# ๐ŸŽฎ KRVAVA ลฝETEV (Death Harvest) ## Complete Game Design Document **Version:** 1.0 Final **Date:** December 18, 2025 **Developer:** NovaFarma Studio **Platform:** PC **Engine:** Phaser.js **Status:** โœ… Design Complete - Ready for Production --- # ๐Ÿ“– TABLE OF CONTENTS 1. [Game Overview](#game-overview) 2. [Genre & Core Pillars](#genre--core-pillars) 3. [Story & Narrative](#story--narrative) 4. [Gameplay Systems](#gameplay-systems) 5. [Complete Content List](#complete-content-list) 6. [Technical Specifications](#technical-specifications) --- # ๐ŸŽฏ GAME OVERVIEW ## What is Krvava ลฝetev? **Krvava ลฝetev** (Death Harvest) is a **post-apocalyptic farming RPG** that combines the cozy life-simulation gameplay of *Stardew Valley* with deep RPG mechanics, zombie management, town restoration, and an emotional story-driven quest. In a world ravaged by a zombie outbreak, you play as **Kai Markoviฤ‡**, a 17-year-old Alpha Hybrid with the unique ability to control zombies. After your twin sister **Ana** is kidnapped by the Giant Troll King, you must build a thriving farm using zombie workers, restore civilization, explore dangerous biomes, and ultimately save your sister โ€“ and the world. --- ## Elevator Pitch > *"Stardew Valley meets The Walking Dead"* > > Build your farm with zombie workers in a post-apocalyptic world. Restore towns, romance NPCs, explore 18 biomes, defeat 24 bosses, and rescue your twin sister in this emotionally-driven farming RPG with generational gameplay and 200+ hours of content. --- ## Key Unique Selling Points โœจ **Zombie Workers** - Tame and level zombies to automate farming, mining, building, and combat ๐Ÿ’œ **Personal Story** - Emotional twin sister rescue narrative with 4 distinct endings ๐Ÿ—๏ธ **Town Restoration** - Rebuild 150+ buildings across 27 towns, rescue 180 NPCs ๐Ÿ’ **Marriage & Family** - Romance 12 NPCs, have children, play as your descendants ๐ŸŒ **18 Biomes** - Normal + Anomalous zones (Dino Valley, Atlantis, Egypt, Chernobyl!) ๐ŸŽจ **Beautiful 2D Art** - Stardew Valley smooth vector art style with vibrant colors ๐Ÿ“ฆ **No DLC** - All 9 "expansion" zones included in base game! โฐ **Dynamic World** - 25-minute day/night cycle with time-based events --- # ๐ŸŽฎ GENRE & CORE PILLARS ## Primary Genre **Farming RPG / Life Simulation** ## Sub-Genres - **Post-Apocalyptic Survival** - **Town Management** - **Action RPG** (combat, boss fights) - **Romance Simulation** - **Puzzle/Exploration** --- ## Core Pillars ### 1. ๐ŸŒพ **FARMING & AUTOMATION** **The farming loop is central, but enhanced with zombie workers:** - Start with 8x8 micro farm, expand to 100x100 mega plantation - Plant 100+ crop types (seasonal seeds) - Grow 7 fruit tree varieties (permanent production!) - Tame zombie workers to automate planting, watering, harvesting - Level up zombies (1-10) for better efficiency - Sprinkler systems (4 tiers, up to full automation!) - Daily reward chest with free items - Realistic day/night cycle affects crop growth **Unlike traditional farming games:** - Zombies do the work (not you!) - Focus on *management* rather than manual labor - Late-game: Fully automated farm runs itself --- ### 2. โš”๏ธ **EXPLORATION & COMBAT** **18 Unique Biomes to Explore:** **9 Normal Biomes:** 1. Grassland (home base) 2. Forest 3. Swamp 4. Desert 5. Mountain 6. Snow 7. Wasteland 8. Tropical 9. Radioactive **9 Anomalous Zones (unlockable):** 10. Dino Valley (prehistoric!) 11. Mythical Highlands (dragons, griffins!) 12. Endless Forest (cryptids!) 13. Loch Ness (Scotland!) 14. Catacombs (undead!) 15. Egyptian Desert (pyramids!) 16. Amazon Rainforest (piranhas!) 17. Atlantis (underwater!) 