🎨 PIKE NA KONCU IMENA - Prave pozicije pike!
✅ VSE MAPE Z PIKAMI NA KONCU: 📂 /assets/ ├── MASTER_REFS 🟣 (6 PNG) ├── animations 🟢 (134 PNG) ├── audio 🔴 (0 PNG) ├── demo 🔴 (0 PNG) │ ├── biomi 🔴 (0 PNG) │ ├── characters 🔴 (0 PNG) │ ├── items 🔴 (0 PNG) │ ├── npc 🔴 (0 PNG) │ └── vfx 🔴 (0 PNG) ├── dialogue 🔴 (0 PNG) ├── kreature 🟢 (71 PNG) ├── maps 🟣 (1 PNG) ├── slike 🟢 (420 PNG!) ├── vfx 🟣 (3 PNG) └── videos 🔴 (0 PNG) 📂 /tiled/ ├── maps 🟣 (1 file) ├── tilesets 🟣 (1 file) ├── tutorials 🟣 (1 file) └── TODO 🟣 (2 files) 🎯 FORMAT: "folder_name 🔴" (ne "🔴 folder_name") Pike na koncu imena! ✅ 📊 STATUS LOGIC: • 🔴 = 0 files (PRAZNO) • 🟣 = 1-9 files (V DELU) • 🟢 = 10+ files (DOKONČANO) 👁️ VISIBLE IN FINDER: → Instant visual feedback! → Na koncu imena (lepše!) → Easy sorting! 📁 All folders renamed! 🚀 Status indicators working!
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assets/maps 🟣/TILESET_SIZES_FINAL.md
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assets/maps 🟣/TILESET_SIZES_FINAL.md
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# 📐 FINAL TILESET SIZES - BALANCED!
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**Datum:** 20. Dec 2025 10:33
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**Status:** ✅ **PERFEKTNO BALANSIRANO!**
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---
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## 🎯 **SIZING STRATEGY:**
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### **2×2 TILES (96×96px) - Interaktivni objekti:**
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- ✅ Characters (Kai, Zombie)
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- ✅ Camp objects (tents, campfire, chests)
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- ✅ Tools (hoe, axe, pickaxe, etc.)
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### **5×5+ TILES (256×256px) - Naravni objekti:**
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- 🌳 Trees (cherry, apple, oak, pine)
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- 🌾 Crops (potatoes, carrots, corn, pumpkin, wheat)
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### **1×1 TILES (48×48px) - Base terrain:**
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- 🟩 Ground (grass, soil)
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- 🔲 Fences
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- 🏠 Obstacles
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---
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## 📊 **COMPLETE SIZE TABLE:**
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| Tileset | Size | Grid | Tiles | Purpose |
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|---------|------|------|-------|---------|
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| **grass_soil_autotile** | 48×48 | 1×1 | 16 | ✅ Base terrain |
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| **fence_autotile** | 48×48 | 1×1 | 16 | ✅ Base structures |
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| **micro_camp_24px** | 24×24 | 0.5×0.5 | 8 | ✅ Tiny objects |
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| **kai_character_96px** | 96×96 | **2×2** | 4 | ✅ BALANCED! |
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| **tools_96px** | 96×96 | **2×2** | 6 | ✅ BALANCED! |
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| **zombie_character_96px** | 96×96 | **2×2** | 4 | ✅ BALANCED! |
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| **camp_objects_96px** | 96×96 | **2×2** | 12 | ✅ BALANCED! |
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| **crops** | 256×256 | 5×5 | 6 | 🌱 Natural (large OK) |
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| **terrain_autotile** | 256×256 | 5×5 | 16 | 🌿 Detail terrain |
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| **decorations_tiles** | 256×256 | 5×5 | 12 | 🪨 Large objects |
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| **tree_cherry_apple** | 256×256 | 5×5 | 10 | 🌸 Trees (large OK) |
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| **tree_oak** | 256×256 | 5×5 | 5 | 🌳 Trees (large OK) |
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| **tree_pine** | 256×256 | 5×5 | 5 | 🌲 Trees (large OK) |
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| **crop_growth_all** | 256×256 | 5×5 | 16 | 🥔 Crops (large OK) |
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| **wheat_growth** | 256×256 | 5×5 | 4 | 🌾 Crops (large OK) |
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| **farm_obstacles** | 48×48 | 1×1 | 32 | ✅ Base obstacles |
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---
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## 🎮 **VISUAL SCALE COMPARISON:**
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### **On 4×4 Farm Plot:**
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```
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┌─┬─┬─┬─┐
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│ │■│■│ │ ← Tilled soil (48×48)
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├─┼─┼─┼─┤
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│ │K│A│ │ ← Kai 2×2 (96×96) ✅ Perfect!
