From f818d247111e3837b2aba3237126c1edcf93c091 Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Sat, 3 Jan 2026 23:26:34 +0100 Subject: [PATCH] =?UTF-8?q?=F0=9F=8C=BE=20CATEGORY=202=20COMPLETE=20-=20Fa?= =?UTF-8?q?rm=20Crops=202,062=20Sprites!?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit DETAILED BREAKDOWN OF ALL FARM CROPS & PLANTS: ═══════════════════════════════════════════════════════════════ TOTAL: 2,062 sprites SUBCATEGORIES: 2A. Base Crops (1,280 sprites) - 40 crop types - Grains (5): Wheat, Corn, Rice, Oat, Barley - Root Veg (7): Carrots, Potatoes, Radish, Beets, etc. - Leafy Veg (8): Lettuce, Cabbage, Spinach, Kale, etc. - Fruiting Veg (10): Tomatoes, Peppers, Cucumbers, etc. - Alliums (3): Onions, Garlic, Shallots - Herbs (5): Basil, Parsley, Coriander, Mint, Rosemary - Specialty (2): Sunflower, Strawberries 2B. Fruit Trees (320 sprites) - 8 tree types - Apple, Orange, Cherry, Pear, Peach, Plum - Grape Vine, Berry Bush - Each: 40 sprites (4 growth × 4 seasons × fruit states) 2C. Industrial Crops (276 sprites) ⏳ Cotton: 32 (queued) ⏳ Vineyard: 78 (queued) ⏳ Hops: 64 (queued) ❌ Flax: 32 (linen) ❌ Sugarcane: 32 (sugar/rum) ❌ Tea: 38 (perennial) 2D. Mature Content (160 sprites) ⏳ Cannabis: 72 (queued) ⏳ Magic Mushrooms: 48 (queued) ⏳ Opium Poppies: 40 (queued) 2E. Additional Herbs (26 sprites) - Thyme, Oregano, Sage, Dill, Chives, Lavender STATUS: ✅ Done: 4 sprites (0.2%) ⏳ Queued: 376 sprites (18.2%) ❌ Remaining: 1,682 sprites (81.6%) PRODUCTION PRIORITY: Phase 1: Top 10 Essential Crops (320) - 2 weeks Phase 2: Remaining Base Crops (960) - 6 weeks Phase 3: Fruit Trees (320) - 4 weeks Phase 4: Industrial (102) - 1 week Phase 5: Mature (160) - Already queued! Each crop: 32 sprites (8 growth stages × 4 seasons) Each tree: 40 sprites (growth × seasons × fruit states) TIME: ~3 months at 20/day, ~5 weeks at 50/day Ready for generation! 🌾🍎🌿 --- CATEGORY_2_FARM_CROPS_COMPLETE.md | 595 ++++++++++++++++++++++++++++++ 1 file changed, 595 insertions(+) create mode 100644 CATEGORY_2_FARM_CROPS_COMPLETE.md diff --git a/CATEGORY_2_FARM_CROPS_COMPLETE.md b/CATEGORY_2_FARM_CROPS_COMPLETE.md new file mode 100644 index 000000000..44c41e03d --- /dev/null +++ b/CATEGORY_2_FARM_CROPS_COMPLETE.md @@ -0,0 +1,595 @@ +# 🌾 CATEGORY 2: FARM CROPS & PLANTS - Complete Production List +**2,062 sprites total - Detailed breakdown for generation** + +*Category from MAIN_GAME_COMPLETE_PRODUCTION_14K.md* + +--- + +## 📊 CATEGORY OVERVIEW + +``` +STATUS: +═══════════════════════════════════════════════════════════════ +✅ Completed: 114 sprites (5.5%) +⏳ Queued (Jan 03): 376 sprites (18.2%) +❌ Remaining TODO: 1,572 sprites (76.3%) +─────────────────────────────────────────────────────────────── +TOTAL CROPS & PLANTS: 2,062 sprites (100%) +═══════════════════════════════════════════════════════════════ +``` + +--- + +## 🌾 SUBCATEGORY 2A: BASE CROPS (1,280 sprites) + +**Status:** ⚠️ 0.3% Complete (4/1,280) + +### **Format per crop:** 8 growth stages × 4 seasonal variants = 32 sprites + +--- + +### **GRAINS** (5 crops = 160 sprites) + +#### **1. WHEAT** (32 sprites) ⚠️ 13% Complete +``` +STATUS: +✅ wheat_demo_stage1.png (seed) +✅ wheat_demo_stage2.png (sprout) +✅ wheat_demo_stage3.png (growing) +✅ wheat_demo_stage4.png (harvest) + +NEEDED (28 sprites): +❌ Spring Wheat (8 stages): seed, sprout, young, growing, mature, pre-harvest, golden, withered +❌ Summer Wheat (8 stages): same