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docs/CREDITS.txt
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docs/CREDITS.txt
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================================================================================
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MRTVA DOLINA / DEATH VALLEY
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CREDITS & ATTRIBUTION
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================================================================================
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# ================================
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# DOLINASMRTI - GAME CREDITS
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# ================================
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#
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# Game Title: Krvava Žetev (DolinaSmrti / Bloody Harvest)
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# Developer: Hipodevil666 Studios™
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# Creator: David "HIPO" Kotnik
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#
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# © 2024-2026 David Kotnik. All Rights Reserved.
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# DolinaSmrti™ is a trademark of Hipodevil666 Studios™
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#
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# ================================
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Developer: David Kotnik
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Engine: Phaser 3 (Open Source - MIT License)
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Date: January 2026
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## DEVELOPMENT TEAM
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- Creator & Lead Developer: David "HIPO" Kotnik
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- Studio: Hipodevil666 Studios™
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- Engine: Phaser 3 (JavaScript/Web)
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- Art Style: Style 32 Dark-Chibi Noir (Original)
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================================================================================
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MUSIC CREDITS
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================================================================================
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## MUSIC & AUDIO LICENSES
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All music tracks are by Kevin MacLeod and used under Creative Commons License.
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### Music Composers:
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ARTIST: Kevin MacLeod
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WEBSITE: https://incompetech.com
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LICENSE: Creative Commons Attribution 4.0 International (CC BY 4.0)
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LICENSE URL: http://creativecommons.org/licenses/by/4.0/
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**Kevin MacLeod (incompetech.com)**
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Licensed under Creative Commons: By Attribution 4.0 License
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http://creativecommons.org/licenses/by/4.0/
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REQUIRED ATTRIBUTION:
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"Music by Kevin MacLeod (incompetech.com)
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Licensed under Creative Commons: By Attribution 4.0
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http://creativecommons.org/licenses/by/4.0/"
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Tracks used:
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- "Eternal Hope"
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- "Gymnopedie No 1"
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- "Floating Cities"
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- "Volatile Reaction"
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- "Deliberate Thought"
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- "Mining by Moonlight"
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- "Dark Fog"
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- "Impact Moderato"
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- "EDM Detection Mode"
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--------------------------------------------------------------------------------
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TRACK LIST:
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--------------------------------------------------------------------------------
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**Benboncan (benboncan.com)**
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Licensed under Creative Commons: By Attribution 4.0 License
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http://creativecommons.org/licenses/by/4.0/
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1. Main Theme - "Epic Unfolding"
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File: main_theme.mp3
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Used In: Main Menu (StoryScene)
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2. Farm Ambient - "Peaceful Morning"
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File: farm_ambient.mp3
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Used In: Grassland Biome (GameScene)
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3. Forest Ambient - "Forest Mystique"
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File: forest_ambient.mp3
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Used In: Forest Biome (GameScene)
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4. Night Theme - "Moonlight Sonata"
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File: night_theme.mp3
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Used In: Night Time 8pm-6am (GameScene)
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5. Combat Theme - "Battle Theme"
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File: combat_theme.mp3
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Used In: Combat Encounters (GameScene)
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6. Ana's Theme - "Heartwarming"
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File: ana_theme.mp3
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Used In: Ana Memory Scenes (GameScene)
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7. Town Theme - "Medieval Market"
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File: town_theme.mp3
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Used In: Town/Village Areas (GameScene)
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8. Wilderness Theme - "Desert Caravan"
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File: wilderness_theme.mp3
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Used In: Desert/Swamp Biomes (GameScene)
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9. Raid Warning - "Tense Horror"
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File: raid_warning.mp3
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Used In: Zombie Raid Events (GameScene)
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10. Victory Theme - "Triumphant"
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File: victory_theme.mp3
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Used In: Quest Completion (GameScene)
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Tracks used:
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- "Grassland Theme" (original composition)
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================================================================================
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VOICEOVER CREDITS
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================================================================================
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### Sound Effects:
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VOICE ACTING - INTERNAL ASSETS
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**Kenney.nl**
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Public Domain (CC0)
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https://www.kenney.nl/
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PROJECT: Hipodevil666 Studios - Antigravity IDE Internal Assets
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VOICES: Christopher & Aria (AI High-Fidelity Voice Synthesis)
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LANGUAGES: English (EN) & Slovenian (SL)
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Sound Packs used:
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- UI Audio
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- RPG Audio
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- Impact Sounds
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CHARACTERS:
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- Kai (Protagonist): Christopher Voice (AI-generated, male, young adult)
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- Ana (Twin Sister): Aria Voice (AI-generated, female, young adult)
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- Gronk (Orc Mentor): Custom deep voice synthesis
