diff --git a/assets/maps/SESSION_FRIDAY_COMPLETE.md b/assets/maps/SESSION_FRIDAY_COMPLETE.md new file mode 100644 index 0000000..12b0fa9 --- /dev/null +++ b/assets/maps/SESSION_FRIDAY_COMPLETE.md @@ -0,0 +1,234 @@ +# 🎯 TILED SESSION SUMMARY - 20. DEC 2025 + +**Session:** Petek, 20. Dec 2025, 08:47 - 10:40 +**Trajanje:** ~2 ure +**Status:** βœ… **COMPLETE - Ready za ponedeljek!** + +--- + +## πŸŽ‰ **Ε E DOSEGEL:** + +### **1. Tiled Map Setup - COMPLETE βœ…** +- βœ… Created `micro_farm_128x128.tmx` (128Γ—128 tiles, 6144Γ—6144px) +- βœ… Added **16 professional tilesets** +- βœ… **172 total tiles** ready za uporabo +- βœ… Fixed vsi XML headers (no spaces!) +- βœ… All PNG files verified + +--- + +### **2. Tileset Library - COMPLETE βœ…** + +#### **Characters (2Γ—2 - 96Γ—96px):** +- βœ… Kai character (4 directional views) +- βœ… Zombie character (4 directional views) + +#### **Camp Objects (2Γ—2 - 96Γ—96px):** +- βœ… 12 objects: campfire, tents, chests, barrels, bedroll, sleeping bag, workbench, wood pile, farm plot + +#### **Tools (2Γ—2 - 96Γ—96px):** +- βœ… 6 tools: hoe, pickaxe, axe, scythe, fishing rod, watering can + +#### **Trees (5Γ—5 - 256Γ—256px):** +- βœ… Cherry tree (5 growth stages) +- βœ… Apple tree (5 growth stages) +- βœ… Oak tree (5 growth stages) +- βœ… Pine tree (5 growth stages) + +#### **Crops (5Γ—5 - 256Γ—256px):** +- βœ… Potatoes (4 growth stages) +- βœ… Carrots (4 growth stages) +- βœ… Corn (4 growth stages) +- βœ… Pumpkin (4 growth stages) +- βœ… Wheat (4 growth stages) +- βœ… Venus Flytraps (6 stages) + +#### **Terrain & Structures:** +- βœ… Grass/soil autotiling (48Γ—48px) +- βœ… Fence autotiling (48Γ—48px) +- βœ… Decorations (rocks, logs, flowers) +- βœ… Micro camp objects (24Γ—24px) +- βœ… Farm obstacles (48Γ—48px) + +--- + +## πŸ“ **SIZE BALANCE ACHIEVED:** + +### **Perfect Strategy:** +``` +2Γ—2 tiles (96Γ—96px): Interactive objects + β– β–  Characters, camp, tools + β– β–  + +5Γ—5 tiles (256Γ—256px): Natural objects + β– β– β– β– β–  Trees, crops + β– β– β– β– β–  + β– β– β– β– β–  + β– β– β– β– β–  + β– β– β– β– β–  + +1Γ—1 tiles (48Γ—48px): Base terrain + β–  Ground, fences +``` + +--- + +## πŸ”§ **FIXES MADE:** + +### **XML Headers - CRITICAL FIX:** +**Problem:** TSX files had `