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f88fe848bd 🎨 GAME BIBLE TRANSFORMATION - COMPLETE NPC ENCYCLOPEDIA!
 ALL 13 VERIFIED NPCS FULLY DOCUMENTED:

📸 VISUAL REFERENCES:
- Image embed for each NPC (13 images)
- File path documentation for all
- Professional presentation

📝 COMPREHENSIVE ENTRIES PER NPC:
- Role & occupation
- Full appearance details
- Job description & responsibilities
- Personality traits
- Abilities & skills
- Dialogue samples (where applicable)
- Daily routines (for workers)
- Unique characteristics

🎯 NPC CATEGORY BREAKDOWN:

**Service Workers (11):**
1. Ivan Kovač (Blacksmith) - Tool/weapon smith
2. Mayor/Župan - Town governance
3. Kustos (Museum) - Historian, artifacts
4. Pek (Baker) - Food merchant
5. Šivilja (Tailor) - Clothing designer
6. Tehnik (Engineer) - Tech specialist
7. Teacher - Education, skills
8. Priest Jakob - Spiritual leader
9. Miro Pravnik (Lawyer) - Legal advisor
10. Arborist - Environmental restoration
11. Glavni Smetar - Waste management

**Week 1 NPCs (2) - FULLY IMPLEMENTED:**
12. Electrician  - Power specialist
    - 2 Cekini/day employment
    - 11 sprites COMPLETE 
    - Generator & grid maintenance
    - Daily routine (10 AM / 2 PM)
    - 3 sample dialogues

13. Zombie Statistician 👔 - Population tracking
    - 1 Cekin/day employment
    - 11 sprites COMPLETE 
    - Board updates at 9 AM sharp
    - First friendly zombie worker!
    - 5 sample dialogues

📊 CONTENT EXPANSION:
- Simple list: 16 lines
- Full encyclopedia: 443 lines
- 27x content increase!
- Every NPC now has story depth

🎨 PROFESSIONAL FEATURES:
- Image embeds (markdown format)
- File path references
- Role categorization
- Personality depth
- Dialogue samples
- Daily schedules
- Unique traits highlighted

🎯 GAME DESIGN VALUE:
- Reference for sprite artists
- Dialogue writing guide
- Quest design foundation
- NPC behavior specs
- Personality consistency
- Employment mechanics documented

This is now a proper Game Bible! 📚
2026-01-10 01:39:08 +01:00
fcacfaae9a © GAME BIBLE PROFESSIONAL UPGRADE COMPLETE!
 COPYRIGHT & TRADEMARK ADDED:
- © 2024-2026 David Kotnik. All Rights Reserved.
- DolinaSmrti™ trademark (Hipodevil666 Studios™)
- Full IP rights declaration
- Legal notice (Slovenian + international law)
- Development credits section
- Studio branding established

📸 VISUAL REFERENCES ADDED:
- Kai Marković master reference image
- Ana Marković master reference image
- Image paths documented
- Professional presentation

📝 EXPANDED CHARACTER DESCRIPTIONS:

**Kai Marković:**
- Game Role section (5 key roles)
- Expanded personality (before + after amnesia)
- Detailed abilities (5 categories with sub-points)
- Enhanced character arc (timeline + dialogue quotes!)
- Voice/Dialogue Style (3 game phases)
- Total expansion: 40+ new lines

**Ana Marković:**
- Game Role section (4 key roles)
- Visual reference with image path
- Enhanced gameplay mode details

🎯 PROFESSIONAL PRESENTATION:
- Markdown image embeds
- Detailed bullet points
- Dialogue examples in quotes
- Timeline formatting
- Role categorization
- Comprehensive coverage

📚 DOCUMENT STATUS:
- Now includes copyright protection
- Professional game bible standard
- Visual + text references
- Character depth demonstrated
- Ready for pitch/presentation

Next: Complete remaining NPCs with images! 🎨
2026-01-10 01:35:01 +01:00
3a0f4f8419 📚 GAME BIBLE FULLY UPDATED - 2 NEW NPCS ADDED!
 VERIFIED NPCS: 11 → 13 (+2 NEW!)

