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docs/planning/PHASE_3_CONTENT_CREATION_PLAN.md
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docs/planning/PHASE_3_CONTENT_CREATION_PLAN.md
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# 📝 PHASE 3: Content Creation Plan
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**Status**: PLANNING 📋
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**Duration**: 2-3 weeks
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**Priority**: HIGH
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**Dependencies**: Phase 2 (Assets)
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---
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## 📋 OVERVIEW
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This phase focuses on creating all story content, dialogue, quests, and balancing the game.
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---
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## 📖 STORY CONTENT
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### **1. DIALOGUE WRITING**
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#### **NPC Dialogue Trees**
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**Jakob (Merchant)**
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- [ ] Introduction dialogue (5 nodes)
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- [ ] Trading dialogue (10 nodes)
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- [ ] Quest dialogue (15 nodes)
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- [ ] Relationship dialogue (10 nodes)
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- [ ] Ending dialogue (5 nodes)
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- **Total**: 45 dialogue nodes
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- **Word Count**: ~2,000 words
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- **Time**: 4-6 hours
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**Lyra (Mutant Elf)**
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- [ ] Introduction dialogue (5 nodes)
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- [ ] Teaching dialogue (15 nodes)
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- [ ] Quest dialogue (15 nodes)
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- [ ] Relationship dialogue (10 nodes)
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- [ ] Ending dialogue (5 nodes)
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- **Total**: 50 dialogue nodes
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- **Word Count**: ~2,500 words
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- **Time**: 5-7 hours
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**Grok (Troll Guardian)**
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- [ ] Introduction dialogue (5 nodes)
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- [ ] Guardian dialogue (10 nodes)
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- [ ] Quest dialogue (10 nodes)
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- [ ] Relationship dialogue (8 nodes)
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- [ ] Ending dialogue (5 nodes)
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- **Total**: 38 dialogue nodes
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- **Word Count**: ~1,500 words
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- **Time**: 3-5 hours
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**Dr. Chen (Radio Voice)**
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- [ ] Introduction dialogue (5 nodes)
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- [ ] Mission briefings (20 nodes)
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- [ ] Story reveals (15 nodes)
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- [ ] Ending dialogue (5 nodes)
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- **Total**: 45 dialogue nodes
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- **Word Count**: ~2,000 words
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- **Time**: 4-6 hours
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**Dialogue Summary:**
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- **Total Nodes**: 178
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- **Total Words**: ~8,000
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- **Total Time**: 16-24 hours
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---
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### **2. QUEST DESIGN**
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#### **Act 1: Survival (Day 1-10)**
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**Quest 1: "Prvi Pridelek"**
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- [ ] Write quest description
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- [ ] Design objectives
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- [ ] Create rewards
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- [ ] Write completion text
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- **Time**: 2 hours
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**Quest 2: "Varno Zatočišče"**
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- [ ] Write quest description
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- [ ] Design objectives
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- [ ] Create rewards
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- [ ] Write completion text
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- **Time**: 2 hours
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**Quest 3: "Nočna Straža"**
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- [ ] Write quest description
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- [ ] Design objectives
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- [ ] Create rewards
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- [ ] Write completion text
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- **Time**: 2 hours
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**Quest 4: "Meet the Merchant"**
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- [ ] Write quest description
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- [ ] Design objectives
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- [ ] Create rewards
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- [ ] Write completion text
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- **Time**: 2 hours
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#### **Act 2: Discovery (Day 11-20)**
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**Quest 5-8:** (Similar structure)
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- [ ] Strange Transmission
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- [ ] Prvi Poskus
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- [ ] Lab Ruins
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- [ ] Mutant Contact
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- **Time**: 8 hours
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#### **Act 3: The Truth (Day 21-30)**
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**Quest 9-13:** (Similar structure)
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- [ ] Lab Notes
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- [ ] Patient Zero
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- [ ] Difficult Choice
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- [ ] Final Confrontation
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- **Time**: 10 hours
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**Quest Design Summary:**
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- **Total Quests**: 13
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- **Total Time**: 28 hours
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---
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### **3. CUTSCENE SCRIPTS**
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#### **Cutscene 1: Arrival**
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- [ ] Write script (500 words)
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- [ ] Design camera movements
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- [ ] Plan visuals
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- [ ] Time cutscene (2 minutes)
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- **Time**: 4 hours
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#### **Cutscene 2: First Zombie**
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- [ ] Write script (300 words)
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- [ ] Design tutorial elements
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- [ ] Plan visuals
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- [ ] Time cutscene (1.5 minutes)
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- **Time**: 3 hours
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#### **Cutscene 3: City Discovery**
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- [ ] Write script (400 words)
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- [ ] Design camera pan
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- [ ] Plan visuals
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- [ ] Time cutscene (2 minutes)
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- **Time**: 4 hours
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#### **Cutscene 4: Boss Reveal**
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- [ ] Write script (600 words)
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- [ ] Design dramatic reveal
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- [ ] Plan visuals
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- [ ] Time cutscene (3 minutes)
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- **Time**: 5 hours
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**Cutscene Summary:**
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- **Total Cutscenes**: 4
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- **Total Words**: 1,800
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- **Total Time**: 16 hours
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---
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### **4. ENDING NARRATIVES**
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#### **Ending 1: Cure**
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- [ ] Write ending text (800 words)
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- [ ] Design ending visuals
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- [ ] Plan epilogue
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- **Time**: 4 hours
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#### **Ending 2: Zombie King**
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- [ ] Write ending text (800 words)
