chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
This commit is contained in:
BIN
godot/phases/FAZA_1/animals/sheep/eat.png
Normal file
BIN
godot/phases/FAZA_1/animals/sheep/eat.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 39 KiB |
BIN
godot/phases/FAZA_1/animals/sheep/idle.png
Normal file
BIN
godot/phases/FAZA_1/animals/sheep/idle.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 40 KiB |
BIN
godot/phases/FAZA_1/animals/sheep/shear.png
Normal file
BIN
godot/phases/FAZA_1/animals/sheep/shear.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 55 KiB |
BIN
godot/phases/FAZA_1/animals/sheep/walk.png
Normal file
BIN
godot/phases/FAZA_1/animals/sheep/walk.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 42 KiB |
Reference in New Issue
Block a user