Fix: Disabled 122+ non-existent Krvava Žetev assets && Fixed scene loading to StoryScene instead of TiledTestScene

This commit is contained in:
2025-12-22 12:01:36 +01:00
parent 721d29146f
commit c1cf6b8f48

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@@ -177,9 +177,10 @@ class PreloadScene extends Phaser.Scene {
// ═══════════════════════════════════════════════════════════════ // ═══════════════════════════════════════════════════════════════
// 🎮 KRVAVA ŽETEV - 2D ASSET LIBRARY (122+ Sprite Sheets) // 🎮 KRVAVA ŽETEV - 2D ASSET LIBRARY (122+ Sprite Sheets)
// ═══════════════════════════════════════════════════════════════ // ═══════════════════════════════════════════════════════════════
// ⚠️ DISABLED - These 122+ assets don't exist yet!
/*
const kzPath = 'assets/sprites/krvava_zetev/'; const kzPath = 'assets/sprites/krvava_zetev/';
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🎭 CHARACTERS & NPCs (5 sheets) // 🎭 CHARACTERS & NPCs (5 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -188,7 +189,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('ivan_blacksmith', kzPath + 'ivan_blacksmith_npc_1766065771497.png'); this.load.image('ivan_blacksmith', kzPath + 'ivan_blacksmith_npc_1766065771497.png');
this.load.image('post_apoc_npcs', kzPath + 'post_apocalyptic_npcs_1766070148258.png'); this.load.image('post_apoc_npcs', kzPath + 'post_apocalyptic_npcs_1766070148258.png');
this.load.image('npcs_complete', kzPath + 'npcs_complete_pack_1766068946290.png'); this.load.image('npcs_complete', kzPath + 'npcs_complete_pack_1766068946290.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🧟 ENEMIES (6 sheets) // 🧟 ENEMIES (6 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -198,7 +199,7 @@ class PreloadScene extends Phaser.Scene {
this.load.spritesheet('mutated_animals', kzPath + 'mutated_animals_sheet_1766064623683.png', { frameWidth: 192, frameHeight: 192 }); this.load.spritesheet('mutated_animals', kzPath + 'mutated_animals_sheet_1766064623683.png', { frameWidth: 192, frameHeight: 192 });
this.load.image('mutant_animals_pack', kzPath + 'mutant_animals_pack_1766066209780.png'); this.load.image('mutant_animals_pack', kzPath + 'mutant_animals_pack_1766066209780.png');
this.load.image('mutant_animals_detailed', kzPath + 'mutant_animals_detailed_1766067041989.png'); this.load.image('mutant_animals_detailed', kzPath + 'mutant_animals_detailed_1766067041989.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 👑 BOSSES (5 sheets) // 👑 BOSSES (5 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -209,7 +210,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('grok_pink_troll', kzPath + 'grok_pink_troll_1766065746545.png'); this.load.image('grok_pink_troll', kzPath + 'grok_pink_troll_1766065746545.png');
this.load.image('werewolf_moon', kzPath + 'werewolf_full_moon_1766073073376.png'); this.load.image('werewolf_moon', kzPath + 'werewolf_full_moon_1766073073376.png');
this.load.image('slime_creatures', kzPath + 'living_slime_creatures_1766073182543.png'); this.load.image('slime_creatures', kzPath + 'living_slime_creatures_1766073182543.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🐾 ANIMALS & BREEDING (12 sheets) // 🐾 ANIMALS & BREEDING (12 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -225,7 +226,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('barn_interior', kzPath + 'barn_interior_animal_equipment_1766072872793.png'); this.load.image('barn_interior', kzPath + 'barn_interior_animal_equipment_1766072872793.png');
this.load.image('animal_cart', kzPath + 'cart_wagon_for_animals_1766073384725.png'); this.load.image('animal_cart', kzPath + 'cart_wagon_for_animals_1766073384725.png');
this.load.image('pets_pack', kzPath + 'pets_dogs_cats_1766071860328.png'); this.load.image('pets_pack', kzPath + 'pets_dogs_cats_1766071860328.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🌾 FARMING & CROPS (11 sheets) // 🌾 FARMING & CROPS (11 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -240,7 +241,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('tree_growth_cherry', kzPath + 'tree_growth_cherry_apple_1766070945320.png'); this.load.image('tree_growth_cherry', kzPath + 'tree_growth_cherry_apple_1766070945320.png');