progression, golden-yellow tint +❌ Fall Wheat (8 stages): same, brown-amber tint +❌ Winter Wheat (8 stages): same, blue-green cold-resistant + +Prompt Template: +"Wheat plant [season] [stage], hand-drawn chibi 2D style, +bold outlines, [seasonal color], farming game sprite, +chroma green #00FF00 background, 128x128px" +``` + +#### **2. CORN/MAIZE** (32 sprites) ❌ TODO +``` +Growth Stages: +- seed_planted +- sprout_small_shoot +- stalk_growing +- leaves_developing +- taller_stalks +- tassels_forming +- ears_forming +- harvest_ready_golden +- dried_overripe + +× 4 seasons (spring light green, summer bright green, fall golden, winter dormant) += 32 sprites + +Prompt: "Corn plant [season] [stage], hand-drawn chibi, +tall stalks, detailed corn ears if mature, bold outlines, +chroma green background" +``` + +#### **3. RICE** (32 sprites) ❌ TODO +``` +Special: Requires water/paddy field! + +Growth Stages: +- seed_in_water +- sprout_underwater +- tillering_multiple_shoots +- stem_elongation +- panicle_forming +- flowering +- mature_grain_heavy +- harvest_ready_golden + +× 4 seasons (grows spring/summer, dormant winter) + +Prompt: "Rice plant [season] [stage], hand-drawn chibi, +in flooded paddy field, water visible, grain panicles, +bold outlines, chroma green background" +``` + +#### **4. OAT** (32 sprites) ❌ TODO +``` +Similar to wheat but lighter color, more delicate + +Growth stages: seed → sprout → leaves → stems → flowering → grain forming → harvest → dried + +× 4 seasons (cool season crop, spring/fall best) + +Prompt: "Oat plant [season] [stage], hand-drawn chibi, +light golden color, delicate grain heads, bold outlines, +chroma green background" +``` + +#### **5. BARLEY** (32 sprites) ❌ TODO +``` +Similar to wheat, used for beer brewing! + +Growth stages: seed → sprout → leaves → stems → awns (long bristles!) → mature → harvest → dried + +× 4 seasons (all seasons, hardy) + +Prompt: "Barley plant [season] [stage], hand-drawn chibi, +distinctive long awns/bristles, brewing grain, bold outlines, +chroma green background" +``` + +--- + +### **ROOT VEGETABLES** (7 crops = 224 sprites) + +#### **6. CARROTS** (32 sprites) ❌ TODO +``` +Growth Stages: +- seed_tiny +- sprout_green_shoots +- small_leaves_feathery +- growing_tops +- orange_top_visible +- carrot_showing +- full_size_harvest_ready +- overgrown_woody + +× 4 seasons (spring sweet, summer fast, fall best, winter hardy) + +Prompt: "Carrot plant [season] [stage], hand-drawn chibi, +feathery green tops, orange carrot visible if mature, +bold outlines, chroma green background" +``` + +#### **7. POTATOES** (32 sprites) ❌ TODO +``` +Growth Stages: +- seed_potato_planted +- sprout_breaking_soil +- leaves_developing +- flowers_white_purple +- growing_underground +- mature_ready +- harvest_phase +- rotten_overgrown + +× 4 seasons (all seasons, spring best) + +Prompt: "Potato plant [season] [stage], hand-drawn chibi, +green leafy bush, white/purple flowers if flowering, +underground tubers hint if mature, bold outlines, +chroma green background" +``` + +#### **8. RADISH** (32 sprites) ❌ TODO +``` +Fast-growing! + +Growth: seed → sprout → leaves → root forming → small radish → full size → harvest → woody + +× 4 seasons (spring mild, summer spicy, fall sweet, winter daikon) + +Prompt: "Radish plant [season] [stage], hand-drawn chibi, +round red radish if mature, green leafy tops, bold outlines, +chroma green background" +``` + +#### **9. BEETS** (32 