lost hikers (rescue quests) - Ancient stone circles - Underground cave networks - Mystical portals --- ## πŸ‰ **DLC 3: LOCH NESS LEGACY** *"Something lurks in the depths..."* ### **New Biome: Scottish Highlands** - βœ… Loch (massive lake) with Nessie - βœ… Foggy moors - βœ… Ancient castles - βœ… Irish countryside (leprechauns) ### **Legendary Creatures:** #### **πŸ‰ Loch Ness Monster (Nessie)** - Rare boss encounter (appears every 10 days) - Underwater combat mechanics - Drops: Nessie Scale (legendary armor) - Can be fed (befriending system) - Rideable (water mount) #### **πŸ€ Irish Leprechauns** - Mischievous NPCs - Treasure guardians - Mini-quests (find gold pots) - Leprechaun village (trading hub) - Rainbow farming (new crop type) ### **New Features:** - βœ… Fishing system expansion - βœ… Underwater exploration - βœ… Submarine crafting - βœ… Castle rebuilding - βœ… Celtic magic system - βœ… Gold pot farming ### **Locations:** - Loch Ness (main lake) - Irish countryside - Faerie forest - Stone henge replica - Haunted moors --- ## πŸ’€ **DLC 5: PARIS CATACOMBS** *"Six million souls wait below..."* ### **Story Premise:** A portal to the Paris Catacombs opens, revealing an underground city of the dead with ancient secrets and supernatural horrors. ### **New Biome: Underground Paris** #### **The Catacombs (Main Area)** - **6 million skeletons** arranged in artistic patterns - Maze-like tunnels (procedural generation) - Bone walls, skull mosaics - Underground rivers (sewers) - Hidden chambers, secret passages - Eternal darkness (torch/lantern required) #### **Forbidden Zones:** - **The Ossuary** (main hall) - Tourist safe zone - **Les CarriΓ¨res** (quarries) - Mining area - **The Well of Souls** - Boss arena - **Necromancer's Lair** - Hidden laboratory - **Underground Chapel** - Safe zone, merchant ### **Enemies:** #### **Undead:** - **Skeleton Warriors** (basic) - Fast, weak - **Skeleton Knights** (armored) - Defensive, shield - **Bone Constructs** (boss) - Multi-skeleton fusion - **Ghost Spirits** (ethereal) - Phasing, possession #### **Supernatural:** - **The Necromancer** (human boss) - Dark magic, summons - **Revenants** (cursed souls) - Fear aura, drain life - **Shadow Stalkers** (darkness monsters) - Invisible in dark - **Bone Golems** (mini-boss) - Tank, regeneration #### **Environmental Hazards:** - Collapsing tunnels - Poisonous gas pockets - Flooded sections (drowning risk) - Cursed zones (debuffs) - Rat swarms ### **New Features:** #### **Underground Exploration:** - βœ… **Torch system** - Light radius, fuel consumption - βœ… **Mapping** - Auto-map generation as you explore - βœ… **Rope mechanics** - Climbing, rappelling - βœ… **Underground base** - Build in cleared chambers - βœ… **Water navigation** - Boat through sewers #### **Necromancy System:** - βœ… **Raise skeletons** (temporary minions) - βœ… **Bone crafting** (weapons, armor, tools) - βœ… **Soul essence** (magic resource) - βœ… **Dark rituals** (buffs, curses) - βœ… **Phylactery** (respawn item) #### **Historical Lore:** - βœ… **Audio logs** - Tour guide recordings - βœ… **Ancient texts** - French history - βœ… **Graffiti** - Explorer messages - βœ… **Artifacts** - Revolutionary era items ### **Unique Items:** **Weapons:** - **Bone Sword** (lightweight, fast) - **Femur Club** (heavy, stun) - **Rib Cage Shield** (block, parry) - **Skull Helmet** (fear resistance) **Armor:** - **Bone Plate Armor** (defense +15) - **Catacomb Cloak** (stealth +50%) - **Grave Digger Boots** (trap detection) - **Necromancer Robes** (magic +20%) **Magic:** - **Soul Lantern** (reveals ghosts) - **Bone Wand** (raise dead) - **Cursed Amulet** (damage reflect) - **Phylactery of Life** (extra life) **Resources:** - **Ancient Bones** (crafting material) - **Soul Essence** (magic fuel) - **Limestone** (building material) - **Holy Water** (cleansing, healing) ### **Quests:** 1. **"Lost Tourist"** - Find missing explorer 2. **"The Necromancer"** - Stop dark rituals 3. **"Map the Depths"** - Explore 100% of catacombs 4. **"Six Million"** - Count all skulls (joke quest) 5. **"Eternal Rest"** - Lay souls to peace ### **Boss Fight: The Bone King** - **Phase 1:** Skeleton form (fast, agile) - **Phase 2:** Bone construct (summons minions) - **Phase 3:** Soul form (ethereal, magic attacks) - **Drops:** Crown of Bones, Eternal Flame Torch, Necromancer's Grimoire ### **Special Features:** #### **Parisian Culture:** - **CafΓ© Safe Zone** - Underground bistro (NPC hub) - **French NPCs** - Questgivers with accents - **Baguette weapon** - Melee club (humorous) - **Wine cellar** - Healing items (French wine) - **Cheese vault** - Food storage #### **Artistic Elements:** - **Bone art** - Decorative patterns - **Graffiti system** - Leave messages for players - **Photography mode** - Capture bone designs - **Chamber customization** - Arrange your own ossuary --- ## 🏜️ **DLC 6: DESERT OF THE DEAD** *"Ancient curses awaken..."