18. Chernobyl (final zone!) **Combat Features:** - 24 bosses (9 biome mini-bosses, Giant Troll King x2, special bosses) - 250+ enemy types - Weapon variety: Swords, guns, bows, magic - Zombie companions fight alongside you - Dog companion with combat abilities - Level-based progression system **Exploration Rewards:** - Hidden chests with blueprints - Ana's 50 story clues - Fossils for museum - Rare materials - Portal activation quests --- ### 3. ๐Ÿ—๏ธ **TOWN RESTORATION** **Your Mission: Rebuild Civilization** - **150+ buildings** across 27 towns to restore - **180 NPCs** to rescue and relocate - Each building requires materials + construction time - High-level zombies (Lv8+) can build independently! **Hope Valley (Main Town) - 15 Buildings:** 1. Ivan's Blacksmith 2. Marija's Bakery 3. Jakob's Trading Post 4. Dr. Chen's Clinic 5. Lena's Farm 6. Town Hall (unlock train/portals!) 7. Museum (fossils/artifacts) 8. School (child education) 9. Church (wedding venue!) 10. Mira's Art Studio 11. General Store 12. Hotel/Inn 13. Post Office 14. Fire Station 15. Police Station **NPC Interactions:** - Move in after building restored - Daily gifts (heart-based) - Random quests every 3-7 days - Can lend zombies (they learn skills!) - Friendship hearts (0-10) **Progression Milestones:** - 10 NPCs: Community Center - 25 NPCs: Festival System - 50 NPCs: Town Guard (auto-defense) - 100 NPCs: Civilization Restored - **180 NPCs: UTOPIA ENDING!** **Major City (Endgame):** - 50+ buildings (University, Hospital, Zoo, Airport!) - Become Mayor - City completion = 100,000 Zlatniki reward --- ### 4. ๐Ÿ’œ **STORY & ROMANCE** **Emotional Personal Quest:** **Main Story: "Find My Twin"** - Kai's search for kidnapped sister Ana - 50 collectible clues (letters, photos, personal items) - 4 acts across 18 biomes - **4 different endings** based on player choices **Romance System:** - 12 female NPCs (marriageable) - 0-10 heart system (Stardew-style) - Dating mechanics (bouquet at 8 hearts) - Marriage proposal (Mermaid Pendant) - Wedding ceremony (all NPCs attend!) **Family System:** - Children (5 growth stages: baby โ†’ adult) - Generational gameplay (play as descendants!) - If Kai dies with adult child: Continue as child! - Multi-generation farm (100+ years possible) **Romance Options:** **Town NPCs (5):** 1. Lena ๐ŸŒพ - Farmer's daughter 2. Katarina ๐Ÿ’ฐ - Trader's niece 3. Sonya ๐Ÿ’Š - Doctor's assistant 4. Mira ๐ŸŽจ - Artist 5. Elena ๐Ÿ”ฌ - Scientist **Biome NPCs (7):** 6. Tribal Princess ๐Ÿน (Amazon) 7. Mermaid Princess ๐Ÿงœโ€โ™€๏ธ (Atlantis) 8. Valkyrie โš”๏ธ (Mythical) 9. Egyptian Priestess ๐Ÿบ (Egypt) 10. Scottish Lass ๐ŸŽต (Loch Ness) 11. Dino Keeper ๐Ÿฆ– (Dino Valley) 12. Ghost Girl ๐Ÿ‘ป (Catacombs - can resurrect!) --- ### 5. ๐Ÿค– **ZOMBIE MANAGEMENT** **Your Secret Weapon: Controlled Zombies** **Alpha Hybrid Ability:** - Kai can understand and command zombies - Tame wild zombies (non-hostile ones) - Level up to Lv10 - Assign jobs (farming, mining, building, guarding) **Zombie Intelligence Tiers:** **Lv1-4 (Helpers):** - Follow player - Carry materials (50kg) - Find resources (ping locations!) - Warn of danger **Lv5-7 (Assistants):** - Assist repairs (+25% speed) - Bring materials - Better combat **Lv8-10 (INDEPENDENT!):** - **Build alone** (houses, portals, entire cities!) - **Repair alone** (travel to broken structures) - **Auto-detect damage** (fix proactively) - Teach other zombies - Master combat **Zombie Types:** - Farming Zombies (plant, water, harvest) - Mining Zombies (dig ores, auto-smelt) - Builder Zombies (construct buildings) - Guard Zombies (patrol, defend) - Blacksmith Zombies (repair tools FREE!) **Unique Mechanics:** - Zombies need graves to rest (decay faster without!) - Dead zombies = Fertilizer (realistic!) - Can lend zombies to NPCs (they learn skills!) - Team construction (multiple Lv10s = mega projects) --- ### 6. โš™๏ธ **PROGRESSION & CUSTOMIZATION** **Tool Upgrades (6 Tiers per tool):** - Wood โ†’ Stone โ†’ Iron โ†’ Steel โ†’ Diamond โ†’ Ultimate! - Permanent upgrades (never downgrade!) - Ivan's Blacksmith (3 days per upgrade) - Diamond = infinite durability (never breaks!) **Inventory Expansion:** - Start: 5 slots (very limited!) - Max: 30 slots (backpack alone) - + Tool Belt (+5 slots) - + Dog Backpack (+10 slots) - **Maximum: 45 total slots!