this.load.image('tree_sequoia', kzPath + 'giant_sequoia_birch_trees_1766070788774.png'); this.load.image('tree_sequoia', kzPath + 'giant_sequoia_birch_trees_1766070788774.png');
this.load.image('dead_trees_env', kzPath + 'dead_trees_environment_1766073156776.png'); this.load.image('dead_trees_env', kzPath + 'dead_trees_environment_1766073156776.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🏗️ BUILDINGS & STRUCTURES (12 sheets) // 🏗️ BUILDINGS & STRUCTURES (12 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -256,7 +257,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('city_repairable', kzPath + 'city_buildings_repairable_1766071779601.png'); this.load.image('city_repairable', kzPath + 'city_buildings_repairable_1766071779601.png');
this.load.image('train_tracks', kzPath + 'train_tracks_stations_1766071758399.png'); this.load.image('train_tracks', kzPath + 'train_tracks_stations_1766071758399.png');
this.load.image('train_repair', kzPath + 'train_repair_progression_1766071926437.png'); this.load.image('train_repair', kzPath + 'train_repair_progression_1766071926437.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🪑 FURNITURE & DECORATION (7 sheets) // 🪑 FURNITURE & DECORATION (7 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -267,7 +268,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('decor_home', kzPath + 'decorative_home_items_1766072795081.png'); this.load.image('decor_home', kzPath + 'decorative_home_items_1766072795081.png');
this.load.image('env_objects', kzPath + 'environment_objects_pack_1766069032362.png'); this.load.image('env_objects', kzPath + 'environment_objects_pack_1766069032362.png');
this.load.image('decor_structures', kzPath + 'decorative_structures_1766069053824.png'); this.load.image('decor_structures', kzPath + 'decorative_structures_1766069053824.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// ⚔️ WEAPONS & GEAR (7 sheets) // ⚔️ WEAPONS & GEAR (7 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -278,7 +279,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('arrow_types', kzPath + 'arrow_types_pack_1766073244728.png'); this.load.image('arrow_types', kzPath + 'arrow_types_pack_1766073244728.png');
this.load.image('tactical_gear', kzPath + 'survivor_tactical_gear_1766069460218.png'); this.load.image('tactical_gear', kzPath + 'survivor_tactical_gear_1766069460218.png');
this.load.image('seasonal_outfits', kzPath + 'seasonal_outfits_complete_1766070830069.png'); this.load.image('seasonal_outfits', kzPath + 'seasonal_outfits_complete_1766070830069.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🔨 CRAFTING & LAB (10 sheets) // 🔨 CRAFTING & LAB (10 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -292,7 +293,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('cooking_recipes', kzPath + 'cooking_recipe_books_1766072694259.png'); this.load.image('cooking_recipes', kzPath + 'cooking_recipe_books_1766072694259.png');
this.load.image('blueprint_legendary', kzPath + 'rare_blueprint_legendary_1766072713573.png'); this.load.image('blueprint_legendary', kzPath + 'rare_blueprint_legendary_1766072713573.png');
this.load.image('crafting_ui', kzPath + 'crafting_recipe_ui_materials_1766073405852.png'); this.load.image('crafting_ui', kzPath + 'crafting_recipe_ui_materials_1766073405852.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🎣 FISHING & WATER (4 sheets) // 🎣 FISHING & WATER (4 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -300,7 +301,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('ocean_creatures', kzPath + 'ocean_creatures_pack_1766073054275.png'); this.load.image('ocean_creatures', kzPath + 'ocean_creatures_pack_1766073054275.png');
this.load.image('ocean_tiles', kzPath + 'ocean_water_seamless_tiles_1766071402915.png'); this.load.image('ocean_tiles', kzPath + 'ocean_water_seamless_tiles_1766071402915.png');
