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# 📝 PHASE 3: Content Creation Plan
**Status**: PLANNING 📋
**Duration**: 2-3 weeks
**Priority**: HIGH
**Dependencies**: Phase 2 (Assets)
---
## 📋 OVERVIEW
This phase focuses on creating all story content, dialogue, quests, and balancing the game.
---
## 📖 STORY CONTENT
### **1. DIALOGUE WRITING**
#### **NPC Dialogue Trees**
**Jakob (Merchant)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Trading dialogue (10 nodes)
- [ ] Quest dialogue (15 nodes)
- [ ] Relationship dialogue (10 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 45 dialogue nodes
- **Word Count**: ~2,000 words
- **Time**: 4-6 hours
**Lyra (Mutant Elf)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Teaching dialogue (15 nodes)
- [ ] Quest dialogue (15 nodes)
- [ ] Relationship dialogue (10 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 50 dialogue nodes
- **Word Count**: ~2,500 words
- **Time**: 5-7 hours
**Grok (Troll Guardian)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Guardian dialogue (10 nodes)
- [ ] Quest dialogue (10 nodes)
- [ ] Relationship dialogue (8 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 38 dialogue nodes
- **Word Count**: ~1,500 words
- **Time**: 3-5 hours
**Dr. Chen (Radio Voice)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Mission briefings (20 nodes)
- [ ] Story reveals (15 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 45 dialogue nodes
- **Word Count**: ~2,000 words
- **Time**: 4-6 hours
**Dialogue Summary:**
- **Total Nodes**: 178
- **Total Words**: ~8,000
- **Total Time**: 16-24 hours
---
### **2. QUEST DESIGN**
#### **Act 1: Survival (Day 1-10)**
**Quest 1: "Prvi Pridelek"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
**Quest 2: "Varno Zatočišče"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
**Quest 3: "Nočna Straža"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
**Quest 4: "Meet the Merchant"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
#### **Act 2: Discovery (Day 11-20)**
**Quest 5-8:** (Similar structure)
- [ ] Strange Transmission
- [ ] Prvi Poskus
- [ ] Lab Ruins
- [ ] Mutant Contact
- **Time**: 8 hours
#### **Act 3: The Truth (Day 21-30)**
**Quest 9-13:** (Similar structure)
- [ ] Lab Notes
- [ ] Patient Zero
- [ ] Difficult Choice
- [ ] Final Confrontation
- **Time**: 10 hours
**Quest Design Summary:**
- **Total Quests**: 13
- **Total Time**: 28 hours
---
### **3. CUTSCENE SCRIPTS**
#### **Cutscene 1: Arrival**
- [ ] Write script (500 words)
- [ ] Design camera movements
- [ ] Plan visuals
- [ ] Time cutscene (2 minutes)
- **Time**: 4 hours
#### **Cutscene 2: First Zombie**
- [ ] Write script (300 words)
- [ ] Design tutorial elements
- [ ] Plan visuals
- [ ] Time cutscene (1.5 minutes)
- **Time**: 3 hours
#### **Cutscene 3: City Discovery**
- [ ] Write script (400 words)
- [ ] Design camera pan
- [ ] Plan visuals
- [ ] Time cutscene (2 minutes)
- **Time**: 4 hours
#### **Cutscene 4: Boss Reveal**
- [ ] Write script (600 words)
- [ ] Design dramatic reveal
- [ ] Plan visuals