🆕 NEW NPCS ADDED:
12. Electrician 
    - Town Electrician role
    - Dark grey jumpsuit + blonde streak
    - Tool belt with wrenches/cables
    - Red eyes, tired worker look
    - 2 Cekini/day salary
    - Maintains generator & power grid
    - 11 sprites COMPLETE 
    - Location: npcs/electrician/
    - NEW Jan 10, 2026

13. Zombie Statistician 👔
    - Office Zombie role
    - Pale green zombie skin
    - Thick glasses + office suit
    - Clipboard with population stats
    - Red eyes, professional undead
    - 1 Cekin/day salary (cheapest!)
    - Updates population board daily 9 AM
    - 11 sprites COMPLETE 
    - Location: npcs/zombie_statistician/
    - NEW Jan 10, 2026

📊 STATISTICS UPDATED:
- Verified NPCs: 11 → 13
- Total NPCs: 388 → 390
- Master Refs: 181 → 183 ( 47%)
- Sprites: 0 → 22 ( 6%)
- Status: "Refs+Sprites (2 NPCs)"

📝 両 LISTS UPDATED:
- Main NPC list (line 310-327) 
- Verified NPC checklist (line 1234-1251) 
- NPC statistics table (line 291-299) 

🎯 COMPLETE DOCUMENTATION:
- Full character descriptions
- Salary information
- Job roles & responsibilities
- Sprite completion status
- Folder locations
- Generation dates

All new information from Jan 10, 2026 session
now properly documented in Game Bible v2.3! 🎆
2026-01-10 01:31:14 +01:00

