ANIMATION REFERENCE LIBRARY ORGANIZED - 102 frames
Complete animation reference structure established Session: Jan 8, 2026 05:42-05:48 CET CHARACTER ANIMATIONS (57 frames): KAI (21 frames): - Idle: 5 frames (breathing animation) - Walk: 6 frames (full walk cycle) - Dig: 5 frames (farming action) - Swing: 5 frames (attack/tool use) ANA (10 frames): - Idle: 4 frames (standing pose) - Walk: 6 frames (walk cycle) GRONK (10 frames): - Idle: 4 frames (standing with vape) - Walk: 6 frames (walk cycle) SUSI (16 frames v2): - Idle: 4 frames (sitting/standing) - Run: 6 frames (companion follow) - Bark: 2 frames (interaction) ZOMBIE ANIMATIONS (45 frames): GREEN ZOMBIE (15 frames): - Idle: 4 frames (white glowing eyes) - Walk: 6 frames (shambling) - Attack: 5 frames (lunge) STRONG ZOMBIE - RED EYES (15 frames): - Idle: 4 frames (dreadlocks, aggressive) - Walk: 6 frames (faster movement) - Attack: 5 frames (violent lunge) WEAK ZOMBIE - WHITE EYES (15 frames): - Idle: 4 frames (dreadlocks, scared) - Walk: 6 frames (slower shuffle) - Attack: 5 frames (weak attack) FOLDER STRUCTURE: - assets/references/main_characters/[character]/animations/[action]/ - assets/references/companions/susi/animations/[action]/ - assets/references/enemies/zombies/variants/[type]/animations/[action]/ Style: Cult of the Lamb aesthetic maintained All frames organized and ready for sprite sheet generation
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