- [ ] Time cutscene (3 minutes)
- **Time**: 5 hours
**Cutscene Summary:**
- **Total Cutscenes**: 4
- **Total Words**: 1,800
- **Total Time**: 16 hours
---
### **4. ENDING NARRATIVES**
#### **Ending 1: Cure**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 2: Zombie King**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 3: Escape**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 4: Farmer**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 5: Mutation**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
**Endings Summary:**
- **Total Endings**: 5
- **Total Words**: 4,000
- **Total Time**: 20 hours
---
### **5. PROOFREADING**
- [ ] Proofread all dialogue
- [ ] Check for typos
- [ ] Verify consistency
- [ ] Polish writing
- **Time**: 8-12 hours
**Story Content Summary:**
- **Total Words**: ~13,800
- **Total Time**: 88-100 hours
---
## ⚖️ GAME BALANCE
### **1. ECONOMY BALANCE**
#### **Resource Costs**
- [ ] Balance wood costs
- [ ] Balance stone costs
- [ ] Balance iron costs
- [ ] Balance gold costs
- [ ] Test gathering rates
- **Time**: 4 hours
#### **Item Prices**
- [ ] Balance tool prices
- [ ] Balance food prices
- [ ] Balance building prices
- [ ] Test economy flow
- **Time**: 4 hours
#### **Crafting Recipes**
- [ ] Balance recipe costs
- [ ] Test crafting progression
- [ ] Verify tier unlocks
- **Time**: 4 hours
#### **Skill Costs**
- [ ] Balance skill point costs
- [ ] Test skill progression
- [ ] Verify skill tree balance
- **Time**: 4 hours
#### **Automation Efficiency**
- [ ] Balance worker output
- [ ] Test automation tiers
- [ ] Verify progression curve
- **Time**: 4 hours
**Economy Balance Time**: 20 hours
---
### **2. DIFFICULTY BALANCE**
#### **Enemy Difficulty**
- [ ] Balance zombie stats
- [ ] Balance mutant stats
- [ ] Balance cave enemy stats
- [ ] Test combat difficulty
- **Time**: 6 hours
#### **Boss Difficulty**
- [ ] Balance Mutant King
- [ ] Balance Zombie Leader
- [ ] Balance Ancient Tree
- [ ] Balance Ice Titan
- [ ] Balance Fire Dragon
- [ ] Test boss phases
- **Time**: 10 hours
#### **Survival Mechanics**
- [ ] Balance hunger rate
- [ ] Balance health regen
- [ ] Test survival difficulty
- **Time**: 4 hours
#### **Progression Speed**
- [ ] Balance XP gains
- [ ] Balance level curve
- [ ] Test progression pacing
- **Time**: 6 hours
#### **Playstyle Testing**
- [ ] Test farming focus
- [ ] Test combat focus
- [ ] Test automation focus
- [ ] Test balanced playstyle
- **Time**: 8 hours
**Difficulty Balance Time**: 34 hours
---
## 📊 TOTAL TIME ESTIMATE
### **Content Creation**
- **Dialogue Writing**: 16-24 hours
- **Quest Design**: 28 hours
- **Cutscene Scripts**: 16 hours
- **Ending Narratives**: 20 hours
- **Proofreading**: 8-12 hours
- **Subtotal**: 88-100 hours
### **Game Balance**
- **Economy Balance**: 20 hours
- **Difficulty Balance**: 34 hours
- **Subtotal**: 54 hours
### **TOTAL**: 142-154 hours (3.5-4 weeks at 40 hours/week)
---
## 🎯 PRIORITIES
### **Week 1: Core Story**
- [ ] Write all NPC dialogue
- [ ] Design all 13 quests
- [ ] Write cutscene scripts