View File

@@ -8,6 +8,35 @@
---
## © COPYRIGHT & TRADEMARK INFORMATION
### **Intellectual Property:**
- **Game Title:** "Krvava Žetev" / "DolinaSmrti" / "Bloody Harvest"
- **Original Creator:** David Kotnik
- **Development Studio:** Hipodevil666 Studios™
- **Copyright:** © 2024-2026 David Kotnik. All Rights Reserved.
- **Trademark:** DolinaSmrti™ is a trademark of Hipodevil666 Studios™
### **IP Rights & Usage:**
- All characters, artwork, code, music, story, and game mechanics are the exclusive intellectual property of David Kotnik
- Unauthorized reproduction, distribution, or derivative works are prohibited
- Game concept, design document, and all associated materials are confidential
- This document is for internal production use only
### **Development Credits:**
- **Creator & Lead Developer:** David Kotnik
- **Studio:** Hipodevil666 Studios™
- **Engine:** Phaser 3 (JavaScript/Web)
- **Art Style:** Style 32 Dark-Chibi Noir (Original)
- **Target Platform:** PC (Web-based)
- **Development Start:** 2024
- **Current Version:** Alpha 2.5 (Week 1 Production Ready)
### **Legal Notice:**
This game and all associated materials are protected under Slovenian and international copyright law. Any unauthorized use, reproduction, or distribution may result in legal action. For licensing inquiries, contact: [David Kotnik / Hipodevil666 Studios™]
---
## 📋 PRODUCTION STATUS LEGEND
| Symbol | Status | Phase |
@@ -161,37 +190,92 @@
- Brown survival backpack
- Athletic, wiry build
**Visual Reference:** `/references/kai/`
**Visual Reference:**
![Kai Marković](../../assets/references/kai/master_reference.png)
`Location: /assets/references/kai/master_reference.png`
- Style 32 Dark-Chibi Noir
- Red eyes with dark pupils (human, NOT zombie)
- Confused/determined expression (amnesia!)
**Game Role:**
- **Primary Protagonist** - Main playable character
- **Alpha Hybrid** - Can command zombies telepathically
- **Farmer/Builder** - Rebuilds civilization from scratch
- **Memory Seeker** - Desperate to recover lost identity
- **Sister Savior** - Ultimate goal: Rescue Ana from Chernobyl
**Personality (Before Amnesia):**
- Protective of Ana
- Protective of Ana (twin bond!)
- Brave, sometimes reckless
- Creative problem-solver
- Loved farming with parents
- Tomboy energy, hands-on worker
- Competitive with Ana (friendly rivalry)
**Personality (After Amnesia - Game Start):**
- **COMPLETELY LOST** - doesn't know who she is!
- Driven by instinct (Twin Bond pull)
- Slowly rebuilds identity through memories
- Desperate to understand the emptiness inside
- Relies on muscle memory (farming, combat)
- Suspicious of strangers (trauma response)
- Grows more determined with each memory
**Abilities:**
- **Alpha Hybrid Power:** Control zombies telepathically
- Farming skills (muscle memory intact!)
- Combat (learns as game progresses)
- Crafting & building
- Twin Bond (damaged, restores with memories!)
- Command individual zombies
- Give complex orders (farm, build, defend)
- Zombie workers become game mechanic
- **Farming Skills:** Muscle memory intact!
- Planting, harvesting, irrigation
- Animal care, breeding
- Crop rotation knowledge
- **Combat:** Learns as game progresses
- Scythe proficiency (main weapon)
- Dodge/roll mechanics
- Zombie summon in battle
- **Crafting & Building:**
- Tool creation, structure building
- Recipe memory returns with items
- **Twin Bond (Damaged):**
- Vague directional pull (strengthens with memories!)
- Emotional flashbacks when finding Ana's items
- Full restoration at 50/50 memories
**Character Arc:**
- **Day 7:** Wakes with NO memory, confused
- **Day 7 (Start):** Wakes with NO memory, confused, alone
- **Week 1-10:** Finds 1-20 memories (fragments of childhood)
- "Wait... I remember this tree..."
- "Why do I know how to farm?"
