updeit
This commit is contained in:
137
DNEVNIK.md
137
DNEVNIK.md
@@ -164,6 +164,143 @@ Left-bottom // Zombie stats + Farm stats
|
||||
|
||||
---
|
||||
|
||||
**Development Time:** 5 hours
|
||||
**Code Written:** ~1,200 vrstic
|
||||
**Systems Implemented:** 8 major + 6 subsystems
|
||||
|
||||
---
|
||||
|
||||
*Session end: 11.12.2025 - 20:48 - **EPIC 5-HOUR MEGA SESSION COMPLETE!***
|
||||
|
||||
---
|
||||
|
||||
## 🎨 **SESSION FINAL UPDATE: 11. DECEMBER 2025 (20:48)** 🎨
|
||||
|
||||
**Status:** ✅ MASSIVE MILESTONE - FULL GAME SYSTEMS + OPTIMIZATION COMPLETE!
|
||||
|
||||
### **FINAL ADDITIONS (15:50 - 20:48):**
|
||||
|
||||
#### **7. VISUAL POLISH** ✅
|
||||
- ✅ Main menu glow effect + animations (StoryScene.js)
|
||||
- ✅ Player sprite scale → 2.5x (better visibility)
|
||||
- ✅ God mode system (later removed per request)
|
||||
- ✅ CheatConsole.js (later disabled)
|
||||
|
||||
#### **8. CLEANUP & OPTIMIZATION** ✅
|
||||
- ✅ Removed ALL NPCs (zombies, animals, villagers)
|
||||
- ✅ Removed god mode completely
|
||||
- ✅ Removed CheatConsole.js
|
||||
- ✅ Clean solo farming mode
|
||||
|
||||
#### **9. WATER ANIMATION SYSTEM** ✅
|
||||
- ✅ Procedural water frame generation (4 frames)
|
||||
- ✅ Isometric diamond shapes (48x48px)
|
||||
- ✅ 3D depth with side faces
|
||||
- ✅ Wave animation (sine pattern)
|
||||
- ✅ Sparkle effects
|
||||
- ✅ Full documentation (WATER_ANIMATION.md)
|
||||
|
||||
#### **10. PERFORMANCE OPTIMIZATION (PHASE 4)** ✅
|
||||
- ✅ FPS Monitor (FPSMonitor.js)
|
||||
- Real-time FPS display
|
||||
- Min/Avg/Max tracking
|
||||
- Memory usage (Chrome)
|
||||
- Color-coded: 🟢60+ 🟡30-59 🟠20-29 🔴<20
|
||||
- ✅ Culling system (already implemented)
|
||||
- ✅ Performance testing guide
|
||||
- ✅ Memory leak check procedures
|
||||
|
||||
### **TOTAL SESSION STATISTICS:**
|
||||
- ⏱️ **Total Time:** 5 hours (15:50 - 20:48)
|
||||
- 📝 **Code Written:** ~1,200 vrstic
|
||||
- ✅ **Systems:** 8 major + 6 subsystems
|
||||
- 🐛 **Bug Fixes:** 8
|
||||
- 🎨 **Assets:** 6 generated (fence sprites)
|
||||
- 📚 **Documentation:** 5 files
|
||||
- 💥 **Features:** 25+
|
||||
|
||||
### **SYSTEMS BREAKDOWN:**
|
||||
|
||||
**CORE GAMEPLAY:**
|
||||
1. FarmingSystem.js (235 lines) - till/plant/harvest
|
||||
2. BuildSystem.js (194 lines) - buildings + fences
|
||||
3. Player Controls (Space key farming)
|
||||
4. Resources Display (Wood/Stone/Iron)
|
||||
5. Time Control (1x/2x/5x + pause)
|
||||
|
||||
**VISUAL EFFECTS:**
|
||||
6. Parallax Background (clouds + birds)
|
||||
7. Ground Decorations (flowers, bushes, rocks, grass)
|
||||
8. Particle Effects (soil/seed/harvest)
|
||||
9. Tool Swing Animation
|
||||
10. Camera Shake
|
||||
11. Main Menu Glow
|
||||
12. Ultra Transparency (21 sprites)
|
||||
|
||||
**OPTIMIZATION:**
|
||||
13. FPS Monitor
|
||||
14. Culling System
|
||||
15. Performance Testing
|
||||
|
||||
**UTILITIES:**
|
||||
16. Water Animation Tutorial
|
||||
17. Cheat System (removed)
|
||||
18. God Mode (removed)
|
||||
|
||||
### **FILES CREATED:**
|
||||
1. `src/systems/FarmingSystem.js`
|
||||
2. `src/systems/BuildSystem.js`
|
||||
3. `src/utils/FPSMonitor.js`
|
||||
4. `tools/time_control_panel.js`
|
||||
5. `docs/phase22_plan.md`
|
||||
6. `docs/WATER_ANIMATION.md`
|
||||
7. `docs/PERFORMANCE_STATUS.md`
|
||||
8. `NEXT_STEPS.md`
|
||||
|
||||
### **FILES MODIFIED (15+):**
|
||||
1. `src/scenes/GameScene.js` - systems + parallax + NPCs removed
|
||||
2. `src/scenes/PreloadScene.js` - transparency + assets
|
||||
3. `src/scenes/UIScene.js` - stats + resources + time control
|
||||
4. `src/scenes/StoryScene.js` - main menu glow
|
||||
5. `src/systems/TerrainSystem.js` - decorations
|
||||
6. `src/systems/InteractionSystem.js` - bugs fixed
|
||||
7. `src/entities/Player.js` - controls + particles + scale
|
||||
8. `src/entities/NPC.js` - scale adjustments
|
||||
9. `src/game.js` - god mode toggle
|
||||
10. `index.html` - script additions
|
||||
11. All documentation files
|
||||
|
||||
### **VISUAL IMPROVEMENTS:**
|
||||
- ✅ **Sprite Scales:** Player 2.5x, NPCs removed
|
||||
- ✅ **Transparency:** 21 sprites ultra-processed
|
||||
- ✅ **Particles:** 3 types (soil/seed/harvest)
|
||||
- ✅ **Decorations:** 26% grass coverage
|
||||
- ✅ **Parallax:** 5 clouds + 3 birds
|
||||
- ✅ **Animations:** Tool swing, glow, shake
|
||||
- ✅ **UI Polish:** Time control, resources
|
||||
|
||||
### **GAME FEATURES READY:**
|
||||
```javascript
|
||||
// FARMING
|
||||
Space + Hoe // Till soil (particles + swing)
|
||||
Space + Seeds // Plant (particles)
|
||||
Space (empty) // Harvest (sparkles + shake)
|
||||
|
||||
// BUILDING
|
||||
B // Toggle build mode (tutorial)
|
||||
1-5 // Select building
|
||||
Click // Place
|
||||
|
||||
// TIME CONTROL
|
||||
1x/2x/5x buttons // Speed control
|
||||
⏸️/▶️ button // Pause/Resume
|
||||
|
||||
// PERFORMANCE
|
||||
Top-left // FPS Monitor (always visible)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🏆 **EPSKA SEJA: 11. DECEMBER 2025** 🏆
|
||||
|
||||
### **CODING MARATHON - LEGENDARY SESSION**
|
||||
|
||||
Reference in New Issue
Block a user