================================================================================ MRTVA DOLINA / DEATH VALLEY CREDITS & ATTRIBUTION ================================================================================ Developer: David Kotnik Engine: Phaser 3 (Open Source - MIT License) Date: January 2026 ================================================================================ MUSIC CREDITS ================================================================================ All music tracks are by Kevin MacLeod and used under Creative Commons License. ARTIST: Kevin MacLeod WEBSITE: https://incompetech.com LICENSE: Creative Commons Attribution 3.0 Unported (CC BY 3.0) LICENSE URL: http://creativecommons.org/licenses/by/3.0/ REQUIRED ATTRIBUTION: "Music by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/" -------------------------------------------------------------------------------- TRACK LIST: -------------------------------------------------------------------------------- 1. Main Theme - "Epic Unfolding" File: main_theme.mp3 Used In: Main Menu (StoryScene) 2. Farm Ambient - "Peaceful Morning" File: farm_ambient.mp3 Used In: Grassland Biome (GameScene) 3. Forest Ambient - "Forest Mystique" File: forest_ambient.mp3 Used In: Forest Biome (GameScene) 4. Night Theme - "Moonlight Sonata" File: night_theme.mp3 Used In: Night Time 8pm-6am (GameScene) 5. Combat Theme - "Battle Theme" File: combat_theme.mp3 Used In: Combat Encounters (GameScene) 6. Ana's Theme - "Heartwarming" File: ana_theme.mp3 Used In: Ana Memory Scenes (GameScene) 7. Town Theme - "Medieval Market" File: town_theme.mp3 Used In: Town/Village Areas (GameScene) 8. Wilderness Theme - "Desert Caravan" File: wilderness_theme.mp3 Used In: Desert/Swamp Biomes (GameScene) 9. Raid Warning - "Tense Horror" File: raid_warning.mp3 Used In: Zombie Raid Events (GameScene) 10. Victory Theme - "Triumphant" File: victory_theme.mp3 Used In: Quest Completion (GameScene) ================================================================================ VOICEOVER CREDITS ================================================================================ All voiceover files were generated using Microsoft Azure Cognitive Services Text-to-Speech (Edge TTS) API. SERVICE: Microsoft Azure Text-to-Speech PROVIDER: Microsoft Corporation LICENSE: Azure TTS Free Tier / Commercial Use Allowed with Proper Attribution WEBSITE: https://azure.microsoft.com/en-us/services/cognitive-services/text-to-speech/ VOICES USED: - Kai (English): en-US-ChristopherNeural (Male, Young Adult, US English) - Ana (English): en-US-AriaNeural (Female, Young Adult, US English) - Gronk (English): en-GB-RyanNeural (Male, Deep Voice, UK English) REQUIRED ATTRIBUTION: "Voice synthesis powered by Microsoft Azure Cognitive Services Voices: Christopher (en-US), Aria (en-US), Ryan (en-GB)" -------------------------------------------------------------------------------- VOICEOVER FILE LIST: -------------------------------------------------------------------------------- ENGLISH VOICEOVER (21 files): - kai_en_01.mp3 through kai_en_12.mp3 (12 files) - ana_en_01.mp3 through ana_en_08.mp3 (8 files) - gronk_en_01.mp3 (1 file) SLOVENIAN VOICEOVER (21 files): - kai_01_beginning.mp3 through kai_12_lifetime.mp3 (12 files) - ana_01_ride.mp3 through ana_08_two.mp3 (8 files) - gronk_01_wake.mp3 (1 file) PROLOGUE VARIANTS (3 files): - prologue/intro_enhanced.mp3 - prologue/intro_final.mp3 - prologue/intro_standard.mp3 Total Voiceover Files: 45 ================================================================================ SOUND EFFECTS CREDITS ================================================================================ Sound effects are either: 1. Created in-house using open source tools 2. Licensed from royalty-free libraries 3. Generated using Audacity / LMMS (Open Source) SFX TOOLS USED: - Audacity (Open Source - GPL v2) Website: https://www.audacityteam.org/ - LMMS (Open Source - GPL v2) Website: https://lmms.io/ PLACEHOLDER SFX: Some sound effects are currently placeholders and will be replaced with properly licensed or custom-created sounds before final release. Total SFX Files: ~355 (estimated) ================================================================================ VISUAL ASSETS ================================================================================ All visual assets (sprites, UI, backgrounds, etc.) are: - Created by David Kotnik OR - Generated using AI tools (Midjourney, DALL-E) with commercial license OR - Licensed from royalty-free sources STYLE REFERENCE: Inspired by "Cult of the Lamb" aesthetic (Massive Monster) Note: Visual style inspiration only, no assets copied or traced. ART STYLE: Style 32 Dark-Chibi Noir - Thick black outlines (5px) - Smooth vector art (no pixelation) - Chibi proportions - Muted saturated colors - Dark fantasy aesthetic AI TOOLS USED FOR ASSET GENERATION: - Imagen 3 (Google) - Commercial license - DALL-E 3 (OpenAI) - Commercial license available with subscription - Midjourney - Commercial license (Pro subscription) Total PNG Assets: 1,165 files ================================================================================ OPEN SOURCE LIBRARIES ================================================================================ GAME ENGINE: - Phaser 3 (https://phaser.io/) License: MIT License Copyright: Photon Storm Ltd. JAVASCRIPT LIBRARIES: - ES6 Modules (Standard) - LocalStorage API (Browser Standard) - Gamepad API (Browser Standard) ================================================================================ FONTS & TYPOGRAPHY ================================================================================ FONTS USED: - System Fonts (Arial, Courier New, etc.) - No license required - Google Fonts (if any) - Open Font License Website: https://fonts.google.com ================================================================================ SPECIAL THANKS ================================================================================ INSPIRATION & REFERENCE: - Stardew Valley (ConcernedApe) - Farming mechanics inspiration - The Last of Us (Naughty Dog) - Emotional storytelling reference - Cult of the Lamb (Massive Monster) - Visual style inspiration - Don't Starve (Klei Entertainment) - Dark aesthetic reference COMMUNITY & SUPPORT: - Phaser Community (Discord, Forums) - Indie Game Developers Subreddit - Itch.io Community PLAYTESTERS: - [To be added during beta testing] FIRST 20 SUPPORTERS: - [Names will be added upon purchase] - These supporters receive exclusive Gronk companion access ================================================================================ COPYRIGHT DISCLAIMERS ================================================================================ MUSIC: All music tracks by Kevin MacLeod are used in compliance with Creative Commons Attribution 3.0 Unported (CC BY 3.0) license. Full license text: http://creativecommons.org/licenses/by/3.0/ VOICES: Voice synthesis is powered by Microsoft Azure Cognitive Services and used in compliance with Azure's Terms of Service. Commercial use is permitted under current subscription tier. TRADEMARKS: - "Mrtva Dolina" and "Death Valley" are working titles and may be trademarked. - All referenced games (Stardew Valley, The Last of Us, etc.) are trademarks of their respective owners and mentioned for inspiration reference only. NO COPYRIGHT INFRINGEMENT INTENDED: This game is an original work. Any similarities to existing games are coincidental or used as inspiration only. No assets, code, or content have been copied from other games. ================================================================================ LEGAL NOTICE ================================================================================ © 2026 David Kotnik. All Rights Reserved. This game and its original content (story, characters, original art, code) are the intellectual property of David Kotnik. Third-party assets (music, voice synthesis, tools) are used under their respective licenses as detailed above. For licensing inquiries, please contact: [Your Email Address] [Your Website] ================================================================================ VERSION INFORMATION ================================================================================ Credits Version: 2.0 Last Updated: January 10, 2026 Game Version: Alpha Demo (95% Complete) ================================================================================ END OF CREDITS ================================================================================ THANK YOU FOR PLAYING MRTVA DOLINA / DEATH VALLEY! For the latest updates, follow us on: Discord: [Your Discord Link] Twitter: [Your Twitter] Itch.io: [Your Itch.io Page] ================================================================================