chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
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godot/vmesnik/ikone/bread_icon_style32.png
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godot/vmesnik/ikone/stone_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_backpack_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_coin_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_food_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_gem_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_heart_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_key_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_lock_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_map_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_potion_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_skull_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_star_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_timer_icon_style32.png
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godot/vmesnik/ikone/vmesnik_ikone_warning_icon_style32.png
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godot/vmesnik/ikone/wood_log_icon_style32.png
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