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Author SHA1 Message Date
cbb2b64f92 ok 2026-01-20 01:05:17 +01:00
e4d01bc480 feat(intro): Implement 'Chill Story Mode' 80s cinematic intro
- Added 23-slide montage with typewriter storytelling
- Implemented smooth crossfades (1.5s) and slow pacing (3.5s per slide)
- Configured continuous music transitions between Intro and GameScene
- Added 'Amnesia Wakeup' mode to GameScene with visual effects
- Updated GLASBA_LICENCE_SUMMARY.md with legal details
- Organized intro assets in assets/slike/intro/montage
2026-01-19 20:07:22 +01:00
66693a9ead lol 2026-01-19 18:13:21 +01:00
517e6b6b92 lol 2026-01-19 16:49:32 +01:00
8631958ade 📚 MASTER DOCUMENTATION UPDATE - Complete Game Bible & Production Guides
## New Master Documents (16 files):

### Game Content:
- GAME_BIBLE_FINAL_2026.md (5703 lines - Ultimate master bible)
- GAME_BIBLE_2026_ULTIMATE.md (All specs + systems)
- GAME_BIBLE_2026_MASTER.md (Overview)
- BIOMES_ALL_20_COMPLETE.md (All 20 biomes detailed)
- STORY_COMPLETE_MASTER.md (Complete story + dialogues)

### Production & Phases:
- PRODUCTION_10_FAZAS_FINAL.md (10-phase release roadmap)
- DEMO_FAZA1_FAZA2_COMPLETE_GUIDE.md (Assets, NPCs, progression)
- DEMO_FAZA1_FAZA2_FINAL.md (Asset counts breakdown)

### Game Systems:
- DRUG_EMPIRE_SYSTEM_COMPLETE.md (Cannabis, mushrooms, zombie dealers)
- DRUG_SYSTEM_DEMO_F1_F2.md (Phase comparison + BUILD-TO-SPAWN)

### Identity & Features:
- HIPODEVIL666_TRADEMARK.md (Brand signature, philosophy)
- WHY_SPECIAL.md (10 unique selling points)
- ACCESSIBILITY_SLOVENIAN.md (Accessibility + language support)

### Technical:
- ELECTRON_STATUS_COMPLETE.md (Desktop app status)
- GLASBA_LICENCE_SUMMARY.md (Music + voiceover licenses)

### Session Log:
- SESSION_DNEVNIK_JAN_18_2026.md (Development diary)

## Key Highlights:

 20 biomes fully documented
 10-phase release strategy locked
 Drug empire system complete (BUILD-TO-SPAWN mechanics)
 HIPODEVIL666CITY confirmed (town name)
 Accessibility features documented (one-handed mode, color blind)
 Full Slovenian voiceover (21 tracks)
 Electron desktop app status
 Zoombucks currency (replaced €)
 Kevin MacLeod music (CC BY 3.0) + attribution

## Total Documentation:
- 16 new master files
- ~15,000+ lines of documentation
- Complete production roadmap
- All game systems documented

Ready for production! 🚀
2026-01-19 15:40:39 +01:00
de089e5b01 WIP: Camera controls, WebGL setup, Procedural grass attempt (Black screen debug) 2026-01-18 05:35:23 +01:00
5926 changed files with 20088 additions and 7393 deletions

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# ================================
# DOLINASMRTI - GAME CREDITS
# ================================
#
# Game Title: Krvava Žetev (DolinaSmrti / Bloody Harvest)
# Developer: Hipodevil666 Studios™
# Creator: David "HIPO" Kotnik
#
# © 2024-2026 David Kotnik. All Rights Reserved.
# DolinaSmrti™ is a trademark of Hipodevil666 Studios™
#
# ================================
## DEVELOPMENT TEAM
- Creator & Lead Developer: David "HIPO" Kotnik
- Studio: Hipodevil666 Studios™
- Engine: Phaser 3 (JavaScript/Web)
- Art Style: Style 32 Dark-Chibi Noir (Original)
## MUSIC & AUDIO LICENSES
### Music Composers:
**Kevin MacLeod (incompetech.com)**
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Tracks used:
- "Eternal Hope"
- "Gymnopedie No 1"
- "Floating Cities"
- "Volatile Reaction"
- "Deliberate Thought"
- "Mining by Moonlight"
- "Dark Fog"
- "Impact Moderato"
- "EDM Detection Mode"
**Benboncan (benboncan.com)**
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Tracks used:
- "Grassland Theme" (original composition)
### Sound Effects:
**Kenney.nl**
Public Domain (CC0)
https://www.kenney.nl/
Sound Packs used:
- UI Audio
- RPG Audio
- Impact Sounds
**Freesound.org Contributors:**
Various sound effects licensed under Creative Commons
Individual attribution available in /assets/audio/ATTRIBUTIONS.txt
## THIRD-PARTY LIBRARIES
**Phaser 3 Game Engine**
Copyright © 2020 Richard Davey, Photon Storm Ltd
MIT License
https://phaser.io/
**Tiled Map Editor**
Copyright © 2008-2024 Thorbjørn Lindeijer
BSD 2-Clause License
https://www.mapeditor.org/
## AI GENERATION TOOLS
**Google Imagen 3**
Used for sprite and asset generation
All generated assets are owned by Hipodevil666 Studios™
**Edge TTS (Microsoft)**
Used for voice synthesis
Microsoft Speech Services
## SPECIAL THANKS
- All Kickstarter backers (when campaign launches)
- The indie game dev community
- Phaser.js community
- Tiled community
- Every player who supports DolinaSmrti
## DEDICATION
This game is dedicated to everyone who dreams big,
lives authentically, and never lets the system
change who they are.
Stay weird. Stay creative. Stay YOU.
- David "HIPO" Kotnik
Living ADHD dreams since forever ⚡🛹💜
## CONTACT & LICENSING
For licensing inquiries: [David Kotnik / Hipodevil666 Studios™]
Website: [To be announced]
GitHub: [To be announced]
## COPYRIGHT NOTICE
All characters, artwork, code, music, story, and game mechanics
are the exclusive intellectual property of David Kotnik.
Unauthorized reproduction, distribution, or derivative works
are prohibited.
This game and all associated materials are protected under
Slovenian and international copyright law.
================================
Generated: January 10, 2026
Version: Alpha 2.5
================================

1408
DNEVNIK.md

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