### **Week 2: Endings & Balance**
- [ ] Write all 5 endings
- [ ] Proofread all text
- [ ] Balance economy
### **Week 3: Final Balance**
- [ ] Balance difficulty
- [ ] Test all playstyles
- [ ] Final polish
---
## ✅ SUCCESS CRITERIA
Phase 3 is complete when:
- [ ] All dialogue written
- [ ] All quests designed
- [ ] All cutscenes scripted
- [ ] All endings written
- [ ] All text proofread
- [ ] Economy balanced
- [ ] Difficulty balanced
- [ ] All playstyles tested
---
*Content Creation Plan - December 13, 2025*

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# 🌐 PHASE 4: Marketing & Community Plan
**Status**: PLANNING 📋
**Duration**: 2-3 weeks
**Budget**: $100-500
---
## 🎬 MARKETING MATERIALS
### **TRAILER**
- [ ] Script trailer (1 day)
- [ ] Record gameplay (2 days)
- [ ] Edit trailer (3 days)
- [ ] Add music/effects (1 day)
- [ ] Create versions (30s, 1min, 2min)
- **Time**: 1 week
- **Cost**: $0-100 (if outsourced)
### **SCREENSHOTS**
- [ ] Capture 20+ screenshots
- [ ] Edit and polish
- [ ] Create gallery
- **Time**: 1 day
### **PRESS KIT**
- [ ] Write description
- [ ] Create fact sheet
- [ ] Compile assets
- **Time**: 2 days
---
## 🎮 STEAM PAGE
### **SETUP**
- [ ] Write store description
- [ ] Upload screenshots
- [ ] Upload trailer
- [ ] Set pricing ($15)
- [ ] Configure tags
- [ ] Set release date
- **Time**: 1 week
- **Cost**: $100 (Steam fee)
---
## 📱 SOCIAL MEDIA
### **PLATFORMS**
- [ ] Twitter/X
- [ ] Discord
- [ ] Reddit
- [ ] YouTube
- [ ] TikTok
- **Time**: 1 week setup
---
*Marketing Plan - December 13, 2025*

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# 🚢 PHASE 5: Release Preparation Plan
**Status**: PLANNING 📋
**Duration**: 1-2 weeks
---
## 🧪 BETA TESTING
- [ ] Recruit 10-20 beta testers
- [ ] Set up feedback system
- [ ] Collect feedback (1 week)
- [ ] Fix reported issues
- [ ] Thank beta testers
---
## ✨ FINAL POLISH
- [ ] Final bug fixes
- [ ] Final performance optimization
- [ ] Final accessibility check
- [ ] Final content review
- [ ] Final build testing
---
## 📚 DOCUMENTATION
- [ ] Write user manual
- [ ] Create tutorial videos
- [ ] Write FAQ
- [ ] Create troubleshooting guide
---
## 🚀 LAUNCH DAY
### **CHECKLIST**
- [ ] Upload final build to Steam
- [ ] Publish store page
- [ ] Post launch announcement
- [ ] Monitor for issues
- [ ] Respond to community
- [ ] **CELEBRATE!** 🎉
---
*Release Prep Plan - December 13, 2025*

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# 📊 PHASE 6: Post-Launch Plan
**Status**: PLANNING 📋
**Duration**: Ongoing
---
## 🐛 SUPPORT
### **BUG FIXES**
- [ ] Monitor bug reports daily
- [ ] Prioritize fixes
- [ ] Release patches weekly
- [ ] Update documentation
### **PATCH SCHEDULE**
- **Week 1**: Critical bugs
- **Week 2-4**: Balance updates
- **Month 2-3**: QoL improvements
- **Month 4+**: Content updates
---
## 👥 COMMUNITY MANAGEMENT
- [ ] Respond to feedback
- [ ] Engage on social media
- [ ] Host community events
- [ ] Create content updates
---
## 📦 CONTENT UPDATES
### **FREE UPDATES**
- [ ] New quests
- [ ] New items
- [ ] New creatures
- [ ] Seasonal events