* ### **New Biome: Egyptian Desert** - βœ… Sand dunes (day) - extreme heat - βœ… Pyramids (explorable dungeons) - βœ… Oasis settlements - βœ… Sandstorms (weather hazard) ### **Enemies:** #### **🧟 Mummies** - Ancient pharaohs (boss) - Mummy soldiers (guards) - Cursed priests (magic attacks) - Scarab swarms (environmental hazard) #### **Desert Threats:** - Scorpions (giant variants) - Sand serpents - Dust demons - Tomb guardians ### **New Features:** - βœ… Pyramid exploration (procedural dungeons) - βœ… Tomb raiding mechanics - βœ… Curse system (debuffs) - βœ… Ancient Egyptian farming - βœ… Mummy taming (experimental) - βœ… Hieroglyph puzzles ### **Treasures:** - Golden sarcophagus - Pharaoh's crown - Ankh of life (respawn item) - Book of the Dead (lore) --- ## 🌿 **DLC 5: AMAZON APOCALYPSE** *"The jungle is alive... and mutated."* ### **New Biome: Deep Amazon Rainforest** - βœ… Dense jungle (limited visibility) - βœ… Ancient ruins (lost civilization) - βœ… River systems - βœ… Canopy layer (vertical exploration) ### **Wildlife - Normal & Mutated:** #### **Normal Animals:** - Jaguars (stealth predators) - Anacondas (constrict attacks) - Poison dart frogs (toxin sources) - Macaws (tameable, scout birds) - Piranhas (water threat) - Sloths (passive, cute) #### **Mutated Creatures:** - **Mega Jaguar** (size of a car, pack leader) - **Anaconda Titan** (50m long, boss) - **Toxic Frog King** (area poison) - **Swarm Piranhas** (flying variants) - **Carnivorous Plants** (mobile enemies) - **Fungal Zombies** (The Last of Us inspired) ### **New Features:** - βœ… Jungle survival (machete crafting) - βœ… Poison & antidote system - βœ… Vertical building (tree platforms) - βœ… River boat crafting - βœ… Wildlife photography (achievement system) - βœ… Tribal village (NPC settlement) ### **Hazards:** - Poisonous plants - Quicksand - Flash floods - Toxic air (spore clouds) - Aggressive fauna ### **Unique Items:** - Jaguar Pelt Armor - Anaconda Leather Boots - Poison Dart (ranged weapon) - Ancient Idol (artifact) - Tribal Mask (disguise) --- ## 🎯 **DLC RELEASE ROADMAP** ### **Year 1 (2026):** - Q2: Base Game Launch (Animal Farming included) - Q4: **DLC 1 - Dino World** ### **Year 2 (2027):** - Q2: **DLC 2 - Mythical Highlands** (Unicorns!) - Q4: **DLC 3 - Endless Forest** (Bigfoot) ### **Year 3 (2028):** - Q2: **DLC 4 - Loch Ness Legacy** - Q4: **DLC 5 - Paris Catacombs** ### **Year 4 (2029):** - Q2: **DLC 6 - Desert of the Dead** - Q4: **DLC 7 - Amazon Apocalypse** ### **Ultimate Edition (2029+):** - All DLCs bundled - Exclusive cosmetics - Season pass rewards - Collector's items --- ## πŸ’° **Pricing Strategy** **Base Game:** $19.99 / €19.99 **DLC 1-2:** $9.99 / €9.99 each (Dino, Mythical) **DLC 3-4:** $9.99 / €9.99 each (Forest, Loch Ness) **DLC 5-7:** $12.99 / €12.99 each (Catacombs, Desert, Amazon - larger) **Season Pass 1:** $29.99 / €29.99 (DLC 1-4, 25% discount) **Season Pass 2:** $29.99 / €29.99 (DLC 5-7, 25% discount) **Ultimate Edition:** $69.99 / €69.99 (base + all 7 DLCs, 30% discount) --- ## πŸ† **Content Volume Estimate** **Base Game:** - 30-40 hours gameplay - Animal farming (sheep, cows) - Full story (Laboratory, Sister) - 4 endings **Each DLC adds:** - 10-15 hours gameplay - 20+ new enemies - 5+ new biomes - 50+ new items - 15+ quests - 3 boss fights - 1 major feature system **Total with all DLCs:** - 200+ hours content - 7 complete expansions - 150+ unique creatures - 30+ biomes - Infinite replayability - 1000+ items - 100+ quests --- **Last Updated:** 8.12.2025 **Status:** Conceptual phase **Priority:** Post-launch content **Estimated Dev Time:** 6-12 months per DLC **Total DLCs:** 7 expansions planned