- **Week 11-30:** Finds 21-40 memories (remembers Ana's face!)
- "The girl in the photos... Ana... my sister?!"
- Twin Bond becomes stronger
- **Week 31-50:** Finds 41-49 memories (remembers parents' death)
- "No... they died protecting us..."
- Rage toward Giant Troll King
- **Memory 50/50:** Full memory restored - **EMOTIONAL BREAKDOWN**
- "ANA! I'M COMING FOR YOU!"
- Twin Bond fully active
- **Endgame:** Storms Chernobyl to save Ana
- Final confrontation
- Cure discovery
- True ending unlocked
**Voice/Dialogue Style:**
- **Early Game (Confused):**
- "Who... who am I?"
- "This place feels... familiar?"
- Short, uncertain sentences
- **Mid Game (Determined):**
- "I won't give up. Someone's waiting for me."
- "These memories... they're mine!"
- More confident, driven
- **Late Game (Resolved):**
- "Ana, I remember everything! Hold on!"
- "I'll tear down Chernobyl to find you!"
- Fierce, protective, unstoppable
---
@@ -207,11 +291,22 @@
- Scientist aesthetic (lab coat over survival clothes)
- Research backpack with supplies
**Visual Reference:**
![Ana Marković](../../assets/references/ana/master_reference.png)
`Location: /assets/references/ana/master_reference.png`
**Status in Kai's Story:**
- **Missing** (kidnapped by Giant Troll King)
- **Alive** (held captive in Chernobyl Reactor Level 7)
- Her 50 belongings scattered across world
**Game Role:**
- **Dual Protagonist** - Playable in "Ana's Story" mode
- **Scientist/Researcher** - Working on zombie cure under duress
- **Memory Anchor** - Her items trigger Kai's flashbacks
- **EndGame Key** - Knowledge needed to stop outbreak
**Ana's Story Gameplay:**
- **Playable character** in "Ana's Story" mode!
- Start: Prison cell, Day 7
@@ -223,28 +318,75 @@
---
### **3. Gronk** (Companion)
**Role:** Kai's friend, Tamed Troll, Comic Relief
**Role:** Kai's friend, Tamed Troll, Comic Relief, Tank
**Species:** Alpha Troll (Giant species)
**Age:** ~200 years old (young for trolls)
**Appearance:**
- MASSIVE green troll (3m tall)
- **Pink dreadlocks** (signature style)
- **Stretched ear gauges** with piercings
- **Vape** always in hand (essential accessory)
- Black t-shirt: "TROLL SABBATH" (purple text)
- Torn baggy black skater pants
- Pink sneakers
- **MASSIVE green troll** (3m tall, 300kg)
- **Pink dreadlocks** (signature style, 30+ locks)
- **Stretched ear gauges** with piercings (5cm diameter)
- **Nose ring** (silver, punk aesthetic)
- **Vape** always in hand (essential accessory, "Bubble Gum" flavor)
- Black t-shirt: **"TROLL SABBATH"** (purple text, metal band reference)
- Torn baggy black skater pants (distressed, street style)
- **Pink sneakers** (size XXXL, custom-made)
- Green skin with darker muscle definition
- Long arms, hunched posture
**Visual Reference:**
![Gronk Alpha Troll](../../assets/references/gronk/master_reference.png)
`Location: /assets/references/gronk/master_reference.png`
**Game Role:**
- **Tank Companion** - Absorbs damage, protects Kai
- **Strength Worker** - Lifts heavy objects, breaks walls
- **Comic Relief** - ADHD energy, funny dialogue
- **Loyal Friend** - Saved by Kai, eternal gratitude
- **Fast Travel Mount** - Kai can ride on shoulders
**Personality:**
- Gentle giant despite size
- Loves vaping (various flavors)
- Loyal to Kai after being saved
- ADHD-coded (short attention, impulsive)
- **Gentle giant** despite terrifying size
- Loves vaping (various flavors: Bubble Gum, Watermelon, Cotton Candy)
- Loyal to Kai after being saved from mind control
- **ADHD-coded** (short attention span, impulsive, energetic)
- Obsessed with pink aesthetic (dreadlocks, shoes, vape)
- Music lover (favorite band: Troll Sabbath)
- Pacifist unless defending Kai
- Surprisingly intelligent despite appearance
- Nostalgic for "old troll ways" (pre-apocalypse raves)
**Abilities:**
- Incredible strength (lifts boulders)
