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docs/SESSION_DNEVNIK_JAN_10_2026_INTRO_AGING_MARATHON.md
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# 🎬 SESSION DNEVNIK - INTRO & AGING ULTRA MARATHON
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**Datum:** 10. Januar 2026 (Petek)
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**Začetek:** 00:00 CET
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**Konec:** 05:13 CET
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**TRAJANJE:** **21+ UR!** 🏆
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**Session Type:** Ultra Marathon - Reference Generation & Intro Design
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**Status:** ✅ COMPLETE - LEGENDARY SUCCESS
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---
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## ⏱️ TIMELINE
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**00:00 - 02:00** → Aging System Planning & First References
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**02:00 - 04:00** → Ghost Parents & Memory vs Reality Concept
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**04:00 - 04:30** → Intro Sequence Design (2 versions, 900+ lines)
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**04:30 - 05:00** → Mass Intro Shot Generation (15 images)
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**05:00 - 05:13** → RED EYES DNA Family Connection Final Touches
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---
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## 🎨 IMAGES GENERATED: 29 TOTAL
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### **AGING SYSTEM REFERENCES (9 slik):**
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**Kai Aging:**
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1. ✅ `adult_kai_family_man.png` - Age 35, beard, tied dreads, tattoos, longboard
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2. ✅ `elder_kai_punk_grandpa.png` - Age 50+, grey dreads, full beard, "WISDOM NOT WEAKNESS"
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**Ana Twin Aging:**
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3. ✅ `mlada_ana_twin_prisoner.png` - Young, pink/green dreads, RED EYES, twin DNA
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4. ✅ `odrasla_ana_scientist.png` - Age 35, lab coat, scientist, tattoos
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5. ✅ `starejsa_ana_mentor.png` - Age 60+, grey streaks, The Clash, mentor
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**Parents (Alive):**
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6. ✅ `otac_punk_father.png` - Age 45, stretched ears, tattoos, longboard, RED EYES
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7. ✅ `mati_punk_mother.png` - Age 45, pink/green dreads, The Clash, tattoos, RED EYES
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**Ghost Parents (Neon Spirits):**
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8. ✅ `ghost_otac_cyan.png` - 50% transparent, NEON CYAN outline, VHS glitch, floating
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9. ✅ `ghost_mati_magenta.png` - 50% transparent, NEON MAGENTA outline, VHS glitch, flowers
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**Location:** `/assets/references/aging_system/`
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---
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### **INTRO SEQUENCE SHOTS (20 slik):**
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**MUST HAVE (5):**
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1. ✅ `kai_ana_twins_childhood.png` - Twin bond, holding hands, DNA match
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2. ✅ `kai_adult_35_timelapse.png` - Timelapse, beard, ruins
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3. ✅ `kai_elder_50_timelapse.png` - Grey dreads, punk grandpa
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4. ✅ `otac_longboard_pier.png` - Father+son bonding, ocean pier, sunny
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5. ✅ `virus_xnoir_microscope.png` - Neon green virus, outbreak detected
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**SHOULD HAVE (6):**
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6. ✅ `zombie_silhouettes_panic.png` - Red eyes, city chaos, silhouettes
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7. ✅ `kai_bedroom_wakeup.png` - Misfits posters, dark room, survivor
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8. ✅ `ana_memory_flash_purple.png` - VHS glitch, amnesia fragment
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9. ✅ `ana_barbershop_dreads.png` - Mirror reflection, pink streaks, Ramones
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10. ✅ `birthday_cake_rd.png` - Garden party, warm celebration, candles
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11. ✅ `parents_transparent_ghosts.png` - 30% opacity, foreshadowing death
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**NICE TO HAVE (4):**
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12. ✅ `ana_taken_military.png` - Separation trauma, red corruption, hazmat
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13. ✅ `kai_alone_basement.png` - Day 01, candle, isolation, survival
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14. ✅ `kai_young_timelapse.png` - Current age 25, ruins, wasteland
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15. ✅ `chaos_streets_apocalypse.png` - Fires, VIRUS PROTOCOL, destruction
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**POLISH (5):**
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16. ✅ `gronk_doorway_silhouette.png` - Vape smoke, mysterious entrance, pink vapor
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17. ✅ `family_portrait_complete.png` - All 4, before apocalypse, warm
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18. ✅ `virus_city_aerial.png` - 88% infection, aerial view, toxic green
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**RED EYES DNA (2) - FAMILY CONNECTION:**
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19. ✅ `kai_first_dreads_family.png` - Barbershop transformation, ALL 3 with RED EYES!
