chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
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godot/glavni_karakterji/README.md
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godot/glavni_karakterji/README.md
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# 👤 GLAVNI KARAKTERJI - Master Assets
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**Style:** Style 32 (Cult of the Lamb cute-dark)
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**Status:** 🎯 PRIORITY - Production Ready
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---
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## 🎯 VSEBINA
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Glavni igralni in pomembni NPC karakterji DolinaSmrti:
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### **1. KAI (Main Protagonist)**
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- Starost: 17 let
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- Videz: Dark green dreadlocks, ear gauges, piercings, blue jacket, ripped jeans, backpack
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- Full body sprite + 4-directional walk animations
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- Work animations (chopovanje, mining, fishing, etc.)
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### **2. ANA (Kai's Sister)**
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- Starost: 17-18 let
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- Videz: Long dark hair, survivor gear, tactical clothing, backpack, weapon
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- Full body sprite + animations
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- Late-game reveal character
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### **3. GRONK (Best Friend NPC)**
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- Višina: 3 metri
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- Videz: Green skin, bright pink dreadlocks, pink ear gauges, "TROLL SABBATH" shirt, torn pants, pink sneakers, vape
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- Full body sprite + idle animations
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- Farming mentor character
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### **4. SUSI (Companion Dog)**
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- Vrsta: Small terrier/mixed breed
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- Videz: Brown and white fur, floppy ears, collar
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- Run cycle + idle breathing animation
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- ADHD hyperactive energy
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---
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## 📐 TECHNICAL SPECS
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**Size:** 128x128px (full body sprites)
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**Format:** 32-bit PNG with alpha
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**Background:** Chroma green (#00FF00)
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**Style:** Style 32 (cute-dark aesthetic)
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**Required Files Per Character:**
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- `name_idle_down.png` (facing camera)
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- `name_walk_down_01.png` through `name_walk_down_04.png`
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- `name_walk_up_01.png` through `name_walk_up_04.png`
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- `name_walk_left_01.png` through `name_walk_left_04.png`
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- `name_walk_right_01.png` through `name_walk_right_04.png`
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---
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## ✅ COMPLETION STATUS
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- [ ] Kai - Full sprite set
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- [ ] Ana - Full sprite set
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- [ ] Gronk - Full sprite set
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- [ ] Susi - Full sprite set
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**0% COMPLETE** - Need to generate all animations
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