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Author SHA1 Message Date
5d60b17399 🗺️ Tiled Setup Complete + Crop Spritesheets
 CREATED:
- MINIMAL_TEMPLATE.tmx (clean slate, 5 layers, NO tilesets)
- 6 crop spritesheets (256x128, 32x32 tiles)
  • carrots_spritesheet.png
  • corn_spritesheet.png (8 missing)
  • lettuces_spritesheet.png
  • potatos_spritesheet.png (2 missing)
  • pumpkins_spritesheet.png (8 missing)
  • tomatoes_spritesheet.png (1 missing)

📝 LAYERS:
1. 01_Ground (terrain)
2. 02_Crops (plants)
3. 03_Objects (decorations)
4. 04_Buildings (structures)
5. 05_Collision (hidden, 50% opacity)

📊 TOTAL ASSETS ORGANIZED:
- 173 individual crop PNG files
- 6 combined spritesheets
- Minimal Tiled template ready

 NEXT: Generate 113 Kickstarter assets at 02:19 CET (~45 min)
2026-01-05 01:34:44 +01:00
b540b45fe6 📋 Kickstarter Demo - Complete Build Plan Ready
 PHASE 1 COMPLETE (Preparation):
- CropGrowthSeasonSystem.js implemented (8 stages, 4 seasons, environment tinting)
- 173 crop sprites organized in /assets/crops/faza1/
- Visual catalog created (tools/faza1_crop_catalog.html)
- Fresh Tiled workspace prepared (fresh_workspace.tmx)

📝 GENERATION READY (113 sprites):
- Asset manifest complete (KICKSTARTER_DEMO_ASSET_MANIFEST.md)
- Generation script ready (generate_kickstarter_demo_assets.py)
- Build checklist prepared (KICKSTARTER_BUILD_CHECKLIST.md)

🎯 ASSETS TO GENERATE:
- 24 bug sprites (Common to Legendary)
- 63 tool sprites (10 types × 6 tiers + enchanted)
- 6 Ivan NPC sprites
- 8 Blacksmith building sprites
- 6 Repair Bench & UI sprites
- 3 missing crops (pumpkin winter)
- 3 item icons (wood, stone, bread)

 STATUS: Awaiting API quota reset (01:19 CET - ~7 min)
🚀 NEXT: Auto-generate all 113 assets → Integration → DEMO COMPLETE
2026-01-05 01:12:42 +01:00
2112827c1d 🎯 Kickstarter Demo Prep - Systems Ready
 NEW SYSTEMS:
- CropGrowthSeasonSystem.js (8 growth stages + 4 seasons)
- Asset generation manifest (113 sprites defined)

📋 ALREADY IMPLEMENTED:
- Bug Catching System (50+ bugs, 3 net tiers) 
- Tool System (6 tiers, durability, repair) 
- Time/Season System (automatic season changes) 

📝 READY FOR GENERATION:
- 24 bug sprites (Common to Legendary)
- 63 tool sprites (10 types × 6 tiers + enchanted)
- 6 Ivan NPC sprites
- 8 Blacksmith building sprites
- 6 Repair Bench & UI sprites
- 3 missing crop sprites (pumpkin winter)
- 3 item icons (wood, stone, bread)

 Awaiting API quota reset: 01:19 CET
🎯 Next: Generate all 113 assets → Integration → Build complete
2026-01-05 01:10:47 +01:00
0fe2aa6d63 Phase 1 Crop Generation - Session 1 Complete
📊 Progress: 157/420 sprites (37.4%)

 COMPLETED CROPS (5/9):
- Corn: 32/32 sprites 
- Tomatoes: 32/32 sprites 
- Carrots: 32/32 sprites 
- Potatoes: 32/32 sprites 
- Lettuce: 32/32 sprites 

🟡 IN PROGRESS:
- Pumpkin: 29/32 sprites (90.6%)

 PENDING:
- Strawberries, Onions, Peppers (96 sprites)
- 7 Cannabis Strains (224 sprites)
- 6 Magic Mushroom Varieties (192 sprites)

🎨 Art Style: Style 32 (Dark-Chibi Noir)
⏱️ Session Time: 1h 43min (22:47-00:30 CET)
📝 Documentation: production_diary_2026_01_05.md added

⚠️ API Quota exhausted at 00:27 CET
 Next session: 01:20 CET (after quota reset)
2026-01-05 00:33:08 +01:00
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