# 👥 GLAVNI KARAKTERJI - PRODUCTION PLAN **Datum**: 1.1.2026 **Status**: Planning Phase **Cilj**: Definirati vse potrebne assete za Kai, Ana, Gronk --- ## 📊 TRENUTNO STANJE | Karakter | Trenutno | Master Ref | Animacije | Status | |:---------|:--------:|:----------:|:---------:|:------:| | **Kai** | 1 PNG | ✅ | ❌ | 🔴 NEED WORK | | **Ana** | 0 PNG | ✅ (konsistentno) | ❌ | 🔴 NEED WORK | | **Gronk** | 1 PNG | ✅ | ❌ | 🔴 NEED WORK | **Locked References** (v `assets/slike/konsistentno/`): - ✅ `kai_master_styleA_reference.png` - ✅ `kai_master_styleB_reference.png` - ✅ `ana_master_styleA_reference.png` - ✅ `ana_master_styleB_reference.png` - ✅ `gronk_master_styleA_reference.png` - ✅ `gronk_master_styleB_reference.png` --- ## 🎮 KAJ POTREBUJEMO ZA VSAK KARAKTER? ### 🧑 **1. KAI (Protagonist - Zombie Whisperer)** #### A. Osnovne Animacije (CRITICAL) | Animation | Frames | Directions | Total PNG | Prioriteta | |:----------|:------:|:----------:|:---------:|:----------:| | **Walk Cycle** | 4 | 8 (N,NE,E,SE,S,SW,W,NW) | 32 | 🔥 HIGH | | **Idle** | 4 | 2 (side, front) | 8 | 🔥 HIGH | | **Run** | 4 | 8 | 32 | 🔶 MEDIUM | | **SUBTOTAL** | - | - | **72** | - | #### B. Action Animacije (GAMEPLAY) | Action | Frames | Directions | Total PNG | Prioriteta | |:-------|:------:|:----------:|:---------:|:----------:| | **Attack (Sword/Melee)** | 4 | 4 (N,E,S,W) | 16 | 🔥 HIGH | | **Dig (Shovel)** | 4 | 4 | 16 | 🔥 HIGH | | **Plant (Seeds)** | 3 | 2 | 6 | 🔶 MEDIUM | | **Harvest** | 3 | 2 | 6 | 🔶 MEDIUM | | **Drink/Eat** | 3 | 1 | 3 | 🔷 LOW | | **Use Item** | 3 | 2 | 6 | 🔷 LOW | | **SUBTOTAL** | - | - | **53** | - | #### C. Emotional/Story Animacije (CUTSCENE) | Animation | Frames | Total PNG | Prioriteta | |:----------|:------:|:---------:|:----------:| | **Sad/Crying** | 4 | 4 | 🔷 LOW | | **Happy/Celebrate** | 4 | 4 | 🔷 LOW | | **Thinking** | 3 | 3 | 🔷 LOW | | **Shocked** | 2 | 2 | 🔷 LOW | | **SUBTOTAL** | - | **13** | - | #### D. Combat Special (ALPHA 2.0) | Animation | Frames | Total PNG | Prioriteta | |:----------|:------:|:---------:|:----------:| | **Zombie Command** (gesture) | 4 | 4 | 🔵 LATER | | **Telepathy Effect** | 6 | 6 | 🔵 LATER | | **Hurt/Damaged** | 3 | 3 | 🔶 MEDIUM | | **Death** | 5 | 5 | 🔷 LOW | | **SUBTOTAL** | - | **18** | - | ### **KAI TOTAL: 156 PNG** --- ### 💜 **2. ANA (Twin Sister - Scientist)** #### A. Osnovne Animacije (CRITICAL) | Animation | Frames | Directions | Total PNG | Prioriteta | |:----------|:------:|:----------:|:---------:|:----------:| | **Walk Cycle** | 4 | 8 | 32 | 🔥 HIGH | | **Idle** | 4 | 2 | 8 | 🔥 HIGH | | **Run** | 4 | 8 | 32 | 🔶 MEDIUM | | **SUBTOTAL** | - | - | **72** | - | #### B. Action Animacije (SCIENTIST THEME) | Action | Frames | Directions | Total PNG | Prioriteta | |:-------|:------:|:----------:|:---------:|:----------:| | **Research** (notebook) | 4 | 2 | 8 | 🔥 HIGH | | **Heal** (apply bandage) | 4 | 2 | 8 | 🔥 HIGH | | **Examine** (magnifying glass) | 3 | 2 | 6 | 🔶 MEDIUM | | **Mix