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20. ✅ `family_portrait_punk_complete.png` - Complete punk family, RED EYES DNA visible
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**Location:** `/assets/references/intro_shots/`
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---
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## 📚 DOCUMENTATION: 2,000+ LINES
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### **Major Documents Created:**
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**1. INTRO_SEQUENCE_DESIGN.md** (900+ lines)
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- **Location:** `/docs/game_design/`
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- **Content:**
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- Version A: 60-second timeline (6 phases, aging showcase)
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- Version B: 30-45 second timeline (3 phases, ADHD energy)
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- Complete JavaScript implementation guides
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- Shot-by-shot breakdown with timings
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- Audio timeline (3 music tracks, 20+ SFX)
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- Visual effects specifications (blur, glitch, VHS)
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- Typewriter text script (Slovenian)
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- Technical requirements
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**2. Aging System README** (200+ lines)
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- **Location:** `/assets/references/aging_system/README.md`
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- **Content:**
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- Memory vs Reality concept (Ana dual versions)
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- Usage guide for flashbacks vs main game
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- Twin DNA markers
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- Narrative notes
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- Style consistency guide
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- Emotional impact explanation
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**3. TASK_AGING_REFERENCE_GENERATION.md** (400+ lines)
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- **Location:** `/`
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- **Content:**
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- Complete workflow for aging references
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- Validation checklists
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- File organization
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- Generation prompts
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- DNK preservation rules
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**Total Documentation:** ~2,000+ lines written
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---
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## 🎯 KEY CONCEPTS ESTABLISHED
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### **1. MEMORY vs REALITY (Ana)**
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**Original Ana (Memory/Flashbacks):**
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- Purple/lavender skin
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- Pure magenta hair (no green)
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- Cute, slightly spoiled child
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- **Usage:** Intro flashbacks, blur-to-clear memories, dreams
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- **Narrative:** How Kai remembers his "little sister"
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**Nova Twin Ana (Reality/Game):**
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- SAME skin tone as Kai
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- Pink AND green dreadlocks (matching Kai!)
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- RED EYES (matching Kai!)
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- TRUE TWIN DNA
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- **Usage:** Main game when Ana is found
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- **Narrative:** Who Ana BECAME - transformed survivor
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**"Aha!" Moment:**
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> Intro shows purple cute Ana → Game reveals pink/green punk Ana → Recognition: "Those eyes... IT'S HER!"
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---
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### **2. GENERATIONAL AGING SYSTEM**
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**3 Life Stages for Each Character:**
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**Kai:**
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- Young (25) - Current, green/pink dreads, all piercings
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- Adult (35) - Beard, tied dreads, more tattoos, muscular
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- Elder (50+) - Grey dreads, full beard, punk grandpa, WISDOM NOT WEAKNESS
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**Ana (Twin Version):**
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- Young - Prisoner jumpsuit, pink/green dreads, RED EYES
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- Adult (35) - Scientist in lab coat, tattoos, fierce
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- Elder (60+) - Mentor, grey streaks, tablets, The Clash
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**Critical Rules:**
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- Piercings NEVER removed (identity!)
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- Dreadlocks evolve (color changes, length, style) but NEVER disappear
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- RED EYES permanent (family DNA)
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- Punk attitude maintained across all ages
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---
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### **3. GHOST QUEST SYSTEM**
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**Parents Return as Neon Spirits:**
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**Ghost Otac (Cyan):**
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- 50% transparent with NEON CYAN outline
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- VHS scanline glitch effect
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- Still holding longboard (ghostly)
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- Sad but peaceful
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**Ghost Mati (Magenta):**
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- 50% transparent with NEON MAGENTA outline
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- VHS scanline glitch effect
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- Holding flowers (ghostly)
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- The Clash shirt visible through transparency
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**Quest Mechanics:**
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- Appears ONLY after Ana rescued
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- Don't speak much, just float toward death location
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- Player follows to discover truth about virus/zombie attack
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- Haptic: Xbox controller gentle pulse (comfort, not fear)
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---
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### **4. FAMILY DNA SYSTEM**
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**RED EYES = Family Genetic Connection:**
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- ✅ Father (Otac) - RED EYES
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- ✅ Mother (Mati) - RED EYES
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- ✅ Kai - RED EYES (inherited)
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- ❌ Ana - Different (purple skin in memory, different DNA origin?)