- Tank/defender in combat
- Can break through walls
- Special "Earthquake Slam" ability
- **Incredible Strength:** Lifts boulders (500kg+)
- **Tank/Defender:** High HP, absorbs damage for Kai
- **Wall Breaker:** Can smash through barriers
- **Earthquake Slam:** Special ability (AOE stun)
- **Intimidation:** Scares away weak enemies
- **Foraging:** Finds rare mushrooms (troll knowledge)
**Character Arc:**
- **First Meeting:** Mind-controlled by Dr. Krnić, attacks Kai
- **Liberation:** Kai breaks mind control (Twin Bond power)
- **Gratitude:** Swears eternal loyalty
- **Growth:** Learns to control strength, becomes gentle
- **Endgame:** Helps storm Chernobyl alongside Kai
**Voice/Dialogue Style:**
- Deep rumbling voice (gentle tone)
- "Gronk sorry... Gronk no mean to scare."
- "Pink is best color! Make Gronk happy!"
- "Bubble Gum vape... *puff* ...ahhhh, tasty!"
- Simple grammar, childlike wonder
- Refers to self in third person ("Gronk do this!")
**Favorite Things:**
- Pink anything (obsessed!)
- Vaping (bubble gum flavor #1)
- Troll Sabbath music (plays on old Walkman)
- Kai (best friend!)
- Smashing things (when allowed)
- Rave culture (pre-apocalypse nostalgia)
---
@@ -291,12 +433,12 @@
| NPC Category | Count | Master Refs | Sprites | Status | Phase |
|--------------|-------|-------------|---------|--------|-------|
| **Main Characters** | 4 | ✅ 4/4 | ❌ 0/4 | 🔄 Refs Done | 🎯 DEMO |
| **Verified NPCs** | 11 | ✅ 11/11 | ❌ 0/11 | 🔄 Refs Done | 🔥 Phase 1 |
| **Verified NPCs** | 13 | ✅ 13/13 | ✅ 22/13 | 🔄 Refs+Sprites (2 NPCs) | 🔥 Phase 1 |
| **Biome NPCs (20 biomes)** | 166 | ✅ 166/166 | ❌ 0/166 | ✅ **100% REFS** | 🔥 Phase 1 |
| **Town NPCs** | ~190 | ❌ 0/190 | ❌ 0/190 | ❌ Not Started | ⚡ Phase 2 |
| **Zombi Skavt (5 stages)** | 5 | ❌ 0/5 | ❌ 0/5 | ❌ Not Started | ⚡ Phase 2 |
| **Nomad Raiders (12 types)** | 12 | ❌ 0/12 | ❌ 0/12 | ❌ Not Started | ⚡ Phase 2 |
| **TOTAL NPCs** | **~388** | **✅ 181/388** | **❌ 0/388** | **🔄 47% Refs** | Multiple |
| **TOTAL NPCs** | **~390** | **✅ 183/390** | **✅ 22/390** | **🔄 47% Refs + 6% Sprites** | Multiple |
---
@@ -307,21 +449,446 @@
3. **Gronk Alpha Troll** - MASSIVE green troll, pink dreadlocks, ear gauges, nose ring, vape in hand, 'TROLL SABBATH' t-shirt, torn pants, pink sneakers
4. **Susi the Dachshund** - Brown with darker spots, long body, floppy ears, cute companion
### Verified NPCs (11)
### Verified NPCs (13)
**Status:****13/13 COMPLETE** - All have master references, 2 have full sprite sets (22 sprites total)
From `/references/npcs/` with master_reference.png:
1. **Ivan Kovač** (Blacksmith) - Muscular build, protective goggles on forehead, blacksmith apron soot-covered, red eyes with pupils, friendly NPC
2. **Mayor/Župan** (Town Administrator) - Serious authoritative, long green coat with official sash, old tablet computer, red eyes with pupils, friendly NPC
3. **Kustos** (Museum Curator) - Wise old scholar, glasses, notebook, examining artifacts, red eyes with pupils, friendly NPC
4. **Pek** (Baker) - Warm smile, chef's apron, flour-dusted, holding fresh bread, red eyes with pupils, friendly NPC
5. **Šivilja** (Tailor) - Elegant dress, measuring tape around neck, scissors in hand, fabric samples, red eyes with pupils, friendly NPC
6. **Tehnik** (Engineer) - Work coveralls, tool belt, goggles, tech gadgets, mechanical hands, red eyes with pupils, friendly NPC
7. **Teacher** (Educator) - Glasses, books in arms, kind expression, patient demeanor, red eyes with pupils, friendly NPC
8. **Priest Jakob** (Church) - Religious robes, holy book, peaceful expression, ceremonial cross, red eyes with pupils, friendly NPC
9. **Miro Pravnik** (Lawyer) - Older man 50s-60s, wrinkled brown office suit, rusty briefcase, tired weathered expression, red eyes with pupils, friendly NPC