Potion** | 4 | 1 | 4 | 🔶 MEDIUM | | **Collect Sample** | 3 | 2 | 6 | 🔷 LOW | | **SUBTOTAL** | - | - | **32** | - | #### C. Emotional/Story (TWIN BOND THEME) | Animation | Frames | Total PNG | Prioriteta | |:----------|:------:|:---------:|:----------:| | **Worried** | 4 | 4 | 🔥 HIGH (story) | | **Relief** | 4 | 4 | 🔥 HIGH (story) | | **Twin Bond Glow** | 6 | 6 | 🔶 MEDIUM | | **Flashback Pose** | 3 | 3 | 🔷 LOW | | **SUBTOTAL** | - | **17** | - | #### D. Combat/Support (SUPPORT ROLE) | Animation | Frames | Total PNG | Prioriteta | |:----------|:------:|:---------:|:----------:| | **Defend** (staff block) | 4 | 4 | 🔶 MEDIUM | | **Cure Cast** | 5 | 5 | 🔶 MEDIUM | | **Hurt** | 3 | 3 | 🔷 LOW | | **Death** | 5 | 5 | 🔷 LOW | | **SUBTOTAL** | - | **17** | - | ### **ANA TOTAL: 138 PNG** --- ### 💚 **3. GRONK (Zen Troll - Comic Relief)** #### A. Osnovne Animacije (CRITICAL) | Animation | Frames | Directions | Total PNG | Prioriteta | |:----------|:------:|:----------:|:---------:|:----------:| | **Walk Cycle** (heavy) | 4 | 8 | 32 | 🔥 HIGH | | **Idle** (chill stance) | 4 | 2 | 8 | 🔥 HIGH | | **Run** (slow lumbering) | 4 | 8 | 32 | 🔶 MEDIUM | | **SUBTOTAL** | - | - | **72** | - | #### B. Action Animacije (TROLL THEME) | Action | Frames | Directions | Total PNG | Prioriteta | |:-------|:------:|:----------:|:---------:|:----------:| | **Vape** 💨 (signature!) | 6 | 2 | 12 | 🔥 HIGH | | **Smash** (club attack) | 5 | 4 | 20 | 🔥 HIGH | | **Lift Heavy** | 4 | 2 | 8 | 🔶 MEDIUM | | **Meditate** (zen pose) | 4 | 1 | 4 | 🔷 LOW | | **SUBTOTAL** | - | - | **44** | - | #### C. Emotional (COMIC RELIEF) | Animation | Frames | Total PNG | Prioriteta | |:----------|:------:|:---------:|:----------:| | **Laugh** | 4 | 4 | 🔶 MEDIUM | | **Confused** | 3 | 3 | 🔷 LOW | | **Chill/Relaxed** | 3 | 3 | 🔷 LOW | | **SUBTOTAL** | - | **10** | - | #### D. Combat (TANK ROLE) | Animation | Frames | Total PNG | Prioriteta | |:----------|:------:|:---------:|:----------:| | **Block** (shield up) | 3 | 3 | 🔶 MEDIUM | | **Taunt** | 4 | 4 | 🔷 LOW | | **Hurt** | 3 | 3 | 🔶 MEDIUM | | **Death** | 5 | 5 | 🔷 LOW | | **SUBTOTAL** | - | **15** | - | ### **GRONK TOTAL: 141 PNG** --- ## 📊 GRAND TOTAL SUMMARY | Character | Walk/Run | Actions | Emotions | Combat | TOTAL | |:----------|:--------:|:-------:|:--------:|:------:|------:| | **Kai** | 72 | 53 | 13 | 18 | **156** | | **Ana** | 72 | 32 | 17 | 17 | **138** | | **Gronk** | 72 | 44 | 10 | 15 | **141** | | **GRAND TOTAL** | **216** | **129** | **40** | **50** | **435** | --- ## 🎯 PHASED PRODUCTION STRATEGY ### **PHASE 1: CORE GAMEPLAY** (Priority 🔥 HIGH) **Cilj**: Playable characters z basic animations | Character | Animations | PNG Count | Čas Est. | |:----------|:-----------|:---------:|:--------:| | Kai | Walk (32) + Idle (8) + Attack (16) + Dig (16) | 72 | 1.5h | | Ana | Walk (32) + Idle (8) + Research (8) + Heal (8) | 56 | 1h | | Gronk | Walk (32) + Idle (8) + Vape (12) + Smash (20) | 72 | 1.5h | | **PHASE 