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- [ ] Design ending visuals
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- [ ] Plan epilogue
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- **Time**: 4 hours
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#### **Ending 3: Escape**
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- [ ] Write ending text (800 words)
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- [ ] Design ending visuals
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- [ ] Plan epilogue
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- **Time**: 4 hours
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#### **Ending 4: Farmer**
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- [ ] Write ending text (800 words)
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- [ ] Design ending visuals
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- [ ] Plan epilogue
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- **Time**: 4 hours
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#### **Ending 5: Mutation**
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- [ ] Write ending text (800 words)
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- [ ] Design ending visuals
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- [ ] Plan epilogue
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- **Time**: 4 hours
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**Endings Summary:**
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- **Total Endings**: 5
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- **Total Words**: 4,000
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- **Total Time**: 20 hours
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---
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### **5. PROOFREADING**
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- [ ] Proofread all dialogue
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- [ ] Check for typos
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- [ ] Verify consistency
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- [ ] Polish writing
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- **Time**: 8-12 hours
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**Story Content Summary:**
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- **Total Words**: ~13,800
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- **Total Time**: 88-100 hours
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---
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## ⚖️ GAME BALANCE
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### **1. ECONOMY BALANCE**
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#### **Resource Costs**
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- [ ] Balance wood costs
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- [ ] Balance stone costs
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- [ ] Balance iron costs
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- [ ] Balance gold costs
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- [ ] Test gathering rates
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- **Time**: 4 hours
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#### **Item Prices**
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- [ ] Balance tool prices
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- [ ] Balance food prices
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- [ ] Balance building prices
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- [ ] Test economy flow
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- **Time**: 4 hours
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#### **Crafting Recipes**
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- [ ] Balance recipe costs
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- [ ] Test crafting progression
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- [ ] Verify tier unlocks
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- **Time**: 4 hours
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#### **Skill Costs**
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- [ ] Balance skill point costs
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- [ ] Test skill progression
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- [ ] Verify skill tree balance
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- **Time**: 4 hours
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#### **Automation Efficiency**
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- [ ] Balance worker output
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- [ ] Test automation tiers
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- [ ] Verify progression curve
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- **Time**: 4 hours
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**Economy Balance Time**: 20 hours
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---
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### **2. DIFFICULTY BALANCE**
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#### **Enemy Difficulty**
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- [ ] Balance zombie stats
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- [ ] Balance mutant stats
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- [ ] Balance cave enemy stats
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- [ ] Test combat difficulty
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- **Time**: 6 hours
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#### **Boss Difficulty**
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- [ ] Balance Mutant King
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- [ ] Balance Zombie Leader
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- [ ] Balance Ancient Tree
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- [ ] Balance Ice Titan
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- [ ] Balance Fire Dragon
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- [ ] Test boss phases
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- **Time**: 10 hours
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#### **Survival Mechanics**
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- [ ] Balance hunger rate
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- [ ] Balance health regen
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- [ ] Test survival difficulty
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- **Time**: 4 hours
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#### **Progression Speed**
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- [ ] Balance XP gains
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- [ ] Balance level curve
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- [ ] Test progression pacing
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- **Time**: 6 hours
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#### **Playstyle Testing**
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- [ ] Test farming focus
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- [ ] Test combat focus
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- [ ] Test automation focus
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- [ ] Test balanced playstyle
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- **Time**: 8 hours
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**Difficulty Balance Time**: 34 hours
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---
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## 📊 TOTAL TIME ESTIMATE
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### **Content Creation**
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- **Dialogue Writing**: 16-24 hours
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- **Quest Design**: 28 hours
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- **Cutscene Scripts**: 16 hours
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- **Ending Narratives**: 20 hours
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- **Proofreading**: 8-12 hours
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- **Subtotal**: 88-100 hours
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### **Game Balance**
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- **Economy Balance**: 20 hours
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- **Difficulty Balance**: 34 hours
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- **Subtotal**: 54 hours
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### **TOTAL**: 142-154 hours (3.5-4 weeks at 40 hours/week)
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---
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## 🎯 PRIORITIES
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### **Week 1: Core Story**
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- [ ] Write all NPC dialogue
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- [ ] Design all 13 quests
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- [ ] Write cutscene scripts
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### **Week 2: Endings & Balance**
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- [ ] Write all 5 endings
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- [ ] Proofread all text
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- [ ] Balance economy
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### **Week 3: Final Balance**
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- [ ] Balance difficulty
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- [ ] Test all playstyles
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- [ ] Final polish
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---
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## ✅ SUCCESS CRITERIA
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Phase 3 is complete when:
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- [ ] All dialogue written
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- [ ] All quests designed
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- [ ] All cutscenes scripted
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- [ ] All endings written
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- [ ] All text proofread
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- [ ] Economy balanced
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- [ ] Difficulty balanced
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- [ ] All playstyles tested
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---
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*Content Creation Plan - December 13, 2025*
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