# 🎨 FAZA 1 & 2 - PRODUCTION PLAN **Asset Generation Roadmap** **Datum**: 2026-01-04 22:09 **Ready za batch generation!** --- ## 📊 OVERVIEW: ### **FAZA 1 - ESSENTIAL** (12 crops, 576 sprites, ~6 hours) **Priority**: 🔴 HIGH - Core gameplay crops ### **FAZA 2 - COMMON** (18 crops, 576 sprites, ~7 hours) **Priority**: 🟡 MEDIUM - Extended variety **TOTAL**: 30 crop types, 1,152 sprites, ~13 hours --- ## 🌾 FAZA 1 - ESSENTIAL CROPS (576 sprites) ### **Standard Vegetables (10 crops × 32 sprites = 320)** #### **1. WHEAT (Pšenica)** ✅ DONE - Sprites: 32 (8 stages × 4 seasons) - **Status**: ✅ Already have 18 sprites! - Use: Bread, crafting - Growth time: 7 days #### **2. CORN (Koruza)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Food, animal feed, fuel - Growth time: 10 days - Special: Tall crop (2 tiles high when mature) #### **3. TOMATOES (Paradižnik)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Food, ketchup, selling - Growth time: 8 days - Special: Vine crop, needs support #### **4. CARROTS (Korenje)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Food, animal feed, juice - Growth time: 6 days - Special: Root vegetable, underground growth #### **5. POTATOES (Krompir)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Food, vodka crafting, chips - Growth time: 9 days - Special: Multiple yield per plant #### **6. LETTUCE (Solata)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Salads, health food - Growth time: 5 days - Special: Fast growing, low value #### **7. PUMPKIN (Buče)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Food, Halloween decorations, pies - Growth time: 12 days - Special: Large size, high value, jack-o'-lanterns! #### **8. STRAWBERRIES (Jagode)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Food, jams, wine - Growth time: 7 days - Special: Perennial, multiple harvests #### **9. ONIONS (Čebula)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Cooking ingredient, medicine - Growth time: 8 days - Special: Bulb formation visible #### **10. PEPPERS (Paprika)** ⏳ TODO - Sprites: 32 (8 stages × 4 seasons) - Use: Food, spices, hot sauce - Growth time: 9 days - Special: Color changes (green → red) --- ### **SPECIAL CROPS (2 types, 256 sprites)** #### **11. CANNABIS (Marihuana)** 🌿 ⏳ TODO **7 Strains × 32 sprites = 224 total** **Main Strains (3 fully animated):** **A) HEMP (Industrial)** - Sprites: 32 (8 stages × 4 seasons) - Use: Rope, cloth, paper, building - THC: <0.3% (legal) - Growth: 10 days - Visual: Tall, thin leaves **B) 7-LEAF (High THC)** - Sprites: 32 (8 stages × 4 seasons) - Use: Recreational, relaxation - THC: 18-22% - Effects: Relaxation, creativity, speed -15% - Visual: Classic 7-leaf pattern **C) PURPLE HAZE (Legendary)** - Sprites: 32 (8 stages × 4 seasons) - Use: Euphoric, creative boost - THC: 24-28% - Effects: Euphoria, +20% crafting, color +30% - Visual: Purple tint on mature plants **Additional Strains (growth recolors/variants):** - Northern Lights (sleep aid) - Sour Diesel (energy) - OG Kush (pain relief) - White Widow (balanced) **Special Mechanics:** - Police raids (5% chance per day) - Hide crops in basement/greenhouse - Can get medicinal license (5,000g) - Drying required (2 days post-harvest) - Processing: Smoking, edibles, oil, hash --- #### **12. MAGIC MUSHROOMS (Čarobne gobe)** 🍄 ⏳ TODO **6 Varieties × 16 sprites = 96 total** **Note**: Mushrooms = 6 growth stages (not 8 like crops) - Spore → Pin → Baby → Young → Mature → Old **Varieties:** **A) PSILOCYBE CUBENSIS (Golden