** **Character Customization:** - Gender (male/female - story changes!) - RGB dreadlock colors (unlimited!) - Skin tone, body type, height - Starting outfit (5 choices) **Skill Trees:** - Farming mastery - Combat proficiency - Crafting expertise - Social skills (better NPC relationships) --- # ๐Ÿ“– STORY & NARRATIVE ## Story Summary **Before the Outbreak:** - Kai & Ana Markoviฤ‡ (17-year-old twins) - Parents: Scientists researching virus mutations - Happy family, close sibling bond **Day 3 of Outbreak:** - Zombie horde attacks family home - Parents sacrifice themselves (save twins) - **Dr. Krniฤ‡** (evil scientist) orders Giant Troll King to kidnap Ana - Kai transforms into Alpha Hybrid (purple eyes, zombie control) - Ana taken to secret laboratory **Present Day:** - Kai wakes on small tent farm - Ana is missing (6 months later) - Main quest: "Find My Twin" - Kai must explore world, find clues, rescue Ana --- ## Act Structure ### **ACT 1: DENIAL & HOPE** (Lvl 1-40) - Build farm, explore Grassland/Forest/Swamp - Find first clues (Ana's journal, family photos) - Defeat 3 biome mini-bosses - Learn: Ana was researching cure, kidnapped for her knowledge ### **ACT 2: ANGER & DETERMINATION** (Lvl 41-80) - Explore Desert/Mountain/Snow/Wasteland - Restore first towns - Defeat 6 more mini-bosses - Find Ana's research notes (cure formula!) - Discover: Dr. Krniฤ‡ created virus intentionally ### **ACT 3: HOPE RESTORED** (Lvl 81-120) - Unlock Anomalous Zones (Dino, Mythical, etc.) - Collect Key Fragments (9 total from mini-bosses) - Find Mother's Locket (Ana's half!) - First encounter: **Giant Troll King** (non-lethal, flees) - Learn Ana's location: Chernobyl ### **ACT 4: THE FINAL CHOICE** (Lvl 121+) - Travel to Chernobyl via train - Infiltrate nuclear reactor - **Final Boss: Giant Troll King** (full battle!) - Rescue Ana from laboratory - Confront Dr. Krniฤ‡ - **PLAYER CHOICE determines ending!** --- ## Four Endings ### **1. TOGETHER FOREVER (Best Ending)** - Kai rescues Ana, both survive - Cure is distributed, world heals - Twins work together to rebuild - Ana marries scientist NPC, has kids - Kai can marry, have own family - Play continues indefinitely! ### **2. SACRIFICE (Bittersweet)** - Kai dies defeating Dr. Krniฤ‡ - Ana survives with cure - Ana continues Kai's work - Memorial statue in town - Can continue as Ana (playable!) ### **3. REVENGE (Dark Ending)** - Kai kills Dr. Krniฤ‡ brutally - Ana is traumatized by Kai's violence - Twins estranged - Kai lives alone on farm - World partially restored (no cure) ### **4. LOSS (Tragic Ending)** - Ana dies in laboratory explosion - Kai destroys Dr. Krniฤ‡ and facility - Cure is lost forever - Kai becomes hermit - World stays zombie-infested - Kai lives with guilt --- ## Ana's 50 Collectible Clues **Messages/Letters (15):** - Ana's Journal (family home) - 8 Research Notes (scattered labs) - 6 Letters to Kai (various locations) **Photos (12):** - Family Portrait - Twins at Birthday Party - Ana's Graduation - Last Family Vacation - Ana's Lab Team (with Dr. Krniฤ‡) - + 7 more memories **Personal Items (23):** - Mother's Locket (Ana's half) - Ana's Lab Coat - Ana's Childhood Toy (Mr. Snuggles) - Ana's Research Badge - + 19 more items **Finding Clues:** - Explore ruined buildings - Complete NPC quests - Dog companion can sniff them out! - Each reveals story piece + emotional cutscene --- # ๐ŸŽฎ GAMEPLAY SYSTEMS ## Complete Systems List ### 1. โฐ **TIME & DAY/NIGHT CYCLE** **25-Minute Days:** - Morning (6AM-12PM): 6.25 min - Afternoon (12PM-6PM): 6.25 min - Evening (6PM-10PM): 4.17 min - Night (10PM-2AM): 4.17 min - Late Night (2AM-6AM): 4.17 min **Time Effects:** - Morning: Zombie +20% efficiency, shops