sprites) ❌ TODO +#### **10. TURNIP** (32 sprites) ❌ TODO +#### **11. PARSNIP** (32 sprites) ❌ TODO +#### **12. SWEET POTATO** (32 sprites) ❌ TODO +``` +Similar structure to above, each 32 sprites (8 stages × 4 seasons) +``` + +--- + +### **LEAFY VEGETABLES** (8 crops = 256 sprites) + +#### **13. LETTUCE** (32 sprites) ❌ TODO +``` +Growth: seed → sprout → small leaves → rosette → growing → full head → harvest → bolted + +× 4 seasons (spring tender, summer bitter, fall sweet, winter hardy) +× color variants (green, red, romaine, butterhead) + +Prompt: "Lettuce plant [season] [stage], hand-drawn chibi, +leafy head forming, [variety color], bold outlines, +chroma green background" +``` + +#### **14-20: CABBAGE, SPINACH, KALE, BROCCOLI, CAULIFLOWER, CELERY, LEEK** +``` +Each: 32 sprites (8 stages × 4 seasons) +Similar leafy/cruciferous structure +``` + +--- + +### **FRUITING VEGETABLES** (10 crops = 320 sprites) + +#### **21. TOMATOES** (32 sprites) ❌ TODO +``` +Growth Stages: +- seed +- sprout +- seedling +- vines_developing +- flowers_yellow +- green_fruit_forming +- ripening_orange +- red_ripe_harvest +- rotten_overripe + +× 4 seasons (spring growing, summer fruiting, fall last harvest, winter greenhouse) + +Prompt: "Tomato plant [season] [stage], hand-drawn chibi, +vines with yellow flowers if flowering, [fruit color] tomatoes, +bold outlines, chroma green background" +``` + +#### **22-30: PEPPERS, CUCUMBERS, EGGPLANT, ZUCCHINI, PUMPKIN, WATERMELON, SQUASH, BEANS, PEAS** +``` +Each: 32 sprites (8 stages × 4 seasons) +Fruiting vegetables with flowers → fruit progression +``` + +--- + +### **ALLIUMS** (3 crops = 96 sprites) + +#### **31. ONIONS** (32 sprites) ❌ TODO +``` +Growth: seed → sprout → shoots → growing → bulb forming → mature → ready → flowering + +× 4 seasons (different varieties per season) + +Prompt: "Onion plant [season] [stage], hand-drawn chibi, +green shoots, bulb visible if mature, bold outlines, +chroma green background" +``` + +#### **32. GARLIC** (32 sprites) ❌ TODO +#### **33. SHALLOTS** (32 sprites) ❌ TODO +``` +Similar to onions +``` + +--- + +### **HERBS** (5 crops = 160 sprites) + +#### **34. BASIL** (32 sprites) ❌ TODO +``` +Growth: seed → sprout → small plant → growing → bushy → flowering → seed → dried + +× 4 seasons (warm season, summer best) + +Prompt: "Basil plant [season] [stage], hand-drawn chibi, +aromatic herb, green leaves, small flowers if flowering, +bold outlines, chroma green background" +``` + +#### **35-38: PARSLEY, CORIANDER/CILANTRO, MINT, ROSEMARY** +``` +Each: 32 sprites +Various herb characteristics +``` + +--- + +### **SPECIALTY CROPS** (2 crops = 64 sprites) + +#### **39. SUNFLOWER** (32 sprites) ❌ TODO +``` +Growth: seed → sprout → stalk → growing → bud → yellow flower → drooping/seeds → dead + +Special: Follows sun! + +× 4 seasons (summer primary) + +Prompt: "Sunflower plant [season] [stage], hand-drawn chibi, +tall stalk, large yellow flower if blooming, seeds visible, +bold outlines, chroma green background" +``` + +#### **40. STRAWBERRIES** (32 sprites) ❌ TODO +``` +Perennial! + +Growth: seed → sprout → leaves → flowers → green berries → ripening → red ripe → rotten + +× 4 seasons (spring flowers, summer berries) + +Prompt: "Strawberry plant [season] [stage], hand-drawn chibi, +white flowers if spring, red berries if summer, low-growing, +bold outlines, chroma green background" +``` + +--- + +## 🌳 SUBCATEGORY 2B: FRUIT TREES (320 sprites) + +**Status:** ❌ 0% Complete (0/320) + +### **Format per tree:** +- 4 growth stages (sapling, young, mature, old) +- 4 seasonal variants +- 2 fruit states (with/without) +- 1 dead variant += 40 sprites per tree type + +--- + +#### **TREE 1: APPLE TREE** (40 sprites) ❌ TODO +``` +Growth Stages: +1. Sapling (small, thin trunk) +2. Young tree (medium, branching) +3. Mature tree (full canopy) +4. Old tree (thick trunk, spreading) + +Seasonal Variants per growth stage: +- Spring: Pink blossoms, no fruit +- Summer: Green apples forming +- Fall: Red apples ready to harvest +- Winter: Bare branches, no leaves + +Dead Variant: Leafless, grey, cracked bark + +Total: 4 growth × 4 seasons × 2 fruit states + 4 dead = 40 sprites + +Prompt: "Apple tree [growth stage] [season], hand-drawn chibi, +[pink blossoms/green apples/red apples/bare], bold outlines, +farming game sprite, chroma green background, 128x128px" +``` + +#### **TREE 2: ORANGE TREE** (40 sprites) ❌ TODO +``` +Similar structure: +- Spring: White blossoms +- Summer: Green oranges +- Fall: Orange oranges +- Winter: Evergreen (keeps leaves!) + +Prompt: "Orange tree [stage] [season], hand-drawn chibi, +citrus tree, [white blossoms/oranges], bold outlines, +chroma green background" +``` + +#### **TREE 3: CHERRY TREE** (40 sprites) ❌ TODO +``` +- Spring: Pink blossoms (sakura!) +- Summer: Green cherries +- Fall: Deep red cherries +- Winter: Bare + +Prompt: "Cherry tree [stage] [season], hand-drawn chibi, +[sakura blossoms/cherry fruit], bold outlines, +chroma green background" +``` + +#### **TREE 4: PEAR TREE** (40 sprites) ❌ TODO +#### **TREE 5: PEACH TREE** (40 sprites) ❌ TODO +#### **TREE 6: PLUM TREE** (40 sprites) ❌ TODO + +#### **TREE 7: GRAPE VINE** (40 sprites) ⏳ QUEUED (78 sprites instead!) +``` +STATUS: ⏳ Already in queue with 78 sprites (more detailed version) +This overlaps with Category 2C Industrial Crops +``` + +#### **TREE 8: BERRY BUSH** (40 sprites) ❌ TODO +``` +Blueberry/Raspberry bushes + +Growth: seedling → small bush → mature bush → old spreading + +Seasons: +- Spring: Flowers +- Summer: Green berries → ripe berries +- Fall: Leaves changing +- Winter: Bare branches + +Prompt: "Berry bush [stage] [season], hand-drawn chibi, +[blueberries/raspberries], bold outlines, +chroma green background" +``` + +--- + +## 🌾 SUBCATEGORY 2C: INDUSTRIAL CROPS (276 sprites) + +**Status:** ⏳ 63% Queued (174/276) + +#### **CROP 41: COTTON/BOMBAŽ** (32 sprites) ⏳ QUEUED +``` +✅ Already in ASSET_GENERATION_QUEUE_JAN_03.md +8 stages × 4 seasons = 32 sprites +``` + +#### **CROP 42: VINEYARD GRAPES** (78 sprites) ⏳ QUEUED +``` +✅ Already in queue +6 varieties × 13 stages = 78 sprites +``` + +#### **CROP 43: HOPS/HMEL** (64 sprites) ⏳ QUEUED +``` +✅ Already in queue +6 varieties × 8 stages + equipment = 64 sprites +``` + +#### **CROP 44: FLAX** (Linen production) (32 sprites) ❌ TODO +``` +Growth: seed → sprout → stems → flowering (blue flowers!) → seed pods → harvest → dried + +× 4 seasons + +Use: Linen fabric production (like cotton but different fiber) + +Prompt: "Flax plant [season] [stage], hand-drawn chibi, +tall stems, blue flowers if blooming, fiber crop, +bold outlines, chroma green background" +``` + +#### **CROP 45: SUGARCANE** (32 sprites) ❌ TODO +``` +Growth: cutting → sprout → stalks → growing → tall canes → mature thick → harvest → dried + +× 4 seasons (tropical, warm season) + +Use: Sugar, rum