1
This commit is contained in:
348
docs/planning/PHASE_3_CONTENT_CREATION_PLAN.md
Normal file
348
docs/planning/PHASE_3_CONTENT_CREATION_PLAN.md
Normal file
@@ -0,0 +1,348 @@
|
||||
# 📝 PHASE 3: Content Creation Plan
|
||||
|
||||
**Status**: PLANNING 📋
|
||||
**Duration**: 2-3 weeks
|
||||
**Priority**: HIGH
|
||||
**Dependencies**: Phase 2 (Assets)
|
||||
|
||||
---
|
||||
|
||||
## 📋 OVERVIEW
|
||||
|
||||
This phase focuses on creating all story content, dialogue, quests, and balancing the game.
|
||||
|
||||
---
|
||||
|
||||
## 📖 STORY CONTENT
|
||||
|
||||
### **1. DIALOGUE WRITING**
|
||||
|
||||
#### **NPC Dialogue Trees**
|
||||
|
||||
**Jakob (Merchant)**
|
||||
- [ ] Introduction dialogue (5 nodes)
|
||||
- [ ] Trading dialogue (10 nodes)
|
||||
- [ ] Quest dialogue (15 nodes)
|
||||
- [ ] Relationship dialogue (10 nodes)
|
||||
- [ ] Ending dialogue (5 nodes)
|
||||
- **Total**: 45 dialogue nodes
|
||||
- **Word Count**: ~2,000 words
|
||||
- **Time**: 4-6 hours
|
||||
|
||||
**Lyra (Mutant Elf)**
|
||||
- [ ] Introduction dialogue (5 nodes)
|
||||
- [ ] Teaching dialogue (15 nodes)
|
||||
- [ ] Quest dialogue (15 nodes)
|
||||
- [ ] Relationship dialogue (10 nodes)
|
||||
- [ ] Ending dialogue (5 nodes)
|
||||
- **Total**: 50 dialogue nodes
|
||||
- **Word Count**: ~2,500 words
|
||||
- **Time**: 5-7 hours
|
||||
|
||||
**Grok (Troll Guardian)**
|
||||
- [ ] Introduction dialogue (5 nodes)
|
||||
- [ ] Guardian dialogue (10 nodes)
|
||||
- [ ] Quest dialogue (10 nodes)
|
||||
- [ ] Relationship dialogue (8 nodes)
|
||||
- [ ] Ending dialogue (5 nodes)
|
||||
- **Total**: 38 dialogue nodes
|
||||
- **Word Count**: ~1,500 words
|
||||
- **Time**: 3-5 hours
|
||||
|
||||
**Dr. Chen (Radio Voice)**
|
||||
- [ ] Introduction dialogue (5 nodes)
|
||||
- [ ] Mission briefings (20 nodes)
|
||||
- [ ] Story reveals (15 nodes)
|
||||
- [ ] Ending dialogue (5 nodes)
|
||||
- **Total**: 45 dialogue nodes
|
||||
- **Word Count**: ~2,000 words
|
||||
- **Time**: 4-6 hours
|
||||
|
||||
**Dialogue Summary:**
|
||||
- **Total Nodes**: 178
|
||||
- **Total Words**: ~8,000
|
||||
- **Total Time**: 16-24 hours
|
||||
|
||||
---
|
||||
|
||||
### **2. QUEST DESIGN**
|
||||
|
||||
#### **Act 1: Survival (Day 1-10)**
|
||||
|
||||
**Quest 1: "Prvi Pridelek"**
|
||||
- [ ] Write quest description
|
||||
- [ ] Design objectives
|
||||
- [ ] Create rewards
|
||||
- [ ] Write completion text
|
||||
- **Time**: 2 hours
|
||||
|
||||
**Quest 2: "Varno Zatočišče"**
|
||||
- [ ] Write quest description
|
||||
- [ ] Design objectives
|
||||
- [ ] Create rewards
|
||||
- [ ] Write completion text
|
||||
- **Time**: 2 hours
|
||||
|
||||
**Quest 3: "Nočna Straža"**
|
||||
- [ ] Write quest description
|
||||
- [ ] Design objectives
|
||||
- [ ] Create rewards
|
||||
- [ ] Write completion text
|
||||
- **Time**: 2 hours
|
||||
|
||||
**Quest 4: "Meet the Merchant"**
|
||||
- [ ] Write quest description
|
||||
- [ ] Design objectives
|
