chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
This commit is contained in:
BIN
godot/phases/FAZA_1/animals/duck/idle.png
Normal file
BIN
godot/phases/FAZA_1/animals/duck/idle.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 33 KiB |
BIN
godot/phases/FAZA_1/animals/duck/peck.png
Normal file
BIN
godot/phases/FAZA_1/animals/duck/peck.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 44 KiB |
BIN
godot/phases/FAZA_1/animals/duck/swim.png
Normal file
BIN
godot/phases/FAZA_1/animals/duck/swim.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 35 KiB |
BIN
godot/phases/FAZA_1/animals/duck/walk.png
Normal file
BIN
godot/phases/FAZA_1/animals/duck/walk.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 43 KiB |
Reference in New Issue
Block a user