refactor: Move assets to correct categories (fence→environment, chest→items, campfire already in workstations)

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2025-12-30 03:05:12 +01:00
parent 56fd205ac1
commit f5a80a12b9
24 changed files with 1099 additions and 315 deletions

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# Noir Style Config - Updated for Easy Background Removal
style = "(bold black outlines:1.4), dark hand-drawn stylized indie game asset, (gritty noir aesthetic:1.2), flat color, isolated object centered on solid white background, clean edges, (simple composition:1.3)"
negative_prompt = "pixel art, pixels, grainy, blurry, 3D, shading gradients, complex background, environment elements, shadows on ground, textured background"