Teacher)** - Sprites: 16 (6 stages × 2-3 variants) - Potency: Medium (0.6-0.8% psilocybin) - Effects: Mild trails, color +10%, insights - Visual: Golden brown cap Price: 50g per mushroom **B) AMANITA MUSCARIA (Fly Agaric)** - Sprites: 16 - Appearance: **RED CAP + WHITE DOTS** (iconic!) - Potency: Low-Med (muscimol, not psilocybin) - Effects: Size distortion, dreamlike, Mario-style! - Price: 40g **C) PSILOCYBE AZURESCENS (Blue Meanies)** - Sprites: 16 - Potency: **VERY HIGH** (1.8%!) - Effects: Intense trails, rainbow colors, reality warping - Visual: Blue-ish tint - Price: 80g **D) PSILOCYBE SEMILANCEATA (Liberty Caps)** - Sprites: 16 - Appearance: Small pointy cap - Potency: Medium-High (0.9-1.2%) - Effects: Nature connection, fractals, euphoria - Price: 55g **E) PSILOCYBE CYANESCENS (Wavy Caps)** - Sprites: 16 - Appearance: Wavy cap edges - Potency: High (1.0-1.5%) - Effects: **WAVY screen**, melting visuals - Price: 65g **F) PSILOCYBE "PENIS ENVY"** - Sprites: 16 - Appearance: Thick stem, small cap - Potency: **EXTREME** (2.0-2.5%! Strongest!) - Effects: Reality-bending, entity encounters, kaleidoscope - Visual: Unique thick shape - Price: **100g** (most expensive!) **Growing Requirements:** - Substrate: Manure + straw - Environment: Dark, humid (basement/cave) - Temperature: Cool (10-20°C) - Time: 21 days - Flushes: 3-4 harvests per substrate! --- ## 🌾 FAZA 2 - COMMON CROPS (576 sprites) ### **Root Vegetables (6 crops × 32 = 192)** #### **13. RADISH (Redkev)** ⏳ TODO - Sprites: 32 - Growth: 4 days (fastest!) - Use: Salads, pickling - Special: Multiple varieties (Daikon, etc.) #### **14. BEETS (Rdeča pesa)** ⏳ TODO - Sprites: 32 - Growth: 8 days - Use: Food, sugar, red dye - Special: Deep red color #### **15. TURNIP (Repa)** ⏳ TODO - Sprites: 32 - Growth: 7 days - Use: Food, animal feed - Special: Dual-use (root + greens) #### **16. PARSNIP (Pasentrnk)** ⏳ TODO - Sprites: 32 - Growth: 10 days - Use: Cooking, winter food - Special: Sweeter after frost #### **17. SWEET POTATO (Sladki krompir)** ⏳ TODO - Sprites: 32 - Growth: 12 days - Use: Food, fries, pies - Special: Orange flesh #### **18. RUTABAGA (Koleraba)** ⏳ TODO - Sprites: 32 - Growth: 9 days - Use: Food, storage crop - Special: Large size --- ### **Leafy Greens (6 crops × 32 = 192)** #### **19. CABBAGE (Zelje)** ⏳ TODO - Sprites: 32 - Growth: 10 days - Use: Sauerkraut, cooking - Special: Large head formation #### **20. SPINACH (Špinača)** ⏳ TODO - Sprites: 32 - Growth: 6 days - Use: Health food, smoothies - Special: Iron-rich #### **21. KALE (Ohrovt)** ⏳ TODO - Sprites: 32 - Growth: 8 days - Use: Superfood, chips - Special: Cold-hardy #### **22. BROCCOLI (Brokoli)** ⏳ TODO - Sprites: 32 - Growth: 11 days - Use: Food, health - Special: Crown formation #### **23. CAULIFLOWER (Cvetača)** ⏳ TODO - Sprites: 32 - Growth: 11 days - Use: Food, rice substitute - Special: White head #### **24. CELERY (Zelena)** ⏳ TODO - Sprites: 32 - Growth: 9 days - Use: Cooking, juice - Special: Tall stalks --- ### **Fruiting Vegetables (6 crops × 32 = 192)** #### **25. CUCUMBER (Kumare)** ⏳ TODO - Sprites: 32 - Growth: 8 days - Use: Salads, pickles - Special: Vine crop #### **26. EGGPLANT (Jajčevec)** ⏳ TODO - Sprites: 32 - Growth: 10 days - Use: Cooking - Special: Purple color #### **27. ZUCCHINI (Bučke)** ⏳ TODO - Sprites: 32 - Growth: 7 days - Use: Cooking - Special: Fast growing #### **28. WATERMELON (Lubenica)** ⏳ TODO - Sprites: 32 - Growth: 12 days - Use: Food, summer crop - Special: Very large, sweet #### **29. BEANS (Fižol)** ⏳ TODO - Sprites: 32 - Growth: 9 days - Use: Protein source - Special: Climbing variety #### **30. PEAS (Grah)** ⏳ TODO - Sprites: 32 - Growth: 8 days - Use: Food, protein - Special: Pod vegetables --- ## 📋 GENERATION BREAKDOWN: ### **FAZA 1 BATCHES:** **Batch 1.1 - Standard Veggies (Part 1)** 1. Wheat ✅ (skip - already have) 2. Corn (32 sprites) 3. Tomatoes (32 sprites) 4. Carrots (32 sprites) 5. Potatoes (32 sprites) **Time**: ~1.5 hours **Total**: 128 new sprites --- **Batch 1.2 - Standard Veggies (Part 2)** 6. Lettuce (32 sprites) 7. Pumpkin (32 sprites) 8. Strawberries (32 sprites) 9. Onions (32 sprites) 10. Peppers (32 sprites) **Time**: ~1.5 hours **Total**: 160 sprites --- **Batch 1.3 - Cannabis** 🌿 11. Hemp (32 sprites) 12. 7-Leaf (32 sprites) 13. Purple Haze (32 sprites) 14. Strain variants (128 sprites - recolors) **Time**: ~2 hours **Total**: 224 sprites --- **Batch 1.4 - Magic Mushrooms** 🍄 15. Psilocybe Cubensis (16 sprites) 16. Amanita Muscaria (16 sprites) 17. Blue Meanies (16 sprites) 18. Liberty Caps (16 sprites) 19. Wavy Caps (16 sprites) 20. Penis Envy (16 sprites) **Time**: ~1 hour **Total**: 96 sprites --- **FAZA 1 TOTAL**: 576 sprites, ~6 hours --- ### **FAZA 2 BATCHES:** **Batch 2.1 - Root Vegetables** Crops 13-18 (6 × 32 = 192 sprites) **Time**: ~2.5 hours --- **Batch 2.2 - Leafy Greens** Crops 19-24 (6 × 32 = 192 sprites) **Time**: ~2.5 hours --- **Batch 2.3 - Fruiting Vegetables** Crops 25-30 (6 × 32 = 192 sprites) **Time**: ~2 hours --- **FAZA 2 TOTAL**: 576 sprites, ~7 hours --- ## 🎨 GENERATION PROCESS: ### **Per Crop (32 sprites):** **8 Growth Stages:** 1. Seeds (planted) 2. Sprout (first leaves) 3. Young (early growth) 4. Growing (mid development) 5. Mature (almost ready) 6. Harvest Ready (ripe!) 7. Overripe (quality drops) 8. Withered (dead) **× 4 Seasons:** - Spring (bright green, fast) - Summer (vibrant, hot) - Fall (harvest colors, slower) - Winter (dormant/slow) **= 32 total sprites per crop** --- ### **Prompt Template:** ``` Game farming crop sprite, [CROP_NAME] growth stage [1-8], [SEASON] season, dark-chibi noir style, thick black outline, post-apocalyptic garden, 32x32 pixel tile, top-down view, detailed plant texture, flat design, clean edges, centered, sprite sheet ready Stage descriptions: Stage 1: Seeds planted in soil Stage 2: Small sprout emerging Stage 3: Young plant, few leaves Stage 4: Growing, more foliage Stage 5: Mature plant, developing fruit/vegetable Stage 6: Harvest ready, ripe and vibrant Stage 7: Overripe, slightly wilted Stage 8: Withered, dead plant Season: [Spring/Summer/Fall/Winter] ``` --- ## ⏱️ TIME ESTIMATES: | Phase | Batches | Sprites | Time | |-------|---------|---------|------| | **Faza 1 Batch 1.1** | 4 crops | 128 | 1.5h | | **Faza 1 Batch 1.2** | 5 crops | 160 | 1.5h | | **Faza 1 Batch 1.3** | Cannabis | 224 | 2h | | **Faza 1 Batch 1.4** | Mushrooms | 96 | 1h | | **FAZA 1 TOTAL** | - | **576** | **~6h** | | **Faza 2 Batch 2.1** | 6 crops | 192 | 2.5h | | **Faza 2 Batch 2.2** | 6 crops | 192 | 2.5h | | **Faza 2 Batch 2.3** | 6 crops | 192 | 2h | | **FAZA 2 TOTAL** | - | **576** | **~7h** | | **SKUPAJ** | - | **1,152** | **~13h** | --- ## 🚀 READY ZA GENERATION! **Vse pripravljeno za batch asset creation!** **Next steps:** 1. Izberi batch (1.1, 1.2, 1.3, 1.4, or 2.x) 2. Generiraj sprites (batch process) 3. Review & adjust 4. Move to assets folder 5. Update manifest 6. Next batch! **Želiš da začnem z Batch 1.1? (Corn, Tomatoes, Carrots, Potatoes)** 🎨