# ๐ŸŒ BIOME-SPECIFIC ASSETS SPECIFICATION **Created:** Jan 7, 2026 22:40 CET **Purpose:** Define unique assets for each of 20 biomes **Status:** ๐Ÿ”„ **SPECIFICATION PHASE** --- ## ๐Ÿ“‹ ASSET CATEGORIES PER BIOME Each biome CAN have unique: 1. **Buildings** - Architecture style matching biome theme 2. **Clothing** - Weather/culture appropriate attire 3. **Trees** - Biome-specific vegetation 4. **Crops** - Unique harvestables 5. **Weapons/Tools** - Themed equipment 6. **Props** - Environmental decorations --- ## ๐ŸŒพ **NORMAL BIOMES (9)** ### 1. GRASSLAND (Travnik) **Theme:** Starter farm, tutorial zone, peaceful **Buildings:** - โœ… **Generic farm buildings** (DONE: farmhouse, barn, silo, shed, well, windmill) - โŒ Small wooden fence - โŒ Scarecrow - โŒ Basic storage hut **Clothing:** - โœ… **Basic worker clothes** (DONE: shirt, pants, boots, hat, gloves, apron) - โŒ Straw sun hat (light variant) - โŒ Simple cloak **Trees:** - โœ… Oak, Birch, Willow (**11 trees available**) - โŒ Fruit trees (apple, pear, cherry) - growth stages needed **Crops:** - โœ… **All 80 basic crops available!** **Weapons/Tools:** - โŒ Basic wooden tools (hoe, axe, pickaxe) - โŒ Pitchfork - โŒ Watering can **Verdict:** โœ… **60% COMPLETE** - Have buildings, clothing, trees, crops. Missing tools/weapons. --- ### 2. FOREST (Gozd) **Theme:** Dense woods, hunting, lumber **Buildings:** - โŒ Log cabin (dark wood) - โŒ Lumber mill - โŒ Treehouse - โŒ Hunter's lodge **Clothing:** - โŒ Leather hunter's outfit - โŒ Forest ranger cloak (green) - โŒ Leather boots (taller) **Trees:** - โœ… Oak, Pine, Maple, Birch (**available**) - โŒ Moss-covered variants - โŒ Dead tree variants **Crops:** - โŒ Mushrooms (forest-specific) - โŒ Berries (wild variants) - โŒ Medicinal herbs **Weapons/Tools:** - โŒ Hunting bow - โŒ Axe (better quality) - โŒ Trapper's knife **Verdict:** โŒ **10% COMPLETE** - Only have generic trees. --- ### 3. DESERT **Theme:** Sand, heat, nomadic **Buildings:** - โŒ Sand stone hut - โŒ Bedouin tent (large) - โŒ Oasis well (ornate) - โŒ Pyramid ruins **Clothing:** - โŒ Desert robes (light, flowing) - โŒ Head wrap (turban) - โŒ Sandals - โŒ Face veil **Trees:** - โœ… Cactus, Palm (**available**) - โŒ Dead/twisted trees - โŒ Baobab **Crops:** - โœ… Dates (from palm trees) - โŒ Desert herbs - โŒ Prickly pear **Weapons/Tools:** - โŒ Scimitar - โŒ Spear - โŒ Sand hammer **Verdict:** โŒ **15% COMPLETE** - Have palm/cactus trees only. --- ### 4. MOUNTAIN **Theme:** Rocks, cold peaks, mining **Buildings:** - โŒ Stone cabin (grey stone) - โŒ Mineshaft entrance - โŒ Forge (blacksmith) - โŒ Watch tower **Clothing:** - โŒ Thick fur coat - โŒ Mountain boots (heavy) - โŒ Leather gloves (thick) - โŒ Wool hat **Trees:** - โœ… Pine, Birch (**available**) - โŒ Stunted alpine trees - โŒ Gnarled wind-swept trees **Crops:** - โŒ Mountain herbs - โŒ Hardy vegetables - โŒ Lichen **Weapons/Tools:** - โŒ Pickaxe (iron/steel) - โŒ Ice axe - โŒ War hammer **Verdict:** โŒ **10% COMPLETE** - Have pine/birch trees only. --- ### 5. SWAMP (Moฤvirje) **Theme:** Murky water, fog, decay **Buildings:** - โŒ Stilted hut (raised on poles) - โŒ Moss-covered shack - โŒ Boat dock - โŒ Witch hut **Clothing:** - โŒ Waterproof cloak (dark green) - โŒ Waders (tall boots) - โŒ Swamp hat (wide brim) - โŒ Gas mask (toxic areas) **Trees:** - โœ… Willow (**available**) - โŒ Dead trees (many variants) - โŒ Mangrove - โŒ Cypress **Crops:** - โŒ Swamp mushrooms - โŒ Water plants - โŒ Poisonous herbs **Weapons/Tools:** - โŒ Harpoon - โŒ Machete - โŒ Poison dagger **Verdict:** โŒ **5% COMPLETE** - Have willow tree only. --- ### 6. SNOW/TUNDRA **Theme:** Ice, blizzards, survival **Buildings:** - โŒ Igloo - โŒ Wooden lodge (thick walls) - โŒ Ice sculpture/altar - โŒ Fire pit (large, covered) **Clothing:** - โŒ Fur parka (heavy) - โŒ Snow boots (insulated) - โŒ Fur mittens - โŒ Thermal pants - โŒ Goggles **Trees:** - โœ… Pine (**available**) - โŒ Frozen variants - โŒ Snow-laden trees **Crops:** - โŒ Winter berries - โŒ Ice flowers - โŒ Frost herbs **Weapons/Tools:** - โŒ Ice pick - โŒ Snow shovel - โŒ Frost blade **Verdict:** โŒ **5% COMPLETE** - Have pine tree only. --- ### 7. WASTELAND **Theme:** Ruins, scrap, post-apocalypse **Buildings:** - โŒ Scrap metal shelter - โŒ Ruined building (half-destroyed) - โŒ Makeshift camp - โŒ Bunker entrance **Clothing:** - โŒ Scavenger outfit (patched) - โŒ Gas mask - โŒ Combat boots - โŒ Shoulder pads (Mad Max style) **Trees:** - โŒ Dead trees (completely bare) - โŒ Twisted metal poles - โŒ None - wasteland **Crops:** - โŒ None - scavenging only - โŒ Mutant plants **Weapons/Tools:** - โŒ Pipe wrench - โŒ Scrap sword - โŒ Makeshift gun **Verdict:** โŒ **0% COMPLETE** - Nothing done. --- ### 8. TROPICAL/BEACH **Theme:** Sand, palm trees, paradise **Buildings:** - โŒ Bamboo hut - โŒ Tiki bar - โŒ Beach cabana - โŒ Pier/dock **Clothing:** - โŒ Swimming shorts - โŒ Light shirt (open) - โŒ Sandals - โŒ Straw hat (beach style) - โŒ Sunglasses **Trees:** - โœ… Palm, Bamboo, Coconut (**available**) - โŒ Banana tree **Crops:** - โœ… Coconut, Banana, Pineapple (**available**) - โŒ Tropical fruits **Weapons/Tools:** - โŒ Spear (fishing) - โŒ Machete - โŒ Net **Verdict:** โœ… **40% COMPLETE** - Have palm/coconut/banana/pineapple. --- ### 9. RADIOACTIVE ZONE **Theme:** Nuclear, toxic, glowing **Buildings:** - โŒ Hazmat tent - โŒ Reactor ruins - โŒ Bunker - โŒ Decontamination station **Clothing:** - โŒ Hazmat suit (full body) - โŒ Gas mask - โŒ Radiation gloves - โŒ Protective boots **Trees:** - โŒ Mutant trees (glowing) - โŒ Dead/twisted variants **Crops:** - โŒ Mutant vegetables - โŒ Glowing mushrooms **Weapons/Tools:** - โŒ Geiger counter - โŒ Radiation gun - โŒ Decontamination spray **Verdict:** โŒ **0% COMPLETE** - Nothing done. --- ## ๐Ÿ”ฎ **ANOMALOUS BIOMES (11)** ### 10. DINO VALLEY **Theme:** Prehistoric, dinosaurs, Jurassic **Buildings:** - โŒ Bone hut (dinosaur ribs) - โŒ Cave entrance - โŒ Research station (modern) **Clothing:** - โŒ Caveman furs - โŒ Bone armor - โŒ Leather wraps **Trees:** - โŒ Ferns (giant) - โŒ Cycads - โŒ Prehistoric palms **Crops:** - โŒ Prehistoric plants - โŒ Giant mushrooms **Weapons/Tools:** - โŒ Bone club - โŒ Stone axe - โŒ Spear (wooden) **Creatures:** โœ… **14 dinosaurs DONE!** **Verdict:** โœ… **40% COMPLETE** - Dinosaurs done, need everything else. --- ### 11. MYTHICAL HIGHLANDS **Theme:** Magic, crystals, floating **Buildings:** - โŒ Crystal tower - โŒ Floating platform - โŒ Magic shrine - โŒ Enchanter's workshop **Clothing:** - โŒ Wizard robes - โŒ Magic cloak - โŒ Crystal accessories **Trees:** - โŒ Glowing trees (blue/purple) - โŒ Crystal trees **Crops:** - โŒ Magic herbs - โŒ Glowing flowers - โŒ Mana berries **Weapons/Tools:** - โŒ Magic staff - โŒ Wand - โŒ Crystal blade **Creatures:** โœ… **Many mythical creatures DONE!** **Verdict:** โœ… **35% COMPLETE** - Creatures done, need everything else. --- ### 12. WITCH FOREST (Endless Forest) **Theme:** Dark magic, cryptids, Baba Yaga **Buildings:** - โŒ Witch hut (5 types) - โŒ **Baba Yaga's walking hut (chicken legs!)