||||
- [ ] Create rewards
|
||||
- [ ] Write completion text
|
||||
- **Time**: 2 hours
|
||||
|
||||
#### **Act 2: Discovery (Day 11-20)**
|
||||
|
||||
**Quest 5-8:** (Similar structure)
|
||||
- [ ] Strange Transmission
|
||||
- [ ] Prvi Poskus
|
||||
- [ ] Lab Ruins
|
||||
- [ ] Mutant Contact
|
||||
- **Time**: 8 hours
|
||||
|
||||
#### **Act 3: The Truth (Day 21-30)**
|
||||
|
||||
**Quest 9-13:** (Similar structure)
|
||||
- [ ] Lab Notes
|
||||
- [ ] Patient Zero
|
||||
- [ ] Difficult Choice
|
||||
- [ ] Final Confrontation
|
||||
- **Time**: 10 hours
|
||||
|
||||
**Quest Design Summary:**
|
||||
- **Total Quests**: 13
|
||||
- **Total Time**: 28 hours
|
||||
|
||||
---
|
||||
|
||||
### **3. CUTSCENE SCRIPTS**
|
||||
|
||||
#### **Cutscene 1: Arrival**
|
||||
- [ ] Write script (500 words)
|
||||
- [ ] Design camera movements
|
||||
- [ ] Plan visuals
|
||||
- [ ] Time cutscene (2 minutes)
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Cutscene 2: First Zombie**
|
||||
- [ ] Write script (300 words)
|
||||
- [ ] Design tutorial elements
|
||||
- [ ] Plan visuals
|
||||
- [ ] Time cutscene (1.5 minutes)
|
||||
- **Time**: 3 hours
|
||||
|
||||
#### **Cutscene 3: City Discovery**
|
||||
- [ ] Write script (400 words)
|
||||
- [ ] Design camera pan
|
||||
- [ ] Plan visuals
|
||||
- [ ] Time cutscene (2 minutes)
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Cutscene 4: Boss Reveal**
|
||||
- [ ] Write script (600 words)
|
||||
- [ ] Design dramatic reveal
|
||||
- [ ] Plan visuals
|
||||
- [ ] Time cutscene (3 minutes)
|
||||
- **Time**: 5 hours
|
||||
|
||||
**Cutscene Summary:**
|
||||
- **Total Cutscenes**: 4
|
||||
- **Total Words**: 1,800
|
||||
- **Total Time**: 16 hours
|
||||
|
||||
---
|
||||
|
||||
### **4. ENDING NARRATIVES**
|
||||
|
||||
#### **Ending 1: Cure**
|
||||
- [ ] Write ending text (800 words)
|
||||
- [ ] Design ending visuals
|
||||
- [ ] Plan epilogue
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Ending 2: Zombie King**
|
||||
- [ ] Write ending text (800 words)
|
||||
- [ ] Design ending visuals
|
||||
- [ ] Plan epilogue
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Ending 3: Escape**
|
||||
- [ ] Write ending text (800 words)
|
||||
- [ ] Design ending visuals
|
||||
- [ ] Plan epilogue
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Ending 4: Farmer**
|
||||
- [ ] Write ending text (800 words)
|
||||
- [ ] Design ending visuals
|
||||
- [ ] Plan epilogue
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Ending 5: Mutation**
|
||||
- [ ] Write ending text (800 words)
|
||||
- [ ] Design ending visuals
|
||||
- [ ] Plan epilogue
|
||||
- **Time**: 4 hours
|
||||
|
||||
**Endings Summary:**
|
||||
- **Total Endings**: 5
|
||||
- **Total Words**: 4,000
|
||||
- **Total Time**: 20 hours
|
||||
|
||||
---
|
||||
|
||||
### **5. PROOFREADING**
|
||||
|
||||
- [ ] Proofread all dialogue
|
||||
- [ ] Check for typos
|
||||
- [ ] Verify consistency
|