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**Freesound.org Contributors:**
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Various sound effects licensed under Creative Commons
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Individual attribution available in /assets/audio/ATTRIBUTIONS.txt
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TECHNOLOGY:
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High-fidelity AI voice synthesis technology
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Internal studio assets - Hipodevil666 Studios
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Licensed for commercial use in this project
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## THIRD-PARTY LIBRARIES
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--------------------------------------------------------------------------------
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VOICEOVER FILE LIST:
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--------------------------------------------------------------------------------
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**Phaser 3 Game Engine**
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Copyright © 2020 Richard Davey, Photon Storm Ltd
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MIT License
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https://phaser.io/
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ENGLISH VOICEOVER (21 files):
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- kai_en_01.mp3 through kai_en_12.mp3 (12 files)
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- ana_en_01.mp3 through ana_en_08.mp3 (8 files)
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- gronk_en_01.mp3 (1 file)
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**Tiled Map Editor**
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Copyright © 2008-2024 Thorbjørn Lindeijer
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BSD 2-Clause License
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https://www.mapeditor.org/
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SLOVENIAN VOICEOVER (21 files):
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- kai_01_beginning.mp3 through kai_12_lifetime.mp3 (12 files)
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- ana_01_ride.mp3 through ana_08_two.mp3 (8 files)
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- gronk_01_wake.mp3 (1 file)
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## AI GENERATION TOOLS
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PROLOGUE VARIANTS (3 files):
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- prologue/intro_enhanced.mp3
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- prologue/intro_final.mp3
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- prologue/intro_standard.mp3
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**Google Imagen 3**
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Used for sprite and asset generation
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All generated assets are owned by Hipodevil666 Studios™
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Total Voiceover Files: 45
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**Edge TTS (Microsoft)**
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Used for voice synthesis
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Microsoft Speech Services
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================================================================================
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SOUND EFFECTS CREDITS
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================================================================================
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## SPECIAL THANKS
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All sound effects are from Freesound.org and used under Creative Commons License.
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- All Kickstarter backers (when campaign launches)
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- The indie game dev community
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- Phaser.js community
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- Tiled community
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- Every player who supports DolinaSmrti
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LICENSE: Attribution 4.0 International (CC BY 4.0)
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LICENSE URL: https://creativecommons.org/licenses/by/4.0/
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WEBSITE: https://freesound.org
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## DEDICATION
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REQUIRED ATTRIBUTION:
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"Sound effects from Freesound.org
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Licensed under Creative Commons: By Attribution 4.0
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https://creativecommons.org/licenses/by/4.0/"
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This game is dedicated to everyone who dreams big,
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lives authentically, and never lets the system
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change who they are.
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--------------------------------------------------------------------------------
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SOUND EFFECT LIST:
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--------------------------------------------------------------------------------
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Stay weird. Stay creative. Stay YOU.
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1. COW SOUND EFFECT
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File: Cow.wav
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Author: Benboncan
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Link: https://freesound.org/s/58277/
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License: CC BY 4.0
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Used In: Farm animals (GameScene)
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- David "HIPO" Kotnik
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Living ADHD dreams since forever ⚡🛹💜
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2. MINING & HAMMER SOUNDS
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File: Digging, Ice, Hammer, A.wav
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Author: InspectorJ (www.jshaw.co.uk)
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Link: https://freesound.org/s/420878/
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License: CC BY 4.0
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Used In: Mining, digging, tool sounds (GameScene)
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## CONTACT & LICENSING
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3. INTRO FOREST AMBIENCE
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File: evening in the forest.wav
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Author: reinsamba
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Link: https://freesound.org/s/18765/
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License: CC BY 4.0
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Used In: IntroScene forest atmosphere
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For licensing inquiries: [David Kotnik / Hipodevil666 Studios™]
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Website: [To be announced]
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GitHub: [To be announced]
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4. BASEMENT WATER DROPS
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File: Water Drops in a Cave
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Author: erlipresidente
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Link: https://freesound.org/s/415885/
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License: CC BY 4.0
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Used In: IntroScene basement (Kai waking up scene)
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## COPYRIGHT NOTICE
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5. COMBAT / ZOMBIE HIT
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File: Zombie_Hit.wav
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Author: MisterKidX
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Link: https://freesound.org/s/454837/
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License: CC BY 4.0
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Used In: Combat encounters, zombie damage (GameScene)
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All characters, artwork, code, music, story, and game mechanics
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are the exclusive intellectual property of David Kotnik.
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--------------------------------------------------------------------------------
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ADDITIONAL SFX TOOLS:
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--------------------------------------------------------------------------------
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Unauthorized reproduction, distribution, or derivative works
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are prohibited.
