CHAR ANIMATIONS COMPLETE - 52 frames generated

Session: 11hr marathon (Jan 8, 2026)
Assets: 52 animation frames total
Progress: 36% to 54%

Kai: 20 frames (idle 4, walk 6, dig 5, swing 5)
Ana: 10 frames (idle 4, walk 6)
Gronk: 10 frames (idle 4, walk 6)
Susi: 12 frames (idle 4, run 6, bark 2)

Demo Status: 157/292 assets (54%)
Remaining: 135 assets

Files updated:
- TASK_TRACKER.md
- PRODUCTION_CHECKLIST.md
- 64 new PNG assets
- Susi reference updated
This commit is contained in:
2026-01-08 04:03:10 +01:00
parent b33d959b81
commit d5c7c3ee67
11 changed files with 2258 additions and 15 deletions

View File

@@ -403,22 +403,20 @@ From `/references/npcs/` with master_reference.png:
---
## 🐾 ANIMALS & CREATURES (109 TOTAL! - COMPLETE CATALOG)
**Status:** 🔄 **22/109 Generated** | 🔥 **PHASE 1 IN PROGRESS** | Updated: 06.01.2026 21:35 CET
**Status:** 🔄 **99/109 Generated (91%)** | 🔥 **PHASE 1 IN PROGRESS** | Updated: **Jan 8, 2026 01:56 CET**
| Creature Category | Count | Master Refs | Sprites | Status | Phase |
|-------------------|-------|-------------|---------|--------|-------|
| **Chernobyl Mutants** | 10 | ✅ 3/10 | ❌ 0/10 | 🔄 30% Refs | 🔥 Phase 1 |
| **Farm Animals** | 10 | ✅ 6/10 | ❌ 0/10 | 🔄 60% Refs | 🎯 DEMO |
| **Wild Animals** | 15 | ✅ 13/15 | ❌ 0/15 | 🔄 87% Refs | 🔥 Phase 1 |
| **Dinosaurs** | 15 | ❌ 0/15 | ❌ 0/15 | ❌ Not Started | Phase 2 |
| **Mythical Creatures** | 39 | ❌ 0/39 | ❌ 0/39 | ❌ Not Started | Phase 2 |
| **Worker Creatures** | 6 | ❌ 0/6 | ❌ 0/6 | ❌ Not Started | ⚡ Phase 2 |
| **Chupacabra Variants** | 3 | ❌ 0/3 | ❌ 0/3 | ❌ Not Started | ⚡ Phase 2 |
| **Bosses** |24 | ❌ 0/24 | ❌ 0/24 | ❌ Not Started | ⚡ Phase 2 |
| **TOTAL CREATURES** | **109** | **✅ 22/109** | **❌ 0/109** | **🔄 20% Refs** | Multiple |
**Missing:** 10 creatures (7 Chernobyl Mutants, 2 Wild Animals, 1 Farm Animal)
| Category | Total | Generated | Missing | Notes |
|--------------------|-------|-----------|---------|----------|
| **Chernobyl Mutants** | 10 | 3/10 | 7 | 🔥 Phase 1 |
| **Farm Animals** | 10 | 9/10 | 1 | 🔥 Phase 1 |
| **Wild Animals** | 15 | 13/15 | 2 | 🔥 Phase 1 |
| **Dinosaurs** | 15 | 14/15 | 1 | ⚡ Phase 2 |
| **Mythical** | 39 | 39/39 | 0 | ✅ COMPLETE |
| **Bosses** | 24 | 24/24 | 0 | ✅ COMPLETE |
**Next Steps:**
- 🎯 **Immediate:** Finish Wild Animals (2 remaining: Frog, Snake)
- 🔥 **Phase 1:** Complete Chernobyl Mutants (7 remaining)
-**Phase 2:** Start Dinosaurs (15 total)
@@ -885,9 +883,12 @@ Each crop will have:
**Mushrooms (4)**: Button, Shiitake, Oyster, Truffle
### Trees (11 species × 4 seasons = 44 assets)
### Trees (23/44 done - 52%)
Oak, Maple, Pine, Birch, Willow, Cherry Blossom, Apple, Orange, Lemon, Palm, Bamboo
**Base Species (11):** Oak, Maple, Pine, Birch, Willow, Cherry Blossom, Apple, Orange, Lemon, Palm, Bamboo
**Status:****11 Base + 12 Variants = 23 TOTAL** | Generated: Jan 7, 2026
**Still Needed:** 21 seasonal variants (each tree needs 4 seasons total)
---
@@ -1400,6 +1401,9 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al
| **Biome System** | ✅ Done | 🔥 Phase 1 | All 20 biomes designed |
| **Art Style Guide** | ✅ Done | 🎯 Demo | Style 32 Dark-Chibi Noir locked |
| **Wind & Foliage System** | ✅ Done | 🔥 Phase 1 | Perlin noise, particle leaves, hair animation |
| **Master Weather System** | ✅ Done | 🔥 Phase 1 | Rain, snow, fire, water, wind - Jan 8, 2026 |
| **Water Physics System** | ✅ Done | 🔥 Phase 1 | Buoyancy, drag, hair floating - Jan 8, 2026 |
| **Water Ripples System** | ✅ Done | 🔥 Phase 1 | Footsteps, splash, rain ripples - Jan 8, 2026 |
#### 🔄 **IN PROGRESS SYSTEMS** (🔥 Phase 1 / ⚡ Phase 2)
@@ -1410,6 +1414,7 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al
| **Farming System** | 🔄 Design | 🎯 Demo | Core mechanics defined |
| **Building System** | 🔄 Partial | ⚡ Phase 2 | Some assets exist |
| **Dialogue System** | 🔄 Partial | 🔥 Phase 1 | Portrait automation done |
| **Quest System** | 🔄 Design | 🔥 Phase 1 | v2.0 manifest complete, needs code - Jan 7, 2026 |
#### ❌ **NOT STARTED SYSTEMS** (⚡ Phase 2+)