🎨 Day 8: Multi-Style Decision + Game Bible Complete

 COMPLETED:
- 80-style aesthetic search concluded
- Multi-style approach approved (5 styles)
- 40 category test assets generated
- Style 32 (Cult of Lamb) selected for main characters
- Complete Game Design Bible created
- Gronk, Ana, Susi characters generated

📄 NEW FILES:
- GAME_BIBLE_COMPLETE.md (full design doc)
- MULTI_STYLE_TEST_RESULTS_JAN_02_2026.md
- PRODUCTION_DIARY_JAN_02_2026.md

🎯 NEXT: Begin bulk asset production with multi-style diversity
This commit is contained in:
2026-01-02 04:45:11 +01:00
parent 80e22a516a
commit cc462ce894
128 changed files with 1388 additions and 0 deletions

View File

@@ -0,0 +1,186 @@
#!/usr/bin/env python3
"""
Analyze Dino Valley missing assets
Compares manifest vs actual files
Generates missing asset list for Vertex AI generation
"""
import os
import json
from pathlib import Path
# Dino Valley full specification from ALL_BIOMES_COMPLETE_BREAKDOWN.md
DINO_VALLEY_SPEC = {
"fauna": {
"count": 16, # 32 PNG (16 types × 2 styles)
"items": [
"tyrannosaurus_rex", "triceratops", "velociraptor", "stegosaurus",
"brachiosaurus", "pterodactyl", "ankylosaurus", "parasaurolophus",
"dilophosaurus", "spinosaurus", "iguanodon", "archaeopteryx",
"compsognathus", "plesiosaurus", "mosasaurus", "carnotaurus"
]
},
"teren": {
"count": 8, # 16 PNG (8 types × 2 styles)
"items": [
"dino_volcanic_rock", "dino_lava_cracks", "dino_prehistoric_grass",
"dino_dirt_brown", "dino_volcanic_ash", "dino_hot_springs",
"dino_tar_pit", "dino_fossilized_ground"
]
},
"vegetacija": {
"count": 10, # 20 PNG (10 types × 2 styles)
"items": [
"dino_giant_fern_large", "dino_giant_fern_medium", "dino_fern_small",
"dino_cycad", "dino_palm_tree", "dino_giant_mushroom",
"dino_prehistoric_vine", "dino_horsetail", "dino_tree_fern",
"dino_ginkgo_tree"
]
},
"rekviziti": {
"count": 20, # 40 PNG (20 types × 2 styles)
"items": [
"dino_skull", "dino_bones_pile", "dino_ribcage", "dino_nest",
"dino_eggs", "fossil_amber", "fossil_trilobite", "fossil_ammonite",
"volcanic_rock_large", "lava_pool", "steam_vent", "tar_bubble",
"cave_entrance", "ancient_ruins_pillar", "ancient_ruins_altar",
"dino_footprint", "prehistoric_log", "crystal_formation",
"geothermal_spring", "obsidian_shard"
]
},
"zgradbe": {
"count": 4, # 8 PNG (4 types × 2 styles)
"items": [
"dino_research_station", "dino_cave_dwelling", "dino_observation_tower",
"dino_fossil_excavation_site"
]
},
"hrana": {
"count": 16, # 32 PNG (16 types × 2 styles)
"items": [
"dino_meat_raw", "dino_meat_cooked", "dino_egg_raw", "dino_egg_cooked",
"prehistoric_berries", "cycad_fruit", "fern_shoots", "mushroom_caps",
"tar_honey", "volcanic_salt", "mineral_water", "bone_broth",
"smoked_meat", "dried_berries", "roasted_nuts", "herbal_tea"
]
},
"materiali": {
"count": 9, # 18 PNG (9 types × 2 styles)
"items": [
"dino_bone", "dino_hide", "dino_tooth", "amber_chunk",
"obsidian", "volcanic_glass", "fossil_fuel", "tar", "sulfur"
]
},
"oblacila": {
"count": 8, # 16 PNG (8 types × 2 styles)
"items": [
"dino_hide_vest", "dino_hide_pants", "dino_hide_boots",
"dino_tooth_necklace", "amber_pendant", "bone_helmet",
"hide_gloves", "volcanic_goggles"
]
},
"orodja": {
"count": 10, # 20 PNG (10 types × 2 styles)
"items": [
"bone_pickaxe", "bone_axe", "bone_sword", "bone_spear",
"obsidian_knife", "volcanic_hammer", "tar_torch",
"fossil_brush", "hide_backpack", "bone_fishing_rod"
]
},
"npcs": {
"count": 5, # 10 PNG (5 types × 2 styles)
"items": [
"paleontologist", "cave_dweller_male", "cave_dweller_female",
"dino_keeper", "fossil_trader"
]
}
}
BASE_PATH = Path("/Users/davidkotnik/repos/novafarma/assets/slike/biomi/dino_valley")
def scan_existing_assets():
"""Scan existing PNG files in Dino Valley"""
existing = {
"fauna": [],
"teren": [],
"vegetacija": [],
"rekviziti": [],
"zgradbe": [],
"hrana": [],
"materiali": [],
"oblacila": [],
"orodja": [],
"npcs": []
}
for category in existing.keys():
category_path = BASE_PATH / category
if category_path.exists():
for file in category_path.glob("*.png"):
# Extract base name without _styleA / _styleB suffix
name = file.stem
if name.endswith("_stylea") or name.endswith("_styleb"):
base_name = name.rsplit("_", 1)[0]
else:
base_name = name
if base_name not in existing[category]:
existing[category].append(base_name)
return existing
def find_missing_assets():
"""Compare spec vs existing, return missing list"""
existing = scan_existing_assets()
missing = {}
for category, spec in DINO_VALLEY_SPEC.items():
missing[category] = {
"items": [],
"total_png_needed": 0
}
for item in spec["items"]:
if item not in existing[category]:
missing[category]["items"].append(item)
# Each item needs 2 PNG (Style A + B)
missing[category]["total_png_needed"] = len(missing[category]["items"]) * 2
return missing
def generate_report():
"""Generate detailed missing assets report"""
missing = find_missing_assets()
total_missing_items = sum(len(cat["items"]) for cat in missing.values())
total_missing_png = sum(cat["total_png_needed"] for cat in missing.values())
print("=" * 60)
print("DINO VALLEY MISSING ASSETS REPORT")
print("=" * 60)
print()
for category, data in missing.items():
if data["items"]:
print(f"📁 {category.upper()} - {data['total_png_needed']} PNG needed")
for item in data["items"]:
print(f"{item}")
print()
print("=" * 60)
print(f"TOTAL MISSING ITEMS: {total_missing_items}")
print(f"TOTAL MISSING PNG: {total_missing_png} (including both styles)")
print("=" * 60)
# Save to JSON for next script
output_file = Path("/Users/davidkotnik/repos/novafarma/scripts/dino_valley_missing.json")
with open(output_file, 'w') as f:
json.dump(missing, f, indent=2)
print(f"\n✅ Report saved to: {output_file}")
return missing
if __name__ == "__main__":
generate_report()