open - Night: Hostile spawns 2x, werewolf appears - Must sleep before 2AM or collapse! - Sleeping = save game --- ### 2. ๐ŸŒพ **FARMING SYSTEM** **Farm Expansion:** - Tier 1: 8x8 (tent) - Tier 2: 12x12 - Tier 3: 20x20 - Tier 4: 30x30 - Tier 5: 50x50 - Tier 6: 100x100 (MEGA!) **100+ Seeds (Seasonal):** **Spring:** Parsnip, Cauliflower, Potato, Tulip, Daffodil **Summer:** Tomato, Corn, Blueberry, Melon, Sunflower **Fall:** Pumpkin, Grape, Cranberry, Wheat **Winter:** Ice Radish, Winter Mix (most plants won't grow!) **Fruit Trees (7 types):** - Cherry: 3,000 Zล‚ - Apple: 3,500 Zล‚ - Orange: 4,000 Zล‚ - Peach: 4,500 Zล‚ - Pomegranate: 6,000 Zล‚ - Ancient Fruit: 50,000 Zล‚ (year-round!) - Starfruit: 20,000 Zล‚ (2,000 Zล‚/fruit!) **Automation:** - Zombies plant/water/harvest - Sprinklers (4 tiers, up to full automation!) - Smart chests (input/output materials) --- ### 3. โ›๏ธ **MINING SYSTEM** **5 Major Mines:** **1. Iron Mine** (Mountain) - 50 levels - Resources: Iron, Coal, Copper, Silver, Gold - Boss: Stone Golem (Lv50) **2. Crystal Cavern** (Mountain secret) - 75 levels - Resources: Emerald, Ruby, Sapphire, Diamond, Quartz - Boss: Crystal Guardian (Lv75) **3. Coal Mine** (Wasteland) - 40 levels - Resources: Coal, Fossils, Bone Fragments - Hazard: Methane explosions! **4. Radioactive Mine** (Nuclear) - 100 levels - Resources: Uranium, Plutonium, Reactor Cores - Boss: Radiation Colossus (Lv100) - Hazard: -20 HP/min radiation! **5. Atlantean Deep Mine** (Underwater) - 50 levels - Resources: Pearls, Atlantean Crystals, Orichalcum - Boss: Kraken (Lv50) - Hazard: Oxygen depletion **Mining Tools (6 tiers):** - Wood โ†’ Stone โ†’ Iron โ†’ Steel โ†’ Diamond โ†’ **DRILL** (ultimate!) **Features:** - Elevator system (fast travel every 10 levels) - Lighting (torches, headlamp, night vision) - Zombie miners (auto-dig overnight!) --- ### 4. โš’๏ธ **TOOL & EQUIPMENT** **Tool Categories:** - Hoe (tilling) - Pickaxe (mining) - Axe (woodcutting) - Watering Can (crops) - Sword (combat) - Bow (ranged) - Guns (firearms) **Upgrade Progression (6 tiers):** **Hoe:** - Wood (2 blocks) โ†’ Stone (5) โ†’ Iron (10) โ†’ Steel (20) โ†’ Diamond (50) โ†’ Mechanical Tiller (100!) **Pickaxe:** - Wood โ†’ Stone โ†’ Iron โ†’ Steel โ†’ Diamond (infinite!) โ†’ Drill (auto-collect!) **Axe:** - Wood โ†’ Stone โ†’ Iron โ†’ Steel โ†’ Diamond โ†’ Chainsaw (instant chop!) **Watering Can:** - Wood โ†’ Iron โ†’ Steel โ†’ Sprinkler System (entire farm!) **Upgrade Process:** - Bring to Ivan's Blacksmith - Pay materials + zlatniki - Wait 3 days - Receive upgraded tool! **Durability System:** - Tools break (not destroyed!) - Repair at Ivan (50% materials) - OR use Repair Kit (instant) - OR Blacksmith Zombie (FREE overnight!) - Diamond tools = NEVER break! **IMPORTANT:** Upgrades are PERMANENT (never downgrade!) --- ### 5. ๐Ÿ“œ **BLUEPRINT SYSTEM** **Cannot Build Without Blueprints!** **9 Discovery Methods:** 1. Town Museum (buy: 5,000+ Zล‚) 2. Digging (5% chance while tilling!) 3. Beaches (bottles with scrolls) 4. Ruin Chests (loot drops) 5. Boss Drops (rare blueprints) 6. NPC Gifts (10-heart rewards) 7. Weapon Shop Quest (Wasteland) 8. Bow Shop Quest (Forest) 9. Special Events **Buildings Need Blueprints:** - Houses (Wooden, Stone, Brick) - Barn, Shed, Greenhouse - Workshop, Forge - All advanced structures --- ### 6. ๐ŸŒ€ **PORTAL NETWORK** **19 Portals Total:** - 1 Working Portal (Town Square - near farm!) - 18 Broken Portals (scattered across map) **Repair Requirements (per portal):** - Materials (50-150 Stone, Iron, Gems) - Special quest items - Time (1-8 days construction) - Defend from attacks! **Portal Locations:** - Hope Valley (town) - Each of 9 normal biomes - Each of 9 anomalous zones **Benefits:** - 5 portals: Free teleports! - 10 portals: Bring zombies! - 15 portals: Instant travel! - ALL 19: Portable Personal Portal (craft!) **Special: Lv8+ Zombies can repair portals ALONE!