This commit is contained in:
2026-01-20 01:05:17 +01:00
parent e4d01bc480
commit cbb2b64f92
5846 changed files with 1687 additions and 4494 deletions

134
docs/PRODUCTION_DIARY.md Normal file
View File

@@ -0,0 +1,134 @@
# 📝 PRODUCTION DIARY - Asset Generation Log
## 🎨 STIL: "Dark Hand-Drawn 2D Stylized Indie"
**Finaliziran:** 29.12.2025
**Status:** ✅ APPROVED & IN PRODUCTION
---
### Ključne Značilnosti Stila:
1. **Debele črne linije (Bold Outlines)**
- Very thick black hand-drawn outlines na VSEH assets
- Characters "skočijo" iz ozadja za 2.5D perspektivo
- Perfect readability at all sizes
2. **Izrazite značilnosti (Exaggerated Features)**
- Piercings, ear gauges (tuneli), dreadlocks so PROMINENT
- Malo povečani za visibility
- Kai: Green dreads, huge gauges, nose/lip piercings
- Gronk: VIBRANT pink dreads, large gauges, zen expression
3. **Popačene stavbe (Warped Buildings)**
- NIČ NE SME BITI RAVNO!
- Extremely warped perspective, crooked angles
- Wonky rooflines, bulging walls
- "Drunk architect vibe" - Don't Starve meets Stardew Valley
4. **Smooth & Gritty**
- Umazano, temno, "kero" aesthetic
- Gladke linije BREZ pikslov
- Mature 90s cartoon vibe (Ren & Stimpy, Courage)
- NOT Disney cute style
---
### Prompt Formula:
**PREFIX:**
```
dark hand-drawn 2D stylized indie game art,
bold thick black hand-drawn outlines,
smooth vector rendering,
cartoon-style exaggerated proportions but dark mature atmosphere NOT Disney,
mature 90s cartoon aesthetic,
```
**SUFFIX:**
```
stylized character NOT realistic,
mature indie game art,
clean white background
```
**NEGATIVE:**
```
blurry, low quality, pixelated, voxel, 3D render, realistic photo,
photorealistic, photography, Disney cute style, bright clean colors
```
---
## 📊 PRODUKCIJA
### Phase 1 - Test Samples ✅ COMPLETE
- **Generated:** 29 test samples
- **Categories:** Characters, zombies, buildings, crops, trees, animals
- **Validation:** All 4 key characteristics confirmed
- **Saved to:** `/style_test_samples/`
- **Git commit:** 9986d1a6
### Phase 2 - Mass Production 🚀 STARTING
- **Target:** 422 base assets
- **Registry:** `generate_v7_final.py`
- **Breakdown:**
- NPCs: 111
- Animals: 100
- Zombies/Mutants: 60
- Bosses: 60
- Environment: 43
- Items: 40
- UI: 8
- **Started:** 29.12.2025 10:53
- **Method:** Gemini API (ComfyUI/Ufi not working)
- **Rate limiting:** 40-50 second pauses between batches
---
## 📋 GENERATION LOG
### 29.12.2025 - Session 1 (10:53 - 11:30)
- **Time started:** 10:53
- **Time ended:** 11:30 (37 minutes)
- **Generator:** Manual batch generation via Gemini API
- **Assets completed:** 38/422 (9%)
- **Status:** Rate limit hit - API capacity exhausted
**Batches completed:**
1. Main characters (3): Gronk, Kai, Ana
2. NPCs batch 1 (4): Trader, Blacksmith, Healer, Hunter
3. NPCs batch 2 (4): Farmer, Mechanic, Soldier, Medic
4. NPCs batch 3 (4): Elder, Child, Cook, Scout
5. Animals batch 1 (4): Susi, Husky, Cow, Chicken
6. Animals batch 2 (4): Pig, Horse, Deer, Wolf
7. Zombies (4): Basic, Runner, Bloated, Dreadlocks
8. Environment batch 1 (5): Oak, Dead tree, Bush, Rock, Campfire
9. Environment batch 2 (6): Pine, Bush berry, Flowers, Mushrooms, Fence, Chest
**Git commits:** 3 commits (244f70c1, 9543b44f)
**Rate limiting:** ~50-60 seconds between assets required
---
### 🌙 OVERNIGHT AUTOMATION - Setup Complete
- **Script created:** `scripts/generate_overnight.py`
- **Remaining assets:** 384
- **Estimated time:** ~6.4 hours
- **Config:** 1 asset per 60s, auto-commit every 20 assets
- **Command to run:**
```bash
cd /Users/davidkotnik/repos/novafarma
nohup python3 scripts/generate_overnight.py > overnight_production.log 2>&1 &
```
**Monitor progress:**
```bash
tail -f overnight_production.log
find assets/images -name "*.png" | wc -l
```
---
**"Držim se tega kot pijan plota!"** 🍻