🎨 PIKE NA KONCU IMENA - Prave pozicije pike!
✅ VSE MAPE Z PIKAMI NA KONCU: 📂 /assets/ ├── MASTER_REFS 🟣 (6 PNG) ├── animations 🟢 (134 PNG) ├── audio 🔴 (0 PNG) ├── demo 🔴 (0 PNG) │ ├── biomi 🔴 (0 PNG) │ ├── characters 🔴 (0 PNG) │ ├── items 🔴 (0 PNG) │ ├── npc 🔴 (0 PNG) │ └── vfx 🔴 (0 PNG) ├── dialogue 🔴 (0 PNG) ├── kreature 🟢 (71 PNG) ├── maps 🟣 (1 PNG) ├── slike 🟢 (420 PNG!) ├── vfx 🟣 (3 PNG) └── videos 🔴 (0 PNG) 📂 /tiled/ ├── maps 🟣 (1 file) ├── tilesets 🟣 (1 file) ├── tutorials 🟣 (1 file) └── TODO 🟣 (2 files) 🎯 FORMAT: "folder_name 🔴" (ne "🔴 folder_name") Pike na koncu imena! ✅ 📊 STATUS LOGIC: • 🔴 = 0 files (PRAZNO) • 🟣 = 1-9 files (V DELU) • 🟢 = 10+ files (DOKONČANO) 👁️ VISIBLE IN FINDER: → Instant visual feedback! → Na koncu imena (lepše!) → Easy sorting! 📁 All folders renamed! 🚀 Status indicators working!
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assets/slike 🟢/biomes/dino_valley/clothing/bone_helmet.png
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61
assets/slike 🟢/glavni_karakterji/README.md
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# 👤 GLAVNI KARAKTERJI - Master Assets
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**Style:** Style 32 (Cult of the Lamb cute-dark)
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**Status:** 🎯 PRIORITY - Production Ready
|
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---
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## 🎯 VSEBINA
|
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Glavni igralni in pomembni NPC karakterji DolinaSmrti:
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### **1. KAI (Main Protagonist)**
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- Starost: 17 let
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- Videz: Dark green dreadlocks, ear gauges, piercings, blue jacket, ripped jeans, backpack
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- Full body sprite + 4-directional walk animations
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- Work animations (chopovanje, mining, fishing, etc.)
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### **2. ANA (Kai's Sister)**
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- Starost: 17-18 let
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- Videz: Long dark hair, survivor gear, tactical clothing, backpack, weapon
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- Full body sprite + animations
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- Late-game reveal character
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### **3. GRONK (Best Friend NPC)**
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- Višina: 3 metri
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- Videz: Green skin, bright pink dreadlocks, pink ear gauges, "TROLL SABBATH" shirt, torn pants, pink sneakers, vape
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- Full body sprite + idle animations
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- Farming mentor character
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### **4. SUSI (Companion Dog)**
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- Vrsta: Small terrier/mixed breed
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- Videz: Brown and white fur, floppy ears, collar
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- Run cycle + idle breathing animation
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- ADHD hyperactive energy
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---
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## 📐 TECHNICAL SPECS
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**Size:** 128x128px (full body sprites)
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**Format:** 32-bit PNG with alpha
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**Background:** Chroma green (#00FF00)
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**Style:** Style 32 (cute-dark aesthetic)
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**Required Files Per Character:**
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- `name_idle_down.png` (facing camera)
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- `name_walk_down_01.png` through `name_walk_down_04.png`
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- `name_walk_up_01.png` through `name_walk_up_04.png`
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- `name_walk_left_01.png` through `name_walk_left_04.png`
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- `name_walk_right_01.png` through `name_walk_right_04.png`
|
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---
|
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## ✅ COMPLETION STATUS
|
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- [ ] Kai - Full sprite set
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- [ ] Ana - Full sprite set
|
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- [ ] Gronk - Full sprite set
|
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- [ ] Susi - Full sprite set
|
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**0% COMPLETE** - Need to generate all animations
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152
assets/slike 🟢/konsistentno/README.md
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# 🎨 KONSISTENTNA VIZUALNA REFERENCA
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**Datum:** 2. januar 2026
|
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**Status:** 🔒 MASTER REFERENCE - NE SPREMINJAJ BREZ ODOBRITVE
|
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|
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---
|
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|
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## 📋 NAMEN TE MAPE
|
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|
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Ta mapa vsebuje **MASTER REFERENCE slike** za zagotavljanje vizualne konsistence v celotnem projektu DolinaSmrti.
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**PRAVILO:** Preden generiraš nov asset, VEDNO preveri te reference!