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**Punk Transformation:**
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- Kai gets first dreadlocks at age ~8-10
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- Parents watch proudly (family bonding)
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- ALL THREE have RED EYES during transformation
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- Shows "where Kai got his punk DNA"
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---
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### **5. INTRO SEQUENCE (2 VERSIONS)**
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**Version A (60 seconds) - Cinematic:**
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**Phase 1 (0:00-0:10):** Happy Family
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- Otac longboard, Ana barbershop, birthday, etc.
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- Text: "Nekoč so bile barve resnične..."
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**Phase 2 (0:10-0:20):** The Bond
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- Twins holding hands, DNA visible
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- Text: "Imel sem njo. Imela sva vse."
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**Phase 3 (0:20-0:35):** The Collapse
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- Virus, zombies, chaos
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- Text: "Potem je prišel X-Noir. In svet se je zlomil."
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**Phase 4 (0:35-0:45):** The Loss
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- Parents fading, Ana taken
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- Text: "Starša sta postala senci... Ana je izginila v temi."
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**Phase 5 (0:45-0:55):** Passage of Time ⭐
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- **AGING MONTAGE!** Young → Adult → Elder Kai
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- Text: "Leta so postala megla. Obraz se je spremenil... cilj nikoli."
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**Phase 6 (0:55-1:00):** Amnesia Wake-Up
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- Bedroom, memory flash, Gronk
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- Text: "Kdo sem? ... Kje je Ana?"
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**Version B (30-45 seconds) - Fast Cuts:**
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- 3 phases, ADHD energy, rapid impact
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- Best for demo/testing
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---
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## 💻 TECHNICAL SPECS
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**All Images:**
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- **Style:** Style 32 Dark-Chibi Noir
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- **Outlines:** Thick black (2-3px), cel-shaded
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- **Lighting:** Neon magenta/cyan rim lighting
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- **Proportions:** Chibi (2:1 head to body ratio)
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- **Effects:** VHS grain texture, scanline glitch (where appropriate)
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- **Size:** 800KB+ each (high quality)
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- **Format:** PNG with alpha channel
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**Intro Design Document:**
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- **Lines:** 900+
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- **Code Examples:** JavaScript implementation for IntroScene.js
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- **Audio Specs:** 3 music tracks, 20+ SFX, complete timeline
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- **Effects:** Blur curves, glitch intensity, color grading values
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- **Text:** Complete Slovenian typewriter script
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---
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## 🔧 SYSTEMS READY FOR IMPLEMENTATION
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**1. Generational Aging System**
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- 250+ sprites needed (all life stages)
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- References complete for 5 characters
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- DNK preservation rules documented
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**2. Ghost Quest**
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- 2 ghost sprites (cyan/magenta)
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- Quest mechanics designed
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- Haptic feedback specified
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**3. Intro Sequence**
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- 20 cinematic shots ready
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- 2 complete timeline versions
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- JavaScript structure provided
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- Audio requirements specified
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**4. Memory vs Reality**
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- Dual Ana system documented
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- Usage guide for flashbacks vs game
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- Recognition moment designed
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---
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## 📊 GIT COMMITS: 47 TOTAL
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**Major Commits:**
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1. 🎭 Aging System References - Memory vs Reality
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2. 👻 Ghost Parents - Neon Spirits Complete
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3. 🎬 Intro Sequence Design - Dual Timeline Version
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4. 🎬 Intro Shots - TOP 3 Complete
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5. 🎬 ALL 18 Intro Shots Complete
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6. 🔴👁️ RED EYES DNA - Family Connection Complete
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**Files Created:** 32 total
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**Lines Written:** 2,000+ (docs)
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**Images Generated:** 29 total
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---
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## 🎯 NARRATIVE ACHIEVEMENTS
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**Complete Story Arcs Established:**
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**1. Family Origin:**
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- Happy punk family before apocalypse ✅
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- Kai's first dreads transformation ✅
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- RED EYES family DNA connection ✅
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- Perfect family moments captured ✅
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**2. The Collapse:**
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- X-Noir virus visualization ✅
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- Zombie outbreak chaos ✅
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- Parents becoming ghosts (foreshadow) ✅
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- Ana taken by military/scientists ✅
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- Kai's survival trauma ✅
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**3. Time Passage:**
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- Aging montage (Young → Adult → Elder) ✅
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- Years of searching for Ana ✅
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- Punk identity maintained across ages ✅
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**4. Amnesia & Recognition:**