1 TOTAL** | - | **200 PNG** | **~4h** | --- ### **PHASE 2: EXPANDED GAMEPLAY** (Priority 🔶 MEDIUM) **Cilj**: More actions + story emotions | Character | Animations | PNG Count | Čas Est. | |:----------|:-----------|:---------:|:--------:| | Kai | Run (32) + Plant (6) + Harvest (6) + Hurt (3) | 47 | 1h | | Ana | Run (32) + Examine (6) + Mix (4) + Worried (4) | 46 | 1h | | Gronk | Run (32) + Lift (8) + Laugh (4) + Hurt (3) | 47 | 1h | | **PHASE 2 TOTAL** | - | **140 PNG** | **~3h** | --- ### **PHASE 3: POLISH & CUTSCENES** (Priority 🔷 LOW) **Cilj**: Full emotional range + story sequences | Character | Animations | PNG Count | Čas Est. | |:----------|:-----------|:---------:|:--------:| | Kai | Emotions (13) + Use Item (6) + Eat (3) + Death (5) | 27 | 45 min | | Ana | Twin Bond (6) + Flashback (3) + Death (5) + Relief (4) | 18 | 30 min | | Gronk | Meditate (4) + Confused (3) + Taunt (4) + Death (5) | 16 | 30 min | | **PHASE 3 TOTAL** | - | **61 PNG** | **~2h** | --- ### **PHASE 4: ADVANCED SYSTEMS** (Priority 🔵 ALPHA 2.0) **Cilj**: Special abilities + effects | Character | Animations | PNG Count | Čas Est. | |:----------|:-----------|:---------:|:--------:| | Kai | Zombie Command (4) + Telepathy (6) | 10 | 20 min | | Ana | Collect Sample (6) + Cure Cast (5) | 11 | 20 min | | Gronk | Block (3) + Chill (3) | 6 | 15 min | | **PHASE 4 TOTAL** | - | **27 PNG** | **~1h** | --- ## ✅ PRODUCTION TIMELINE ESTIMATE | Phase | PNG Output | Čas | Prioriteta | Kdaj? | |:------|:----------:|:---:|:----------:|:-----:| | **Phase 1: Core** | 200 | 4h | 🔥 CRITICAL | **Danes!** | | **Phase 2: Expanded** | 140 | 3h | 🔶 HIGH | Jutri | | **Phase 3: Polish** | 61 | 2h | 🔷 MEDIUM | Dan 3 | | **Phase 4: Advanced** | 27 | 1h | 🔵 LOW | Alpha 2.0 | | **TOTAL** | **428** | **10h** | - | Week 1 | --- ## 🎨 ART STYLE REQUIREMENTS ### Vsak karakter rabi 2 verzije: - **Style A** (Cartoon): Bright colors, bold outlines - **Style B** (Noir): Dark, gritty, high contrast **Total PNG × 2 = 856 PNG** (if doing both styles) --- ## 📝 GENERATION STRATEGY ### Option A: Batch Generation (Recommended) 1. Generate ALL Phase 1 animations for Kai (72 PNG) - 1.5h 2. Generate ALL Phase 1 animations for Ana (56 PNG) - 1h 3. Generate ALL Phase 1 animations for Gronk (72 PNG) - 1.5h 4. Background removal batch - 30 min 5. **TOTAL TODAY: 200 PNG in 4.5h** ### Option B: Character-by-Character 1. Kai complete (156 PNG) - 3h 2. Ana complete (138 PNG) - 3h 3. Gronk complete (141 PNG) - 3h 4. **TOTAL: 435 PNG in 9h** (full day) --- ## 🚀 RECOMMENDED PLAN FOR TODAY **Session 1 (Morning - 2h):** - [ ] Generate Kai Phase 1 (72 PNG) - [ ] Background removal **Session 2 (Afternoon - 2h):** - [ ] Generate Ana Phase 1 (56 PNG) - [ ] Generate Gronk Phase 1 (72 PNG) **RESULT**: ✅ **200 PNG - All 3 characters playable!** --- **Created**: 1.1.2026 @ 12:51 **Status**: 📋 **PLAN READY - AWAITING EXECUTION** **Next Step**: Start Phase 1 generation OR adjust plan based on feedback