** --- ### 7. ๐Ÿ„ **LIVESTOCK SYSTEM** **Animal Shop Unlock:** - "Animal Rescue" quest - Rebuild Rancher Joe's Barn - Find 8 wild animals - Wait 30 days (breeding) - Shop opens! **16+ Animal Types:** **Normal Animals:** - Cows: 2,000 Zล‚ (milk daily) - Pigs: 1,500 Zล‚ (truffles weekly!) - Chickens: 800 Zล‚ (eggs daily) - Sheep: 1,800 Zล‚ (wool every 7 days) - Geese: 1,200 Zล‚ (guard honking!) - Horses: 8,000 Zล‚ (rideable!) - Donkeys: 6,000 Zล‚ (carry 75kg) **Mutant Variants:** - 2-3x price - Radioactive Milk (healing!) - Toxic Truffles (alchemy!) - Mutant Eggs (2/day!) **Rare Animals:** - Two-Headed Chicken: 10,000 Zล‚ - Rainbow Chicken: 50,000 Zล‚ - Golden Goose: 100,000 Zล‚ (golden eggs worth 10,000 Zล‚!) --- ### 8. ๐Ÿถ **DOG COMPANION SYSTEM** **5 Breeds:** - German Shepherd (guard) - Golden Retriever (fetch) - Husky (cold resist) - Bulldog (tank) - Wolf Hybrid (hunt) **6 Companion Abilities:** **1. Item Detection:** - Hidden chests, blueprints - Ana's clues! ๐Ÿ’œ - Fossils, artifacts - Range: 10-50 blocks (level-based) **2. Combat Support:** - Fights with you (10-30 damage) - Distracts enemies - Never dies (revives 30sec) **3. Resource Gathering:** - Auto-collects herbs, seeds - Brings items to you **4. Animal Tracking:** - Hunts deer, rabbits, boar - +50% hunting success **5. Pathfinding:** - Guides you home if lost - Avoids traps, senses danger **6. Album Helper:** - Finds rare fish locations - Alerts to legendary spawns - Digs up fossils **Loyalty System:** - 0-10 hearts - **10 hearts: REVIVE ABILITY!** - If you die, dog saves you! - Once per month **Dog Equipment:** - Collar (cosmetic) - Armor (+50 DEF) - Backpack (+10 inventory slots!) - Boots (terrain protection) --- ### 9. ๐Ÿ’ฆ **SPRINKLER & IRRIGATION** **4 Sprinkler Tiers:** **Tier 1: Basic** - Waters 4 tiles (+ shape) - Refill daily **Tier 2: Quality** - Waters 8 tiles (square) - Refill every 2 days **Tier 3: Iridium** - Waters 24 tiles! - Refill weekly **Tier 4: AUTOMATIC SYSTEM** - Waters ENTIRE FARM! - Build Water Tower + Pipes - Cost: 20,000 Zlatniki - Auto-waters 6:00 AM daily - **Never manually water again!** --- ### 10. ๐Ÿ’ฐ **ECONOMY SYSTEM** **Currency:** Zlatniki (Zล‚) **Earning Money:** - Sell crops/products - Complete quests - Mine ores/gems - Animal products - Tourist income (pyramid!) - NPC odd jobs **The Mint Building:** - Convert Gold Bars โ†’ Zlatniki - 1 Gold Bar = 10 Zล‚ (base) - Bulk bonuses (up to +50%!) - Auto-Minting (Tier 3: overnight conversion!) **Bank System:** - Savings Account (5% interest/week!) - Loans (emergency money) - Safe Deposit Box (200 slots) **Daily Reward Chest:** - Spawns 6:00 AM - 3-5 random items - Food, tools, materials - Streak bonuses: - Day 7: +2 items - Day 30: Legendary guaranteed! - Day 100: ULTIMATE CHEST (10 items!) --- ### 11. ๐ŸŽ’ **INVENTORY SYSTEM** **6 Backpack Tiers:** - Tier 1: 5 slots (start) - Tier 2: 11 slots (+6) - 500 Zล‚ - Tier 3: 17 slots (+6) - 1,500 Zล‚ - Tier 4: 23 slots (+6) - 3,000 Zล‚ - Tier 5: 29 slots (+6) - 6,000 Zล‚ - Tier 6: 30 slots (+1) - 10,000 Zล‚ **Additional Storage:** - Tool Belt: +5 slots (tools only) - Dog Backpack: +10 slots (materials) **MAXIMUM: 45 total slots!** (30+5+10) **Features:** - Quick Sort (organize) - Stack All (combine partial stacks) - Quick Deposit (1-click to chest) - Item stacking (999 resources, 99 food, 1 tool) --- ### 12. ๐Ÿœ๏ธ **SPECIAL LOCATIONS** **Pyramids (Egyptian Desert):** - 3 Great Pyramids (Khufu, Khafre, Menkaure) - 5 Step Pyramids - 15+ Tombs - Interior dungeons (chambers, traps, puzzles) - Boss: Mummy Pharaoh **The Sphinx:** - Riddle NPC (3 riddles) - Wrong answer = Boss fight! - Correct = Pyramid Blueprint **Player-Buildable Pyramids:** - Small (20x20): 2,000 Sandstone - Medium (30x30): 5,000 Sandstone - Great (50x50): 15,000 Sandstone - Benefits: Mega storage, tourist income (+500 Zล‚/day), healing buff --- ### 13. ๐ŸŸข **CREATURES & ENEMIES** **Slimes (8 types):** 1. Green (common - swamp) 2. Blue (water areas) 3. Red (volcanic - fire-resistant) 4. Yellow (desert - fast!) 5. Purple (radioactive - toxic!) 