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---
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## 🎯 VSEBINA
|
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|
||||
### **1. GLAVNI KARAKTERJI (Style 32)**
|
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- `kai_master_ref.png` - Kai full body (dark green dreadlocks, ear gauges, blue jacket)
|
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- `ana_master_ref.png` - Ana full body (Kai's sister, survivor gear)
|
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- `gronk_master_ref.png` - Gronk full body (3m troll, pink dreadlocks, TROLL SABBATH shirt)
|
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- `susi_master_ref.png` - Susi full body (small terrier dog)
|
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|
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### **2. ZOMBIJI & UNDEAD (Style 32)**
|
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- `zombie_basic_ref.png` - Standard shambling zombie
|
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- `zombie_runner_ref.png` - Fast zombie variant
|
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- `zombie_tank_ref.png` - Large heavy zombie
|
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|
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### **3. RASTLINE (Style 30)**
|
||||
- `tree_oak_ref.png` - Standard oak tree
|
||||
- `apple_red_ref.png` - Red apple fruit
|
||||
- `carrot_ref.png` - Orange carrot vegetable
|
||||
- `rose_red_ref.png` - Red rose flower
|
||||
|
||||
### **4. STYLE COMPARISON**
|
||||
- `style32_vs_style30.png` - Side-by-side style comparison
|
||||
- `color_palette_s32.png` - Style 32 color swatches
|
||||
- `color_palette_s30.png` - Style 30 color swatches
|
||||
|
||||
---
|
||||
|
||||
## 🎨 VIZUALNA PRAVILA
|
||||
|
||||
### **STYLE 32: CULT OF THE LAMB CUTE-DARK**
|
||||
**Uporaba:** VSE kar je ŽIVO (karakterji, NPC, živali, zombiji, dinozavri, magična bitja)
|
||||
|
||||
**Karakteristike:**
|
||||
- ✅ **Pastel-gothic barvna paleta** (soft colors + dark shadows)
|
||||
- ✅ **Chunky proportions** (debele oblike, ne realistične)
|
||||
- ✅ **Big expressive eyes** (veliki izraziti očki)
|
||||
- ✅ **Bold black outlines** (debeli črni obrisi)
|
||||
- ✅ **Contradiction aesthetic** (cute + dark)
|
||||
- ✅ **Smooth gradients** (mehki prehodi)
|
||||
|
||||
**Mood:** Adorable with edge, charming yet sinister
|
||||
|
||||
---
|
||||
|
||||
### **STYLE 30: GARDEN STORY COZY**
|
||||
**Uporaba:** VSE kar RASTE (sadje, zelenjava, drevesa, rože, ganja, sezonske rastline)
|
||||
|
||||
**Karakteristike:**
|
||||
- ✅ **Pastel-vibrant barvna paleta** (soft + cheerful colors)
|
||||
- ✅ **Soft rounded shapes** (mehke zaobljene oblike)
|
||||
- ✅ **Friendly aesthetic** (prijazen, vabljiv videz)
|
||||
- ✅ **Link's Awakening vibes** (Nintendo cozy aesthetic)
|
||||
- ✅ **Wholesome mature style** (ne childish, ne dark)
|
||||
- ✅ **Clean vector look** (gladke linije)
|
||||
|
||||
**Mood:** Wholesome, cozy, nature-friendly
|
||||
|
||||
---
|
||||
|
||||
## ⚙️ TEHNIČNI STANDARDI
|
||||
|
||||
### **Format:**
|
||||
- **File Type:** 32-bit PNG with alpha channel
|
||||
- **Background:** Solid chroma green (#00FF00)
|
||||
- **Sizes:** 64x64px (items), 128x128px (characters), 256x256px (buildings/trees)
|
||||
|
||||
### **Naming Convention:**
|
||||
```
|
||||
category_assetname_WIDTHxHEIGHT_styleXX.png
|
||||
```
|
||||
|
||||
**Primeri:**
|
||||
- `liki_kai_128x128_style32.png`
|
||||
- `rastline_apple_64x64_style30.png`
|
||||
- `kreature_zombie_128x128_style32.png`
|
||||
|
||||
---
|
||||
|
||||
## 🔒 KONSISTENCA CHECKLIST
|
||||
|
||||
Pred generacijo vsakega novega asseta preveri:
|
||||
|
||||
**Za Style 32 (Živa bitja):**
|
||||
- [ ] Ima debele črne obrobe?
|
||||
- [ ] So barve pastel + gothic?
|
||||
- [ ] Ima cute-dark contradiction aesthetic?
|
||||
- [ ] So proporci chunky (ne realistični)?
|
||||
- [ ] Ima izrazite velike oči (če je bitje)?
|
||||
|
||||
**Za Style 30 (Rastline):**
|
||||
- [ ] Je barvna paleta pastelno-živahna?
|
||||
- [ ] So oblike mehko zaobljene?
|
||||
- [ ] Ima wholesome, cozy vibe?
|
||||
- [ ] Je videz prijeten in vabljiv?
|
||||
- [ ] NI preveč childish ali dark?
|
||||
|
||||
**Za VSE:**
|
||||
- [ ] Je ozadje solid chroma green (#00FF00)?
|
||||
- [ ] Je velikost pravilna (64x64, 128x128, 256x256)?
|
||||
- [ ] Je naming convention pravilen?
|
||||
- [ ] Se ujema z master referencami v tej mapi?
