# 📦 MASTER ASSET RAZPREDELNICA - DODATKI **Verzija:** 1.1 (Updated) **Datum:** 31.12.2025, 02:50 **POMEMBNO:** Dodatne stvari ki smo našli v GDD! --- ## 🚨 MANJKAJOČI SISTEMI (Critical!) ### **1. ZOMBIE LEASE SYSTEM** (Posoja Zombijev NPCjem) **Game Bible Line 410:** *"Can lease to NPCs for passive income"* **KAKO DELA:** - Kai lahko posoja zombie workerje NPCjem - NPCji uporabljajo zombije za svoje delo - Kai dobiva **passive income** (50 Zlatniki/day per zombie) - Zombies se **učijo skills** od NPCjev! - High-level NPCs ustavijo boljše zombije (-Lv8-10) **ASSET REQUIREMENT:** - **UI Element:** "Lease Zombie" menu (izbereš zombie + NPC) - **Icons:** Zombie rental icons (per NPC type) - **Animation:** Zombie working for NPC (blacksmith, farmer, etc.) **TOTAL:** ~10 UI elements + 6 zombie-NPC work animations = **~25 slik** --- ### **2. DELIVERY NPCs - SOVA & NETOPIR!** **GDD Lines 851-853:** Delivery system! #### **🦉 SOVA (OWL) - Quest Reward Delivery:** - **Role:** Delivers quest rewards to player - **Animation:** Flies to player, drops package, flies away - **Sound:** "hoot hoot!" - **Frames:** Fly in (3), deliver (2), fly out (3) = **8 frames** #### **🦇 NETOPIR (BAT) - Mail Delivery:** - **Role:** Daily mail delivery (letters from NPCs) - **Animation:** Erratic flight, drops mail, squeaks - **Sound:** High-pitched screech - **Frames:** Fly in (3), deliver (2), fly out (3) = **8 frames** **DELIVERY SYSTEM ASSETS:** - Package/parcel sprite (1) - Mail envelope sprite (1) - Delivery notification UI (1) **TOTAL:** 8 (owl) + 8 (bat) + 3 (items/UI) × 2 styles = **38 slik** --- ### **3. SLIME SYSTEM (8 Types!)** **GDD Lines 798-813:** Complete slime ecosystem! | # | SLIME TYPE | COLOR | BIOME | GEL USE | |---|------------|-------|-------|---------| | 1 | **Green Slime** | Green | Swamp | Basic potions | | 2 | **Blue Slime** | Blue | Water | Water breathing | | 3 | **Red Slime** | Red | V olcanic | Fire resist | | 4 | **Yellow Slime** | Yellow | Desert | Speed potion | | 5 | **Purple Slime** | Purple | Radioactive | Toxic immunity | | 6 | **Black Slime** | Black | Catacombs | Shadow stealth | | 7 | **Rainbow Slime** | Rainbow! | Legendary (1%) | Ultimate potion (all buffs!) | | 8 | **King Slime** | Giant boss | Random | Boss drops | **ANIMATIONS:** - Idle: 2 frames (jiggle) - Move: 4 frames (bounce) - Attack: 3 frames (slam) - Death: 2 frames (splat) **TOTAL PER SLIME:** 11 frames **TOTAL FOR 8 SLIMES:** 11 × 8 × 2 styles = **176 slik** **+ GEL ITEMS:** 8 gel types × 2 styles = **16 slik** **SLIME TOTAL:** 192 slik --- ### **4. BLUEPRINT SYSTEM (Discovery Methods)** **GDD Lines 555-576:** 9 způsobov! **POTREBNI ASSETS:** - Blueprint scroll icon (1) - Blueprint "found!" animation (3 frames) - Museum blueprint shop UI (1) - Digging "found blueprint" effect (2 frames) - Beach bottle sprite (1) - Ruin chest sprite (1) **TOTAL:** ~10 slik × 2 styles = **20 slik** --- ### **5. PORTAL NETWORK (19 Portals!)** **GDD Lines 578-602:** Complete portal system! **PORTAL STATES:** - Broken (ruined) - 1 frame - Repairing (3 stages) - 3 frames - Active (glowing, animated) - 4 frames loop **TOTAL PER PORTAL:** 8 frames × 2 styles = **16 slik** **FOR 19 PORTALS:** Wait, portals are all same design! **ACTUALLY:** 8 frames × 2 styles = **16 slik** (reusable!) **+ Portal UI:** Portal map/menu (1), teleport effect (4 frames) = **5 slik** **PORTAL TOTAL:** 16 + 5 × 2 = **26 slik** --- ### **6. DOG COMPANION EQUIPMENT** **GDD Lines 682-688:** Dog gear! **ITEMS:** - Collar (5 colors) - 5 sprites - Armor - 1 sprite - Backpack - 1 sprite - Boots (4 types for terrain) - 4 sprites **TOTAL:** (5 + 1 + 1 + 4) × 2 styles = **22 slik** **+ Dog Animations:** - Wearing armor animation - Backpack equipped animation - Running with gear **TOTAL:** 3 animations × 4 frames × 2 styles = **24 slik** **DOG