** - โŒ Dark altar - โŒ Ritual circle **Clothing:** - โŒ Witch robes (long, tattered) - โŒ Pointed hat - โŒ Black cloak - โŒ Cursed jewelry **Trees:** - โŒ Ancient trees (massive) - โŒ Cursed trees (faces) - โŒ Dark pine **Crops:** - โŒ Poison mushrooms (6 types) - โŒ Dark herbs (5 types) - โŒ Cursed flowers **Weapons/Tools:** - โŒ **Broomstick (reward!)** - โŒ Witch's knife - โŒ Cauldron (tool) **Boss:** Baba Yaga โœ… **DONE!** **Verdict:** โœ… **15% COMPLETE** - Boss done, need everything else. --- ### 13-20. OTHER ANOMALOUS (Loch Ness, Catacombs, Egyptian, Amazon, Atlantis, Chernobyl, Mexican Cenotes) **Assessment:** โŒ **0-10% COMPLETE** on most - Have some creatures, but NO biome-specific buildings/clothing/trees/weapons. --- ## ๐Ÿ“Š OVERALL BIOME ASSET STATUS | Biome | Buildings | Clothing | Trees | Crops | Weapons | % Complete | |-------|-----------|----------|-------|-------|---------|------------| | **Grassland** | โœ… 6/10 | โœ… 6/10 | โœ… 11/15 | โœ… 80/80 | โŒ 0/5 | **60%** | | **Forest** | โŒ 0/4 | โŒ 0/3 | โœ… 4/10 | โŒ 0/5 | โŒ 0/3 | **10%** | | **Desert** | โŒ 0/4 | โŒ 0/4 | โœ… 2/5 | โœ… 1/3 | โŒ 0/3 | **15%** | | **Mountain** | โŒ 0/4 | โŒ 0/4 | โœ… 2/5 | โŒ 0/3 | โŒ 0/3 | **10%** | | **Swamp** | โŒ 0/4 | โŒ 0/4 | โœ… 1/5 | โŒ 0/3 | โŒ 0/3 | **5%** | | **Snow/Tundra** | โŒ 0/4 | โŒ 0/5 | โœ… 1/5 | โŒ 0/3 | โŒ 0/3 | **5%** | | **Wasteland** | โŒ 0/4 | โŒ 0/4 | โŒ 0/3 | โŒ 0/2 | โŒ 0/3 | **0%** | | **Tropical** | โŒ 0/4 | โŒ 0/5 | โœ… 3/5 | โœ… 3/5 | โŒ 0/3 | **40%** | | **Radioactive** | โŒ 0/4 | โŒ 0/4 | โŒ 0/3 | โŒ 0/2 | โŒ 0/3 | **0%** | | **Dino Valley** | โŒ 0/3 | โŒ 0/3 | โŒ 0/3 | โŒ 0/2 | โŒ 0/3 | **40%** โœ… | | **Mythical** | โŒ 0/4 | โŒ 0/3 | โŒ 0/2 | โŒ 0/3 | โŒ 0/3 | **35%** โœ… | | **Witch Forest** | โŒ 0/5 | โŒ 0/4 | โŒ 0/3 | โŒ 0/11 | โŒ 0/3 | **15%** โœ… | | **Other 8** | โŒ Most 0% | โŒ 0% | โŒ 0% | โŒ 0% | โŒ 0% | **0-10%** | **AVERAGE: ~15% COMPLETE** --- ## ๐ŸŽฏ PRIORITY GENERATION LIST ### **IMMEDIATE (Next Session):** 1. โœ… **Grassland tools/weapons** - Complete the starter biome (5 items) 2. **Forest buildings** - Log cabin, lumber mill, treehouse, hunter's lodge (4 items) 3. **Forest clothing** - Hunter outfit, cloak, boots (3 items) ### **PHASE 1 (Critical):** 1. **Desert biome assets** - Buildings, clothing, special props (15+ items) 2. **Mountain biome assets** - Buildings, clothing, mining tools (15+ items) 3. **Swamp biome assets** - Stilted huts, waders, boats (15+ items) ### **PHASE 2 (Anomalous):** 1. **Witch Forest** - Baba Yaga's hut (ANIMATED!), witch buildings, dark herbs (20+ items) 2. **Dino Valley** - Bone huts, prehistoric trees, caveman gear (15+ items) 3. **Mythical Highlands** - Crystal towers, magic trees, wizard robes (20+ items) --- ## ๐Ÿ’ก FINAL VERDICT **ANSWER:** โŒ **NE, NISO VSI PRILAGOJENI!** - โœ… **Grassland** je **60% complete** (buildings โœ…, clothing โœ…, trees โœ…, crops โœ…) - โŒ **Ostalih 19 biomov**: **0-40% complete** - โŒ **Veฤina biomov nima** unique buildings, clothing, ali weapons! - โœ… **Imajo** pa mnogi creatures (79 done) **POTREBUJEM:** - ~200+ biome-specific buildings - ~100+ biome-specific clothing sets - ~50+ biome-specific trees/plants - ~100+ biome-specific weapons/tools **SKUPAJ:** ~450-500 additional biome-specific assets! --- **Recommendation:** Start with **Phase 1 biomes** (Forest, Desert, Mountain, Swamp) in next sessions!