# ๐Ÿ“š GAME DESIGN DOCUMENTATION - MASTER INDEX **Location:** `/docs/game_design/` **Created:** 30.12.2025 04:13 **Purpose:** All game design documents in ONE place! --- ## ๐ŸŽฏ START HERE ### **๐Ÿ“– GAME_BIBLE.md** โญ MAIN DOCUMENT **Complete game reference - READ THIS FIRST!** - Story, characters, gameplay systems - All 235+ characters described - 18 biomes, 27 towns - 4 endings - Complete production plan - **1,071 lines - EVERYTHING in one file!** --- ## ๐Ÿš€ PRODUCTION PLANS ### **1. KICKSTARTER_MASTER_PLAN.md** **10-week timeline to Kickstarter launch (March 2025)** - Week-by-week breakdown - Asset targets (182 min โ†’ 330 wow factor) - Cost estimates (FREE!) - Milestone tracking ### **2. MICRO_FARM_EXACT_PLAN.md** **Exact 247-asset demo plan** - Complete asset breakdown by category - 10-day generation schedule (Batch 1-9) - Micro farm concept (8ร—8 start) - Progress tracking ### **3. GAME_OPENING_ASSETS.md** **Opening sequence asset priority** - Scene-by-scene breakdown - Opening cutscene assets - Tutorial assets - 3-day playable intro plan ### **4. DEMO_COMPLETE_CHECKLIST.md** **Full demo feature checklist** - All 247 assets listed - Gameplay features required - 15-20 min demo flow - Completion criteria --- ## ๐ŸŽจ ART & STYLE ### **5. NPC_STYLE_GUIDE.md** **NPC facial feature requirements** - Clearly visible eyes & mouth โœ… - Expression guidelines - Updated prompt templates - Quality checklist --- ## ๐Ÿ“ QUICK REFERENCE **Need to know:** | **Open this file:** ---|--- What's the story? | `GAME_BIBLE.md` โ†’ Story & Setting Who are the characters? | `GAME_BIBLE.md` โ†’ Main Characters How many NPCs? | `GAME_BIBLE.md` โ†’ NPCs (180 total!) What's the art style? | `GAME_BIBLE.md` โ†’ Art Style, or `NPC_STYLE_GUIDE.md` What assets do I need? | `MICRO_FARM_EXACT_PLAN.md` (247 exact list) When's Kickstarter? | `KICKSTARTER_MASTER_PLAN.md` (March 2025!) How to start demo? | `GAME_OPENING_ASSETS.md` What's the timeline? | `KICKSTARTER_MASTER_PLAN.md` (10 weeks) How does game start? | `GAME_BIBLE.md` โ†’ Story, or `MICRO_FARM_EXACT_PLAN.md` --- ## ๐Ÿ“Š ASSET PRODUCTION DOCS (Outside this folder) **These files are in project root or assets/ folder:** **Asset Generation:** - `GRAVITY_GENERATION_README.md` - Art style guide (root) - `AUTONOMOUS_SETUP.md` - Google Cloud setup (root) - `QUICKSTART_AUTONOMOUS.md` - Quick start (root) - `assets/images/demo/README.md` - Complete asset manifest โญ **Scripts:** - `scripts/autonomous_generation.py` - Overnight generation - `scripts/remove_background.py` - Background removal - `scripts/mass_production_overnight.py` - Batch system **Other Plans:** - `REALISTIC_PLAN.md` - Production strategy (root) - `OVERNIGHT_LOG.md` - Tonight's log (root) - `FULL_PRODUCTION_PLAN.md` - 11K asset plan (root) - `BUILDING_REGISTRY.md` - All buildings (root) --- ## ๐ŸŽฏ TODAY'S SESSION SUMMARY (Dec 30, 2025) **What we accomplished:** 1. โœ… Generated 70 test samples (all categories) 2. โœ… Confirmed "Gritty Noir" art style 3. โœ… Created complete demo plan (247 assets) 4. โœ… Built folder structure (`assets/images/demo/`) 5. โœ… Wrote comprehensive documentation 6. โœ… Set up autonomous generation system **Progress:** - Before: 156/422 base assets (37%) - After: ~226/422 (54%) - Demo foundation: โœ… COMPLETE! --- ## โœ… QUICK START CHECKLIST (Tomorrow Morning) **When you wake up:** 1. โ˜ Open `GAME_BIBLE.md` (10-min read of key sections) 2. โ˜ Review tonight's 70 test samples (check quality) 3. โ˜ Read `MICRO_FARM_EXACT_PLAN.md` (know the 247 assets) 4. โ˜ Decide: Google Cloud setup or manual batches? 5. โ˜ **START Batch 1: Kai animations** (45 assets) **By tomorrow evening:** โ†’ Kai character READY! โœ… --- ## ๐ŸŽฎ GAME AT A GLANCE **Title:** Krvava ลฝetev (Bloody Harvest / DolinaSmrti) **Genre:** Survival RPG + Farming + Story Adventure **Style:** Gritty Noir Hand-Drawn 2D **Platform:** PC (Web-based) **Story:** Twin scientist Kai searches for lost sister Ana in post-apocalyptic Slovenia, using zombie control powers and building a farm from 8ร—8 plot to empire. **Demo:** 247 assets, 15-20 min playable, March 2025 Kickstarter **Full Game:** 11,037 assets, 180 NPCs, 18 biomes, 4 endings --- ## ๐Ÿ“ž NEED SOMETHING? **Can't find info?** Check `GAME_BIBLE.md` first (it has EVERYTHING!) **Need asset list?** โ†’ `MICRO_FARM_EXACT_PLAN.md` or `assets/images/demo/README.md` **Timeline?** โ†’ `KICKSTARTER_MASTER_PLAN.md` **Art style guide?** โ†’ `NPC_STYLE_GUIDE.md` or `GAME_BIBLE.md` (Art Style section) --- ## ๐ŸŒ™ GOOD NIGHT! **All game design docs are now in:** ``` /docs/game_design/ ``` **Tomorrow we start production! ๐Ÿš€** --- **Files in this folder:** 6 **Total lines of documentation:** ~2,500+ **Everything you need:** โœ… HERE!