|
||||
|
||||
---
|
||||
|
||||
## 📝 KAKO UPORABLJATI TO MAPO
|
||||
|
||||
### **Pri generaciji:**
|
||||
1. Odpri to mapo
|
||||
2. Poglej ustrezno master reference sliko
|
||||
3. Generiraj nov asset z istimi karakteristikami
|
||||
4. Preveri konsistenco
|
||||
5. Shrani v ustrezno ciljno mapo
|
||||
|
||||
### **Pri dodajanju novih referenc:**
|
||||
1. Asset mora biti **APPROVED** kot master standard
|
||||
2. Dodaj v ustrezno kategorijo
|
||||
3. Update ta README.md dokument
|
||||
4. Commitaj z opisom spremembe
|
||||
|
||||
---
|
||||
|
||||
## ⚠️ OPOZORILA
|
||||
|
||||
**NE:**
|
||||
- ❌ Generiraj assetov brez pogleda v to mapo
|
||||
- ❌ Spreminjaj master references brez odobritve
|
||||
- ❌ Briši ali preimenovaj datotek brez razloga
|
||||
- ❌ Mešaj stilov (Style 32 za rastline, Style 30 za like)
|
||||
|
||||
**DA:**
|
||||
- ✅ Vedno preveri reference pred generacijo
|
||||
- ✅ Sledi vizualnim pravilom striktno
|
||||
- ✅ Ohranjaj konsistenco skozi cel projekt
|
||||
- ✅ Update dokumentacijo pri spremembah
|
||||
|
||||
---
|
||||
|
||||
**END OF MASTER REFERENCE GUIDE**
|
||||
76
assets/slike 🟢/kreature/README.md
Normal file
@@ -0,0 +1,76 @@
|
||||
# 🧟 KREATURE - Style 32
|
||||
|
||||
**Style:** Style 32 (Cult of the Lamb cute-dark)
|
||||
**Status:** 🎮 Production Assets
|
||||
|
||||
---
|
||||
|
||||
## 📂 KATEGORIJE
|
||||
|
||||
### **zombiji/**
|
||||
- Basic shambling zombies
|
||||
- Runner zombies (fast)
|
||||
- Tank zombies (heavy)
|
||||
- Spitter zombies (ranged)
|
||||
- Alpha hybrid bosses
|
||||
|
||||
### **dinozavri/**
|
||||
- T-Rex (large predator)
|
||||
- Velociraptor (agile hunter)
|
||||
- Pteranodon (flying)
|
||||
- Triceratops (herbivore)
|
||||
- Brontosaurus (giant)
|
||||
|
||||
### **zivali/**
|
||||
- Farm animals (cow, pig, chicken, horse)
|
||||
- Wild animals (wolf, bear, deer, rabbit)
|
||||
- Pets (dogs, cats)
|
||||
|
||||
### **magicna_bitja/**
|
||||
- Dragons
|
||||
- Griffins
|
||||
- Unicorns
|
||||
- Phoenixes
|
||||
- Other mythical creatures
|
||||
|
||||
---
|
||||
|
||||
## 🎨 VISUAL RULES
|
||||
|
||||
**ALL creatures use Style 32:**
|
||||
- Adorable with edge
|
||||
- Pastel meets gothic
|
||||
- Chunky proportions
|
||||
- Big expressive eyes
|
||||
- Bold black outlines
|
||||
- Cute-dark contradiction
|
||||
|
||||
---
|
||||
|
||||
## 📐 SIZES
|
||||
|
||||
- Small creatures (chicken, rabbit): 64x64px
|
||||
- Medium creatures (wolf, zombie): 128x128px
|
||||
- Large creatures (T-Rex, dragon, Gronk): 256x256px
|
||||
- Boss creatures: 256x256px or larger
|
||||
|
||||
---
|
||||
|
||||
## ✅ ANIMATION REQUIREMENTS
|
||||
|
||||
Each creature needs:
|
||||
- Idle animation (breathing, blinking)
|
||||
- Movement (walk/run/fly cycle)
|
||||
- Attack animation (if hostile)
|
||||
- Death animation
|
||||
|
||||
---
|
||||
|
||||
## 📊 COMPLETION
|
||||
|
||||
- [ ] Zombies - 0/20
|
||||
- [ ] Dinosaurs - 0/15
|
||||
- [ ] Animals - 0/30
|
||||
- [ ] Magical beings - 0/10
|
||||
|
||||
**Total:** 0/75 creatures
|
||||
BIN
assets/slike 🟢/kreature/zombiji/zombie_basic_idle.png
Normal file
|
After Width: | Height: | Size: 583 KiB |
BIN
assets/slike 🟢/objekti/baza/base_level1_tent_1767411185506.png
Normal file
|
After Width: | Height: | Size: 591 KiB |
|
After Width: | Height: | Size: 439 KiB |
|
After Width: | Height: | Size: 518 KiB |
|
After Width: | Height: | Size: 478 KiB |
BIN
assets/slike 🟢/objekti/baza/base_level2_cabin.png
Normal file
|
After Width: | Height: | Size: 452 KiB |