chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
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godot/sprites_source/buildings/gothic_style/bakery.png
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godot/sprites_source/buildings/gothic_style/blacksmith.png
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godot/sprites_source/buildings/gothic_style/hospital.png
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godot/sprites_source/buildings/gothic_style/mayor_office.png
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godot/sprites_source/buildings/gothic_style/police.png
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godot/sprites_source/buildings/gothic_style/school.png
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godot/sprites_source/buildings/gothic_style/tailor.png
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