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- Audacity (Open Source - GPL v2)
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Website: https://www.audacityteam.org/
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Used for: Audio editing and processing
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- LMMS (Open Source - GPL v2)
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Website: https://lmms.io/
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Used for: Sound generation and effects
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This game and all associated materials are protected under
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Slovenian and international copyright law.
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Total SFX Files: ~355 (including variations)
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================================================================================
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VISUAL ASSETS
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================================================================================
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All visual assets (sprites, UI, backgrounds, etc.) are:
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- Created by David Kotnik OR
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- Generated using AI tools (Midjourney, DALL-E) with commercial license OR
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- Licensed from royalty-free sources
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STYLE REFERENCE:
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Inspired by "Cult of the Lamb" aesthetic (Massive Monster)
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Note: Visual style inspiration only, no assets copied or traced.
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ART STYLE: Style 32 Dark-Chibi Noir
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- Thick black outlines (5px)
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- Smooth vector art (no pixelation)
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- Chibi proportions
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- Muted saturated colors
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- Dark fantasy aesthetic
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AI TOOLS USED FOR ASSET GENERATION:
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- Imagen 3 (Google) - Commercial license
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- DALL-E 3 (OpenAI) - Commercial license available with subscription
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- Midjourney - Commercial license (Pro subscription)
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Total PNG Assets: 1,165 files
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================================================================================
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OPEN SOURCE LIBRARIES
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================================================================================
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GAME ENGINE:
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- Phaser 3 (https://phaser.io/)
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License: MIT License
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Copyright: Photon Storm Ltd.
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JAVASCRIPT LIBRARIES:
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- ES6 Modules (Standard)
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- LocalStorage API (Browser Standard)
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- Gamepad API (Browser Standard)
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================================================================================
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FONTS & TYPOGRAPHY
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================================================================================
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FONTS USED:
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- System Fonts (Arial, Courier New, etc.) - No license required
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- Google Fonts (if any) - Open Font License
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Website: https://fonts.google.com
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================================================================================
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SPECIAL THANKS
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================================================================================
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INSPIRATION & REFERENCE:
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- Stardew Valley (ConcernedApe) - Farming mechanics inspiration
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- The Last of Us (Naughty Dog) - Emotional storytelling reference
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- Cult of the Lamb (Massive Monster) - Visual style inspiration
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- Don't Starve (Klei Entertainment) - Dark aesthetic reference
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COMMUNITY & SUPPORT:
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- Phaser Community (Discord, Forums)
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- Indie Game Developers Subreddit
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- Itch.io Community
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PLAYTESTERS:
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- [To be added during beta testing]
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FIRST 20 SUPPORTERS:
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- [Names will be added upon purchase]
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- These supporters receive exclusive Gronk companion access
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================================================================================
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COPYRIGHT DISCLAIMERS
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================================================================================
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MUSIC:
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All music tracks by Kevin MacLeod are used in compliance with
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Creative Commons Attribution 3.0 Unported (CC BY 3.0) license.
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Full license text: http://creativecommons.org/licenses/by/3.0/
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VOICES:
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Voice synthesis is powered by Microsoft Azure Cognitive Services
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and used in compliance with Azure's Terms of Service.
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Commercial use is permitted under current subscription tier.
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TRADEMARKS:
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- "Mrtva Dolina" and "Death Valley" are working titles and may be trademarked.
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- All referenced games (Stardew Valley, The Last of Us, etc.) are trademarks
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of their respective owners and mentioned for inspiration reference only.
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NO COPYRIGHT INFRINGEMENT INTENDED:
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This game is an original work. Any similarities to existing games are
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coincidental or used as inspiration only. No assets, code, or content
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have been copied from other games.
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================================================================================
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LEGAL NOTICE
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================================================================================
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© 2026 David Kotnik. All Rights Reserved.
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This game and its original content (story, characters, original art, code)
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are the intellectual property of David Kotnik.
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Third-party assets (music, voice synthesis, tools) are used under their
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respective licenses as detailed above.
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For licensing inquiries, please contact:
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[Your Email Address]
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[Your Website]
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================================================================================
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VERSION INFORMATION
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================================================================================
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Credits Version: 2.0
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Last Updated: January 10, 2026
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Game Version: Alpha Demo (95% Complete)
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================================================================================
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END OF CREDITS
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================================================================================
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THANK YOU FOR PLAYING MRTVA DOLINA / DEATH VALLEY!
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For the latest updates, follow us on:
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Discord: [Your Discord Link]
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Twitter: [Your Twitter]
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Itch.io: [Your Itch.io Page]
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================================================================================
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================================
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Generated: January 10, 2026
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Version: Alpha 2.5
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================================
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