6. Black (catacombs - shadow!) 7. Rainbow (legendary - 1% spawn!) 8. King Slime (BOSS - splits into smaller!) **Slime Gel Uses:** - Potions (speed, fire resist, invisibility) - Crafting (glue, waterproof coating) - Weapons (poison arrows) - Ultimate Potion (Rainbow Gel - all buffs!) **Other Enemies:** - 100+ Zombie variants - Wildlife (hostile/passive) - Mutant animals - Mythical creatures (dragons, griffins) - Undead (skeletons, mummies, ghosts) - Cryptids (Wendigo, Mothman, Bigfoot) --- # ๐Ÿ“‹ COMPLETE CONTENT LIST ## Characters & NPCs ### **Main Characters (4):** 1. **Kai Markoviฤ‡** - Protagonist (17, Alpha Hybrid) 2. **Ana Markoviฤ‡** - Twin sister (17, scientist) 3. **Dr. Krniฤ‡** - Main antagonist (evil scientist) 4. **Grok "The Fabulous"** - Pink troll ally (gong + vape!) ### **Town NPCs (15):** 1. Ivan Kovaฤ - Blacksmith 2. Marija Pekarja - Baker 3. Jakob Striฤak - Trader 4. Dr. Chen - Doctor 5. Lena - Farmer (romance!) 6. Katarina - Trader's niece (romance!) 7. Sonya - Doctor's assistant (romance!) 8. Mira - Artist (romance!) 9. Elena - Scientist (romance!) 10. Rancher Joe - Livestock seller 11. Curator - Museum keeper 12. Teacher - School 13. Priest - Church 14. Mayor - Town Hall 15. Coinsmith - The Mint ### **Delivery NPCs (2):** 1. Netopir (Bat) - Mail delivery 2. Sova (Owl) - Quest reward delivery ### **Romance Options (12 female NPCs):** - 5 Town NPCs (Lena, Katarina, Sonya, Mira, Elena) - 7 Biome NPCs (Tribal Princess, Mermaid, Valkyrie, Priestess, Scottish Lass, Dino Keeper, Ghost Girl) ### **Zone NPCs (30+):** - Dino Valley: Paleontologist, Cave People - Mythical: Wizard, Dragon Keeper - Endless Forest: Bigfoot, Hermit - Loch Ness: Fisherman, Castle Keeper - Catacombs: Necromancer, Skeleton King - Egypt: Pharaoh, Archaeologist, Sphinx - Amazon: Tribal Chief, Shaman - Atlantis: Mermaid Queen, Poseidon - Chernobyl: Soviet Scientist, Stalker **TOTAL: 61+ NPCs** --- ## Creatures & Animals ### **Zombies (100+):** - Basic Zombies (Walker, Runner, Crawler) - Special Zombies (Spitter, Exploder, Tank) - Defective Zombies (Broken, Ragdoll) - Alpha Hybrids (Elite variants) - Zombie Workers (Farmable types) ### **Farm Animals (20+):** **Normal:** - Cows, Pigs, Chickens, Sheep, Geese - Horses, Donkeys - Ducks, Rabbits **Mutant:** - Radioactive variants of all above - Two-Headed Chicken - Rainbow Chicken - Golden Goose ### **Wild Animals (40+):** - Deer, Rabbits, Foxes, Wolves, Bears - Boars, Squirrels, Raccoons - Birds (20 species) ### **Fish (40 species):** - Common (Bass, Trout, Carp) - Uncommon (Salmon, Pike) - Rare (Sturgeon, Catfish) - Legendary (Golden Koi, Dragon Fish, Giant Tuna) ### **Mythical Creatures (20+):** - Dragons (Fire, Ice, Thunder) - Griffins, Unicorns, Phoenix - Cerberus (3-headed dog) - Minotaur, Centaur ### **Dinosaurs (15):** - T-Rex, Velociraptors, Triceratops - Pterodactyls, Brontosaurus - Thunder Raptor (mini-boss) ### **Ocean Creatures (20+):** - Dolphins, Whales, Sharks - Mermaids, Kraken - Jellyfish, Octopus, Sea Serpent ### **Cryptids (10+):** - Wendigo, Mothman, Chupacabra - Bigfoot, Jersey Devil - Loch Ness Monster (Nessie) ### **Undead (15+):** - Skeletons, Mummies, Ghosts - Vampires, Wraiths - Zombie Miners (Undead workers) ### **Slimes (8 types):** - Green, Blue, Red, Yellow, Purple, Black, Rainbow, King **TOTAL: 250+ Species!