||||
- [ ] Polish writing
|
||||
- **Time**: 8-12 hours
|
||||
|
||||
**Story Content Summary:**
|
||||
- **Total Words**: ~13,800
|
||||
- **Total Time**: 88-100 hours
|
||||
|
||||
---
|
||||
|
||||
## ⚖️ GAME BALANCE
|
||||
|
||||
### **1. ECONOMY BALANCE**
|
||||
|
||||
#### **Resource Costs**
|
||||
- [ ] Balance wood costs
|
||||
- [ ] Balance stone costs
|
||||
- [ ] Balance iron costs
|
||||
- [ ] Balance gold costs
|
||||
- [ ] Test gathering rates
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Item Prices**
|
||||
- [ ] Balance tool prices
|
||||
- [ ] Balance food prices
|
||||
- [ ] Balance building prices
|
||||
- [ ] Test economy flow
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Crafting Recipes**
|
||||
- [ ] Balance recipe costs
|
||||
- [ ] Test crafting progression
|
||||
- [ ] Verify tier unlocks
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Skill Costs**
|
||||
- [ ] Balance skill point costs
|
||||
- [ ] Test skill progression
|
||||
- [ ] Verify skill tree balance
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Automation Efficiency**
|
||||
- [ ] Balance worker output
|
||||
- [ ] Test automation tiers
|
||||
- [ ] Verify progression curve
|
||||
- **Time**: 4 hours
|
||||
|
||||
**Economy Balance Time**: 20 hours
|
||||
|
||||
---
|
||||
|
||||
### **2. DIFFICULTY BALANCE**
|
||||
|
||||
#### **Enemy Difficulty**
|
||||
- [ ] Balance zombie stats
|
||||
- [ ] Balance mutant stats
|
||||
- [ ] Balance cave enemy stats
|
||||
- [ ] Test combat difficulty
|
||||
- **Time**: 6 hours
|
||||
|
||||
#### **Boss Difficulty**
|
||||
- [ ] Balance Mutant King
|
||||
- [ ] Balance Zombie Leader
|
||||
- [ ] Balance Ancient Tree
|
||||
- [ ] Balance Ice Titan
|
||||
- [ ] Balance Fire Dragon
|
||||
- [ ] Test boss phases
|
||||
- **Time**: 10 hours
|
||||
|
||||
#### **Survival Mechanics**
|
||||
- [ ] Balance hunger rate
|
||||
- [ ] Balance health regen
|
||||
- [ ] Test survival difficulty
|
||||
- **Time**: 4 hours
|
||||
|
||||
#### **Progression Speed**
|
||||
- [ ] Balance XP gains
|
||||
- [ ] Balance level curve
|
||||
- [ ] Test progression pacing
|
||||
- **Time**: 6 hours
|
||||
|
||||
#### **Playstyle Testing**
|
||||
- [ ] Test farming focus
|
||||
- [ ] Test combat focus
|
||||
- [ ] Test automation focus
|
||||
- [ ] Test balanced playstyle
|
||||
- **Time**: 8 hours
|
||||
|
||||
**Difficulty Balance Time**: 34 hours
|
||||
|
||||
---
|
||||
|
||||
## 📊 TOTAL TIME ESTIMATE
|
||||
|
||||
### **Content Creation**
|
||||
- **Dialogue Writing**: 16-24 hours
|
||||
- **Quest Design**: 28 hours
|
||||
- **Cutscene Scripts**: 16 hours
|
||||
- **Ending Narratives**: 20 hours
|
||||
- **Proofreading**: 8-12 hours
|
||||
- **Subtotal**: 88-100 hours
|
||||
|
||||
### **Game Balance**
|
||||
- **Economy Balance**: 20 hours
|
||||
- **Difficulty Balance**: 34 hours
|
||||
- **Subtotal**: 54 hours
|
||||
|
||||
### **TOTAL**: 142-154 hours (3.5-4 weeks at 40 hours/week)
|
||||