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├─┼─┼─┼─┤
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│ │I│ │ │
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├─┼─┼─┼─┤
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│F│E│N│C│ ← Fence (48×48)
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└─┴─┴─┴─┘
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```
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### **Camp Objects (2×2):**
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```
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┌─┬─┬─┬─┬─┬─┐
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│ │ │ │ │ │ │
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├─┼─┼─┼─┼─┼─┤
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│ │T│E│ │C│F│ ← Tent (2×2) + Chest (1 tile) + Campfire (2×2)
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├─┼─┼─┼─┼─┼─┤
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│ │N│T│ │H│I│
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├─┼─┼─┼─┼─┼─┤
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│ │ │ │ │E│R│
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├─┼─┼─┼─┼─┼─┤
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│ │ │ │ │S│E│
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└─┴─┴─┴─┴─┴─┘
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```
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### **Trees (5×5 - Large):**
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```
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┌─┬─┬─┬─┬─┬─┬─┐
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│ │ │ T R E E │ │ ← Oak tree (5×5, can overlap)
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├─┼─┼─┼─┼─┼─┼─┤
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│ │ │█│█│█│█│ │
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├─┼─┼─┼─┼─┼─┼─┤
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│ │ │█│█│█│█│ │
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├─┼─┼─┼─┼─┼─┼─┤
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│ │ │█│█│█│█│ │
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├─┼─┼─┼─┼─┼─┼─┤
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│ │ │ │ │ │ │ │
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└─┴─┴─┴─┴─┴─┴─┘
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```
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---
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## 💡 **PREDNOSTI TE KONFIGURACIJE:**
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### **2×2 Objects (96×96px):**
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- ✅ **Perfect gameplay scale** - not too big, not too small
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- ✅ **Clear visibility** - can see details
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- ✅ **Good interaction** - player can walk around them
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- ✅ **Balanced UI** - consistent size in Tilesets panel
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### **5×5 Natural Objects (256×256px):**
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- ✅ **Beautiful detail** - trees look realistic
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- ✅ **Natural scale** - crops can grow large
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- ✅ **Depth perception** - adds visual variety
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- ✅ **Game aesthetics** - makes world feel alive
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---
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## 🗺️ **UPDATED FILES:**
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### **New 96px Versions:**
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- ✅ `kai_character_96px.tsx` / `.png`
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- ✅ `zombie_character_96px.tsx` / `.png`
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- ✅ `camp_objects_96px.tsx` / `.png`
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- ✅ `tools_96px.tsx` / `.png`
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### **Kept Large (256px):**
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- 🌳 `tree_cherry_apple.tsx`
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- 🌳 `tree_oak.tsx`
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- 🌳 `tree_pine.tsx`
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- 🌾 `crop_growth_all.tsx`
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- 🌾 `wheat_growth.tsx`
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- 🌱 `crops.tsx`
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### **Map Updated:**
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- ✅ `micro_farm_128x128.tmx` → Uses 96px for characters/camp/tools
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---
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## 🚀 **READY FOR TILED:**
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**Reload:**
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```
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Map → Reload (Ctrl+R)
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```
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**V Tilesets panel boste videli:**
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- Characters: Nice 2×2 size ✅
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- Camp objects: Nice 2×2 size ✅
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- Tools: Nice 2×2 size ✅
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- Trees: Larger but OK (they're trees!) 🌳
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- Crops: Larger but OK (growing plants!) 🌾
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---
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## ✨ **PERFECT BALANCE!**
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**Interaktivni objekti:** 2×2 (96×96px) ✅
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**Naravni objekti:** 5×5 (256×256px) ✅
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**Base terrain:** 1×1 (48×48px) ✅
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**Ready za design! 🎉**
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