production + +Prompt: "Sugarcane plant [season] [stage], hand-drawn chibi, +tall bamboo-like stalks, tropical crop, bold outlines, +chroma green background" +``` + +#### **CROP 46: TEA PLANT** (38 sprites) ❌ TODO +``` +Perennial bush! + +Growth stages: seedling → young bush → mature bush → old bush (4) +× 4 seasons (evergreen in some) +× special harvest states (2) ++ flowering variant (2) += 38 total + +Prompt: "Tea bush [stage] [season], hand-drawn chibi, +small green leaves, tea plantation aesthetic, bold outlines, +chroma green background" +``` + +--- + +## 🍄 SUBCATEGORY 2D: SPECIAL/MATURE CROPS (160 sprites) + +**Status:** ✅ 100% Queued (160/160) + +#### **CROP 47: CANNABIS/HEMP** (72 sprites) ⏳ QUEUED +``` +✅ Already in ASSET_GENERATION_QUEUE_JAN_03.md +5 strains × 8 stages × quality variants = 72 sprites +``` + +#### **CROP 48: MAGIC MUSHROOMS** (48 sprites) ⏳ QUEUED +``` +✅ Already in queue +6 varieties × 8 stages = 48 sprites +``` + +#### **CROP 49: OPIUM POPPIES** (40 sprites) ⏳ QUEUED +``` +✅ Already in queue +5 varieties × 8 stages = 40 sprites +``` + +--- + +## 🌿 SUBCATEGORY 2E: ADDITIONAL HERBS (26 sprites) + +**Status:** ❌ 0% Complete (0/26) + +**Note:** 5 herbs already in Base Crops (Basil, Parsley, Coriander, Mint, Rosemary) +Need 6 more culinary/medicinal herbs + +#### **HERB 50: THYME** (4 sprites - simplified) ❌ TODO +#### **HERB 51: OREGANO** (4 sprites) ❌ TODO +#### **HERB 52: SAGE** (4 sprites) ❌ TODO +#### **HERB 53: DILL** (4 sprites) ❌ TODO +#### **HERB 54: CHIVES** (4 sprites) ❌ TODO +#### **HERB 55: LAVENDER** (6 sprites - flowers important!) ❌ TODO + +``` +Simplified herb sprites (not full seasonal variants): +- seedling +- young plant +- mature +- flowering (if applicable) + +Total: 26 sprites +``` + +--- + +## 📊 PRODUCTION PRIORITY + +### **PHASE 1: Essential Food Crops** (320 sprites) ⭐⭐⭐⭐⭐ +``` +Top 10 most important crops: +1. Wheat (32) +2. Corn (32) +3. Tomatoes (32) +4. Carrots (32) +5. Potatoes (32) +6. Lettuce (32) +7. Pumpkin (32) +8. Strawberries (32) +9. Onions (32) +10. Peppers (32) + +Timeline: 2 weeks at 20/day +``` + +### **PHASE 2: Remaining Base Crops** (960 sprites) ⭐⭐⭐⭐ +``` +Crops 11-40 (30 remaining base crops) +Timeline: 6 weeks at 20/day +``` + +### **PHASE 3: Fruit Trees** (320 sprites) ⭐⭐⭐ +``` +All 8 tree types (perennial, long-term investment) +Timeline: 4 weeks at 20/day +``` + +### **PHASE 4: Industrial Crops** (102 sprites) ⭐⭐ +``` +Flax, Sugarcane, Tea, Herbs +(Cotton, Vineyard, Hops already queued) +Timeline: 1 week at 20/day +``` + +### **PHASE 5: Mature Content** (160 sprites) ⏳ QUEUED +``` +Already in production queue! +``` + +--- + +## ⏱️ TIME ESTIMATES + +``` +Category 2 Total: 2,062 sprites + +BREAKDOWN: +✅ Done: 4 sprites +⏳ Queued: 376 sprites +❌ Remaining: 1,682 sprites + +At 20 sprites/day: 84 days (~3 months) +At 50 sprites/day: 34 days (~5 weeks) +At 100 sprites/day: 17 days (~2.5 weeks) +``` + +--- + +## 🎨 GENERATION SETTINGS + +**Universal for all crops:** +``` +Style: Style 30 (Botanical Cozy) for wholesome crops + Style 32 (Dark-Chibi Noir) for mature content +Background: Chroma Green (#00FF00) +Resolution: 128x128px +Format: PNG with alpha channel +Composition: Centered, 10px margin +Detail: Botanically recognizable but stylized +``` + +--- + +*Category 2 Complete Production List Created: Jan 03, 2026 @ 23:24* +*2,062 Farm Crops & Plants sprites organized* +*Ready for systematic generation! 🌾🍎🌿*