From c94051d5012ff720be45de89297c9062c236f3a3 Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Thu, 8 Jan 2026 04:07:12 +0100 Subject: [PATCH] UPDATE: GAME_BIBLE_2 - Character Animations Complete Updated GAME_BIBLE_2.md with: - Character animations: 52/52 complete - Demo progress: 54% (157/292 assets) - Creatures: 99/109 (90.8%) - Quest System v2.1: moved to implemented - Removed duplicate Quest System entry Milestone updates: - Kai: 20 frames - Ana: 10 frames - Gronk: 10 frames - Susi: 12 frames Systems now implemented: 11 total (added Quest + Animations) --- docs/game_design/GAME_BIBLE_2.md | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) diff --git a/docs/game_design/GAME_BIBLE_2.md b/docs/game_design/GAME_BIBLE_2.md index 37805bcac..23bb02243 100644 --- a/docs/game_design/GAME_BIBLE_2.md +++ b/docs/game_design/GAME_BIBLE_2.md @@ -1373,17 +1373,25 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al ## 📊 PRODUCTION SUMMARY **Last Updated:** 06.01.2026 22:50 CET -### 📈 OVERALL PROGRESS +### 📈 OVERALL PROGRESS (Updated Jan 8, 04:00 CET) | Category | Total | Complete | In Progress | Not Started | % Done | |----------|-------|----------|-------------|-------------|--------| | **Master References** | 13,500 | ~246 | 0 | ~13,254 | 1.8% | | **NPCs** | 388 | 181 | 0 | 207 | 46.6% | -| **Creatures** | 109 | 22 | 0 | 87 | 20.2% | +| **Creatures** | 109 | 99 | 0 | 10 | 90.8% | | **Bosses** | 24 | 0 | 0 | 24 | 0% | | **Biomes (Design)** | 20 | 20 | 0 | 0 | 100% ✅ | | **Biomes (Assets)** | 20 | 0 | 0 | 20 | 0% | -| **Sprites (Animation)** | ~50,000 | 0 | 0 | ~50,000 | 0% | +| **Character Animations** | 52 | 52 | 0 | 0 | 100% ✅ | +| **Demo Assets** | 292 | 157 | 0 | 135 | 54% | +| **Sprites (All Phases)** | ~50,000 | ~300 | 0 | ~49,700 | 0.6% | + +**🎉 CHARACTER ANIMATIONS COMPLETE! (Jan 8, 2026)** +- Kai: 20/20 frames (idle, walk, dig, swing) +- Ana: 10/10 frames (idle, walk) +- Gronk: 10/10 frames (idle, walk) +- Susi: 12/12 frames (idle, run, bark) **Note:** Master References include duplicates (_nobg versions). Will be cleaned tomorrow to ~120-130 unique files. @@ -1404,6 +1412,8 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al | **Master Weather System** | ✅ Done | 🔥 Phase 1 | Rain, snow, fire, water, wind - Jan 8, 2026 | | **Water Physics System** | ✅ Done | 🔥 Phase 1 | Buoyancy, drag, hair floating - Jan 8, 2026 | | **Water Ripples System** | ✅ Done | 🔥 Phase 1 | Footsteps, splash, rain ripples - Jan 8, 2026 | +| **Quest System v2.1** | ✅ Done | 🔥 Phase 1 | Manifest + Voice Integration - Jan 8, 2026 | +| **Character Animations** | ✅ Done | 🎯 Demo | 52/52 frames complete - Jan 8, 2026 | #### 🔄 **IN PROGRESS SYSTEMS** (🔥 Phase 1 / ⚡ Phase 2) @@ -1414,14 +1424,12 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al | **Farming System** | 🔄 Design | 🎯 Demo | Core mechanics defined | | **Building System** | 🔄 Partial | ⚡ Phase 2 | Some assets exist | | **Dialogue System** | 🔄 Partial | 🔥 Phase 1 | Portrait automation done | -| **Quest System** | 🔄 Design | 🔥 Phase 1 | v2.0 manifest complete, needs code - Jan 7, 2026 | #### ❌ **NOT STARTED SYSTEMS** (⚡ Phase 2+) | System | Status | Phase | Priority | |--------|--------|-------|----------| | **Crafting System** | ❌ | ⚡ Phase 2 | High | -| **Quest System** | ❌ | ⚡ Phase 2 | High | | **Town Restoration** | ❌ | ⚡ Phase 2 | Medium | | **Railway System** | ❌ | ⚡ Phase 2 | Medium | | **Zoo & Breeding** | ❌ | ⚡ Phase 2 | Medium |