EQUIPMENT TOTAL:** 22 + 24 = **46 slik** --- ### **7. SPRINKLER TIERS (4 Types)** **GDD Lines 691-713:** Complete irrigation! | TIER | NAME | COVERAGE | SPRITE | |------|------|----------|--------| | 1 | Basic | 4 tiles (+ shape) | Small sprinkler | | 2 | Quality | 8 tiles (square) | Medium sprinkler | | 3 | Iridium | 24 tiles! | Large sprinkler | | 4 | Auto System | ENTIRE FARM | Water tower + pipes | **ANIMATIONS:** - Idle: 1 frame - Spraying: 4 frames (water animation) **TOTAL PER SPRINKLER:** 5 frames × 2 styles = **10 slik** **FOR 3 SPRINKLERS:** 10 × 3 = **30 slik** **+ Water Tower:** Building sprite × 2 styles = **2 slik** **+ Pipe System:** Pipe tiles (straight, corner, T-junction) × 2 styles = **6 slik** **SPRINKLER TOTAL:** 30 + 2 + 6 = **38 slik** --- ### **8. MINT BUILDING (Currency Factory)** **GDD Lines 728-733:** Gold → Currency conversion! **BUILDING:** - Exterior (2 styles) - 2 slik - Interior (2 styles) - 2 slik **MACHINERY:** - Coin press machine - 1 sprite × 2 = 2 - Pressing animation - 4 frames × 2 = 8 - Gold bar stack - 1 × 2 = 2 - Zlatnik coin stack - 1 × 2 = 2 **UI:** - Conversion menu - 1 - Auto-minting toggle - 1 **MINT TOTAL:** 2 + 2 + 2 + 8 + 2 + 2 + 2 = **20 slik** --- ### **9. BANK SYSTEM** **GDD Lines 735-738:** Banking features! **BUILDING:** - Bank exterior × 2 styles = 2 - Bank interior × 2 styles = 2 **NPCBANK TELLER:** - NPC sprite + animations × 2 = 8 **UI ELEMENTS:** - Savings account screen - 1 - Loan screen - 1 - Safe deposit box (200 slots!) - 1 **BANK TOTAL:** 2 + 2 + 8 + 3 = **15 slik** --- ### **10. DAILY REWARD CHEST** **GDD Lines 739-746:** Daily rewards! **CHEST:** - Closed - 1 frame - Opening - 3 frames - Open - 1 frame - Legendary glow (Day 30/100) - 2 frames **TOTAL:** 7 frames × 2 styles = **14 slik** **+ ULTIMATE CHEST** (Day 100): - Special design - 7 frames × 2 styles = **14 slik** **CHEST TOTAL:** 14 + 14 = **28 slik** --- ### **11. PYRAMIDS (Egyptian Desert)** **GDD Lines 777-793:** Player-buildable pyramids! **PYRAMID SIZES:** - Small (20×20) - 1 sprite × 2 styles = 2 - Medium (30×30) - 1 × 2 = 2 - Great (50×50) - 1 × 2 = 2 **PYRAMID INTERIORS:** - Chamber room - 1 × 2 = 2 - Treasure room - 1 × 2 = 2 - Trap corridor - 1 × 2 = 2 **SPHINX:** - Sphinx statue - 1 × 2 = 2 - Sphinx NPC - animations (6 frames) × 2 = 12 **PYRAMID TOTAL:** 2 + 2 + 2 + 2 + 2 + 2 + 2 + 12 = **26 slik** --- ### **12. BACKPACK TIERS (6 Tiers)** **GDD Lines 752-759:** Inventory expansion! **BACKPACK SPRITES:** - Tier 1 (small) - 1 - Tier 2 - 1 - Tier 3 - 1 - Tier 4 - 1 - Tier 5 - 1 - Tier 6 (ultimate) - 1 **WORN ON CHARACTER:** - Kai wearing backpack (6 variants) - 6 **TOTAL:** (6 + 6) × 2 styles = **24 slik** --- ## 📊 UPDATED ASSET COUNT | NOVI SISTEM | SLIKE | |-------------|-------| | **1. Zombie Lease UI & Animations** | 25 | | **2. Delivery NPCs (Sova + Netopir)** | 38 | | **3. Slime System (8 types + gels)** | 192 | | **4. Blueprint System** | 20 | | **5. Portal Network** | 26 | | **6. Dog Equipment** | 46 | | **7. Sprinkler System** | 38 | | **8. Mint Building** | 20 | | **9. Bank System** | 15 | | **10. Daily Reward Chests** | 28 | | **11. Pyramids (buildable)** | 26 | | **12. Backpack Tiers** | 24 | | | | | **DODATNO SKUPAJ** | **498 slik** | --- ## 🎯 NOVI TOTAL ``` PREVIOUS TOTAL: 3,303 slik + NEW SYSTEMS: 498 slik = UPDATED TOTAL: 3,801 slik REALISTIC TARGET: 3,500-4,000 slik ``` --- ## 💡 POMEMBNO! **LEASING ZOMBIJEV** je KEY sistem - omogoča: - Passive income - Zombie skill learning - NPC relationships - Late-game automation **DELIVERY SYSTEM** (Sova + Netopir): - Quest rewards delivered - Daily mail from NPCs - ADHD-friendly (ne rabiš bežat nazaj v mesto!) **250+ UR GAMEPLAY** pomeni: - Globok content - Veliko sistemov - Dolgoročna progresija --- **ZAPISAL:** Antigravity AI **STATUS:** ✅ Updated z manjkajočimi sistemi!