# 🎯 **PHASE STRUCTURE CLARIFICATION** **Created:** Jan 8, 2026 22:15 CET **Purpose:** Clear definition of Demo vs Faza 1 vs Faza 2 --- ## 📋 **CORRECTED PHASE STRUCTURE:** ### **DEMO (Trial - FREE):** **Focus:** FARM ONLY - basic farming tutorial **Content:** - Kai's farm (small plot, ~20 crop tiles) - 5 basic crops (wheat, carrot, tomato, potato, corn) - Wooden tools only - Shop counter (Gronk sells/buys) - NO town exploration - NO animals - NO advanced features **Purpose:** Hook players with farming loop --- ### **FAZA 1 ($14.99) - FARM EXPANSION:** **Focus:** COMPLETE FARM SYSTEM **Content:** - **80 crops unlocked!** (all from references!) - **Farm animals:** 10 types (cow, pig, sheep, chicken, etc.) - **Farm buildings:** Barn progression, Silo, Windmill, Greenhouse - **Companions:** Susi (dog), Zombie workers - **Tool upgrades:** Wood → Stone → Iron - **Farm mechanics:** - Irrigation system - Composting - Animal husbandry - Beekeeping - Crop rotation - **Zombie workers:** Automated farming help **NOT in Faza 1:** - ❌ NO town restoration (that's Faza 2!) - ❌ NO biomes (that's Faza 3/4!) - ❌ NO NPC interactions beyond Gronk **Playtime:** 20-30 hours **Map:** Expanded farm only (grassland biome) --- ### **FAZA 2 (+$4.99) - TOWN RESTORATION:** **Focus:** REBUILD THE TOWN **Starting:** ONE small ruined house in town **Content:** - **Town unlocked!** (from shop counter fog wall) - **8-12 NPCs:** Mayor, Priest, Blacksmith, Teacher, etc. - **Building restoration:** - Start: 1 ruined house - Restore: Town Hall, Church, Inn, School, etc. - End: Full functioning town - **Quest system:** Help NPCs rebuild - **Tool final tier:** Gold, Diamond - **Multiplayer co-op:** 2-4 players - **Advanced crafting:** Workshop, Forge **NOT in Faza 2:** - ❌ NO biomes exploration (that's Faza 3/4!) - ❌ NO bosses (that's Faza 3/4!) **Playtime:** +15-20 hours (35-50h total) **Map:** Farm + Town (still grassland only) --- ### **FAZA 3 & 4 (Future - TBD) - WORLD EXPLORATION:** **Focus:** BIOMES + BOSSES **Content:** - 18 biomes (Desert, Snow, Forest, Jungle, etc.) - Boss encounters - World exploration - Ana's trail (story conclusion) **THIS IS LATER!** Not Demo, not Faza 1, not Faza 2! --- ## 🌾 **FAZA 1 - MISSING FARM ASSETS:** ### **CRITICAL FARM PROPS (10 sprites):** - [ ] Scarecrow (crow protection) - [ ] Compost bin (fertilizer production) - [ ] Wheelbarrow (item transport) - [ ] Animal pen/enclosure (fence + gate) - [ ] Chicken coop (distinct building) - [ ] Water trough (animal water) - [ ] Hay bales (3-4 loose props) - [ ] Tool rack (tool storage outside) - [ ] Flower bed (decoration, 2 variants) - [ ] Beehive (honey production) ### **FARM INFRASTRUCTURE (15 sprites):** - [ ] Greenhouse (5 stages: broken → deluxe) - [ ] Irrigation system (pipes, sprinklers) - [ ] Crop storage shed (separate from tool shed) - [ ] Animal feed storage - [ ] Manure pile (realistic farm!) ### **ANIMAL ANIMATIONS (40 sprites):** **Convert from 10 existing refs:** - [ ] Cow (idle, walk, eat, milk) - [ ] Pig (idle, walk, eat, dig) - [ ] Sheep (idle, walk, eat, shear) - [ ] Chicken (idle, walk, peck, lay egg) - [ ] Duck - [ ] Goat - [ ] Horse - [ ] Llama - [ ] Rabbit - [ ] Donkey --- ## 🏘️ **FAZA 2 - TOWN ASSETS:** ### **STARTING (1 ruined house):** - [ ] Ruined town house (starting point) ### **TOWN BUILDINGS (8-12 restorable):** Each needs 3-5 stages (ruined → restored) - [ ] Town Hall (civic center) - [ ] Church (priest, quests) - [ ] Blacksmith (tool upgrades) - [ ] General Store (upgraded from demo shop) - [ ] Inn/Tavern (NPCs gather) - [ ] School (teacher, lore) - [ ] Guard Post (protection) - [ ] Library (optional) - [ ] Apothecary (optional) ### **TOWN INFRASTRUCTURE (20 sprites):** - [ ] Town square (fountain, benches) - [ ] Cobblestone roads (4 variants) - [ ] Street lamps (4 designs) - [ ] Town decorations (banners, flowers) ### **NPCS (8-12 characters):** **Convert from 179 existing refs:** - [ ] Mayor - [ ] Priest - [ ] Blacksmith - [ ] Teacher - [ ] Guard Captain - [ ] Innkeeper - [ ] Merchant (Gronk) - [ ] Elder - [ ] Farmer Joe - [ ] Child NPC - [ ] Mysterious Stranger (Ana clues) --- ## 📊 **ASSET PRIORITY:** ### **DEMO (Now):** - ✅ Kai house (5) - DONE - ✅ Barn (7) - DONE - ✅ Well (7) - EXISTS - ✅ Fence (6) - EXISTS - [ ] Shop counter + UI (15) - [ ] Town path + boundary (10) - [ ] 5 essential farm props - **Total:** 48 sprites remaining ### **FAZA 1 (Farm Expansion):** - 10 critical farm props - 15 farm infrastructure - 40 animal animations - 5 greenhouse stages - **Total:** ~70 sprites ### **FAZA 2 (Town Restoration):** - 1 starting ruined house - 8-12 buildings × 4 stages each = ~40 sprites - 8-12 NPCs × ~11 sprites each = ~100 sprites - 20 town infrastructure - **Total:** ~160 sprites --- **CLEAR NOW:** - Demo = Farm tutorial - Faza 1 = Full farm (80 crops, animals!) - Faza 2 = Town restoration (from 1 ruined house) - Faza 3/4 = Biomes + bosses (LATER!)