# 🎨 MASTER CHARACTER REFERENCES These are the **DEFINITIVE** character designs. ALL generated assets MUST match these exact styles. ## 📁 Folder Structure - **`kai/`** - Glavni igralni karakter (Kai) - **`ana/`** - Kaijeva punca (flashbacks & zombie verzija) - **`gronk/`** - Dark magic mentor NPC - **`zombiji/`** - Vsi zombiji (basic, alpha hybrids, special) --- ## 🧌 GRONK - Master Reference ![Gronk Master](gronk/MASTER_GRONK.png) **Key Features:** - **Skin**: Green-grey, visible belly - **Hair**: BRIGHT PINK dreadlocks with ear gauges - **Face**: Piercings (nose ring, ear piercings), peaceful zen expression - **Clothing**: - Black t-shirt with "TROLL SABBATH" purple text - Black baggy pants (loose fit) - PINK sneakers (bright magenta) - **Props**: Colorful vape device with pink/purple smoke - **Body**: Large, overweight, relaxed posture **Exact Prompt Template:** ``` Gronk the troll character, green-grey skin with visible round belly, BRIGHT PINK dreadlocks, large ear gauges, nose ring and facial piercings, wearing black baggy t-shirt with purple "TROLL SABBATH" text, black loose baggy pants, bright pink sneakers, holding colorful rainbow vape device with pink smoke, peaceful relaxed expression, full body ``` --- ## 👤 KAI - Master Reference ![Kai Master](kai/MASTER_KAI.png) **Key Features:** - **Skin**: Medium tone, clean - **Hair**: DARK GREEN thick dreadlocks (forest green, not lime) - **Face**: Ear gauges (stretched lobes), nose piercing, lip piercing, serious expression - **Clothing**: - Blue-grey weathered denim jacket (dirt stains, wear marks) - Beige/tan undershirt - Ripped blue jeans (torn at knees) - Brown leather combat boots (laced up) - Brown survival backpack with pockets and straps - **Build**: Teenage, athletic, lean - **Posture**: Determined, survivor stance **Exact Prompt Template:** ``` Kai teenage survivor character, dark forest green thick dreadlocks, medium skin tone, large ear gauges, nose piercing and lip piercing, serious determined expression, wearing weathered blue-grey denim jacket with dirt stains, beige t-shirt underneath, torn blue jeans ripped at knees, brown leather combat boots, brown survival backpack with straps and pockets, athletic lean build, full body ``` --- ## 👩 ANA - Master Reference ⚠️ **TODO**: Potrebna master reference slika! **Key Features:** ### Living Version (Flashbacks) - **Skin**: Fair, healthy glow - **Hair**: Long dark hair (brown/black) - **Face**: Warm smile, bright eyes, hope - **Clothing**: - Casual farm wear (flannel shirt, jeans) - Simple and practical - Clean, well-maintained - **Build**: Average, healthy - **Aura**: Life, warmth, love ### Zombie Version (Current) - **Skin**: Pale grey, decay - **Hair**: Same style but disheveled, dirty - **Face**: Empty eyes, slack jaw, recognition moment - **Clothing**: Same outfit but torn, bloodstained, muddy - **Build**: Gaunt, deteriorated - **Aura**: Tragedy, loss, horror **Character Arc:** Ana appears in: 1. **Flashbacks** - happy memories with Kai 2. **Diary entries** - her written words 3. **Final boss fight** - zombie Ana (emotional climax) 4. **Ending** - [SPOILER] --- ## 🧟 ZOMBIJI - Master References ⚠️ **TODO**: Potrebne master reference slike za vse tipe! ### Basic Zombie Types **Normal Zombie (Standardni)** - Shambling walk - Grey-green skin with decay - Torn clothing - Various builds (thin, average, heavy) - Non-aggressive until provoked **Fast Zombie (Runner)** - Sprinting pose - Lean, athletic deterioration - Aggressive stance - Speed-focused design **Tank Zombie (Težki)** - Large, bulky build - Extensive muscle/fat mass - Slow but devastating - High damage resistance visual cues **Spitter Zombie (Acid)** - Distended jaw/throat - Green/yellow acid drool - Bloated stomach - Distance attack pose ### Alpha Hybrids (ADHD Mechanic) **Zombie-Animal Fusions:** - Bear-Zombie (massive, claws) - Wolf-Zombie (pack hunter) - Boar-Zombie (charging) - Deer-Zombie (fast, antlers) - Cryptid-Zombies (Bigfoot, Wendigo, etc.) **Design Rules:** - Recognizable silhouette - Clear animal + zombie fusion - Unique abilities visible in design - Horror aesthetic maintained ### Special Zombies **Ana Zombie** - As described above - Emotional weight in design - Recognition elements (clothing, hair) **Boss Zombies** - Unique per biome - Legendary status visual cues - Special abilities/weapons visible --- ## 🎯 USAGE INSTRUCTIONS 1. **All Gronk animations** must use the Gronk template 2. **All Kai animations** must use the Kai template 3. **All Ana assets** must differentiate between living/zombie versions 4. **All zombie variants** must follow type-specific design rules 5. **Color accuracy is critical**: - Gronk's pink = `#FF1493` (bright magenta) - Kai's green = `#2D5016` (dark forest green) - Zombie skin = `#8B9A7A` (grey-green) - Ana zombie = `#B8B8B8` (pale grey) 6. **Include ALL details** - piercings, clothing text, wear/dirt 7. **Match proportions** - Gronk is wide/heavy, Kai is lean/athletic 8. **Zombie silhouettes** - must be instantly recognizable by type --- ## 📝 REGENERATION NEEDED The following files were generated BEFORE these references and need regeneration: - `npcs/gronk_front_walk1.png` ❌ - `npcs/kai_front_walk1.png` ❌ Delete and regenerate with correct prompts. --- ## ✅ TODO: Reference Slike ### Prioriteta 1 (Kritično) - [ ] Ana - Living version (flashback reference) - [ ] Ana - Zombie version (boss fight reference) ### Prioriteta 2 (Pomembno) - [ ] Normal Zombie (basic type) - [ ] Fast Zombie (runner type) - [ ] Tank Zombie (heavy type) - [ ] Spitter Zombie (acid type) ### Prioriteta 3 (Alpha Hybrids) - [ ] Bear-Zombie hybrid - [ ] Wolf-Zombie hybrid - [ ] Boar-Zombie hybrid - [ ] Deer-Zombie hybrid