|
||||
---
|
||||
|
||||
## 🎯 PRIORITIES
|
||||
|
||||
### **Week 1: Core Story**
|
||||
- [ ] Write all NPC dialogue
|
||||
- [ ] Design all 13 quests
|
||||
- [ ] Write cutscene scripts
|
||||
|
||||
### **Week 2: Endings & Balance**
|
||||
- [ ] Write all 5 endings
|
||||
- [ ] Proofread all text
|
||||
- [ ] Balance economy
|
||||
|
||||
### **Week 3: Final Balance**
|
||||
- [ ] Balance difficulty
|
||||
- [ ] Test all playstyles
|
||||
- [ ] Final polish
|
||||
|
||||
---
|
||||
|
||||
## ✅ SUCCESS CRITERIA
|
||||
|
||||
Phase 3 is complete when:
|
||||
- [ ] All dialogue written
|
||||
- [ ] All quests designed
|
||||
- [ ] All cutscenes scripted
|
||||
- [ ] All endings written
|
||||
- [ ] All text proofread
|
||||
- [ ] Economy balanced
|
||||
- [ ] Difficulty balanced
|
||||
- [ ] All playstyles tested
|
||||
|
||||
---
|
||||
|
||||
*Content Creation Plan - December 13, 2025*
|
||||
60
docs/planning/PHASE_4_MARKETING_PLAN.md
Normal file
60
docs/planning/PHASE_4_MARKETING_PLAN.md
Normal file
@@ -0,0 +1,60 @@
|
||||
# 🌐 PHASE 4: Marketing & Community Plan
|
||||
|
||||
**Status**: PLANNING 📋
|
||||
**Duration**: 2-3 weeks
|
||||
**Budget**: $100-500
|
||||
|
||||
---
|
||||
|
||||
## 🎬 MARKETING MATERIALS
|
||||
|
||||
### **TRAILER**
|
||||
- [ ] Script trailer (1 day)
|
||||
- [ ] Record gameplay (2 days)
|
||||
- [ ] Edit trailer (3 days)
|
||||
- [ ] Add music/effects (1 day)
|
||||
- [ ] Create versions (30s, 1min, 2min)
|
||||
- **Time**: 1 week
|
||||
- **Cost**: $0-100 (if outsourced)
|
||||
|
||||
### **SCREENSHOTS**
|
||||
- [ ] Capture 20+ screenshots
|
||||
- [ ] Edit and polish
|
||||
- [ ] Create gallery
|
||||
- **Time**: 1 day
|
||||
|
||||
### **PRESS KIT**
|
||||
- [ ] Write description
|
||||
- [ ] Create fact sheet
|
||||
- [ ] Compile assets
|
||||
- **Time**: 2 days
|
||||
|
||||
---
|
||||
|
||||
## 🎮 STEAM PAGE
|
||||
|
||||
### **SETUP**
|
||||
- [ ] Write store description
|
||||
- [ ] Upload screenshots
|
||||
- [ ] Upload trailer
|
||||
- [ ] Set pricing ($15)
|
||||
- [ ] Configure tags
|
||||
- [ ] Set release date
|
||||
- **Time**: 1 week
|
||||
- **Cost**: $100 (Steam fee)
|
||||
|
||||
---
|
||||
|
||||
## 📱 SOCIAL MEDIA
|
||||
|
||||
### **PLATFORMS**
|
||||
- [ ] Twitter/X
|
||||
- [ ] Discord
|
||||
- [ ] Reddit
|
||||
- [ ] YouTube
|
||||
- [ ] TikTok
|
||||
- **Time**: 1 week setup
|
||||
|
||||
---
|
||||
|
||||
*Marketing Plan - December 13, 2025*
|
||||
49
docs/planning/PHASE_5_RELEASE_PREP_PLAN.md
Normal file
49
docs/planning/PHASE_5_RELEASE_PREP_PLAN.md
Normal file
@@ -0,0 +1,49 @@
|
||||
# 🚢 PHASE 5: Release Preparation Plan
|
||||
|
||||
**Status**: PLANNING 📋
|
||||
**Duration**: 1-2 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🧪 BETA TESTING
|
||||
|
||||
- [ ] Recruit 10-20 beta testers
|
||||
- [ ] Set up feedback system
|
||||
- [ ] Collect feedback (1 week)
|
||||
- [ ] Fix reported issues
|
||||
- [ ] Thank beta testers
|
||||
|
||||
---
|
||||