this.load.image('water_sports', kzPath + 'water_sports_sup_kayak_1766073138452.png'); this.load.image('water_sports', kzPath + 'water_sports_sup_kayak_1766073138452.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🚗 TRANSPORTATION (4 sheets) // 🚗 TRANSPORTATION (4 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -308,7 +309,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('board_sports', kzPath + 'board_sports_pack_1766071508539.png'); this.load.image('board_sports', kzPath + 'board_sports_pack_1766071508539.png');
this.load.image('mailbox_scooter', kzPath + 'mailbox_scooter_systems_1766070513032.png'); this.load.image('mailbox_scooter', kzPath + 'mailbox_scooter_systems_1766070513032.png');
this.load.image('nomad_shops', kzPath + 'nomad_shops_progression_1766071801095.png'); this.load.image('nomad_shops', kzPath + 'nomad_shops_progression_1766071801095.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🗺️ TERRAIN & BIOMES (5 sheets) // 🗺️ TERRAIN & BIOMES (5 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -317,7 +318,7 @@ class PreloadScene extends Phaser.Scene {
this.load.image('weather_sky', kzPath + 'weather_sky_elements_1766069071451.png'); this.load.image('weather_sky', kzPath + 'weather_sky_elements_1766069071451.png');
this.load.image('grave_chest', kzPath + 'grave_chest_objects_1766066512161.png'); this.load.image('grave_chest', kzPath + 'grave_chest_objects_1766066512161.png');
this.load.image('bats_owls', kzPath + 'bats_owls_creatures_1766067001516.png'); this.load.image('bats_owls', kzPath + 'bats_owls_creatures_1766067001516.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 💰 RESOURCES & ECONOMY (6 sheets) // 💰 RESOURCES & ECONOMY (6 sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
@@ -327,57 +328,57 @@ class PreloadScene extends Phaser.Scene {
this.load.image('food_potions', kzPath + 'food_potions_pack_1766069131615.png'); this.load.image('food_potions', kzPath + 'food_potions_pack_1766069131615.png');
this.load.image('scavenged_loot', kzPath + 'scavenged_loot_pack_1766069631706.png'); this.load.image('scavenged_loot', kzPath + 'scavenged_loot_pack_1766069631706.png');
this.load.image('quest_items', kzPath + 'story_quest_critical_items_1766071275359.png'); this.load.image('quest_items', kzPath + 'story_quest_critical_items_1766071275359.png');
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 🌍 DLC CONTENT (15+ sheets) // 🌍 DLC CONTENT (15+ sheets)
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ // ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// Atlantis // Atlantis
this.load.image('dlc_atlantis', kzPath + 'dlc_atlantis_complete_1766070848857.png'); this.load.image('dlc_atlantis', kzPath + 'dlc_atlantis_complete_1766070848857.png');
this.load.image('dlc_atlantis_clothes', kzPath + 'dlc_atlantis_clothing_items_1766072048232.png'); this.load.image('dlc_atlantis_clothes', kzPath + 'dlc_atlantis_clothing_items_1766072048232.png');
// Chernobyl // Chernobyl
this.load.image('dlc_chernobyl', kzPath + 'dlc_chernobyl_complete_1766070870835.png'); this.load.image('dlc_chernobyl', kzPath + 'dlc_chernobyl_complete_1766070870835.png');
this.load.image('dlc_chernobyl_clothes', kzPath + 'dlc_chernobyl_clothing_items_1766072083940.png'); this.load.image('dlc_chernobyl_clothes', kzPath + 'dlc_chernobyl_clothing_items_1766072083940.png');
// Amazon // Amazon
this.load.image('dlc_amazon', kzPath + 'dlc_amazon_rainforest_1766068712721.png'); this.load.image('dlc_amazon', kzPath + 'dlc_amazon_rainforest_1766068712721.png');
this.load.image('dlc_amazon_piranhas', kzPath + 'amazon_piranha_pack_1766070770825.png'); this.load.image('dlc_amazon_piranhas', kzPath + 'amazon_piranha_pack_1766070770825.png');
this.load.image('dlc_amazon_clothes', kzPath + 'dlc_amazon_clothing_items_1766072007244.png'); this.load.image('dlc_amazon_clothes', kzPath + 'dlc_amazon_clothing_items_1766072007244.png');
// Egypt // Egypt
this.load.image('dlc_egypt', kzPath + 'dlc_desert_egypt_1766068693534.png'); this.load.image('dlc_egypt', kzPath + 'dlc_desert_egypt_1766068693534.png');