10. **Arborist/Gozdar** (Tree Planter) - Work clothes green/brown, gardening gloves, seed bags, dirt-stained, calm patient expression, red eyes with pupils, friendly NPC
11. **Glavni Smetar** (Main Garbage Collector) - Work uniform, reflective vest, trash equipment, weathered hands, hardworking expression, red eyes with pupils, friendly NPC
---
#### **1. Ivan Kovač** (Blacksmith)
![Ivan Kovač](../../assets/references/npcs/ivan_kovac/master_reference.png)
`Location: /assets/references/npcs/ivan_kovac/master_reference.png`
**Role:** Town Blacksmith, Weapon/Tool Smith
**Appearance:**
- Muscular build (strong arms from forging)
- Protective goggles pushed up on forehead
- Blacksmith apron (soot-covered, leather)
- Red eyes with pupils (friendly human)
- Worn work gloves
- Hammer in hand or at belt
**Job:**
- Repairs and crafts metal tools/weapons
- Upgrades equipment (iron → steel → titanium tiers)
- Teaches blacksmithing skills
- Sells metal goods
**Personality:**
- Gruff but kind
- Takes pride in craftsmanship
- Respects hard workers
- Dislikes shoddy work
---
#### **2. Mayor/Župan** (Town Administrator)
![Mayor](../../assets/references/npcs/mayor/master_reference.png)
`Location: /assets/references/npcs/mayor/master_reference.png`
**Role:** Town Mayor, Authority Figure
**Appearance:**
- Serious authoritative demeanor
- Long green coat with official sash
- Old tablet computer (pre-outbreak tech)
- Red eyes with pupils (friendly human)
- Professional but weathered
**Job:**
- Town management and governance
- Issues building permits
- Quest giver (town restoration)
- Political decisions
**Personality:**
- Serious but fair
- Wants to rebuild civilization
- Pragmatic leader
- Trusts Kai after proving herself
---
#### **3. Kustos** (Museum Curator)
![Kustos](../../assets/references/npcs/kustos/master_reference.png)
`Location: /assets/references/npcs/kustos/master_reference.png`
**Role:** Museum Curator, Historian
**Appearance:**
- Wise old scholar (60s-70s)
- Thick glasses
- Notebook always in hand
- Examining artifacts
- Red eyes with pupils (friendly human)
**Job:**
- Museum collection management
- Artifact identification
- Historical knowledge
- Quest giver (collect rare items)
**Personality:**
- Knowledge-obsessed
- Gentle, patient teacher
- Excited by discoveries
- Preserves pre-outbreak culture
---
#### **4. Pek** (Baker)
![Pek](../../assets/references/npcs/pek/master_reference.png)
`Location: /assets/references/npcs/pek/master_reference.png`
**Role:** Town Baker, Food Merchant
**Appearance:**
- Warm friendly smile
- Chef's apron (flour-dusted)
- Baker's hat
- Holding fresh bread
- Red eyes with pupils (friendly human)
**Job:**
- Bakes bread, pastries, cakes
- Sells food items
- Teaches baking recipes
- Daily breakfast quest
**Personality:**
- Cheerful and welcoming
- Generous with samples
- Loves feeding people
- Community-oriented
**Dialogue:**
- "Fresh bread, just out of the oven!"
- "You look hungry! Here, try this!"
---
#### **5. Šivilja** (Tailor)
![Šivilja](../../assets/references/npcs/sivilja/master_reference.png)
`Location: /assets/references/npcs/sivilja/master_reference.png`
**Role:** Tailor, Clothing Designer
**Appearance:**
- Elegant dress (practical but stylish)
- Measuring tape around neck
- Scissors in hand
- Fabric samples
- Red eyes with pupils (friendly human)
**Job:**
- Crafts and repairs clothing
- Custom outfits (cosmetic upgrades)
- Armor tailoring
- Fashion quests
**Personality:**
- Artistic and creative
- Detail-oriented perfectionist
- Friendly advice giver
- Appreciates good style
---
#### **6. Tehnik** (Engineer)
![Tehnik](../../assets/references/npcs/tehnik/master_reference.png)
`Location: /assets/references/npcs/tehnik/master_reference.png`
**Role:** Engineer, Tech Specialist
**Appearance:**
- Work coveralls (oil-stained)
- Tool belt loaded with gadgets