** --- ## Bosses (24 Total) ### **Biome Mini-Bosses (9):** 1. Mutant Boar Alpha (Grassland) 2. Carnivorous Tree (Forest) 3. Swamp Thing (Swamp) 4. Scorpion Queen (Desert) 5. Thunder Raptor (Mountain) 6. Mammoth Alpha (Snow) 7. Death Stalker (Wasteland) 8. Jungle Hydra (Tropical) 9. Toxic Behemoth (Radioactive) ### **Main Boss (1, appears 2x):** 10. **Giant Troll King** (Act 3 encounter + Final Boss) ### **Event Bosses (2):** 11. Werewolf (Full moon event) 12. Slime King (Cave boss) ### **Animated Anomalous Bosses (5):** 13. Alpha T-Rex (Dino Valley) 14. Ancient Dragon (Mythical Highlands) 15. Wendigo King (Endless Forest) 16. Nessie (Loch Ness) 17. Cerberus (Catacombs) ### **Zone-Specific Bosses (6):** 18. Mummy Pharaoh (Egypt) 19. Amazon Queen (Amazon) 20. Atlantean King (Atlantis) 21. Radiation Colossus (Radioactive Mine) 22. Stone Golem (Iron Mine) 23. Crystal Guardian (Crystal Cavern) ### **Secret Boss (1):** 24. **Dr. Krniฤ‡ (True Form)** - Hidden final secret boss --- ## Transportation (25 Types) ### **Animal Mounts (4):** 1. Normal Horse (1.5x speed) 2. Mutant Horse (2x speed, rad immune!) 3. Normal Donkey (1.2x, 75kg carry) 4. Mutant Donkey (1.5x, 150kg carry!) ### **Carts & Wagons (3):** 5. Hand Cart (+50kg) 6. Donkey Cart (+200kg, transport animals!) 7. Horse Wagon (+300kg) ### **Bikes & Boards (4):** 8. Bicycle (no fuel!) 9. Motorcycle (2.5x, gasoline) 10. Skateboard (tricks!) 11. Scooter (mailbox for deliveries!) ### **Water Vehicles (6):** 12. Kayak ๐Ÿ›ถ 13. SUP (Stand-Up Paddleboard) 14. Fishing Boat โ›ต (deep-sea!) 15. Motorboat ๐Ÿšค (3x speed!) 16. Surfboard ๐Ÿ„ 17. Atlantis Submarine ๐Ÿšข (underwater!) ### **Rail (1):** 18. Train System (5x speed on tracks!) ### **Flying (7):** 19. Hang Glider ๐Ÿช‚ 20. Hot Air Balloon ๐ŸŽˆ 21. Griffin Mount ๐Ÿฆ… (Mythical!) 22. Pterodactyl Mount ๐Ÿฆ– (Dino Valley!) 23. Dragon Mount ๐Ÿ‰ (ENDGAME!) 24. Helicopter ๐Ÿš (Atlantean tech!) --- ## Portals (19 Locations) 1. Town Square (home - working!) 2-9. Normal Biome Portals (8) 10-18. Anomalous Zone Portals (9) 19. Chernobyl Gate (train only!) + Town Portal Hub (fast travel) + Secret Portals (3): Developer Realm, Time Portal, Mirror World --- ## Buildings (150+) ### **Player Buildings:** - Tent (start) - Houses (Wooden, Stone, Brick, Mega) - Barn (5 tiers) - Shed, Greenhouse, Workshop - Forge, Bakery Oven - Minting Press, Blacksmith Forge - Museum, Town Hall - Train Stations (18 biomes) - Pyramids (3 sizes - buildable!) ### **Town Buildings (Hope Valley - 15):** - Ivan's Blacksmith - Marija's Bakery - Jakob's Trading Post - Dr. Chen's Clinic - Lena's Farm - Town Hall - Museum - School - Church - Mira's Art Studio - General Store - Hotel/Inn - Post Office - Fire Station - Police Station ### **Other Biome Towns (135+ buildings total)** --- ## Items & Resources ### **Ores & Minerals:** - Stone, Iron Ore, Copper Ore - Silver Ore, Gold Ore - Coal, Uranium, Plutonium - Emerald, Ruby, Sapphire, Diamond - Quartz, Amethyst - Atlantean Crystals - Orichalcum (legendary metal!) ### **Wood Types:** - Oak, Pine, Cherry, Apple - Sequoia, Bamboo - Mutant Wood variants ### **Animal Products:** - Milk, Eggs, Wool - Leather, Feathers - Fur (Deer, Fox, Bear, Mammoth) - Mutant variants ### **Crops (100+):** - Spring: Parsnip, Cauliflower, Potato, etc. - Summer: Tomato, Corn, Melon, etc. - Fall: Pumpkin, Grape, Wheat, etc. - Winter: Ice Radish, Winter Mix ### **Fruits (7 trees):** - Cherry, Apple, Orange, Peach, Pomegranate - Ancient Fruit, Starfruit ### **Fish (40 species):** - Common, Uncommon, Rare, Legendary ### **Crafting Materials:** - Cloth, Rope, Rubber - Glass (from sand!) - Steel (from iron!) - Slime Gels (8 types) - Fossils, Artifacts - Rare components ### **Consumables:** - Food (100+ recipes) - Potions (health, stamina, buffs) - Medicine --- ## Weapons & Equipment ### **Melee Weapons:** - Swords (Iron, Steel, Silver, Diamond, Dragon Bone) - Spears - Maces (Iron, Steel, Holy) ### **Ranged Weapons:** - Bows (6 tiers: Wood โ†’ Dragon Bow) - Crossbow - Guns (Pistol, Rifle, Shotgun, Sniper) ### **Arrows:** - Wooden, Iron, Silver - Fire Arrows, Explosive Arrows - Tranquilizer Arrows ### **Armor:** - Clothing (100+ outfits) - Leather Armor - Iron, Steel, Diamond Armor - Dragon Scale Armor - Hazmat