this.load.image('dlc_egypt_treasure', kzPath + 'egyptian_treasure_artifacts_1766071349884.png'); this.load.image('dlc_egypt_treasure', kzPath + 'egyptian_treasure_artifacts_1766071349884.png');
this.load.image('dlc_egypt_clothes', kzPath + 'dlc_egypt_clothing_items_1766072027308.png'); this.load.image('dlc_egypt_clothes', kzPath + 'dlc_egypt_clothing_items_1766072027308.png');
// Dinosaurs // Dinosaurs
this.load.image('dlc_dinosaurs', kzPath + 'dlc_dinosaurs_pack_1766068394027.png'); this.load.image('dlc_dinosaurs', kzPath + 'dlc_dinosaurs_pack_1766068394027.png');
this.load.image('dlc_dino_items', kzPath + 'dlc_dino_items_1766070000154.png'); this.load.image('dlc_dino_items', kzPath + 'dlc_dino_items_1766070000154.png');
this.load.image('dlc_dino_clothes', kzPath + 'dlc_dino_clothing_items_1766071950404.png'); this.load.image('dlc_dino_clothes', kzPath + 'dlc_dino_clothing_items_1766071950404.png');
// Mythical // Mythical
this.load.image('dlc_mythical', kzPath + 'dlc_mythical_pack_1766068427345.png'); this.load.image('dlc_mythical', kzPath + 'dlc_mythical_pack_1766068427345.png');
this.load.image('dlc_mythical_items', kzPath + 'dlc_mythical_items_1766070025287.png'); this.load.image('dlc_mythical_items', kzPath + 'dlc_mythical_items_1766070025287.png');
this.load.image('dlc_mythical_clothes', kzPath + 'dlc_mythical_clothing_items_1766071971221.png'); this.load.image('dlc_mythical_clothes', kzPath + 'dlc_mythical_clothing_items_1766071971221.png');
// Bigfoot // Bigfoot
this.load.image('dlc_bigfoot', kzPath + 'dlc_bigfoot_cryptids_1766068445930.png'); this.load.image('dlc_bigfoot', kzPath + 'dlc_bigfoot_cryptids_1766068445930.png');
// Loch Ness // Loch Ness
this.load.image('dlc_lochness', kzPath + 'dlc_lochness_pack_1766068477974.png'); this.load.image('dlc_lochness', kzPath + 'dlc_lochness_pack_1766068477974.png');
this.load.image('dlc_lochness_clothes', kzPath + 'dlc_lochness_clothing_items_1766072122696.png'); this.load.image('dlc_lochness_clothes', kzPath + 'dlc_lochness_clothing_items_1766072122696.png');
// Catacombs // Catacombs
this.load.image('dlc_catacombs', kzPath + 'dlc_catacombs_undead_1766068520361.png'); this.load.image('dlc_catacombs', kzPath + 'dlc_catacombs_undead_1766068520361.png');
this.load.image('dlc_catacombs_clothes', kzPath + 'dlc_catacombs_clothing_items_1766072101330.png'); this.load.image('dlc_catacombs_clothes', kzPath + 'dlc_catacombs_clothing_items_1766072101330.png');
this.load.image('catacombs_structures', kzPath + 'catacombs_structures_pack_1766071297104.png'); this.load.image('catacombs_structures', kzPath + 'catacombs_structures_pack_1766071297104.png');
// Magic & Wizardry // Magic & Wizardry
this.load.image('dlc_magic', kzPath + 'magic_wizardry_complete_1766071879405.png'); this.load.image('dlc_magic', kzPath + 'magic_wizardry_complete_1766071879405.png');
console.log('🎮 Krvava Žetev: 122+ sprite sheets loaded!'); console.log('🎮 Krvava Žetev: 122+ sprite sheets loaded!');
*/
// ═══════════════════════════════════════════════════════════════ // ═══════════════════════════════════════════════════════════════
// End of Krvava Žetev Asset Library // End of Krvava Žetev Asset Library (DISABLED)
// ═══════════════════════════════════════════════════════════════ // ═══════════════════════════════════════════════════════════════
} }
@@ -764,12 +765,10 @@ class PreloadScene extends Phaser.Scene {
console.log('✅ PreloadScene: Assets loaded!'); console.log('✅ PreloadScene: Assets loaded!');
window.gameState.currentScene = 'PreloadScene'; window.gameState.currentScene = 'PreloadScene';
// 🗺️ ZAČASNO: Gre naravnost v TiledTestScene za testiranje // ✅ Starting main menu (StoryScene)
// Ko končaš testiranje, spremeni nazaj v 'StoryScene'
this.time.delayedCall(500, () => { this.time.delayedCall(500, () => {
console.log('🗺️ Starting TiledTestScene (TESTING MODE)...'); console.log('🎮 Starting StoryScene (Main Menu)...');
this.scene.start('TiledTestScene'); // ← ZAČASNO ZA TEST this.scene.start('StoryScene'); // ← MAIN MENU
// this.scene.start('StoryScene'); // ← NORMALNO
}); });
} }