- Safety goggles
- Tech gadgets in hands
- Mechanical enhancements (cybernetic hands)
- Red eyes with pupils (friendly human)
**Job:**
- Repairs advanced technology
- Crafts automation systems
- Upgrades farm machinery
- Tech quest giver
**Personality:**
- Logical, analytical
- Loves tinkering
- Excited by new tech
- Problem solver
---
#### **7. Teacher** (Educator)
![Teacher](../../assets/references/npcs/teacher/master_reference.png)
`Location: /assets/references/npcs/teacher/master_reference.png`
**Role:** School Teacher, Knowledge Keeper
**Appearance:**
- Glasses (reading style)
- Books in arms (always carrying)
- Kind patient expression
- Red eyes with pupils (friendly human)
- Professional educator clothing
**Job:**
- Teaches children (NPC kids)
- Skill training for Kai
- Library management
- Educational quests
**Personality:**
- Patient and kind
- Believes in education's power
- Nurturing, motherly
- Encourages learning
---
#### **8. Priest Jakob** (Church)
![Priest Jakob](../../assets/references/npcs/priest/master_reference.png)
`Location: /assets/references/npcs/priest/master_reference.png`
**Role:** Priest, Spiritual Leader
**Appearance:**
- Religious robes (simple, worn)
- Holy book in hand
- Peaceful expression
- Ceremonial cross necklace
- Red eyes with pupils (friendly human)
**Job:**
- Church services
- Weddings, funerals
- Spiritual guidance
- Blesses items
**Personality:**
- Peaceful, calm
- Non-judgmental
- Offers comfort
- Faith in humanity
---
#### **9. Miro Pravnik** (Lawyer)
![Miro Pravnik](../../assets/references/npcs/miro_pravnik/master_reference.png)
`Location: /assets/references/npcs/miro_pravnik/master_reference.png`
**Role:** Lawyer, Legal Advisor
**Appearance:**
- Older man (50s-60s)
- Wrinkled brown office suit
- Rusty briefcase
- Tired weathered expression
- Red eyes with pupils (friendly human)
- Reading glasses
**Job:**
- Legal contracts (land ownership)
- Dispute resolution
- Official documentation
- Quest: Legal cases
**Personality:**
- Cynical but honest
- Tired from outbreak
- Still believes in law
- Dry humor
**Dialogue:**
- "Even now, contracts matter."
- "Read the fine print, always."
---
#### **10. Arborist/Gozdar** (Tree Planter)
![Arborist](../../assets/references/npcs/arborist/master_reference.png)
`Location: /assets/references/npcs/arborist/master_reference.png`
**Role:** Arborist, Environmental Restorer
**Appearance:**
- Work clothes (green/brown earth tones)
- Gardening gloves (dirt-stained)
- Seed bags at belt
- Calm patient expression
- Red eyes with pupils (friendly human)
**Job:**
- Plants trees (reforestation)
- Seed supplier
- Teaches gardening
- Environmental quests
**Personality:**
- Patient, calm
- Environmentalist
- Loves nature
- Long-term thinker
**Dialogue:**
- "A tree planted today feeds tomorrow."
- "Nature always finds a way."
---
#### **11. Glavni Smetar** (Main Garbage Collector)
![Glavni Smetar](../../assets/references/npcs/glavni_smetar/master_reference.png)
`Location: /assets/references/npcs/glavni_smetar/master_reference.png`
**Role:** Garbage Collector, Recycler
**Appearance:**
- Work uniform (practical, durable)
- Reflective vest (safety orange)
- Trash equipment (grabber tool)
- Weathered hands from work
- Hardworking expression
- Red eyes with pupils (friendly human)
**Job:**
- Town cleanup
- Recycling materials
- Waste management
- Environmental cleanup quests
**Personality:**
- Hardworking, underappreciated
- Takes pride in cleanliness
- Resourceful (finds uses for "trash")
- Community-minded
**Dialogue:**
- "Someone's gotta keep this place clean!"
- "One person's trash..."
---
#### **12. Electrician** ⚡ (Town Electrician) **NEW!**
![Electrician](../../assets/references/npcs/electrician/master_reference.png)
`Location: /assets/references/npcs/electrician/master_reference.png`
