chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
This commit is contained in:
19
godot/scenes/levels/BaseMap.tscn
Normal file
19
godot/scenes/levels/BaseMap.tscn
Normal file
@@ -0,0 +1,19 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://basemap_clean_single"]
|
||||
|
||||
[ext_resource type="TileSet" uid="uid://grass_style32_tileset" path="res://resources/tilesets/GrassStyle32.tres" id="1_grass"]
|
||||
|
||||
[node name="BaseMap" type="Node2D"]
|
||||
|
||||
[node name="Background" type="ColorRect" parent="."]
|
||||
offset_right = 2000.0
|
||||
offset_bottom = 2000.0
|
||||
color = Color(0.15, 0.15, 0.15, 1)
|
||||
|
||||
[node name="GroundLayer" type="TileMapLayer" parent="."]
|
||||
tile_map_data = PackedByteArray()
|
||||
tile_set = ExtResource("1_grass")
|
||||
rendering_quadrant_size = 32
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
position = Vector2(512, 384)
|
||||
zoom = Vector2(2, 2)
|
||||
34
godot/scenes/levels/MrtvaDolina.tscn
Normal file
34
godot/scenes/levels/MrtvaDolina.tscn
Normal file
@@ -0,0 +1,34 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://mrtva_dolina_world"]
|
||||
|
||||
[ext_resource type="TileSet" uid="uid://smooth_terrain_master" path="res://resources/tilesets/SmoothTerrainMaster.tres" id="1_terrain"]
|
||||
|
||||
[node name="MrtvaDolina" type="Node2D"]
|
||||
|
||||
[node name="Background" type="ColorRect" parent="."]
|
||||
offset_right = 3000.0
|
||||
offset_bottom = 3000.0
|
||||
color = Color(0.12, 0.12, 0.12, 1)
|
||||
|
||||
[node name="GroundLayer" type="TileMapLayer" parent="."]
|
||||
tile_map_data = PackedByteArray()
|
||||
tile_set = ExtResource("1_terrain")
|
||||
rendering_quadrant_size = 32
|
||||
|
||||
[node name="ObjectsLayer" type="TileMapLayer" parent="."]
|
||||
tile_map_data = PackedByteArray()
|
||||
tile_set = ExtResource("1_terrain")
|
||||
rendering_quadrant_size = 32
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="TopLayer" type="TileMapLayer" parent="."]
|
||||
tile_map_data = PackedByteArray()
|
||||
tile_set = ExtResource("1_terrain")
|
||||
rendering_quadrant_size = 32
|
||||
z_index = 2
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
position = Vector2(512, 384)
|
||||
zoom = Vector2(2, 2)
|
||||
position_smoothing_enabled = true
|
||||
Reference in New Issue
Block a user