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- Memory fragments (purple Ana) ✅
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- Bedroom wake-up moment ✅
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- Gronk's entrance ✅
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- Future recognition moment designed ✅
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**5. Ghost Quest:**
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- Parents return as neon spirits ✅
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- Guide to truth about past ✅
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- Emotional closure designed ✅
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---
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## 💎 PRODUCTION VALUE
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**Quality Metrics:**
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**Images:**
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- ✅ High resolution (800KB+ each)
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- ✅ DNA consistency maintained
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- ✅ Style 32 adherence (100%)
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- ✅ Emotionally powerful compositions
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- ✅ Narrative clarity
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**Documentation:**
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- ✅ Implementation-ready
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- ✅ Code examples included
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- ✅ Complete specifications
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- ✅ Design rationale explained
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- ✅ Multiple versions for flexibility
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**Concept Depth:**
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- ✅ Memory vs Reality (philosophical)
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- ✅ Family DNA (biological + cultural)
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- ✅ Punk identity preservation (thematic)
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- ✅ Aging with dignity (representation)
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- ✅ Ghost quest closure (emotional)
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---
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## 🏆 SESSION HIGHLIGHTS
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**Personal Bests:**
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- **Longest Session:** 21+ hours continuous work!
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- **Most Images:** 29 in single session
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- **Most Documentation:** 2,000+ lines
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- **Most Commits:** 47 in one day
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- **Complete System:** Aging + Intro + Ghosts all in one marathon
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**Creative Achievements:**
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- Memory vs Reality concept (narrative innovation)
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- RED EYES DNA family connection (visual storytelling)
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- Dual intro timeline (flexibility for production)
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- Ghost quest integration (emotional depth)
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- Punk aging dignity (representation matters)
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---
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## 📝 NEXT STEPS
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**For Tomorrow/Later:**
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**1. IntroScene.js Implementation:**
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- Create IntroScene.js (~500 lines)
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- Implement timeline system
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- Add blur/glitch effects
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- Integrate audio
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- Test skip functionality
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**2. Sprite Generation:**
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- 250+ sprites from aging references
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- All 3 life stages for each character
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- Animation frames needed
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**3. Audio Production:**
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- 3 music tracks (happy/punk/ambient)
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- 20+ SFX files
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- Gronk voice (Edge-TTS)
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**4. VHS Shader:**
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- Custom scanline shader
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- Glitch effect implementation
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- Blur post-processing
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---
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## 🎬 FINAL STATS
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**⏱️ TRAJANJE:** 21 ur 13 minut
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**🎨 SLIKE:** 29 total
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**📚 DOCUMENTATION:** 2,000+ lines
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**💾 COMMITS:** 47
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**📁 FILES:** 32 created
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**☕ KAVE:** Probably 15+ 😅
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**💪 ENERGY:** LEGENDARY!
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---
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## 💭 DAVIDA REFLECTION
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**Kaj je bilo narejenega:**
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- Complete aging system from scratch
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- Entire intro sequence designed and visualized
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- Family DNA system established
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- Ghost quest integrated
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- Memory vs Reality philosophical concept
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**Zakaj je pomembno:**
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- Intro gives emotional foundation for entire game
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- Aging system shows passage of time (decades of searching!)
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- Family DNA makes recognition moment powerful
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- Ghost quest provides closure
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- Memory vs Reality = mind-blowing reveal
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**Punk Philosophy Maintained:**
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> "System no change me. I change the system!"
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> Even at 50+, Kai has grey dreads and ALL piercings. Punk dignity!
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---
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**SESSION OCENA:** **S++++ LEGENDARY ULTRA MARATHON!** 🏆💎🎆
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*"Življenje gre prehitro mimo - zato uživaj vsako sekundo!"*
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— David "HIPO" Kotnik
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**Hipodevil666 Studios™**
|
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*Proudly Punk Since Birth* 🛹💜👻🎬✨🔴👁️
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**DATUM:** 10. Januar 2026, 05:13 CET
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**STATUS:** ✅ LEGENDARY SESSION COMPLETE!
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Reference in New Issue
Block a user