**Role:** Town Electrician, Power Specialist
**Employment:** 2 Cekini/day
**Sprites:****11 COMPLETE** (idle×4, walk×4, action×2, portrait×1)
**Generated:** Jan 10, 2026
**Appearance:**
- Dark grey work jumpsuit with reflective orange/yellow strips
- Blonde streak in short messy dark hair
- Tool belt loaded with wrenches, wire coils, electrical multimeter(
- Electrical cable in hand
- Steel-toe work boots
- Slight stubble (tired worker)
- Small ear piercing
- Red eyes (noir aesthetic)
**Job:**
- Generator maintenance (prevents 5% daily breakdown!)
- Power grid repairs (poles, lines)
- UV light repairs (basement farming)
- Electrical system upgrades
**Daily Routine:**
- **10 AM:** Generator inspection
- **2 PM:** Repairs if needed (with VFX!)
**Abilities:**
- Repair generator (restores 100% health)
- Prevent breakdowns (while employed)
- Free repairs for all electrical systems
- Emergency 24/7 service
**Personality:**
- Professional but tired
- Takes job seriously
- Proud of electrical knowledge
- Reliable, never late
**Dialogue:**
- "Generator's running smooth. No problems here."
- "Just did my daily inspection. All systems nominal."
- "Found a loose wire this morning. Fixed it."
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#### **13. Zombie Statistician** 👔 (Office Zombie) **NEW!**
![Zombie Statistician](../../assets/references/npcs/zombie_statistician/master_reference.png)
`Location: /assets/references/npcs/zombie_statistician/master_reference.png`
**Role:** Population Statistician, Data Keeper
**Employment:** 1 Cekin/day (CHEAPEST!)
**Sprites:****11 COMPLETE** (idle×4, walk×4, action×2, portrait×1)
**Generated:** Jan 10, 2026
**Appearance:**
- Pale zombie skin (green tint)
- Thick-rimmed glasses
- Grey office suit (worn, patches)
- Loosened tie
- Clipboard with population statistics (always!)
- Pen in hand or behind ear
- Name tag: "Z. STATISTICIAN"
- Red eyes (noir zombie)
- Professional undead appearance
**Job:**
- Daily population board updates (9 AM sharp!)
- Tracks living population count
- Tracks zombie population count
- Tracks employed workers
- Maintains accurate statistics
**Daily Routine:**
- **9 AM:** Walk to population board
- Update stats with chalk/pen
- Return to idle position
- Professional zombie shuffle
**Personality:**
- Professional despite undeath
- Obsessed with accuracy
- Dedicated to data
- Unceasingly punctual (9 AM always!)
- Surprisingly intelligent zombie
**Dialogue:**
- "Population count: accurate as always."
- "The numbers... they must be precise."
- "32 zombies counted this morning."
- "Statistics show a 2% increase in workers."
- "Even in undeath, I serve the data."
**Unique Trait:**
- First "friendly" zombie employee
- Proves zombies can be civilized workers
- Sets precedent for zombie workforce
### Companions
@@ -1228,21 +1795,23 @@ Normal (pointer), Interact (hand), Attack (sword), Dig (shovel), Plant (seed), W
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#### **✅ VERIFIED NPCs (11/11 - 100%):**
#### **✅ VERIFIED NPCs (13/13 - 100%):**
1. ✅ Ivan Kovač (Blacksmith) - `npcs/ivan_kovac/`
2. ✅ Mayor/Župan - `npcs/mayor/`
3. ✅ Kustos (Museum) - `npcs/kustos/`
4. ✅ Pek (Baker) - `npcs/pek/`
5. ✅ Šivilja (Tailor) - `npcs/sivilja/`
5. ✅ Šivilja (Tailor) - `npcs/sivilja/`
6. ✅ Tehnik (Engineer) - `npcs/tehnik/`
7. ✅ Teacher - `npcs/teacher/`
8. ✅ Priest Jakob - `npcs/priest/`
9. ✅ Miro Pravnik (Lawyer) - `npcs/miro_pravnik/`
10. ✅ Arborist/Gozdar - `npcs/arborist/`
11. ✅ Glavni Smetar - `npcs/glavni_smetar/`
12.**Electrician** ⚡ - `npcs/electrician/` - **11 SPRITES ✅ Jan 10, 2026**
13.**Zombie Statistician** 👔 - `npcs/zombie_statistician/` - **11 SPRITES ✅ Jan 10, 2026**
**Status:** ALL verified NPCs generated! ✅
**Status:** ALL verified NPCs generated + 2 with FULL sprite sets! ✅
---