### **DLC IDEAS**
- [ ] New story acts
- [ ] New biomes
- [ ] New automation tiers
- [ ] New multiplayer modes
---
## 🎯 SUCCESS METRICS
### **LAUNCH GOALS**
- [ ] 1,000 wishlists
- [ ] 100 sales (week 1)
- [ ] 4.0+ rating
- [ ] 10+ reviews
### **LONG-TERM GOALS**
- [ ] 10,000 sales
- [ ] 90%+ positive
- [ ] 500+ Discord members
- [ ] Successful DLC
---
*Post-Launch Plan - December 13, 2025*

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# 📋 Planning Documents
**All development phase plans and checklists**
---
## 🚀 NEW PHASE PLANS (For Launch)
### **Phase 1: Testing & QA** (1-2 weeks)
📄 See: `../testing/PHASE_1_TESTING_PLAN.md`
- 27 integration tests
- Performance benchmarks
- Accessibility verification
- Platform testing
### **Phase 2: Asset Creation** (2-4 weeks)
📄 **[PHASE_2_ASSET_CREATION_PLAN.md](PHASE_2_ASSET_CREATION_PLAN.md)**
- ~2,147 assets needed
- Visual: 2,067 assets
- Audio: 80 assets
- Budget: $2,000-7,000
### **Phase 3: Content Creation** (2-3 weeks)
📄 **[PHASE_3_CONTENT_CREATION_PLAN.md](PHASE_3_CONTENT_CREATION_PLAN.md)**
- 178 dialogue nodes
- 13 quests
- 4 cutscenes
- 5 endings
- Game balance
### **Phase 4: Marketing** (2-3 weeks)
📄 **[PHASE_4_MARKETING_PLAN.md](PHASE_4_MARKETING_PLAN.md)**
- Trailer creation
- Steam page setup
- Social media
- Budget: $100-500
### **Phase 5: Release Prep** (1-2 weeks)
📄 **[PHASE_5_RELEASE_PREP_PLAN.md](PHASE_5_RELEASE_PREP_PLAN.md)**
- Beta testing
- Final polish
- Documentation
- Launch checklist
### **Phase 6: Post-Launch** (Ongoing)
📄 **[PHASE_6_POST_LAUNCH_PLAN.md](PHASE_6_POST_LAUNCH_PLAN.md)**
- Bug fixes
- Community management
- Content updates
- DLC planning
---
## 📊 MASTER ROADMAP
📄 **[../COMPLETE_ROADMAP_TO_LAUNCH.md](../COMPLETE_ROADMAP_TO_LAUNCH.md)**
This document links ALL phases together with:
- Complete timeline (10-12 weeks)
- Budget summary ($2,200-7,600)
- Success metrics
- Risk assessment
---
## 📁 OLD DEVELOPMENT PHASES (Completed)
These are the original development phases (FAZA 0-16) that were completed during the epic 5-hour session:
- FAZA_0_CHECKLIST.md - Project setup
- FAZA_1_CHECKLIST.md - Core mechanics
- FAZA_2_CHECKLIST.md - Building system
- FAZA_3_CHECKLIST.md - Crafting
- ... (all completed)
- FAZA_16_CHECKLIST.md - Final polish
**All 17 original phases are COMPLETE!**
---
## 🎯 QUICK START
**Want to launch the game?**
1. Start here: **[../COMPLETE_ROADMAP_TO_LAUNCH.md](../COMPLETE_ROADMAP_TO_LAUNCH.md)**
2. Follow Phase 1: **[../testing/PHASE_1_TESTING_PLAN.md](../testing/PHASE_1_TESTING_PLAN.md)**
3. Then Phase 2: **[PHASE_2_ASSET_CREATION_PLAN.md](PHASE_2_ASSET_CREATION_PLAN.md)**
4. Continue through all 6 phases
5. **LAUNCH!** 🚀
---
## 📊 SUMMARY
### **New Phases (For Launch): 6**
- Phase 1: Testing ✅ (in progress)
- Phase 2: Assets 📋
- Phase 3: Content 📋
- Phase 4: Marketing 📋
- Phase 5: Release 📋
- Phase 6: Post-Launch 📋
### **Old Phases (Completed): 17**
- FAZA 0-16 ✅ (all done)
### **Total Documents in This Folder: 28**
---
**🚀 Ready to launch in 10-12 weeks!** 🚀
---
*Planning Documents - December 13, 2025*