# 🎨 MANJKAJOČI ASSETI - GENERATION QUEUE **Datum:** 31.12.2025 **Status:** Ready za generacijo --- ## 🟪 OROZJE (WEAPONS) ### **HLADNO OROZJE (Melee):** 1. `mec_lesen` - Wooden sword (začetno orožje) 2. `mec_zelezen` - Iron sword 3. `mec_jeklen` - Steel sword 4. `sekira_loka` - Combat axe 5. `bojni_kladivo` - War hammer 6. `sulica` - Spear 7. `kosa` - Scythe (farming weapon) ### **STRELNO OROZJE (Ranged):** 1. `lok_preprost` - Simple bow 2. `lok_sestavljen` - Compound bow 3. `samostrel` - Crossbow 4. `praznica` - Slingshot --- ## 🎬 CUTSCENE SLIKE ### **INTRO SEKVENCA:** 1. `intro_kai_sama_v_gozdu` - Kai alone in forest 2. `intro_ana_portret` - Ana portrait (before disappearance) 3. `intro_sklada` - Barn burning 4. `intro_dolina_overview` - Valley overview ### **ANA FLASHBACKS:** 1. `flashback_ana_otrostvo` - Ana childhood 2. `flashback_kai_ana_skupaj` - Kai & Ana together 3. `flashback_zadnji_dan` - Last day together 4. `flashback_anas_dnevnik` - Ana's diary ### **ENDING CUTSCENE:** 1. `ending_ana_alive` - Ana is alive reveal 2. `ending_reunion` - Kai & Ana reunion 3. `ending_dolina_restored` - Valley restored --- ## 🟦 DODATNI LIKI (NPCs) ### **TRGOVCI:** 1. `trgovec_starejsi` - Old merchant 2. `kovacar` - Blacksmith 3. `zdravilec` - Healer/medic ### **KRAJANI:** 1. `kmet_1` - Farmer #1 2. `kmet_2` - Farmer #2 3. `potnik` - Traveler --- ## 🟩 BIOMI - DODATNI TERENI ### **01_DOLINA_FARM:** 1. `grass_corner_ne` - Northeast corner 2. `grass_corner_nw` - Northwest corner 3. `grass_corner_se` - Southeast corner 4. `grass_corner_sw` - Southwest corner 5. `grass_transition_dirt` - Grass to dirt transition 6. `path_corner_ne` - Path northeast corner 7. `path_corner_nw` - Path northwest corner ### **02_DARK_FOREST:** 1. `dark_grass` - Dark forest grass 2. `dark_dirt` - Dark forest dirt 3. `moss_ground` - Mossy ground 4. `fallen_log` - Fallen tree log 5. `mushrooms` - Forest mushrooms --- ## 🟨 DODATNE ZGRADBE ### **FARM BUILDINGS:** 1. `silo` - Grain silo 2. `kurnik` - Chicken coop 3. `svinjak` - Pig pen 4. `hlev` - Stable ### **TOWN BUILDINGS:** 1. `gostilna` - Inn/tavern 2. `trgovina` - Shop 3. `kovacnica` - Blacksmith shop --- ## 🟧 DODATNI PREDMETI ### **HRANA:** 1. `kruh` - Bread 2. `sir` - Cheese 3. `jabolko` - Apple 4. `jagode` - Strawberries ### **MAGIČNI PREDMETI:** 1. `kljuc_zlati` - Golden key 2. `kristal_modri` - Blue crystal 3. `eliksir_zdravja` - Health potion --- ## 🔵 DODATNI EFEKTI ### **MAGIC:** 1. `magic_heal_glow` - Healing glow effect 2. `magic_sparkles` - Magic sparkles 3. `magic_portal` - Portal effect ### **COMBAT:** 1. `slash_effect` - Sword slash 2. `blood_splatter` - Blood effect 3. `dust_cloud` - Dust impact --- ## 📊 PRIORITY RANKING **Must-Have (Kritično za gameplay):** 1. ✅ Orozje - hladno (7 items) 2. ✅ Cutscene - intro & flashbacks (11 scenes) 3. ✅ NPCs - trgovci (3 characters) **Should-Have (Important):** 4. ⏳ Hrana items (4 items) 5. ⏳ Terrain corners & transitions (12 tiles) 6. ⏳ Combat effects (3 effects) **Nice-to-Have:** 7. ⏳ Town buildings (3 buildings) 8. ⏳ Farm buildings (4 buildings) 9. ⏳ Magic effects (3 effects) 10. ⏳ Strelno orozje (4 weapons) --- ## 🎯 GENERATION PLAN ### **BATCH 1: OROŽJE (11 weapons)** - 7 melee weapons - 4 ranged weapons - 2 styles each = **22 images** ### **BATCH 2: CUTSCENE (11 scenes)** - Intro sequence (4) - Ana flashbacks (4) - Ending (3) - **11 images** (single style, cinematic) ### **BATCH 3: NPCs (6 characters)** - Merchants (3) - Villagers (3) - 2 styles each = **12 images** ### **BATCH 4: TERRAIN (12 tiles)** - Corners (8) - Transitions (4) - 2 styles each = **24 images** ### **BATCH 5: EFFECTS (6 effects)** - Magic (3) - Combat (3) - **6 images** (transparent PNGs) --- **TOTAL QUEUE: ~75 new images** **ESTIMATED TIME:** ~45 min (1 image/min) --- **READY ZA ZAČETEK?** 🚀