Suit (radiation) - Diving Suit (underwater) - Zone-specific outfits (40+ types) ### **Tools (6 tiers each):** - Hoe, Pickaxe, Axe, Watering Can - Fishing Rod - Ultimate: Drill, Chainsaw, Mechanical Tiller --- ## Collectibles & Achievements ### **Ana's Clues (50):** - 15 Messages/Letters - 12 Photos - 23 Personal Items ### **Blueprints (100+):** - Buildings, Weapons, Tools, Decorations ### **Albums:** - Fish Album (40 species) - Fossil Album (30 types) - Artifact Album - Creature Sightings Album ### **Achievements (50+):** - ๐Ÿ† "Master Builder" (all buildings) - ๐Ÿ† "Slime Hunter Supreme" (Rainbow Slime) - ๐Ÿ† "Dedicated Farmer" (100-day streak) - ๐Ÿ† "Pharaoh Reborn" (build Great Pyramid) - ๐Ÿ† "Master Hoarder" (max inventory) - + 45 more achievements! --- # ๐ŸŽจ TECHNICAL SPECIFICATIONS ## Visual Style **Art Style:** "Stardew Valley Smooth 2D Vector Art" - Clean, vibrant 2D graphics - Top-down 2.5D perspective - NO gray colors (vibrant palette only!) - Smooth vector sprites - 122+ sprite sheets **Resolution:** Scalable (responsive design) **Color Palette:** - Vibrant greens, blues, purples - Post-apocalyptic but colorful - Glow effects (Atlantean tech, portals) - Dynamic lighting (day/night) --- ## Audio **Music:** - Ambient background tracks (biome-specific) - Combat music (boss fights) - Emotional story themes - Farming/town themes **Sound Effects:** - Digging, planting, harvesting - Tool sounds (pickaxe clang, axe chop) - UI clicks - Monster sounds - Grok's gong: "BOOONG!" - Animal noises --- ## Platform & Engine **Platform:** PC (Windows, Linux, Mac) **Engine:** Phaser.js (JavaScript) **Language:** JavaScript (ES6+) **Framework:** Web-based game --- ## Performance **Target:** - 60 FPS (smooth gameplay) - Low system requirements - Browser-based or standalone **World Size:** - 18 biomes - Each 100x100 tiles minimum - Dynamic chunk loading --- ## Save System **Auto-Save:** - Every time you sleep - Manual save option - Multiple save slots (3) **Cloud Save:** - Optional cloud backup - Transfer between devices --- ## Accessibility **Features:** - Adjustable text size - Colorblind modes - Subtitles - Remappable controls - Difficulty options --- # ๐Ÿ“Š GAME METRICS ## Content Volume **Estimated Playtime:** - **Main Story:** 40-50 hours - **Side Content:** 100+ hours - **100% Completion:** 200+ hours - **Generational Gameplay:** INFINITE (multi-generation farm!) **Replayability:** - 4 different endings - 12 romance paths - Gender choice (different story!) - Multiple playstyles (combat/farming/town focus) --- ## Development **Total Development Time:** 1,044 hours (26 weeks full-time) **Team Size:** 1-3 developers (indie project) **Status:** โœ… Design Complete - Ready for Production --- # ๐ŸŽฏ TARGET AUDIENCE **Primary:** - Farming sim fans (Stardew Valley, Harvest Moon) - RPG players - Story-driven game lovers - Ages: 16+ (teen to adult) **Secondary:** - Zombie game fans (The Walking Dead) - Town-building enthusiasts - Romance sim players - Completionists (collectors) **Appeal:** - Cozy + apocalyptic (unique blend!) - Deep emotional story - Massive content (200+ hours) - No microtransactions/DLC - Family-friendly (despite zombies) --- # โœ… CONCLUSION **Krvava ลฝetev** is a **complete, ambitious farming RPG** with: โœ… **40+ Gameplay Systems** (all designed!) โœ… **1,044 Hours** of planned development โœ… **200+ Hours** of player content โœ… **18 Biomes** to explore โœ… **24 Bosses** to defeat โœ… **180 NPCs** to rescue โœ… **250+ Creatures** to discover โœ… **12 Romance Options** โœ… **4 Story Endings** โœ… **Generational Gameplay** (play as descendants!) โœ… **NO DLC** (all content in base game!) **STATUS: READY FOR FULL PRODUCTION!** ๐Ÿš€ --- **Document Version:** 1.0 Final **Date:** December 18, 2025 **Next Steps:** Begin Phase 1 - Core Story Implementation --- *"In a world of death, build a legacy of life."* ๐ŸŒพ๐Ÿ’œ