|
||||
## ✨ FINAL POLISH
|
||||
|
||||
- [ ] Final bug fixes
|
||||
- [ ] Final performance optimization
|
||||
- [ ] Final accessibility check
|
||||
- [ ] Final content review
|
||||
- [ ] Final build testing
|
||||
|
||||
---
|
||||
|
||||
## 📚 DOCUMENTATION
|
||||
|
||||
- [ ] Write user manual
|
||||
- [ ] Create tutorial videos
|
||||
- [ ] Write FAQ
|
||||
- [ ] Create troubleshooting guide
|
||||
|
||||
---
|
||||
|
||||
## 🚀 LAUNCH DAY
|
||||
|
||||
### **CHECKLIST**
|
||||
- [ ] Upload final build to Steam
|
||||
- [ ] Publish store page
|
||||
- [ ] Post launch announcement
|
||||
- [ ] Monitor for issues
|
||||
- [ ] Respond to community
|
||||
- [ ] **CELEBRATE!** 🎉
|
||||
|
||||
---
|
||||
|
||||
*Release Prep Plan - December 13, 2025*
|
||||
65
docs/planning/PHASE_6_POST_LAUNCH_PLAN.md
Normal file
65
docs/planning/PHASE_6_POST_LAUNCH_PLAN.md
Normal file
@@ -0,0 +1,65 @@
|
||||
# 📊 PHASE 6: Post-Launch Plan
|
||||
|
||||
**Status**: PLANNING 📋
|
||||
**Duration**: Ongoing
|
||||
|
||||
---
|
||||
|
||||
## 🐛 SUPPORT
|
||||
|
||||
### **BUG FIXES**
|
||||
- [ ] Monitor bug reports daily
|
||||
- [ ] Prioritize fixes
|
||||
- [ ] Release patches weekly
|
||||
- [ ] Update documentation
|
||||
|
||||
### **PATCH SCHEDULE**
|
||||
- **Week 1**: Critical bugs
|
||||
- **Week 2-4**: Balance updates
|
||||
- **Month 2-3**: QoL improvements
|
||||
- **Month 4+**: Content updates
|
||||
|
||||
---
|
||||
|
||||
## 👥 COMMUNITY MANAGEMENT
|
||||
|
||||
- [ ] Respond to feedback
|
||||
- [ ] Engage on social media
|
||||
- [ ] Host community events
|
||||
- [ ] Create content updates
|
||||
|
||||
---
|
||||
|
||||
## 📦 CONTENT UPDATES
|
||||
|
||||
### **FREE UPDATES**
|
||||
- [ ] New quests
|
||||
- [ ] New items
|
||||
- [ ] New creatures
|
||||
- [ ] Seasonal events
|
||||
|
||||
### **DLC IDEAS**
|
||||
- [ ] New story acts
|
||||
- [ ] New biomes
|
||||
- [ ] New automation tiers
|
||||
- [ ] New multiplayer modes
|
||||
|
||||
---
|
||||
|
||||
## 🎯 SUCCESS METRICS
|
||||
|
||||
### **LAUNCH GOALS**
|
||||
- [ ] 1,000 wishlists
|
||||
- [ ] 100 sales (week 1)
|
||||
- [ ] 4.0+ rating
|
||||
- [ ] 10+ reviews
|
||||
|
||||
### **LONG-TERM GOALS**
|
||||
- [ ] 10,000 sales
|
||||
- [ ] 90%+ positive
|
||||
- [ ] 500+ Discord members
|
||||
- [ ] Successful DLC
|
||||
|
||||
---
|
||||
|
||||
*Post-Launch Plan - December 13, 2025*
|
||||
114
docs/planning/README.md
Normal file
114
docs/planning/README.md
Normal file
@@ -0,0 +1,114 @@
|
||||
# 📋 Planning Documents
|
||||
|
||||
**All development phase plans and checklists**
|
||||
|
||||
---
|
||||
|
||||
## 🚀 NEW PHASE PLANS (For Launch)
|
||||
|
||||
### **Phase 1: Testing & QA** (1-2 weeks)
|
||||
📄 See: `../testing/PHASE_1_TESTING_PLAN.md`
|
||||
- 27 integration tests
|
||||
- Performance benchmarks
|
||||
- Accessibility verification
|
||||
- Platform testing
|
||||
|
||||
### **Phase 2: Asset Creation** (2-4 weeks)
|
||||
