Generated automatic Tiled tilesets (.tsx) with chroma key #00FF00 configured
This commit is contained in:
70
assets/maps/tilesets/CHARS_characters.tsx
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70
assets/maps/tilesets/CHARS_characters.tsx
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.10.2" name="CHARS_characters" tilewidth="32" tileheight="32" tilecount="22" columns="0">
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<grid orientation="orthogonal" width="1" height="1"/>
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<tile id="0">
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<image width="1024" height="1024" source="../../characters/electrician/action_inspect.png" trans="00ff00"/>
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</tile>
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<tile id="1">
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<image width="1024" height="1024" source="../../characters/electrician/action_repair.png" trans="00ff00"/>
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</tile>
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<tile id="2">
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<image width="1024" height="1024" source="../../characters/electrician/idle_east.png" trans="00ff00"/>
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</tile>
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<tile id="3">
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<image width="1024" height="1024" source="../../characters/electrician/idle_north.png" trans="00ff00"/>
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</tile>
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<tile id="4">
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<image width="1024" height="1024" source="../../characters/electrician/idle_south.png" trans="00ff00"/>
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</tile>
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<tile id="5">
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<image width="1024" height="1024" source="../../characters/electrician/idle_west.png" trans="00ff00"/>
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</tile>
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<tile id="6">
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<image width="1024" height="1024" source="../../characters/electrician/portrait.png" trans="00ff00"/>
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</tile>
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<tile id="7">
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<image width="1024" height="1024" source="../../characters/electrician/walk_east.png" trans="00ff00"/>
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</tile>
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<tile id="8">
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<image width="1024" height="1024" source="../../characters/electrician/walk_north.png" trans="00ff00"/>
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</tile>
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<tile id="9">
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<image width="1024" height="1024" source="../../characters/electrician/walk_south.png" trans="00ff00"/>
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</tile>
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<tile id="10">
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<image width="1024" height="1024" source="../../characters/electrician/walk_west.png" trans="00ff00"/>
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</tile>
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<tile id="11">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/action_calculate.png" trans="00ff00"/>
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</tile>
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<tile id="12">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/action_update.png" trans="00ff00"/>
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</tile>
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<tile id="13">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/idle_east.png" trans="00ff00"/>
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</tile>
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<tile id="14">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/idle_north.png" trans="00ff00"/>
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</tile>
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<tile id="15">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/idle_south.png" trans="00ff00"/>
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</tile>
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<tile id="16">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/idle_west.png" trans="00ff00"/>
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</tile>
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<tile id="17">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/portrait.png" trans="00ff00"/>
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</tile>
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<tile id="18">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/walk_east.png" trans="00ff00"/>
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</tile>
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<tile id="19">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/walk_north.png" trans="00ff00"/>
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</tile>
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<tile id="20">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/walk_south.png" trans="00ff00"/>
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</tile>
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<tile id="21">
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<image width="1024" height="1024" source="../../characters/zombie_statistician/walk_west.png" trans="00ff00"/>
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</tile>
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</tileset>
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