diff --git a/src/systems/TerrainSystem.js b/src/systems/TerrainSystem.js index 878b232..0757bb2 100644 --- a/src/systems/TerrainSystem.js +++ b/src/systems/TerrainSystem.js @@ -151,7 +151,7 @@ class TerrainSystem { // 1. STRANICE (Faces) // Left Face - const cLeft = 0x8B4513; + const cLeft = 0x8B4513; // RJAVA DIRT - Left face graphics.fillStyle(cLeft); graphics.beginPath(); graphics.moveTo(midX, bottomY); @@ -164,7 +164,7 @@ class TerrainSystem { graphics.strokePath(); // Right Face - const cRight = 0x6B3410; + const cRight = 0x6B3410; // RJAVA DIRT - Right face (temnejša) graphics.fillStyle(cRight); graphics.beginPath(); graphics.moveTo(xe, midY); @@ -290,9 +290,9 @@ class TerrainSystem { else if (elevation > 0.85) terrainType = this.terrainTypes.STONE; } - // Farm Override + // Farm Override - ZELENA PLATFORMA! if (Math.abs(x - FARM_CENTER_X) <= FARM_SIZE / 2 && Math.abs(y - FARM_CENTER_Y) <= FARM_SIZE / 2) { - terrainType = this.terrainTypes.DIRT; + terrainType = this.terrainTypes.GRASS_FULL; // ZELENA TRAVA! } // City Override