Complete Asset Audit JAN 12 2026 - 3477 images cataloged, new asset gallery with all images, DNEVNIK and GAME_BIBLE updated
This commit is contained in:
87
assets/maps/Faza1_Finalna.tmx.bak
Normal file
87
assets/maps/Faza1_Finalna.tmx.bak
Normal file
@@ -0,0 +1,87 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="100" height="100" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="10">
|
||||
<properties>
|
||||
<property name="music" value="farm_theme"/>
|
||||
</properties>
|
||||
|
||||
<!-- EMBEDDED TILESETS -->
|
||||
<tileset firstgid="1" name="Terrain_Grass" tilewidth="32" tileheight="32" tilecount="4" columns="2">
|
||||
<image source="../grounds/grass.png" width="64" height="64"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="5" name="Terrain_Dirt" tilewidth="32" tileheight="32" tilecount="4" columns="2">
|
||||
<image source="../grounds/dirt.png" width="64" height="64"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="9" name="Terrain_Water" tilewidth="32" tileheight="32" tilecount="4" columns="2">
|
||||
<image source="../grounds/water.png" width="64" height="64"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="13" name="Fence_Horizontal" tilewidth="32" tileheight="32" tilecount="1" columns="1">
|
||||
<image source="../references/farm_props/fence/fence_horizontal.png" width="32" height="32"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="14" name="Fence_Vertical" tilewidth="32" tileheight="32" tilecount="1" columns="1">
|
||||
<image source="../references/farm_props/fence/fence_vertical.png" width="32" height="32"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="15" name="Fence_Corner" tilewidth="32" tileheight="32" tilecount="1" columns="1">
|
||||
<image source="../references/farm_props/fence/fence_corner.png" width="32" height="32"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="16" name="Tree_Apple" tilewidth="64" tileheight="64" tilecount="1" columns="1">
|
||||
<image source="../references/trees/apple/apple_tree.png" width="64" height="64"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="17" name="Tree_Cherry" tilewidth="64" tileheight="64" tilecount="1" columns="1">
|
||||
<image source="../references/trees/cherry/cherry_tree.png" width="64" height="64"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="18" name="Tree_Dead" tilewidth="64" tileheight="64" tilecount="1" columns="1">
|
||||
<image source="../references/trees/dead/dead_tree.png" width="64" height="64"/>
|
||||
</tileset>
|
||||
|
||||
<tileset firstgid="19" name="House_Gothic" tilewidth="128" tileheight="128" tilecount="1" columns="1">
|
||||
<image source="../references/buildings/kai_house/04_gothic_house.png" width="128" height="128"/>
|
||||
</tileset>
|
||||
|
||||
<!-- LAYERS -->
|
||||
<layer id="1" name="Ground" width="100" height="100">
|
||||
<data encoding="csv">
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
</data>
|
||||
</layer>
|
||||
|
||||
<layer id="2" name="Objects" width="100" height="100">
|
||||
<data encoding="csv">
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
</data>
|
||||
</layer>
|
||||
|
||||
<objectgroup id="3" name="Logic">
|
||||
<object id="1" name="PlayerSpawn" x="1600" y="1600">
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
|
||||
<objectgroup id="7" name="Audio_Zones">
|
||||
<object id="5" name="forest_music" type="audio" x="320" y="320" width="960" height="960">
|
||||
<properties>
|
||||
<property name="audio_key" value="forest_ambient"/>
|
||||
<property name="loop" type="bool" value="true"/>
|
||||
<property name="volume" type="float" value="0.5"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="farm_music" type="audio" x="1920" y="1920" width="640" height="640">
|
||||
<properties>
|
||||
<property name="audio_key" value="farm_theme"/>
|
||||
<property name="loop" type="bool" value="true"/>
|
||||
<property name="volume" type="float" value="0.6"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
Reference in New Issue
Block a user