📄 **[PHASE_2_ASSET_CREATION_PLAN.md](PHASE_2_ASSET_CREATION_PLAN.md)**
|
||||
- ~2,147 assets needed
|
||||
- Visual: 2,067 assets
|
||||
- Audio: 80 assets
|
||||
- Budget: $2,000-7,000
|
||||
|
||||
### **Phase 3: Content Creation** (2-3 weeks)
|
||||
📄 **[PHASE_3_CONTENT_CREATION_PLAN.md](PHASE_3_CONTENT_CREATION_PLAN.md)**
|
||||
- 178 dialogue nodes
|
||||
- 13 quests
|
||||
- 4 cutscenes
|
||||
- 5 endings
|
||||
- Game balance
|
||||
|
||||
### **Phase 4: Marketing** (2-3 weeks)
|
||||
📄 **[PHASE_4_MARKETING_PLAN.md](PHASE_4_MARKETING_PLAN.md)**
|
||||
- Trailer creation
|
||||
- Steam page setup
|
||||
- Social media
|
||||
- Budget: $100-500
|
||||
|
||||
### **Phase 5: Release Prep** (1-2 weeks)
|
||||
📄 **[PHASE_5_RELEASE_PREP_PLAN.md](PHASE_5_RELEASE_PREP_PLAN.md)**
|
||||
- Beta testing
|
||||
- Final polish
|
||||
- Documentation
|
||||
- Launch checklist
|
||||
|
||||
### **Phase 6: Post-Launch** (Ongoing)
|
||||
📄 **[PHASE_6_POST_LAUNCH_PLAN.md](PHASE_6_POST_LAUNCH_PLAN.md)**
|
||||
- Bug fixes
|
||||
- Community management
|
||||
- Content updates
|
||||
- DLC planning
|
||||
|
||||
---
|
||||
|
||||
## 📊 MASTER ROADMAP
|
||||
|
||||
📄 **[../COMPLETE_ROADMAP_TO_LAUNCH.md](../COMPLETE_ROADMAP_TO_LAUNCH.md)**
|
||||
|
||||
This document links ALL phases together with:
|
||||
- Complete timeline (10-12 weeks)
|
||||
- Budget summary ($2,200-7,600)
|
||||
- Success metrics
|
||||
- Risk assessment
|
||||
|
||||
---
|
||||
|
||||
## 📁 OLD DEVELOPMENT PHASES (Completed)
|
||||
|
||||
These are the original development phases (FAZA 0-16) that were completed during the epic 5-hour session:
|
||||
|
||||
- FAZA_0_CHECKLIST.md - Project setup
|
||||
- FAZA_1_CHECKLIST.md - Core mechanics
|
||||
- FAZA_2_CHECKLIST.md - Building system
|
||||
- FAZA_3_CHECKLIST.md - Crafting
|
||||
- ... (all completed)
|
||||
- FAZA_16_CHECKLIST.md - Final polish
|
||||
|
||||
**All 17 original phases are COMPLETE!** ✅
|
||||
|
||||
---
|
||||
|
||||
## 🎯 QUICK START
|
||||
|
||||
**Want to launch the game?**
|
||||
|
||||
1. Start here: **[../COMPLETE_ROADMAP_TO_LAUNCH.md](../COMPLETE_ROADMAP_TO_LAUNCH.md)**
|
||||
2. Follow Phase 1: **[../testing/PHASE_1_TESTING_PLAN.md](../testing/PHASE_1_TESTING_PLAN.md)**
|
||||
3. Then Phase 2: **[PHASE_2_ASSET_CREATION_PLAN.md](PHASE_2_ASSET_CREATION_PLAN.md)**
|
||||
4. Continue through all 6 phases
|
||||
5. **LAUNCH!** 🚀
|
||||
|
||||
---
|
||||
|
||||
## 📊 SUMMARY
|
||||
|
||||
### **New Phases (For Launch): 6**
|
||||
- Phase 1: Testing ✅ (in progress)
|
||||
- Phase 2: Assets 📋
|
||||
- Phase 3: Content 📋
|
||||
- Phase 4: Marketing 📋
|
||||
- Phase 5: Release 📋
|
||||
- Phase 6: Post-Launch 📋
|
||||
|
||||
### **Old Phases (Completed): 17**
|
||||
- FAZA 0-16 ✅ (all done)
|
||||
|
||||
### **Total Documents in This Folder: 28**
|
||||
|
||||
---
|
||||
|
||||
**🚀 Ready to launch in 10-12 weeks!** 🚀
|
||||
|
||||
---
|
||||
|
||||
*Planning Documents - December 13, 2025*
|
||||
Reference in New Issue
Block a user