chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
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godot/phases/FAZA_1/tools/iron/axe.png
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godot/phases/FAZA_1/tools/iron/hoe.png
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godot/phases/FAZA_1/tools/iron/pickaxe.png
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godot/phases/FAZA_1/tools/iron/scythe.png
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godot/phases/FAZA_1/tools/iron/shovel.png
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godot/phases/FAZA_1/tools/iron/watering_can.png
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godot/phases/FAZA_1/tools/special/fishing_net.png
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godot/phases/FAZA_1/tools/special/fishing_rod.png
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godot/phases/FAZA_1/tools/special/hammer.png
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godot/phases/FAZA_1/tools/special/wrench.png
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godot/phases/FAZA_1/tools/steel/axe.png
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godot/phases/FAZA_1/tools/steel/hoe.png
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godot/phases/FAZA_1/tools/steel/pickaxe.png
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godot/phases/FAZA_1/tools/steel/scythe.png
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godot/phases/FAZA_1/tools/steel/shovel.png
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godot/phases/FAZA_1/tools/steel/watering_can.png
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godot/phases/FAZA_1/tools/stone/axe.png
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godot/phases/FAZA_1/tools/stone/hoe.png
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godot/phases/FAZA_1/tools/stone/pickaxe.png
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godot/phases/FAZA_1/tools/stone/scythe.png
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godot/phases/FAZA_1/tools/stone/shovel.png
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godot/phases/FAZA_1/tools/stone/watering_can.png
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godot/phases/FAZA_1/tools/stone_hoe.png
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godot/phases/FAZA_1/tools/wood/hoe.png
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godot/phases/FAZA_1/tools/wood/scythe.png
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godot/phases/FAZA_1/tools/wood/shovel.png
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godot/phases/FAZA_1/tools/wood/watering_can.png
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