# 🎨 FAZA 2 NPC STYLE GUIDE - POST-APOCALYPTIC **CRITICAL: This is a POST-APOCALYPTIC game, NOT medieval fantasy!** --- ## ❌ **WHAT TO AVOID:** ### **NO Medieval Fantasy:** - ❌ Knights in shining armor - ❌ Fancy castle aesthetics - ❌ Medieval RPG tropes - ❌ Ornate gothic decorations - ❌ Fantasy weapons/gear ### **NO Fancy Art Styles:** - ❌ Smooth vector cartoon art - ❌ Overly polished modern style - ❌ Clean/pristine characters --- ## ✅ **CORRECT STYLE:** ### **Post-Apocalyptic Aesthetic:** - ✅ **SMOOTH CARTOON VECTOR ART** (same style as buildings/animals!) - ✅ **Thick black outlines** (consistent with game) - ✅ Survivors in worn, practical clothing - ✅ Weathered, patched garments - ✅ Realistic Slovenian rural setting - ✅ "The Last of Us" / "Fallout" vibes - ✅ Dark, gritty, survival atmosphere - ❌ **NOT pixel art** - ❌ **NOT medieval fantasy** ### **Character Design:** - Thick black outlines (matching building style) - Chibi proportions (matching existing NPCs) - Worn boots, patched jackets - Practical tools (not fantasy weapons) - Tired survival expressions - Realistic hair/features - Smooth cartoon vector style (NOT pixelated) ### **Color Palette:** - Muted earth tones - Faded colors (post-apocalypse aging) - Dark browns, grays, greens - No bright fantasy colors --- ## 🧑 **FAZA 2 NPCs (Post-Apocalyptic Survivors):** ### **1. Mayor Viktor** - Worn formal jacket (not fancy suit) - Practical leader, not nobleman - Tired but determined expression - Pixel art style ### **2. Ivan Kovač (Blacksmith/Gronk)** - ✅ EXISTING REFERENCE GOOD - Practical work clothes - Tools, not fantasy weapons ### **3. Father Marko (Priest)** - ✅ EXISTING REFERENCE GOOD - Simple robes, not ornate vestments - Practical religious leader ### **4. Teacher Anna** - ✅ EXISTING REFERENCE GOOD - Worn jacket, practical clothes - Books from scavenged library ### **5. Guard Captain Luka** - **FIX NEEDED:** Not medieval knight! - Practical survivor guard - Makeshift armor from scrap - Simple spear/weapon - Patrol duty, not castle guard ### **6. Inn Keeper Janez** - Apron over worn clothes - Practical tavern keeper - Survivor running community space ### **7. Store Owner (Mrs. Novak)** - Merchant clothes, not fancy dress - Practical trader - Survivor managing supplies ### **8. Elder Marta** - Old survivor with wisdom - Simple worn clothes - Community elder --- ## 🎮 **GAME SETTING REMINDER:** **DolinaSmrti (Valley of Death):** - Post-apocalyptic rural Slovenia - Zombie outbreak survival - Town restoration after collapse - Dark-chibi noir pixel art aesthetic - Realistic survival, not fantasy quest **Reference Games:** - Stardew Valley (pixel art style) - Graveyard Keeper (dark aesthetic) - The Last of Us (post-apocalyptic setting) - Don't Starve (survival atmosphere) --- ## 📝 **GENERATION RULES:** **Every NPC prompt MUST include:** 1. "smooth cartoon vector art" (matching game style) 2. "post-apocalyptic survivor" (NOT medieval) 3. "worn/weathered clothing" (practical gear) 4. "thick black outlines" (consistent style) 5. "realistic Slovenian rural setting" 6. "dark-chibi noir aesthetic" **NEVER include:** - ❌ "pixel art" - ❌ "medieval fantasy" **NEVER include:** - Castle/medieval references - Fancy armor descriptions - Fantasy weapon terminology - Ornate/decorative elements --- **VERSION:** 1.0 **CREATED:** 9. Januar 2026, 04:11 **STATUS:** ACTIVE - ALL FUTURE GENERATION MUST FOLLOW THIS!